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fyther · 6 months
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Cutout art John 🤭maybe I'll post the process over on tiktok.
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Round 6
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[image ID: the first image is a gif of Gary, a man outlined in simple, animated red lines against a black background. the only other color is the white of his eyes. he has a short beard and he's wearing a hooded robe. the second image is of Granger, a girl with green eyes and short, wavy or curly black hair. in her hair is a red hat or ribbon. she's wearing a black turtleneck sweater, blue overalls, and a green coat. end ID]
Gary
I've seen John in ONE poll but I haven't seen Gary at all. Gary is the main antagonist in the games and is a normal human being just like you and me. Actually he's a demon, and trying to summon the antichrist. He can also summon spiders! Over and over again. And remember, Gary loves you! [additional propaganda 1] [additional propaganda 2]
Granger
so granger is the main character of the indie game "NeverHome" Chapter one, which is only $1 on Steam, is called NeverHome: Hall of Apathy. if ur a fan of young protags being put in RPG maker horror games, then this is the game for you!! so granger is just that… she wakes up to find herself in a strange, hostile world. she, along with the friends she makes, must solve the various puzzles before them while creatures are out to kill them… and along the way they can uncover the secrets of these never ending halls… her dynamics with the cast is also super fun… each character gets their moment or moments with granger. and what's so cute is that there's unique art for each pair that highlights the fact you cant get through these halls alone!! she also has her own theme song!! here!! https://www.youtube.com/watch?v=d_vwtmIj5cw it's called cyclical tragedy AND HERE IS AN ANALYSIS OF THE THEME!! MUSIC THEORY!!! written by my good friend @HIEMIOLA "cyclical tragedy" embodies the protagonist, granger, through the music theory behind the track and ties itself back into the main track as well. to begin with an overview of the track, the key is D minor and hte time signature is 3/4. the piece begins with a broken minor third starting from the tonic. that is, it begins on the main note and moves along the main chord, D to F. the next set of notes are C to E, which is shifted down a step. the phrase repeats again, this time D to F, then G to E, which is an inverse movement from the original sequence. even in this first part, we could tell that the protagonist begins from square 1 with a simple pattern, then tries it again when it works. however, the inverse breaks that expectation of repetition, thus showing the diverse variations of solutions she comes up with using just the tools she has (the two notes moving in thirds). just like the game, she is given a handful of objects as well as a knife to defend herself and solve the mysteries of the world she exists in. with her creative uses of the items given to her, she continues on her way through the plot. we will keep moving. the melody begins. true to the title of the track, the melody cycles around the same beginning note, D, that she always returns to at her square 1. this is a nod to the save states she is allowed to keep to make sure that we the players don't lose the game, but it also references the health bar that appears as a circle around her avatar. the melody, mapped out, is also moving in an up-down wave movement across the sheet music. granger is creative with the knife she has and the quest items she obtains throughout the story, but she is not entirely reckless. rather, she knows when it is time to return to the safe rooms to rest. to time her returns requires skill because she must run to cover without being caught by varying her path so the enemies don't corner her as she tries to return to the room. most of the time, she is successful, shown through the consistent return to the beginning note. let's keep going. i would like to turn your attention to the main theme briefly. in the bass notes, you can hear arpeggios and outlined chords. this makes up the bulk of the accompaniment in the main game theme. [mod note: the rest of the essay, and some more propaganda, is continued under a cut because tumblr will not process more text than this in an indent. sorry to split it up, please continue below for the rest of the essay and additional propaganda!]
the third variation of granger's theme also has arpeggiated chords in the accompaniment while the melody features broken chords. at this stage, the pattern switches to eigth notes instead of the quarter notes at first. with greater movement and heightened senses, she runs throughout world and befriends other people, thus interacting further with the environment. while she isn't exactly someone we would call open, she is respectful to the people she first meets and has no problems with asking them for help when she needs it. because of her openness to working together, she speeds up her progress by asking for aid at obstacles that would be too difficult for her to overcome on her own, such as asking a teammate to break things, move things, or reach into smaller holes. fusing the main theme elements with her own theme marks this step as the inciting incident that sets her on the path to escape from this world. we'll continue.
continuing the same part, we hear some secondary fifths. i'm not entirely sure if this is what you call it, but it is a nod to the parallel key, D major. depending on what theory class you take, this could also be considered the other half of the key. i dont know how else to describe it, but i digress. these are glimpses to different dialogue options she could take, glimpses to a different key or a different ending. because this game only has one chapter ending so far, we are unsure of what other paths granger will end up in; we only know that there are certainly other endings she will experience, only to begin the cycle again when the save state is loaded for players to reach another ending. both A major and G major are chords that signify different choices that may lead her elsewhere only for her to return back to the tonic or main note, D. despite this, she keeps going, as will we.
at the midpoint of the track, we see a quick shift in patterns. instead of upward leaps in the notes, the melody falls in stepwise motion. true to the plot, this is another turning point of the game when she is forced to make a choice: continue or stop. after facing the spoiler event, her once determined personality is challenged as she struggles to keep herself and her team together. despite being the headstrong protagonist who spearheaded solutions, even now she finds herself doubting and taking smaller steps, smaller risks.
even after all of this, she rises to the challenge as the melody returns to its beginning sequence. true to a protagonist she gets up again despite the events that transpired and keeps her team moving in their lowest points. the thirds return as she finds more objects to solve more puzzles to open more rooms to save more friends. this repeating part of the track only solidifies her resolve as the piece ends with a broken chord in the main key, her key, of D minor. despite everything that transpired, she stayed true to herself."
the game is also so, so charming with the art, music, and story made by the same person… its so clearly loved and full of passion!! i love listening to the game's ost on occassion!! since it's all on youtube!
ok one last thing thing!! on may 8th, the game hit 100 downloads (on both steam and itch.io). you can see the creator of the game celebrate that with this lovely drawing of granger: https://twitter.com/NeverHome_Game/status/1655761270694633472
so at most, only a bit over 100 people have played the game… id like to say that makes it obscure!!
anyways granger and neverhome!! we love to see our protagonists put in horrific situations and isn't she super cute with a lil bow on her head? she is my daughter…
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fyther · 1 year
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GARY LOVES YOU
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fyther · 8 months
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He
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Round 5
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[image ID: the first image is a gif of Gary, a man outlined in simple, animated red lines against a black background. the only other color is the white of his eyes. he has a short beard and he's wearing a hooded robe. the second image is of 2 identical anthropomorphized rabbits, both Nin, talking to someone off screen. they are wearing black robes and hoods, with a metal headband. end ID]
Gary
I've seen John in ONE poll but I haven't seen Gary at all. Gary is the main antagonist in the games and is a normal human being just like you and me. Actually he's a demon, and trying to summon the antichrist. He can also summon spiders! Over and over again. And remember, Gary loves you! [additional propaganda 1] [additional propaganda 2]
Nin
she bnuuy :} she can clone herself and sneaks around in the shadows! member of an evil cult but in her defense she doesnt know its evil. i think. girlie is like a foot tall <3  
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Group D Round 4
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[image ID: the first image is a gif of Gary, a man outlined in simple, animated red lines against a black background. the only other color is the white of his eyes. he has a short beard and he's wearing a hooded robe. the second image is of Nuch, a Thai woman with black hair pulled back, green earrings, and a red and white bandana around her neck. end ID]
Gary
I've seen John in ONE poll but I haven't seen Gary at all. Gary is the main antagonist in the games and is a normal human being just like you and me. Actually he's a demon, and trying to summon the antichrist. He can also summon spiders! Over and over again. And remember, Gary loves you! [additional propaganda 1] [additional propaganda 2]
Nuch
She's an icon. She's this really smart law student. She's trans. She and her ex-boyfriend are always playfully flirting with each other. She's a political activist for marriage equality. Everyone is kinda in love with her to some extent. (Not to be confused with the director/screenwriter of the show, Nuchy, who is also a trans woman)
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Group D Round 3
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[image ID: the first image is of a profile for Silver, stylized as a popup on an old school desktop. she has pale skin, red hair, and red eyes. she's wearing a black bodysuit and silver armor with blue, glowing trim. the text of her profile is partially cut off, but what is visible reads: "Met: Barrens / The Barren's head engineer, a rather morose robot living alone near the mines. It's her duty to oversee operations and maintenance of the world's industrial heart, where metals and resources are pulled from the earth's clutches and rendered into usable goods. / ...at least, that's how things used to be. Since the evacuation, only a few active--" below this text is several small, full body renders of Silver. the second image is a gif of Gary, a man outlined in simple, animated red lines against a black background. the only other color is the white of his eyes. he has a short beard and he's wearing a hooded robe. end ID]
Silver
Silver is a robot who fucked up because she wasn't properly tamed (In oneshot, taming is the idea that a robot can be taught to act beyond its baseline programming by forming a relationship with someone). She went rogue because of contradictions in her code that she couldn't resolve. Her creator, who based Silver on herself, eventually fixed her, but the damage was done and Silver had to be relocated to a remote mining facility for political reasons.
Gary
I've seen John in ONE poll but I haven't seen Gary at all. Gary is the main antagonist in the games and is a normal human being just like you and me. Actually he's a demon, and trying to summon the antichrist. He can also summon spiders! Over and over again. And remember, Gary loves you! [additional propaganda 1]
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Group D Round 1
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[image ID: the first image is a gif of Gary, a man outlined in simple, animated red lines against a black background. the only other color is the white of his eyes. he has a short beard and he's wearing a jacket with the hood up. the second image is of Appare Sorano, a young man with reddish-purple hair and several highlights of white. his hair is pulled into uneven pigtails. an eyepatch with a red lens is strapped to his head. he wears a pink overshirt, partially unbuttoned blue overalls, a yellow shirt underneath, brown gloves, and a necklace with a brown item attached. thick, red and white cords sit on his shoulders. end ID]
Gary
I've seen John in ONE poll but I haven't seen Gary at all. Gary is the main antagonist in the games and is a normal human being just like you and me. Actually he's a demon, and trying to summon the antichrist. He can also summon spiders! Over and over again. And remember, Gary loves you!
Appare Sorano
The most autistic coded character without it being said he’s autistic, he follows his own ambitions and dreams to one day get to the stars, he fully immersed himself in building whatever he’s working on, and his friends end up depending on him for his quirks and differences in the end rather than trying to fix him!
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Group D Round 2
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[image ID: the first image is a gif of Gary, a man outlined in simple, animated red lines against a black background. the only other color is the white of his eyes. he has a short beard and he's wearing a hooded robe. the second image is of Roxis Rosenkrantz, a man with light skin, very long blond hair pulled into a low ponytail, and red eyes behind oval glasses. he wears a long blue coat with red-brown trim and patterning. there are several belts with gold buckles holding the coat in place. his shirt is light blue with white trim, and his pants are white. several small bags are attached to his coat. his shoes have the same colors and patterns as his coat. end ID]
Gary
I've seen John in ONE poll but I haven't seen Gary at all. Gary is the main antagonist in the games and is a normal human being just like you and me. Actually he's a demon, and trying to summon the antichrist. He can also summon spiders! Over and over again. And remember, Gary loves you! [additional propaganda 1]
Roxis Rosenkrantz
I wanna see if we can trick people into voting for him cause he has almost the same first name as a very popular character. See who's paying attention. Also I love him. [additional propaganda 1]
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