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#expatriette
gyorslab · 6 months
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First time drawing DarkWatch since 2018! 2015 and 2018 drawings of the team under the cut :3
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magicalgirlartist · 1 year
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[ID: 2 page comic featuring Setback and Expatriette from Sentinels of the multiverse in a dark-ish warehouse with metal walls and floor. Both pages have 6 panels. 1: Expat holds her hands out in front of herself towards Setback placatingly, looking upset. Setback leans away from her, shouting, fists raised. E: "Setback, listen-" S: "No! Back off, Fleshchild!" 2: Expat's right hand reaching forward, seen from the wrist up and in profile, shaking slightly. E: "Pete, wait! Please, I-" 3: Expat from the front, knees up, burying her face in her hands. The background is messy black marker scribbles with white around her, and her word balloon is wobbly with much smaller text. E: " I'm sorry." 4: Expat from the waist up, covering half her face with one hand and gesturing away from herself with the other, looking away with a pained expression. E: "I thought that you "toughening up" and being darker and broodier would make me happy. But it doesn't. It can't." 5: Setback from the hips up, facing mostly forward and turning slightly away from the viewer, one fist still raised but looking more wary than angry. E: "I like how you were - optimistic and silly and kind and - lovable." 6: Expat's left hand reaching around Setback's right hand. E: "It was selfish of me to try and make you change who you are. I'm sorry." 7: Expat and Setback from the waist up. Expat is leaning towards Setback, holding his raised hand, smiling awkwardly and holding her other hand to her chest. Setback is leaning slightly away from her, but looking her in the eyes with his mouth slightly open. E: "I love the original Pete best." 8: Setback from the chest up, facing left, looking at his and Expat's hands. 9: Closeup of Expat's hand holding Setback's, drawn from an angle indicating it's from Setback's POV. 10: Setback from the chest up, facing left, looking down and away with a frown. 11: Setback from the chest up, yanking his hand away from Expat and leaving her hand empty, looking away with a frown. S: "The real Amanda would never say that." 12: Expatriette facing forward from the chest up, still reaching out slightly, with her one eye open wide and an extremely hurt expression. The background is black with white cracks forming from behind her. End ID.]
I wanted to redraw this thing that I drew back in 2019 and make it a full, actual comic this time for practise on a bunch of stuff (shading, comic layout and pacing, etc). It's based on a scene from the Lego Movie 2, of all things. I love Lucky Shots so much you guys. Blorbo from my lore-rich card games.
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vertex-stan · 8 months
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Prime war fan fic?
Please expand on this tag
Ok so, for those who don't know, the Prime War is a post-OblivAeon conflict where these teams of heroes and villains were brought together by entities called Prime Aspects to hop across alternate universes, each in support of an ideal espoused by their prime aspect sponsor.
And the basis of my fanfiction is telling stories from this largely unexplored era, with them hoping between disparate realities, recruiting new teammates and fighting each other.
Some highlights of this fanfiction:
-As mentioned in the aforementioned tag, Windwalker has been let go from the Bloodsworn (The team fighting for glory), and has been replaced with what I call the Fuse Operative. Fuse Operative basically has Zhu Long bound into a magical tattoo that lets her use his powers, but every time she does, the tattoo grows shorter, and if it ever dissapears completely, she'll die. But she can extend the tattoo by defeating powerful opponents.
-A major PoV character is a Unity variant who ends up studying both magic and robotics
-There is an alternate universe where the Freedom Five and Vengeance Five go to highschool together, while the normally teen and younger heroes are now the experts and long time heroes. Wraith and Ermine are step sisters
-Black Ice of the Wardens(team of Preservation) is a lovely, friendly, funny guy, who beneath it all is a completely remorseless killer
-The Vanguard(team of Conquest) work very hard to recover Iron Legacy
-Prism and Apostate fuck
-Despite the Mavericks(team of Progress) having a Laser powered Spec Ops soldier, a giant plant monster, magitech using Unity, and the version of Wraith that killed the chairman in cold blood, Parse is the scary one
-Possible arbitrary crossovers with other franchises
-Alternate Expatriette who uses Harpy's mask.
-Other things?
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lorekeeper-backset · 1 year
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"Oh for god's sake! Of all the idiots in the world I had to fall in love with this one!"
-Expatriette realizing she's in love with Setback
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lord-of-shenanigans · 2 years
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I personally find it really funny how half of the characters in Sentinels of the Multiverse are like elder gods or powerful magic-users or time travellers or something
and the other half are just... some random people who found/made a few guns and gadgets but are still just as formidable as the actual supers they work with/fight against
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magicalgirlmascot · 4 months
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[ID: a series of square images, all with white text on a pink background. Full descriptions are in alt text and under read more. End ID.]
New year, new pinned post! I have art commissions open, including character sheets, comic pages, and fully illustrated backgrounds! You can find more info by sending me a DM or checking [my Google Doc.] The doc also has some more options for commissions, like additional characters or minor background elements.
I also have some shops open! [Ko-Fi] has all the merch that I sell at conventions available to be shipped to you. Stickers, prints large and small, charms, sticker sheets, and hopefully more as the year goes on! You can also use it to leave me a tip if you like. [Redbubble] has various designs that I don't have physical merch of myself for one reason or another, as well as types of merch that I don't make, like clothing or notebooks.
Send me a DM or email me at [email protected] for more information or to get started! Reblogs of this post are also greatly appreciated. Thank you!
Image 1: a small rag doll with pink ponytail and blue dress smiles and waves at the viewer. Text in the image: "Magical Girl Mascot's Commissions, Shops, and More! Hello! My name is Rags (she/they) and I'm a freelance independent artist."
Image 2: a young woman in a black leather jacket and red tank with a skull on it glares at the viewer, holding a scythe of bones behind her back. She's divided into three sections showing the distinction between types of commissions with bright blue lines. Text in the image: "Commissions. Bust (shoulders up): Flat colours $15, Fully shaded $20. Hips up: Flat colours $20, Fully shaded $25. Full body: Flat colours $30, Fully shaded $40. See linked Google Doc for more info and TOS."
Image 3: text at the top reads "More Examples." Under are 3 images: a young woman in a blue outfit with pigtails sits on the edge of a bed, knitting a blue scarf with a large scroll on the wall behind her of a young man in an athletic uniform. Cure Sky from Hirogaru Sky PreCure from the hips up, winking and grinning while pointing at herself with her thumb. A bust of a young woman with a green ponytail, round purple glasses, and a green top, looking away, annoyed, raising a hand dismissively, with a background of green and purple grapes.
Image 4: text at the top reads "More Examples." Under are 3 images: a humanized Jaller from Bionicle, blonde and with a red vest, holding a board that says his name in the Matoran font, looking scared and scandalized. A humanized Takua from Bionicle, blue haired in a red shirt with the sleeves rolled up, holding a board with his name on it in the Matoran font, smiling cutely at the viewer. Two young women kissing, seen from the side. One has her arms draped around the other's neck while the other cups the back of her head.
Image 5: two comic pages. The first depicts Setback and Expatriette from Sentinel Comics having an argument, where Expatriette is apologizing for demanding Setback change for her and Setback thinks she's a Fleshchild. The second depicts human versions of Matoro, Jaller, and Nuju from Bionicle. Jaller asks Matoro about Nuju, nearly making him cry, and Matoro admits that Nuju means a lot to him and he regrets not saying goodbye to him before they left. Text in the image: "Comic Page Commissions. Comics are priced on a case-by-case basis. Please email for a quote."
Image 6: two drawings of a teenage hummingbird themed magical girl in her civilian and magical forms. As a civilian, she wears a plain top and skirt, holding her hand out dramatically and smiling. As a magical girl, she winks and waves at the viewer. Between them are four bust expressions: civilian upset and laughing, magical mortified and pouting. Text in the image: "Character Sheet Commissions. 2 styles available (with and without bust expressions). Please see my Google Doc or contact for more info!"
Image 7: four photos of different types of merch. Clockwise from top left: 5 acrylic charms of the Tokyo Mew Mew New protagonists, 6 stickers of the transformation sweets from Kira Kira PreCure a la Mode, 6 postcard sized prints of characters from Mob Psycho 100, Animal Crossing, Ghost Trick, Dragon Ball Z, and PreCure, and 6 stickers of the original Kanohi from Bionicle surrounded by flowers. Text in the image: "Shops! My Ko-Fi shop (linked below) has physical merch like charms, stickers, and prints! Printed, packaged, and shipped by me."
Image 8: screenshot of a Redbubble shop featuring a variety of prints, mostly of magical girls. Text in the image: "Shops! My Redbubble shop (linked below) has fanart and original art on all the Redbubble staples (but especially prints)."
Image 9: mostly text with a single circular logo with a bow inside. Text in the image: "I love to draw: original characters, fanart, TTRPG or MMO characters, frilly/fancy/detailed outfits, fantasy/magical girl outfits/characters, anime styles, simple armor. I will not draw: NSFW/sexual/suggestive content, bigoted or otherwise hateful content, incestuous or pedophilic relationships, excessive gore (subject to discretion). Ask for more info or check my TOS if you're not sure!"
Image 10: the same doll from image 1 smiles and clasps her hands together. Text in the image: "Contact Me! Email me at [email protected] or send me a DM! PLEASE NOTE: All prices are in CAD. Thanks for your interest and I hope to draw for you soon! Don't forget to check out my TOS in the linked Google Doc! More commission options are listed there as well!"
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People are reblogging my Sentinels stuff, so I just want to really push a few of the fanfics I'm most proud of:
The Law Is Reason Free From Passion: Captain Cosmic (characterised as Sea Hawk except he's a lawyer) runs into an old flame! Who is also a supervillain! It's awkward!
One Perfect Day: It's Tachyon's wedding anniversary! She's not entirely prepared! But she's a super-scientific speedster superhero, so nothing is insurmountable!
Long Lonely Road: A young runaway meets Expatriette while hitchhiking, and things get as chaotic and messy as they usually do around Expat. Very much Superheroes From The Outside Perspective. If I were to draw comics of any of my fics (which I might! Never know!) this would probably be my first pick.
Worth noting that all these fics are max PG-rated - some comic-booky violence, some kissing, but nothing you wouldn't see in a mainstream comic!
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thrythlind · 1 year
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This is the second post.
First Post
Third Post
Continuing with this game with Alpha's play and power phase.
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For a card play, I have Alpha do a Furious Slash which causes her to Discover 1 Aspect, which is Bloodcurdling How
Now that there are two Aspects, she hits two targets with her card. The Hunter Drone and Ambuscade himself.
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And then I choose to deal some damage with her Prowl innate power.
Ambuscade is starting to show some wear and tear and that drone is gone.
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One thing to note, if at any time Alpha has 3 or more Aspects, then she starts dealing chip damage to the lowest HP target on the field. This could be good when there's a lot of minions or devices. But I'm keeping good control of Ambuscade, and I'm cautious about things that harm my team mates (I'm less cautious about hurting myself, as you'd see if I had chosen to field Fanatic.
But, all of Alpha's aspects do useful things like damage, card draw, and recon at the start of each of her turns. So it is tempting to play a lot, but I'll hold off until I know how to control them.
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So, in the older edition, Master of Magic allowed you to heal whenever you cast a spell. This one instead lets you discard from your hand whenever you're forced to discard from the top of your deck.
Why is that useful? Controlling the number that's on top of the trash.
See that the Phial of Exomna there has a 2 and Master of Magic has a three. Suppose that you were casting a spell that dealt damage to you and you pulled a 3 or 4, you could instead discard something from your hand with a 1 or 2. Or if you were trying to damage the enemy, you'd want that higher number.
In any case, Nightmist is now in a bit more control of her magic.
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Case in point, she uses her Innate power Incantation to cast Essence Transfer and the card discarded was Mistform with a 1.
Using Master of Magic, she instead pulls Tendrils of Talontus and discards that to use its 3 for her spell.
She then drains Ambuscade of 3 health and uses it to heal Alpha 3 points.
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So, Harpy's flocks demand her attention, which is simulated by her need to discard 2 cards for each Flock in play at the start of her round. If she doesn't do this, the Flock gets angry and disperses, causing her to suffer psychic feedback.
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I've noticed that a lot of Harpy's cards alleviate this by giving her lots of Card draw, such as this "Reservoir of Power" here. (Re: the art. At one point, Harpy had a dalliance with Countess Bathory and considered going vampire, but stopped short of killing someone, she'd killed people as The Matriarch and has no wish for a repeat of that, so she knows the techniques, but isn't a full vampire.)
Side Note, this is something I love about the game. They have a deep, deep lore including both the world the heroes live in and the fictional publishing company that created their comics. They have whole bits of lore about what the company and writers were thinking for each of the story arcs.
So while there aren't real comics around, only the Letters podcast discussions, the art, and the quotes... the lore is surprisingly deep and a real love-letter to comics in general.
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In any case, Harpy has played her Reservoirs and also used her innate power "Seeking Order" to attack Ambuscade. Now that his armor's gone, she and her birds can start to go to work.
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Now we come to Expatriette and it's time to put her tactical skills to work with "Backup Plan"
She decides to Discover a Gun for the first line and pulls up her signature "Pride and Prejudice" - these used to be two cards in the prior edition and as much as I appreciate the streamlined gameplay (new Expat is so much more efficient than prior Expat), I miss the matching art from those two cards in the past.
See below.
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Back to this edition.
For the Second Line, Expat chooses to let Wraith deal 3 damage, this is upped to 4 damage because of her Smoke Bombs.
A second hero can regain HP and she chooses that to be Harpy.
A third hero, she chooses herself, recovers an item and she brings her Shock Rounds back from the trash.
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That's all the card play, so now she moves to power and decides to use Modified SMG because it gives her a chance to draw an extra card.
Note that I'm turning them to the side to indicate which I power I use, that's not normally a thing in this game though.
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Next, the environment plays the Edifice of Respite, which... doesn't really do anything for now. There's no Ongoings in the Environment area, this Relic hasn't moved areas, so this isn't affecting matters. But I can definitely see issues where this could be either a boon or a bane.
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Now, Ambuscade does his start of turn damage and draws a One-Shot, causing him to switch to his cloaked form.The One-Shot itself causes him to attack the 4 highest HP people: Harpy, Nightmist, Alpha, and Expatriette.
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He then does the Cloaked form's end of turn damage to the character with the lowest HP. This is Expat.
There's also fewer than 5 devices in play, so he Discovers a device.
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This is Auto Stims, which has an End Phase effect.
Note that it is STILL End Phase, so even though it was just played, it now takes effect. (End Phase for villains and heroes can get very harrowing for this reason).
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Auto-Stims heals him and causes him to reveal the top card. This is Unavoidable Explosive, which is a One-Shot, which kicks him out of Cloaked state and damages Wraith.
Also, the Bloodless Reliquary moved to Expat's area.
Now it's Wraith's turn.
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Wraith uses Leverage again.... and brings her Smoke Bombs back into her hand.
Ta Da!
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Apparently I played Combat Prowess the round prior... I can't remember the specifics... sigh (the flaws that happen when you try to report by memory and photos instead of live)
In any case, that must have reduced the explosive to 0 allowing her to play a card due to Combat Prowess, which would have to have been Stun Bolt.
Then Smoke Bombs were destroyed at the start of her turn and she used Leverage to bring it back.
Then her Power Phase came around, and she used Utility Belt to put the Smoke Bombs back out and then used Stun Bolt to both deal 2 damage and reduce the damage Ambuscade does by 1.
In the prior edition Stun Bolt wasn't limited so you could have multiple in play. And it became possible to reduce enemy damages twice by shooting with both via the utility belt extra power use.
Can't do that now. But reducing enemy damage is still strong and Wraith has been consistently able to keep Smoke Bombs in play, meaning she's able to reduce damage by 2 in general and 4 to herself because of her Combat Prowess.
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Now it's back to Alpha, and while Ambuscade doesn't have any Ongoings for her to break, she still is able to damage both Ambuscade and his Auto-Stims device.
Alpha has been able to consistently chip at Ambuscade. I would have liked to get her Lupine Senses into play to control his card plays a bit, but was unwilling to risk losing control and having her damage my team.
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For Card Play, Choose to use Maintain Control for some card draw and to drop Bloodcurdling in the hopes of Discovering a copy of Lupine Senses (initially thought I'd be able to play it from my hand... nope).
Instead, I get Insatiable Hunger... which I initially didn't think was useful, but it starts digging up some very useful Ongoings.
Not doing much of her reporting stuff right now, sorry Alpha, still good job just keeping constant damage on.
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On to, Nightmist, I choose to play Astral Premonition to look at the top of 4 decks... (sorry the second photo is fuzzy) I played the Astral that had the number 2 and the one with the number 4 is the one that fueled the spell. I believe this happened because of Master of Magic again, lots of control from that.
I look at Ambuscade, The Harpy, Alpha, and Expatriatte.
Then I place those back on their decks, choose to discard from one deck and play from another.
I choose to discard Run and Gun from Ambuscade so he doesn't get to activate his Cloak again.
Then I choose to play one of Harpy's cohorts (two special familiar ravens) giving her more card draw and some ability to heal players at the start of her round.
I also now know that Fatal Feast is on Alpha's deck (though the deck gets reshuffled before that matters) and Hollow Points are on the top of Expat's.
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I then use her Incantation innate power to play a spell and go Mist Form.
Mist Form used to just stay out and give Nightmist extra draws and immunity to damage, but while she was in that form, she could neither use powers nor play cards. We sometimes would have her recharge in Mist Form and draw fire as either the highest or lowest HP character. We used to call it "Mist-Tanking"
Mist-Tanking is what I want her to do here. Ambuscade is currently targeting the highest HP character and that's her, so in this form, she will ignore all his damage.
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At the start of Harpy's turn, Huginn heals Expat.
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And then she discards two cards to keep the Starlings in play.
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I then bring out Eldritch Training, which immediately let's her either draw two cards or destroy a Flock card.
She draws Lash of the Elements and Magical Bequest.
Huginn lets her play a card and though I forgot to take a photo, she plays Avian Aid and brings in Muginn as well as another Flock card.
But that photo with have to be at a new post.
This is the second post.
First Post
Third Post
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incorrectsotm · 3 years
Conversation
Expatriette: Oh god. You did it now. You just slept with your best friend. You've ruined it now unless you say the right thing, so choose your next words very carefully.
Expatriette: Great job last night bud!
Setback: ...
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insomn14 · 3 years
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Spent the whole week drawing women in suits.  Not the worst way to spend my free time.
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gyorslab · 6 months
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Well it’s been… several hours… this isn’t getting finished tonight
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magicalgirlartist · 2 years
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I'm right.
[commission info]
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feotakahari · 3 years
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I’m playing Sentinels of the Multiverse:
I might be a degenerate. My regular team has Legacy buffing Fanatic while Visionary plays deck control. Galvanize + Inspiring Presence + Twist the Ether? How does 8 points of damage off a base power sound?
I’m not using Haka, though, because that’s too much cheese even for me.
I’m trying not to just load up a damage-dealer as my fourth, but they’re so much simpler to use than the other archetypes. Chrono-Ranger always has something useful he can do. Akash’Thriya or the Argent Adept frequently end up just drawing more cards and hoping, especially against enemies that like to destroy the cards they put out.
Expatriette is so much better when she has The Visionary giving her card draw so she can find her guns faster.
If I swap out Legacy, it’ll probably be with Mainstay. They both tend towards “don’t damage the others, damage me.”
Parse’s irreducible damage isn’t that important against earlier villains, but I get the feeling I’ll need her later.
I like Luminary, but you really need to know what you’re bringing him into. I tried him on the Ennead, and his devices were constantly getting destroyed by all the AoE attacks. (At least I got plenty of use out of All According to Plan.)
I have no idea how to use Sky-Scraper.
I’m leaning against the really luck-based heroes like Setback or Nightmist. The Visionary only has so much deck control to go around.
The Ennead is probably my favorite villain so far, even if it’s a little disappointing how thoroughly they get shut down by a single point of damage resistance. Spite is the most irritating, because he keeps buffing and healing himself. (Though it’s kind of funny when I nullify the psychic damage from him killing a bystander. Nope, not psychologically affected by that at all.)
What is Wager Master? Why is Wager Master?
I got an unlock very early on for the Argent Adept, then nothing else without looking it up. He has to do 20 points of damage in a single battle, and he has to go the whole battle without using a buff that doesn’t have him as one of the targets. I may have had no idea what I was doing.
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sotmsketch · 7 years
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I decided to give a new digital program a try. So I uploaded my Expat. Pic and inked over it with the new program to try stuff out :P I think it turned out a little more stylized, but not bad.
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superdweebs · 7 years
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So I picked up Sentinels of the 9th for kicks, where Sentinels of the Multiverse characters cameo in a baseball board game called Bottom of the 9th, and it’s honestly the funniest/coolest thing.
In order:
Surprising proof that Argent Adept’s face is actually capable of smiling, and it’s a pretty cute smile, too. Also, is “Baseball Stadium Organist” not the most hilariously awesome idea you never knew you wanted before now?
Of course Mr. Chomps is the mascot. I want to know what poor person they stuck in the suit...
Captain Cosmic... dude... you seem a little bit confused on exactly which side of the pond this stick and ball game is on...
Haka having to one-hand the baseball bat is a hoot. Also the little detail that his trouser inseam is starting to rip from the strain.
Non-humanoid robots wearing clothes will never not be funny.
Looks like poor Setback is having a bit of a wardrobe malfunction...
The little fun facts on the backs of the cards are pretty funny, too. Argent Adept can “tap into the primal forces of the baseball world”, Cosmic can “slog any yorker a dibbly dobbly throws”, Expatriette has to “allow time to let her arms reload”, Legacy “plays fair by not flying while running around the bases”.
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magicalgirlmascot · 3 years
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Expatriette: hi I'm Amanda my mom is Citizen Dawn and I was sent here by some blind mechanic guy to learn how to be a hero or some shit
Legacy:
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