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#ff8 roleplay
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                          Zell Dincht
 .  i n d e p e n d e n t .           .  m u l t i v e r s e .                      .   s e l e c t i v e // s e m i .  
❝Here we go! Psyche yourself up, baby!❝
penned by Jay.
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 ﴾ಭ﴿  RULES   ﴾ಭ﴿   BIO   ﴾ಭ﴿   VERSES   ﴾ಭ﴿   ASK
Warnings for adult themes and possible triggers apply
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➤ Seifer Almasy  ➤ Squall Leonhart
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desertleviathan · 7 months
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I've been working quite a bit this week on a Final Fantasy 8 inspired TTRPG and wanted to post about some of the core concepts.
First of all, obviously the core story is about kids at elite military academies where they become mercenaries who learn to use magic to summon godlike beings for combat support. That's the main FF8 thing and you can't really do a game about it without carrying that over.
AEONS
In this case, the entities are called Aeons, and they are Manufactured Spirits, cultivated deliberately by their original summoner, with a handful growing stable enough to persist beyond that summoner's lifespan. Individuals who can be trained to manifest a Personal Aeon are known as Espers, and for the most part it's an ability that only manifests among the relatively young. Teens to early 20s. Beyond that point, trying to manifest your Aeon starts to incur severe risks, including that the Aeon might go feral and steal the summoner's body. So because people bonded to Aeons have capabilities that others lack, there's a steady demand to train kids to use this magic.
In addition to personal Aeons there are Institutional Aeons, spirits who have become bound to and sustained by larger organizations, with whom an individual can form a pact for power. The Personal Aeon will always have the most potent influence over a given Esper's magic, but most kids will wind up forging pacts with a Regimental Aeon (whose pacts form the basis of character classes) and an Academy Aeon (the guardian spirits of the individual schools). And then in an Esper's brief time having access to this magic they may form relationships with various other Aeons, although too many pacts will burden them with quite a list of obligations and taboos to keep them all happy. Only the Personal Aeon asks nothing extra of its summoner, since its very creation is enough of boon to earn its power.
THE REGIMENTS
The Regiments are less like D&D classes and more like World of Darkness character groups. All these characters share core mechanics that are pretty similar, but choice of Regiment determines some specialties, gives EXP discounts to purchase specific traits, and comes with at least some drawback.
When a student is early on in their training as an Esper, the academy instructors will keep an eye on their development and eventually encourage them to form a pact with one of the eight Regimental Aeons based on which one fits that student's aptitudes the best. Not every kid tracks perfectly to one of the eight, but they govern fairly broad and flexible concepts.
ADEPT - Your creativity and artistic skill seem to have opened your mind to an intuitive understanding of sophisticated magic in a way that other Espers find enviable.
CHAMPION - You are a dedicated athlete, always pushing yourself to improve physically, and can thus channel your Aeon to supplement your strength, agility, and resilience with greater ease.
EMISSARY - You have a gift for making friends and getting along with a diverse group of people. A natural organizer, your magic lends itself well to support and coordination.
ERRANT - You're a hothead and scrapper, maybe even a bit of a bully, but the Academies know that you're just in need of a cause to devote yourself to in order to reach your full potential.
MAVERICK - You may have been a rebel, iconoclast, or just a class clown. An ordinary school would have despaired of reigning you in, but the Academies saw your potential as a saboteur.
PHANTOM - You're spooky and weird, even among kids who learn to manifest artificial Gods. Your outsider perspective has made you highly observant, and few details escape your keen scrutiny.
PRODIGY - You're at the top of the class academically, both briliant and disciplined, with the study habits that ensure you're well prepared for whatever challenges await you.
STALWART - You may not see it in yourself but your teachers have identified you as a natural leader, a pillar of reliability and composure that other kids will rally around in difficult times.
TRUANT - You have not formed a pact with one of the Regimental Aeons for whatever reason, and your magic is developing in its own unique way. This will be a difficult road, but not an impossible one.
In case it wasn't obvious, the eight Regiments draw some inspiration from the main cast of Final Fantasy 8, the six core party members and two guest party members in particular. The Regimental Aeons are more clearly based on those characters, but filtered through ascension to mythical, godlike beings. The three flashback party members and other major FF8 characters contribute inspiration elsewhere.
They're also a sort of rough alignment grid of the classic teen archetypes of Nerd vs. Jock and Preppy vs. Punk, but that draws less inspiration directly from the source characters and is more about how the individual Regiments find their places within the Academies.
MAGIC ARTS OVERVIEW
An awakened Aeon can be channeled through its summoner's body to produce a wide range of effects. Every personal Aeon grants some common abilities - the power to draw magical energy out of places or individuals who have an excess, the power to substitute their vitality for their summoner's, and the power to manifest a brief burst of power that may take the form of a potent attack, a beneficial effect, or something else that manifests and is done in an instant.
An Esper can learn to channel their Aeon in other ways for longer-term effects though, and each Regiment specializes in a number of these techniques. Specifically, each Regiment has two Fundamental Arts that are part of a pool shared with all other Regiments, and one Regimental Art that outsiders must form a positive relationship with the Regimental Aeon or find a sufficiently advanced tutor to learn themselves. Or in the case of a Truant, they may select any three Fundamental Arts to develop an instinctive affinity for. And finally there are Institutional Arts taught by the patron spirits of the Academies, which which no one is inherently conversant. Learning an Institutional Art requires a certain level of trust from the Academy Aeon, and is normally not available at character creation.
There are eight Fundamental Arts (with two different Regiments specializing in each one), eight Regimental Arts, and currently eight planned Institutional Arts. Eight is an important number for this setting.
At some point in developing these I realized that a bunch of them had names that started with R, and changed them all to match that pattern, but there's no real reason for that idea and I may back off from it if it proves confusing.
FUNDAMENTAL ARTS
RAMPAGE, the Art of Fury - You channel your Aeon directly into your body to enhance your physical strength and close-combat capabilities. (Favored: Champions & Errants)
RAMPART, the Art of Protection - You start by wrapping your Aeon around your flesh like a shield, and progress to warding your mind and spirit or protecting others. (Favored: Champions & Stalwarts)
RECLUSE, the Art of Concealment - You can shape your Aeon into a cloak of illusions that helps you evade detection and misdirect your foes. (Favored: Mavericks & Phantoms)
RECONNOITER, the Art of Observation - You have learned to enhance your senses beyond the normal human range, including awakening supernatural senses. (Favored: Phantoms & Prodigies)
REIGN, the Art of Command - You can make yourself appear more persuasive or intimidating, bolstering your allies and confounding your enemies. (Favored: Emmisaries & Stalwarts)
RESTORATION, the Art of Healing - You can channel your Aeon to mend flesh, ease weariness, and purge hostile magics, although it is costly to do so. (Favored: Adepts & Emissaries)
RITUALS, the Art of Sorcery - You have studied the formal magic that existed before the rise of Aeons, and can use your Aeon to sculpt traditional Spells. (Favored: Adepts & Prodigies)
RUSH, the Art of Movement - You start by running faster and jumping higher, but eventually may learn to teleport past barriers or redirect gravity! (Favored: Errants & Mavericks)
REGIMENTAL ARTS
RAID, the Art of Consumption: Your Aeon can siphon energy from other sources with far greater potency and precision than the baseline, even replicating monster magic. (Favored: Prodigies)
RALLY, the Art of Coordination: You become the hub of a voluntary psychic network that facilitates instantaneous silent teamwork and the sharing of some normally self-only arts. (Favored: Emissaries)
REBUKE, the Art of Punishment: You prepare a potent counter that will take effect when the enemy triggers it, punishing them for daring to engage in battle with you. (Favored: Stalwarts)
RELIC, the Art of Haunting: You can further blur the line between mortal and spirit, manifesting the ghostly traits that your soul might develop after death. (Favored: Phantoms)
RENCOUNTER, the Art of Dueling: You learn a selection of potent close-combat techniques that you can chain together into rapid combination strikes. (Favored: Champions)
RHAPSODY, the Art of Inspiration: You can plant emotions, ideas, skills, or even magic abilities in the minds of others, enhancing allies and influencing enemies. (Favored: Adepts)
RIOT, the Art of Rebellion: You can not be contained by rules or obstacles, especially those imposed by the supernatural abilities of your enemies. (Favored: Errants)
RUIN, the Art of Disruption: You can sabotage complex systems with the infusion of chaos magic, whether those systems are machines, social customs, or other spells. (Favored: Mavericks)
INSTITUTIONAL ARTS
Inspirations for these are fairly loose, since many of these characters had no magical abilities to speak of, but I wanted them to still have a place in this homage. For some of them, I had an idea for an Art and simply assigned the closest character I could. For others, the reference is much more front and center. The Institutional Aeons who grant these arts are more obvious references to each character.
RECOLLECTION, the Art of Memories: You learn to observe memories, walk directly among them, or even cause others to relive them. (Inspired by Ellone)
REDOUBT, the Art of Fortification: You can channel your Aeon into the environment to adjust its physical parameters to suit your tactical needs. (Inspired by Ward)
RAPPORT, the Art of Oaths: You can create pacts between individuals not unlike those Aeons forge, where fulfillment of a bargain generates a specific boon. (Inspired by Laguna)
RENEWAL, the Art of Cultivation: You can establish a connection with the natural world, adapting yourself to the environment and channeling your magic through it. (Inspired by Raine)
REPOSE, the Art of Dreams: You can influence the minds of sleepers, and may even learn to manifest your spirit as part of their dream, or pass physically through it. (Inspired by Kiros)
REVELATION, the Art of Fate: You can catch a glimpse of a likely future and the road leading to it, and either prepare to secure it, or prepare to counter it. (Inspired by Cid)
REVERANCE, the Art of Prayer: You can perform meta-magic feats transferring energy between Aeons and establishing diplomatic relationships with spirits. (Inspired by Julia)
RIGGING, the Art of Technology: You can refine your Aeonic magic into energy forms compatible with devices, taking control of them or temporarily repairing damaged ones. (Inspired by Dr. Odine)
I also have vague ideas for Institutional Aeons associated with organizations other than the Academies based on Fujin, Raijin, Dr. Kadowaki, Martine, Mayor Dobe & Flo, NORG, Nida, Xu, Biggs & Wedge, Zone & Watts, General Caraway, President Deling, Sorceress Adele, the Master Fisherman, and of course Ultimecia, but I don't think any of those would would have full Arts other than the Ultimecia-inspired character. She'll have an array of special techniques that she teaches to the plague of Witches who are a major problem for the setting, and player characters will probably not have much of a chance to learn them safely. The rest of these characters would grant simplified pacts that allowed for a single simple boon and a minor drawback, and maybe a summonable form for an instant effect.
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prpfs · 6 months
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hey hey~
31, he/him, 20 years xp 🪹
i don't write these anymore, so i'm wildly out of practice (you've heard this spiel before, i'm sure!), but i'm hoping to put down just... things. things i write, things i'd like to write, random dust bunnies that look like they might have thought about a plot once. you know.
i mostly center my rps on romance, for better and for worse. i am not great at writing multiple characters in a scene, but i could probably use the practice.
likewise, i don't often write dominant characters, but i do want to uh, stretch my legs in that realm. i'm just a chickenwuss about it.
i mostly write male/masc-leaning characters, whether that's trans men, butch-leaning women, masc enbies, and a buncha things in between.
i love fake dating tropes, for whatever asinine reason we can think of. one bed? great. fuck or die? amazing! kept in a human zoo by aliens? sure, sounds fun! bring the nonsense tropes my way, i'll eat them up.
i have a very guilty love of the omegaverse, and even though i've been writing in it for like a decade, there's always something new and fascinating to explore! to be honest, i'm happy to add it to just about any plot, including atypical secondary gender pairings (alphas and betas, omega and omega, etc!)
Fandom Interests
there are a few fandoms i'm interested in canon character pairings, and a couple more where i'd prefer to make ocs and play around in the world.
Beastars: Jack, Melon, Legoshi, Louis (Legosi x Louis, Legosi x Jack, Legosi x Melon, Jack x Melon)
Final Fantasy VIII Squall Leonhart Seifer Almasy (Squall x Seifer, Squall x Irvine)
Disney's Beauty and the Beast (1991/2017) Beast, Belle, Gaston, LeFou (Belle x Beast, Gaston x Beast, Gaston x Belle, LeFou x Beast, LeFou x Gaston)
Fandom OC Interests
FFXIV Warrior of Light, Non WoL OC
Baldur's Gate Open to Durge and non Durge OCs! Only in Act 2!
besides fandom nonsense, my interests in oc stuff vary, and can be hard for me to pin down for very long.
i love shitty relationships, i'm a sucker for twincest, siblings knowing it's wrong to be together, love at first sight but one of them is married/engaged/whatever, fake dating to save face at a wedding, things like that!
you can find my kink list for adult scenes here, and i can hand out samples upon request (they're all narratives/drabbles, sorry!)
discord: brimhatted tumblr ims open!
like if you're interested and op will get back to you
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grievehart · 1 month
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fresh starter call !!
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( multis please specify who for. you have permission to like this whether you're a moot or not and i will do my best to either come up with something on the fly, or come into your dms to chat a bit to get an idea going.)
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ff-mirrormirror · 1 year
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ROLEPLAYER SUMMONS: MIRROR MIRROR IS OFFICIALLY LIVE!
Alright Tumblrites! It's time to start passing out the Discord invites. So hit that like button to let me know you want an invite and I will pop into the private messages of every blog who sent it. Feel free to reblog this and the promo to get the word out!
Looking forward to seeing you!
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reconnect-re-union · 1 year
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We're looking for a Leon roleplayer to join RE:Union!
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bumblingwitch · 2 years
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Still needs to be INCREDIBLY edited and shit - but a reminder that I am kinda poking at turning ff8 into a tabletop (Initially it was gonna be ff8 to 5e, but I’m not sure anymore!)
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pinkwormholes · 2 years
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I kinda wanna do either ff8 or Helluva Boss rp. (Open to kh too but that's been managed)
I'm still new to ff but I'm up for anything tbh and don't mine spoilers.
People I am willing to play
-Laguna Loire
-Squall Leonhart
-Selphie
-Seifer Alamsy
-Blitzo
-Stolas
-Moxie
- Octavia
Ships I have formed already
-Laguna and Raine
-Any form of Laguna Ward and Kiros
-Squall and Rinoa
-Squall and Cloud (mostly kh)
-Zell and Selphie
-Blitzo and Stolas
-Moxie and Millie obviously
Other ships can be discussed as long as the aren't gross stuff I will block you (stuff like Blitzo and Loona or Laguna and Squall will get you blocked)
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distantechoes-rp · 6 days
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We are an active 18+ Final Fantasy Roleplay server based on Discord. Our close-knit community happily welcomes any new members who might be interested, kupo! We offer: ✧ an easy-to-follow and ongoing RP setting canon-compliant to all Final Fantasy plots, in which any character may find a home and a purpose, be they a protagonist, an antagonist or a sidekick. ✧ paragraph and script-style RP using Tupperbox ✧ plenty of OOC channels to unwind, comment on the RP, share memes and grow as a community. your opinion matters to us! ✧ a two-week spectator slot if you drop us a DM here or on Twitter!
-> More information and all links here: >CARRD<
!! Currently most wanted characters (full list found here):
✧ Cecil Harvey, Golbez (FF4) ✧ Sabin Rene Figaro (FF6) ✧ Rude, Wedge (FF7) ✧ Squall Leonhart (FF8) ✧ Garnet Til Alexandros XVII (FF9) ✧ Yuna (FF10) ✧ Sazh Katzroy (FF13) ✧ Urianger Augurelt, Estinien Varlineau, Gaia, Alisaie & Alphinaud Leveilleur (FF14) ✧ Cindy Aurum (FF15) ✧ Jill Warrick, Sleipnir (FF16) ✧ & many more!
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penroseparticle · 8 months
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30, 38
30. Favorite aspect of a game (e.g. exploration, combat, fashion/customization, environments, graphics, bosses, roleplaying, etc.)
If your game doesn't have a tactically rich and convoluted system for me to disappear into, what is even the point (Do my equipments get synergy bonuses? Am I juggling Skill Points? Do I need to craft gear? How does Draw and Junction work in FF8? Better keep track of weapon durability! What skills are you equipping. Pokemon EVs/Movesets.) Mama if it doesn't have complexity why am I here.
But also, if your ENTIRE game is this, I'll get too overwhelmed and quit. It's gotta have complexity on ONE AXIS and fairly straightforward everything else. I enjoy minmaxing but with enough intertextuality you lose a "correct" build and I'm way more bored.
38. An unpopular gaming opinion you have.
Your game should be simple. Too many games these days have 8 billion things to keep track of. Complexity should add to the game, it should never make you feel like you're missing out. If there's too many side objectives or things to fiddle with, your game might be overcomplicated. Tetris is a classic and it's like, the simplest game there is. Complex mechanics do not always make for a better game.
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ladydeath1138 · 4 months
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FFXVxOC Roleplay Search
Heya! I'm a Fan Fiction author and I'm working on an epic, but I'm continuously plagued by ideas that don't fit in the epic but are not deep enough for their own stories. In order to keep myself on track, I'd like to find a roleplay partner to wrangle these plot bunnies. I am willing to double up if you would like so you can have yours too. I play Ignis and Ardyn rather well, as I've been told.
Please be 18 or older as I deal with themes that are sensitive and not suitable for people of all ages.
Looking for someone to fulfill my shameless desire to charm the Marshal of the Crownsguard.
So, here is the premise.
This takes place at the same time as the game, but it diverges from the original events. There's no shadow of the "10-year darkness" or the weight of a "chosen king" in this narrative, though daemons still roam at night. The immortal sad-boy Ardyn exists solely as the Chancellor, his involvement in the story is kept to the fringes.
The Crownsguard's reports to the King portray Lucis in disarray, courtesy of the elusive activist group, "The Free Keepers." With their motives and plans veiled in secrecy, the group wreaks havoc across Lucis, leaving chaos in its wake—sabotaged outposts and disrupted hunter activities are common threads in their wake.
In response to this rising threat, the Crownsguard, overseen by the vigilant King, launches a mission to unveil the mysteries surrounding The Free Keepers. This operation extends its scope to include the skilled Hunters. Having faced their fair share of troubles caused by The Free Keepers, the Hunters are well-versed in cleaning up the aftermath in outposts scattered around Lucis. This particular deployment sees the Hunters' involvement as well, which is where the Marshal meets my character.
Enter Venatrix, colloquially known as "Vixen" among her peers. A distinctive figure in the tumult of Lucis, she boasts long, jet-black hair often braided back, lending an air of practicality to her appearance. Clad in a dark blue body suit, complemented by low-rise denim pants and a cropped jacket, Vixen seamlessly balances functionality and style. Her ensemble is completed by black gloves and functional leather boots, reaching up to her knees. Noteworthy is the black beaded statement necklace adorning her neck, featuring a lion charm. (resembles Griever from FF8 lol.)
Vixen's facial features project a deceptive fragility that contradicts her true nature. With doe eyes carrying an unexpected depth and plush lips that hint at both vulnerability and resilience, she embodies a nuanced blend of delicacy and inner strength.
In terms of physique, Vixen's short stature, paired with a generous bosom and thick thighs, suggests a softer demeanor. However, her deliberate choice of clothing, from the dark blue body suit to the low-rise denim pants, serves a specific purpose—it's an intentional effort to enhance her physical presence and project an image of strength. A deliberate attempt to accentuate her muscular prowess, Vixen uses her attire as a means to counteract the initial perception of softness, striving to appear physically strong in a world that might otherwise underestimate her.
Let me know what you think! If you're interested, let me know and I"ll give you my discord!
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boundless-iridescence · 7 months
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Mun Info
Hello and welcome!! Here like any other reasonable roleplayer; to have fun and delve into interesting depths by taking on characters as a muse, and this blog is my chance to touch on a lot of character muses I have deep fascination and curiosity for through various fandoms. While I do not profess to play these muses to any level of perfect, I will strive to play them satisfactory to others, but most of all to enjoy them by my understand and standards of their characterization. Here, I’ll share some basic info about myself, for anyone who want to know, but you’re also free to pop by my Asks if you’re curious about anything else.
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NAME: Jordan, or Ashton (DarkPrinceInc on Discord)
AGE: 28 (born 1995, in case I don’t keep up with updating age)
GENDER: Genderfluid (She/Her + He/Him pronouns, no preference)
HOW LONG HAVE YOU BEEN ROLEPLAYING?: Both started around age 13, more or less. My writing has been growing since that age, but my more in-depth roleplaying (IE my more passionate efforts in playing canon characters and studying them) started in 2012 when I was 16/17, and has been growing as well since.
WHAT FANDOMS DO YOU RP?: Generally, just the ones with my current muses, as of 2/13/24, which are FF8, Genshin Impact, HP, MHA/BNHA, MCU, and general OC content. More can be applied over time, and more fandoms can flow over, so long as we can plot it out to satisfaction between one another!
ARE YOU OPEN TO AUs?: Always. I might have to turn some down if they don’t catch my interest, but I am open to trying out things! I simply just want to play these character, in all their complexity and depth of emotion. So for any scenarios that allow that, I am on board!!
AM I OPEN TO SHARING HEADCANONS?: Yes, for specific aus, and some I might apply to my version of characters if I like them. But my headcanons are also adaptive, they might apply to one RP, and not the other. Feel free to send me an ask, as I will not, as of yet, be making any list.
AM I OPEN TO OCs?: Yes, though I will say that if I feel the story or muse interest is low, I may have to turn down the originally proposed roleplay, and I do hope you do not take offense. But I am certainly not apposed to OCs interacting with my muses, and I have an OC of my own as well. So long as we can be respectful!
AM I OPEN TO NSFW CONTNET?: Yes, certainly. It can be on here, so long as it’s tagged and formatted appropriately, or on Discord (just DM me for my info). I like to get to know the roleplayer first however, so don’t DM for smut without even interacting first, and generally I go with development to such scenarios, but hey, sometimes mutual muses hit, so it’s cool. But generally, I tend to demand chemistry or else, no smut or even shipping. NSFW also counts for violence and such, though, so as long as it’s discussed so it can be executed comfortably and tagged appropriately as well, I’m find with it. Am I open to asks/memes? Hell yes, hit me up, just make it clear who you’re addressing!
DO I DO THE MAIN ‘THING’?: As in, do I choose select roleplayers for muses and interact with them only–no. Granted, I may develop greater interaction, and therefor preference, of certain peoples interpretations but thus far, I’ve never practiced that and likely won’t. So if you see me interacting with someone and that also happens to be your muse? I am still more than open to interacting with you!
DO NOT TOLERATE:: Anon Hate, Ship war crap/ship judgment (so long as you aren't practicing what you roleplay IRL if it is illegal or toxic, then have at it), racism/sexism/homophobia/transphobia/any form of queerphobia, as well as queer/ablism/ageism/etc. Just, don’t come near my blog with that shit. I’m rarely political here, but if I ever share anything you don’t agree with, feel free to unfollow, better and healthier for everyone involved.
If there’s any other info you’re like me to update here for you, please let me know!!
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prpfs · 2 months
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✨ 21+, she/they, still fixating on various final fantasy characters and would love to stretch a few muses for ship-based rp (m/m, f/f, m/f, just no OCs please) i have a few "popular" ones listed as well as a crossover ship ideas, and am very open to other ones as well!!! my preferred muse is in bold. and * indicates i REALLY want it: - cloud strife from ff7 (would love to write against a *zack fair, *sephiroth, reno, kadaj, *rufus shinra, squall leonhart [ff8], noctis [ff15]) - tifa lockhart from ff7 (would love to write against an aerith, *cloud, *lightning [ff13]) - kadaj from ff7:ac (would love to write against a *rufus shinra, cloud strife) - rufus shinra from ff7 (would love to write against a kadaj*, tseng, reno) - cid highwind from ff7 (would love to write against a *vincent) - lightning from ff13 (would love to write against a *fang, *tifa lockhart [ff7], *aerith [ff7], noctis [ff15]) - noctis from ff15 (would love to write against a *prompto, ignis, *poly chocobros, cloud [ff7], squall [ff8], lightning [ff13]) open to canon plots, full on AUs, kingdom hearts/dissidia based, whatever works! i'm also open to doing multiple threads if there is more than one ship you might be interested in writing. also please feel free to suggest characters to play against these muses as well!!! like/interact if interested, and i'll reach out! thank you. : )
like if you're interested and op will reach out
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broughttoyouby · 1 year
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((Who was your first OC? Do you still write your first OC?))
my very first OC in roleplay was a t-rexaur from ff8 and no I don't write them anymore LOL I honestly can't remember what OC I have after that that I started roleplaying with seriously, but I'm gonna assume that I don't write them anymore.
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transientblossom · 7 years
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I will make a proper promo for grumpy lionmama later, but for now...
please like or reblog this if you’re interested in roleplaying with Raine Loire of FF8, freshly back from the dead, smells of the sea and ready to kick anyone’s ass to find her babies. 
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grievehart-a · 4 years
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                            “           ʀᴇᴀʟɪᴛʏ ɪꜱ ᴏꜰᴛᴇɴ ᴅɪꜱᴀᴘᴘᴏɪɴᴛɪɴɢ        ”
                            ind. canon divergent. squall leonhart and rikku
                       “         ᴍᴇᴍᴏʀɪᴇꜱ ᴀʀᴇ ɴɪᴄᴇ, ʙᴜᴛ ᴛʜᴀᴛ'ꜱ ᴀʟʟ ᴛʜᴇʏ ᴀʀᴇ         ”
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