#ffxiv reshade resource
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phoebe-of-ivalice · 1 year ago
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Reshade Guide: Chromakey
Level: 🌻
In case anyone is interested, Im slowly making little guides to teach some of the techniques I use to up your gpose to the next level! Im not great with video editing so bear with me 😘
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bunsandstuff · 2 years ago
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I made some frames and textures for Reshade, each one below the cut~! (*´꒳`*)
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To use just toggle Stagedepth.fx in your preset and type the number of the name of the image you want to use.
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mortporter · 9 months ago
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Assuming this works just dandy in reshade too, thanks for this!!
GShade guide: External Textures 101
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External textures open up an amazing world of possibilities: think superimposed visual effects, or custom stickers (like logos or decoration)!
So grab a coffee and let’s learn how to use them for a simple but powerful purpose: custom backgrounds!
But first, what’s a texture? In short, a texture is simply an image, like a .jpg or .png file, that you can load and use within the 3D space for different purposes. In broader 3D terms, it means the 'skin' you wrap a 3D model's wireframe surface around.
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(You can learn more about the broader meaning of texture mapping with this handy video.)
Now, back to GShade - we can’t replace in-game textures, but we can add new elements to the 3d space within the game and apply custom textures. So here's the step-by-step:
1 - Locate the Custom Textures folder
Tap the Windows key to open the Windows prompt, type the following line, and press Enter:
%SystemDrive%\Users\Public\GShade Custom Shaders\Textures
This will open an Explorer window listing all the custom textures available for GShade to use.
Now, the good stuff™: you can install new textures simply by copying new files into this folder!
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2 - Load and Show a Custom Texture
Open GShade, locate a shader named Stagedepth, and enable it:
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(Leave the number of StageDepths to 1, that's enough for now.)
Now look out for a little widget called Preprocessor Definitions, and expand it.
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We need to inform 3 parameters:
StageTex (the name of the texture we want to use)
STAGE_SIZE_X (the width, in pixels, of the image we’re loading, or the BUFFER_WIDTH keyword for full-screen width), and
STAGE_SIZE_Y (same, but for height, or BUFFER_HEIGHT).
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For now, let’s use one of the textures installed by default. Locate and enable StageDepth, and use this value (and make sure to use double-quotes around the texture name):
StageTex: "LensSprite.png"
And hopefully, you'll see something like this:
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Now play with the shader’s sliders, especially the 'Depth' value since it allows you to determine how close or far the texture will be placed. (Remember, you can always right-click on a GShade control to open up a context menu with the ‘reset to Default’ option.)
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If you got to this point - congratulations! You just loaded your first custom texture into GShade. I’m proud of you!
Time to put your safety goggles on - we’ll use Depth to project the texture away, and use in-game scene set-up to match the injected background composition. Here's the image I'll use, generated with MidJourney:
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Since we can’t modify the texture itself, we need to make sure our scene setup matches aspects of the injected background like color and contrast. (It can be modified by GShade filters, though, so you can apply effect like Blur by placing StageDepth closer to the top of the filter list):
First, the scene setup...
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Now, enable a preset - in this case, Neneko Jolt:
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Enable StageDepth and specify the custom texture in StageTex, so it automatically loads...
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...and place StageDepth before the ADOF filter, so its bokeh effect applies to the texture as well:
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...and presto! Now you have a beautifully merged custom background.
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This opens up a lot of composition possibilities; looking forward to seeing your attempts with external textures!
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tsunael · 5 months ago
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I've just gotten back into gposing lately and always *love* how artistically you pose and capture your screenshots. I'm curious if you use a particular GShade/ReShade preset that is publicly available that you'd be willing to share? If it is one that you made/edited yourself, then wow! No pressure, of course - please don't feel like you need to share!
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weaghhhh thank you nhaama 😭
I never make my own presets and I'll always be happy to share any resources that I can. Only [redacted]s gatekeep. I might have played around with values contained in said presets over time but at this point I've fucked with them so much it would be impossible to share that.
I'm just going to copy and paste from an ask I got a few months ago because nothing has changed haha:
Nearly all of my presets are from Elva. She's got one for every mood and I cannot recommend her enough because she's a cool person too. She also has readable previews and tests on other skin tones other than white paper lmao.
My personal favorites are her Twin(k) Peaks, Empathy, and Paradise sets. Still obsessed with the twink peaks one I use it every time.
I used to use some sims 4 presets by @/pictureamoebae here. Especially their money and milk preset. They make my pc chug a bit but they're unique in the way most FFXIV presets aren't.
Lastly, kyren and nyeps for their cinematic presets which I feel like are a staple-- but I'm including anyway in case people don't know them.
I should also say that I use martymods IMMERSE, RTGI and relight. I've used it for so long that I forgot to mention in my last ask. It doesn't come with reshade iirc but elva's presets have options for them.
I'm not the best with reshade issues but let me know if you need help!
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gatheredfates · 1 year ago
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SEA'S COMMUNITY COMPENDIUM UPDATE
I actually have a few new resources for you all! I told you I was going to smash things out from my list. :)
As of 03/2, I have added the following resources (in no particular order) to Sea's Community Compendium.
Etheirys — a FFXIV RP Forum
Pleasant Locations in the World of FFXIV — a gpose resource made by @menphinaswhitemage.
Gposingway — a curated collection of shaders and preset collections for reshade.
Nic's BIPOC Skintone Friendly Preset Masterlist — a collection of shaders/presets friendly to BIPOC WoLs!
I am still on the hunt for Free Company & Community Focused Servers (including events) and Friend / Casual servers. If you are a part of a server that falls under these parameters, consider getting in touch with your admins to submit to the Compendium! They do not need to be on Tumblr to submit; I just ask that a contact be provided should I need to get in touch about activity/updates. If they're cool with a weird, out of the blue discord friend-request that may or may not happen in the next few months, volunteer them. >:) I also don't mind if people want to link the compendium in their discord(s). Though my focus is on Tumblr, the main idea is to have a resource that isn't locked behind Discord. If you link this on your discord to find other discords... that's okay with me!
You can submit your community/resource using the following link.
I also don't mind if Free Company / Friend servers have an application process, just please note it somewhere in your application or have it readily available on your carrd/website. As long as your community is open to new members, even if you want to vet them, that's fine with me.
I have been in the process of putting together a server that is one part a social space for myself, but the other will facilitate my projects, including the Compendium. You will not need to be a part of the social space to utilise the submission/promotional tools. Watch this space.
If you have any feedback, please let me know!
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maroonedontuesday · 8 months ago
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Hello, and welcome to my simblr! I’m Tuesday (she/her) and currently trying to revitalize my gameplay via storytelling and screenshots!
I tend to go through A LOT content changes because I've not quite found my style or niche yet, and I go through periods of Sims drought because I also play FFXIV. Think of this as the ocean's tide - and probably adult ADHD - so I can't guarantee consistency, but honestly, that's okay!
I make my own Reshade presets and am trying to learn how to post edit my screenshots, so if you're curious what I'm using, don't hesitate to ask. ♡
Thanks for stopping by and being patient while I figure this stuff out!
♡ Tuesday
Sims Enzo | Luka Occult Types Vampire | Spellcaster Other Resources | CC Finds | Pinterest CC Finds
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wildstar25 · 1 year ago
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terribly sorry to bother, but I've been loving your screenshots since I stumbled on your blog, and like 100% genuinely: how do you get them to look like that? Is it all done in game or is it some combo of mods & shaders? Cause every time I see a cool pose I'm just left wondering how you did it. Obviously I wouldn't ask you to make a massive tutorial just for me, but if there are any resources or general things you'd be willing to share, I'd be eternally grateful!
Hi there! Thank you for enjoying my gposes, and you're not a bother; my ask box is open to get asks after all haha
To answer your question: My gposes are not a product of the vanilla game alone. I'm slapping my explanations under a read more since it's a bit long:
Firstly, I am running reshade, an open source post-processing injector. It's a program that can (in the simplest terms) run various visual filters over a video game in real time. Most everyone I know made the jump from Gshade to reshade last year, so if you look up "reshade for ffxiv" you should be able to find a handful of tutorials. When it comes to finding presets, there are a lot of independent shader devs for ffxiv and generally a quick google search should bring you to a few. Most of the presets I use are outdated holdovers from the GShade days, and I don't know if they are available anymore; so unfortunately I can't recommend any directly, sorry!
In general, I lean towards shaders that enhance the overall brightness and vibrancy of the (imo muddy looking) default graphics. Arsay can quickly get over exposed by the in game 3 point lighting, so putting a shader that boosts the brightness overall really helps preventing that. I set up my lights in gpose at 2, put the character lighting to 100, pick a shader with a LUT that gives me the colours and brightness I want and thats usually enough. sometimes I'll hit the manual brightness in game and mess with that too. I often go into the preset of the shader and muck about with the Depth of field settings depending on what I want. An important note regarding the use of reshade: While reshade does not directly effect in game files or gameplay and it's technically not against TOS (as far as I have read), it is still highly encouraged that screenshots taken with shaders on do not have the ffxiv screenshot watermark visible. Reshade has it's own screenshot button that you can map to any key of your liking that will capture the game and the applied shaders without any watermarks. If you have an nvidia graphics card, I believe you should also have access to the geforce post-process correction tools, and could use that as well to enhance the game visuals. However, I am under the impression it's solely corrective settings (brightness/contrast, vibrancy, saturation, etc.) and you do not have the ability to adjust the depth of field setting, apply LUTs, mess with ambient occlusion, etc. Aka the more in depth rendering stuff that would make your graphic card fan go brrr. I've personally never tried the nvidia filter system so maybe that's incorrect information. Best to do independent research on that!
As well, on the occasion I will bring some screenshots into photoshop and do further, fine tuned, tonal corrections there. Generally this is only when I'm trying to achieve a look that I can't get in game and I try to keep it to a minimum. When I'm working on big photosets or comics, I'll end up doing more corrections just to make sure colours/tones/shading are consistent through out.
On to the second part of the question: the posing. I do all my posing with this tool. It is a tos crime, however it's client-side only and completely undetectable to other players. It gives you full access to character rigs and allows you to not only build your own poses, but export and import poses, outfits, props used by npcs or seen in cut scenes, and character data as well. Tons of people will upload pose files on the various mod archives for others to use, so even people who don't want to mess around with rigs can have fun with their characters. I personally love posing, and it's something I'm very comfortable doing since I have a background in 3D modelling and animation. I do believe in working smarter and not harder though, so what I tend to do is apply an in game animation cycle to my character in question that has a frame or key pose close enough to what I need, pause the animation, turn on posing, and start rotating bones. I never really looked up any tutorials myself tbh, I kinda just messed around with things and figured the tool out as I went along. That said, there are tutorials on youtube if you search for them. "Anamnesis ffxiv guide" or something along those lines should bring up good results.
Anam also gives you further camera control than what is available in game, allowing you to fine tune its position to the .001 degree. You can increase the FOV and zoom range past the typical amount. Bring your character and camera pretty much anywhere on the map too. And you can export your camera setting to use between gpose settings! It's a really great tool, though it has some quirks and can in specific instances crash your game (never change a character while fishing lol)
That's pretty much it! I know this wasn't really much of a guide, so sorry about that. Most of my gposes are a product of seeing a fuzzy image/concept in my head and messing around with various compositions, locations, lighting conditions, ect. until I bring that idea into clarity. It's hard to explain that process in ways beyond "fucking around and finding out (positive)" I suppose to anyone else reading this has specific references in mind, please pass them along to sailor-artemis ! I know being told "just google it lol" isn't super helpful but I really just tend to figure things out on my own ^^;
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sundered-souls · 10 months ago
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Welcome~
▬ I'm Skaar (he/they), an adult from Europe ▬ Likes/follows come from @undisclosed-id ▬ I don't do follow for follow
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This hub will be 98% reblogs, 1% opinion pieces/shitposts from me about the game, 1% WoL QotD when I'm struck by inspiration.
Navigation
— Nymeia's Favor (art) — Byregot's Blessing (screenshots, gifs, videos) — The Wanderer's Minuet (writing) — Thaliak's Wisdom (meta, lore) — Resources — Shitpost
I tend to stick to SFW content. However, partial nudity/suggestive art might still occasionally happen.
This blog is not spoiler free!
Communities
Feel free to join @spotofmummery's community here and/or @gatheredfates's community here.
Specialized communities
FFXIV Roleplay
FFXIV Photographers
FFXIV Writing
Resources
Roleplay resources
Lore index by @/mirkemenagerie
Crystal archives (for RPers on NA data centers)
Chaos archives (for RPers on EU data centers)
Old French names for your Elezens
Units of time/measurement in FFXIV
The wonderful @mimble-sparklepudding has made plenty of OC ask lists you can answer to share your OC lore!
Gpose resources
— Gposingway (Reshade with some pre-installed presets that work well for FFXIV, like True Realism, so you don't have to look for them yourself) — BIPOC friendly presets for GShade/ReShade (not sure how well they work since the graphical update)
GPosingway is just ReShade with pre-installed presets that are guaranteed to be up to date with that version of ReShade and with the game. It's a package, not a fork, so you can change, delete and add presets and textures like you would with any other ReShade install.
→ If you don't want AI in your screenshots, I suggest not using WiFi's nor Leon Aquitaine's presets (included with GPosingway) or outright deleting them from your presets folder. No need to reinstall ReShade entirely.
Miscellaneous resources
— Sea's compendium is an extraordinary place to look for more communities, events, discords, free companies, etc.
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canmom · 2 years ago
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since I've been talking about FFXIV modding, lately, a caveat on risks.
you may have heard about an infamous event in ffxiv modding where the author of GShade, a widely popular ReShade fork, got pissy about people forking their code and decided to demonstrate the risks of installing untrusted code on your computer... by pushing an update that makes GShade automatically shut down users' computers. basically torching their own mod and ejecting themselves from the mod community to make a point.
the impact on the modding scene was ultimately minor. almost all GShade shaders could be ported straight back to ReShade (the main thing that GShade added was support for reading the depth buffer, which can be turned on in ReShade). but it does illustrate that a mod scene, is, well, literally downloading code by strangers on the internet and running it, with all the dangers that entails.
one thing I like a lot about the FFXIV mod scene is that a whole lot of the development is open source - indeed, a ton of the infrastructure for distributing mods is straight up built on GitHub. the level of technical knowledge is some of the highest I've seen in a mod scene. this doesn't rule out attacks! simply being open source doesn't mean the level of code scrutiny that you would get in a high-profile open source project, with many mods being the work of a solo dev or a tiny team of very passionate nerds. it would not be difficult for a mod author to do what the author of GShade did, and push an update with an attack. but it is at least a check, and a general incentive to cooperate.
the risks are increased further by mods like Mare Synchronos which allow other people to give you a list of mods to download. Mare Synchronos does not allow arbitrary code execution, it is limited to replacing game assets and certain specific tricks like skeleton modification, but the attack surface is still present - if there's any problem in the way the asset replacer mods modify the game's memory at runtime, I'm sure it would be easy to break out and take full control of the game process.
from there, you're still limited by the privileges of the user account - FFXIV does not run as administrator. but there's still considerable scope for shenanigans.
for this reason it's kind of surprising to me that some mod authors do not publish source code. e.g. for PuppetMaster and MidiBard, a combo which is widely used by in-game performers, the github repo is literally just metadata and binaries. like, guys. it's in everyone's interest to be able to know exactly what the code is doing; if you refuse to show the source that is immediately sus. but when i started talking to modders in the scene to ask for some advice on getting started on my pie in the sky animation mod project, I was warned that people can be quite protective over the tricks they've learned, and to back up any resources I use in case they disappear at random. (be assured I am going to devlog this project in great detail like I always do lol.)
I can't really tell you where to set your acceptable risk level. for me, since everything is backed up locally and remotely, and my sensitive data is encrypted, I figure the outside risk of attacks is worth it for the chance to see peoples' custom character designs and add another layer to the game. I think the risks are considerably less than, say, downloading cracked games. but it is an attack surface you are exposing so you gotta make that call! don't go in unaware of it.
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ffxiv-krhistia · 1 year ago
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Been a couple weeks since we played, but we've also had covid LOL.
Our streamer buddy ZordonofDoom helped us finally kick Copied Factory in the ass, and hilariously we're a male Viera, and we used to be "THAT CHAI NUZZ GRANDSON" Miqote lol.... but we got the 2B outfit at random.
Dont even think we realized wtf it was, and we accidentally hit greed and we're pretty damn picky a bout letting others get stuff first .. even if it's our first run of something LOL.
LOOK HOW FUCKING HOT WE LOOK DOO DAAHHH
Oh and if you are in the RP community and you desperatley want to use any of our gpose shots, please make sure you credit our RP resource blog @capsekai instead of our FFXIV spam blog :3.
We'll probably offer up the non reshade versions to anyone needing OC pics or something I DuNNO?
ANYWAYS HAR HAR HAR STARE AT THE BNNUY
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Also don't ask me what reshade presets we used, we've had covid and it was a good two weeks ago we took the shots XD
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gatheredfates · 1 year ago
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SEA'S COMMUNITY COMPENDIUM UPDATE
Two updates in two days, you say? I know! However, this time I have gone insane. By all accounts, this is a pretty big update. ⭐
As of 03/9, I have added the following communities (in no particular order) to Sea's Community Compendium:
The Glitter Hall — an IC dance party event hosted by @miqomischief and associated with @legacyofafterlight.
La Vipère — An IC upscale hookah lounge and host club located in Ishgard. @la-vipere-ffxiv
Story Hall — an IC Storytelling cafe also hosted by @miqomischief and associated with @legacyofafterlight.
Ainyan's Gshade to Reshade — All shaders originally used for Gshade updated to the most-recent version of Reshade! Maintained by @ainyan.
The Crystal Chronicle — an IC news outlet reporting on people, places and things in the Crystal Datacentre. @crystalchroniclenews
I've done a lot of boosting for this lately but, just to reiterate, not only can you submit communities now via my ask box or google form, but you can also post your communities via my Discord at SEAFLOOR! If you're community leader doesn't utilise Tumblr, please let them know they can get in contact with me via that method.
My only major stipulation is that anyone joining the server MUST be over the age of twenty-one. If you're younger, please utilise the existing submission methods. It's nothing personal, I just don't want minors in my space.
I am also beginning to DM community leaders/resource owners for permission to be featured in the Compendium. "I'm not sure if my things count/are good enough," you say? Didn't ask, it is, shut up; get loved, nerds. This is predominately for communities I see via Tumblr, as I don't have the time to canvas multiple Discords and I'm not thrilled about messaging people I'm not mutuals with out of the blue. Again, please drop a line to the leaders of your community if you think they might want to be featured, especially if they're not on Tumblr.
There is never any pressure to be a part of the document and there's no hard feelings if you decline.
That's all from me (I said, like a liar), have a great day!
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