#getting start with arduino
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One for the audio engineers - The Audio Arcade bundle gives you a whole bunch of royalty-free music and SFX as well as plugins to insert in all the major game engines. Ambient tracks, environmental sounds, explosions, you name it.
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Want to pick up the latest Elden Ring DLC? It's also available on the Humble Store with the key being redeemable on Steam.
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Are any of the toys Internet savvy? And would any of them get fooled by early scams and viruses, like the Pikachu email one?
DogDay is fooled by almost half of the early scams and viruses before he learns how to actually use a computer lmao, but Bubba, Delight, Long Legs and Kickin are all very internet/tech savvy. One of the mini huggies, nicknamed "Driver" by Angel but whose actual name was Pauline, is the ACTUAL go-to girlie when it comes to repairing tech. She loves it!!!! Prototype isn't internet savvy but he's very helpful with hardware. Kickin likes building computers, and I think Delight starts building little drones and learning arduino!
#poppy playtime#poppy worldwide#save everyone au#ask tag#dogday#bubba bubbaphant#miss delight#mommy long legs#kickinchicken#oc: driver
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Hi Cats Tumblr People,









So I heard you like pics.
Please bear with me (AND TEACH ME) how Tumblr works/if I'm doing it wrong! I'm literally the "How do you do, fellow young people?" meme. Our Etsy is linked (unless I messed that up!) Right now it's bare (LOT of work and VERY old photos in the banner) but we'll be posting some cossies soon that are ready to retire. Some of our prices sadly will have to rise (we undercharge honestly for the amount of time put into them... we just LOVE making them). Anyway...
These are our original designs. We have taken inspiration from different productions, from the US tour to Gothenburg to Australia to Japan, less UK because it gets the most attention and we like COLOR! but this is all us. Our goal is to a) have characters be recognizable and b) make swing unitards in palates that could pass as at least 3 characters for emergency. When our rentals go out, swing unitards go with them, and ultimately it's the director who decides what makes the final cut (so a less yellow Demeter for example--but we LOVE that one).
If we ever do a production of Cats with Chaz, you'll notice one in Red, White, and some Black (but mostly Red and White, with fan ears, that is a design David created and is Chaz's FAVORITE design of all time. Any time he does a show, if we're hired, that costume goes. Usually Electra, but any ensemble/swing kitty and can cover for Sillabub or in a pinch Bombalurina. Yuka wore it at Interlakes before she did Victoria on the last US Tour! You might notice an Admetus in tans and GREEN undertones--that was my design he loved. We also did the purple twins (which was vetoed and I said, "Okay" then did it anyway because I knew he'd love it, which he did!), and REBA Gumbie Tap Suit was completely mine (everyone thought I was out of my MIND when I started making it! Even David! Then the shoulder pads came, and the belt, and tail, and BEDAZZLING!!! SO MANY RHINESTONES!!!!) Our Misto coat lights up but we still have a lot to learn about arduino since we'd eventually like to make it blink to music. The Misto coat is also created to fit a multitude of sizes, basically the theatre using their department for alterations since we make use of stretch fabric. I've known Bronson for almost as long as Chaz (he even designed my author website!!!) so when I saw him cast, I showed him his costume (a much, much browner/redder Gus than most see--I was serious about liking color) and let him choose between two coats. He said he wanted pants and we went, "NO! PANTLESS PRODUCTION!" because we thought he was joking! We didn't realize... HE REALLY WANTED PANTS!!!! SORRY BRONSON! So shout out to Wichita for making him pants! LOL!
There is a HUGE joke about Tumble thirsting for Tugger more than the girls so you'll notice that with the Tugger ABOUUUOUOUOUOUOUOUUUUUUUUUT THAT.
Hope that's of interest! And no, I'm not procrastinating on edits when my agent deadline is Sunday. Haha... ha... ha... ha... ha... Sera, if you're reading this I PROMISE I'M WORKING OKAY??? I DIDN'T KNOW WE GOT ON BROADWAYWORLD!!!
We also saw some comments about casting in general and some confusion/questions about different dancers doing different parts (Alonzo vs Plato). Would anyone be interested in learning more about the casting process in general and things that directors/choreographers need to take into consideration? Please note, I will not discuss ANY performers we work with. Ever. All are extraordinary and these are tough calls that aren't easy to make and based on other factors, including the ensemble at large, and sometimes huge changes are made.
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I saw the post you did a while back about the electronic dice (firstly, super awesome and I love the way you got the random seeds).
I'm a computer science student but for the most part I only really do software. I have a raspberry pi pico and a breadboard but I've never been able to make it do more than light an LED, and I didn't understand how *that* worked. How do you get into that sort of thing? Or what was your path at least?
I started with software too, then I learned a bunch about mechanical and electrical stuff working on my car, and putting them together was kind of the obvious next step after that.
my early arduino projects were WS2812 LED things and simple single-motor contraptions. then in covid lockdown I built a 3D printer and my tinkering obsession amped up by several orders of magnitude.
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every time i leave the arduino plugged in too long it starts smoking so i am kind of working on a timer to get it correcr
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What languages do you speak?
Let's see... I started out learning Visual Basic. Later on I tried out Commodore 64 BASIC and Casio BASIC, I have more experience with the latter. I started learning Minecraft commands way back when command blocks were first added too. Probably before that too, but that's when I really started getting into it. Then a tiny bit of JavaScript, but I've forgotten most of that by now. (I already knew some HTML but I'm only counting Turing-complete languages in this list) Then I learned Python, and that's what I was most comfortable with for years. Later I tried some microcontrollers so I messed around with Arduino's language a bit (not sure if it's C or C++, it doesn't matter as I'll mention both later anyway) though I wouldn't say I actually speak that one. I know every command in Brainfuck, but I'm not gonna count that either as I have no clue how to write anything useful in it. During my college years I was taught C and PIC assembly, the latter was definitely interesting so I also taught myself a bit of 6502 assembly. At around this time I was fixing up some really old gamemaker projects of mine, and moved from the drag-and-drop blocks to the actual GameMaker Language. Then during the lockdowns I found the leaked script code for Psychonauts so I looked into Lua. (I first tried it at around the Minecraft time for the ComputerCraft mod, but only now did I really understand the language. In fact, Lua is what my own 3DS game was written in!) I learned C# for my job and that's by far what I'm most comfortable in now. If HLSL counts as Turing-complete (I think it does) I'm counting it here, also for job reasons. I'm also looking into C++ again for Nintendo homebrew but I just can't seem to get my development environment set up properly. And I think that brings us to the present, I can't wait to see what other languages I'll learn in the future!
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October Update
It's been a few months since I last posted. Most of what I've done on the layout (besides running it), has been improvements to existing parts of the layout. I've rewired the sensors for my Arduino-driven turntable so they're more reliable, and managed to fix up some other bugs with it.

This staging area at the end of my layout was originally just meant to represent an interchange with a standard-gauge line. As you can see from the photos above, I'd already started working on it. I forgot to take a proper 'before' photo.
The siding that curves off to the right of the photo was built as a locomotive parking track, but wasn't really used. It didn't really feel right to park one of my engines off-stage. So I added scenery to this section.


Here's what it looks like now. It's a designated diesel parking area. I was also able to fit a short section of standard-gauge track at the back, and I've got some O scale boxcars that'll sit on it once it's weathered. I've been wanting to get this standard gauge track on for ages. In fact, the bumper at the end of that track is my first O scale scratchbuilt structure.
With this completed, the layout scenery finally felt finished. As such, I've now started adding details to the layout. I've accumulated a large amount of detail castings over the years, a few at a time, for just this moment. People, animals, barrels, that sort of thing. I'm planning to add details to the whole layout, but I started with this extension, and some of the locomotives:




Now, having the diesel parked at the diesel facility left one of the turntable tracks empty.
Back when I got into On30, I purchased two Bachmann Climax locomotives. However, I could never get them to run properly. The motor speed would drop off after half throttle, and they would constantly lose power.
So I took them apart, to see if I could fix them. It turned out that one of the windings in one of the motors was shorting, and so I fixed that up. Testing revealed that both motors were working fine on DC voltage after this. As such, I upgraded them both to modern decoders, a Tsunami 2, with a KA-4 keepalive module in them. This fixed up the power loss problem.


I also made a few small modifications & repairs. I'd given them some additional details, back when I'd first purchased them. This time around, I gave no. 1 a Banta Modelworks closed cab. The other major change was repairing the front and rear pilots, as the plastic struts holding them had broken. These were replaced with metal castings. I made the pilot boards from coffee sticks, trimmed to length and painted black.
With that, I put them into service on my layout. These are some of my favourite-looking models, and it's good to have them running again.
For now, I'm mostly going to be focusing on adding details to the layout, to bring it to life.
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Hi, I just got into tech (actually 1 year in but I still feel like I don't know anything).
I learnt python, R, SQL, Tableau and concepts in Data Structures, Algorithms.
[Just the Basic level of the listed.]
But I can't write my own programs on python or create anything.
I was hella impressed by your microprocessor project, and when I took up tech (ai and data science) I assumed I would do something like that or at least code.
Now, I am just venting but where do I start, how do I make projects what are some interesting projects, what should I learn? A lot of my seniors tell me to have a wide range of knowledge like focus on one thing by depth but add other things. For example: you can study data analytics in depth but have some knowledge in ethical hacking and web development etc. Like an all rounder.
Wow ok a lot to unpack here, I'll get started
Lots of places recommend that you start with Arduino, as there are a lot of good tutorials out there. I somewhat disagree
I think that raspberry pi is better because it's usually a lot cheaper to buy the stuff you want to play around with
But an even cooler way to do it, go to wokwi.com and start a project on a Raspberry Pi Pico (make sure it's the micropython version) and then you can get started there
Google something like "Blink led with Pi Pico micropython" and there will be a tutorial or two
Then, once you've played around for a while you can buy a Pi Pico for very little money and see your stuff work irl!
If you need any more help or have any questions, feel free to DM me and I'll see what I can do
#micropython#coding#python#raspberry pi#raspberry pi pico#programming#microprocessors#microcontroller#microcontrollers
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So I got around to watching the adventure 02 digimon movie (The Beginning) and, ngl, i have some gripes about what Ukomon being "the first digimon to bond with humans" means lore-wise, but... whatever. I'm being a stick in the mud harumph, harumph
I wanted to ramble about, instead, what I really ENJOYED about Ukomon, which was exactly one thing. IT IS SO INHUMAN, especially at the start. It took me a while to realize and for it to really settle in on why Ukomon creeped me out so much even when it wasn't doing anything particularly weird or menacing and was, for all intents and purposes, being incredibly wholesome... and it was that Ukomon doesn't really seem to talk or behave like other digimon do?
Most other digimon in the franchise are essentially just people! They're lil guys in funky shapes with magic powers, sure, but they're smart as people and emotional and complicated and have unique, dynamic relationships, thoughts, and motivations. Ukomon... had none of those things. It talked exactly one of those corporate chatbot assistants? And basically only had one goal and could only perform exactly what was asked of it with no greater consideration of context or underlying meaning or whatever. Luis says he wants a purple clothing item, Ukomon nabs the nearest purple sock. Regardless of if someone was wearing it or if it's Luis or anything else because none of those other things were stipulated! I think the dub VA kinda nailed the vacantly sweet and cheerful voice that added such an unsettling aspect to Ukomon for me hfjkshdskl idk
In just the same way I used to get SOOOO frustrated with my arduino projects in school, I was getting fed up with Ukomon for not understanding. I was off put by its... attempts to be more human and approachable and subtle missteps in that process. And I think that's at the very least, excellent writing for "the first digimon to bond with a human" because digimon ARE programs. If one had never had to comprehend a human before,,, Ukomon was the like buggy alpha patch! Which, idk, take or leave it lore wise I guess... but this was a weird realization to have mid movie
Also I SUPER thought Luis was about to beat a digimon to death on screen with a baseball bat and I was PETRIFIED DFHSDJKGHKF
Also-also the davis/ken call out of the "ohmygod guys whats with the flirting" made me shriek; absolutely lost it laughing and had to play the scene back to make sure i even heard that correctly. super unexpected
#digimon#the beginning#adventure 02#rambling into the void#im sure a bunch of people have laid this out better#but its been running in circles around my brain
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MAKER DEAL - Arduino Holiday Season Sale 📜🎁✨ https://store-usa.arduino.cc/pages/holiday-gift-2024 Discounts include: 10% off Arduino Alvik, Plug and Make Kit, Uno R4 WiFi, and 30% off Starter kit.
We're getting the word out about sales, deals, and more for other maker companies - we have nothing to do with these sales, this is not sponsored in any way, we're posting them up for our followers, fans, and more! Arduinio let us know their holiday season campaign starts today, so this is the last one of the Maker deals! #makerdeals
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my Friendship Advice for both online and in-person interactions, which I'm sure you've heard from many people before, is to just go ahead and talk to people like you're friends. Talk to them about a recent project of theirs. Ask how long they've been making fursuits. Tell them what you like about their writing style.
You can ask if they want to do an art collab or if they want to join your game of commander since you need a 4th person or if they want to get lunch when you happen to be visiting their city! Whatever you want!
but I think the oft-forgotten core of this is that you don't need to be smooth or socially adept to be forward! You can just do your best. Practice will only help. And the worst they can do is not answer or say they're not interested.
This applies romantically as well and the silly example that I like to give is that before I got together with my first girlfriend in college I literally asked her "Are you gay?" (I hadn't transitioned yet at the time so we were both women). Obviously I would not describe this as the best pickup line but it was certainly better than nothing because it eventually worked (lmao)!
I have even introduced a bunch of my friends to new friends this way. Introducing people is a lost art. If you know A and B have a ton of interests in common but don't know each other, why not plop the three of you in a group chat and start discussing that shared [favorite book/Arduino project/mushroom foraging/etc]? It's fun and you're helping people find others like them!
You might worry that you'll embarrass yourself or look silly. And I think it's inevitable you occasionally will! I definitely have! I am pretty noticeably weird/neurodivergent, even more so in person than online. But I think the joy of meeting new and interesting people is more than worth the occasional embarrassment.
tl;dr: if you are socially weird sometimes like I am, remember that you don't have to be good at social interaction to do more of it-- just be bold and take a crack at it. it's worth it!
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oh man your art is amazing. any tips on how to get creating art with old tech like you do? I love the idea
thank you!!! <3 there are soooo many different ways to approach it. really any old CRT TV/monitor you can acquire is a perfect start. ask around if you don't have one, they might get harder to find but in my experience a ton of boomers still have em lying around (and will be overjoyed to part with them)!! as for camera, I used an iPhone SE for years and loved it, you don't need anything too fancy.
if the CRTs are all dead or no longer easy to find, you can definitely use an upscaler and a capture card. don't let the CRT hunt scare you away; it's like a tube amp but for visuals. it's not gonna make or break good art, and i've used a capture card for a different aesthetic as well! it's just one of many ways to render the analog signal.
beyond that, if you already have a digital art style or have the discipline to develop one, just pick up a copy of Aseprite and an HDMI to composite converter and you're good to go! whether you learn traditional pixel art techniques to adapt, or just downscale your art style, it's a pretty low barrier to entry there.
if you're more hands-on and want a glitchy aesthetic, the Dirty Video Mixer by Karl Klomp is a go-to first build. a camcorder + VCR/DVD player + dirty mixer combo is a classic setup for video artists. or if you're more into software, you can build an 8-bit creative code machine with an ESP32 devkit; there's an Arduino library for analog video based on Sega Master System emulation.
if you want to do the vector-style aesthetics like my oscilloscope pieces, look into 'oscilloscope music'! I personally use OsciStudio hooked into Blender, but there's free software as well.
last but not least, just follow your sense of wonder, experiment, try whatever. except don't open up the case of your CRT TV because it has super high voltages even when unplugged and will kill you
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Heya dear mootie!🐍
I saw that you want to cosplay at a convention next year, what do you want to cosplay?~
Have you cosplayed before and if so what was your favorite one? ✨️
HI SVENN sry this took a while to answer omg i got excited and have a lot to say ok
My DREAM cosplays are locked behind my measurements and top surgery low key bc they involve bodysuits LMAO but spiderman has been my biggest fixation for the last 15 or so years and while ive done a miles morales cosplay in the past i was p pleased with i always layer clothes on top. have dreams of specifically the 70s tv show suit, the amazing spiderman 2 suit (my favorite live action suit), and as visually accurate as possible atsv miles suit



The sleeper agent cosplay that lives forever in my soul is the 42 prowler suit from atsv. There’s SO MUCH technical work that i want to put into it that i get overwhelmed and put it on back burner but whenever i remember i get almost obesssive. I have so many ideas. Actually right before i started dealing with some health issues i began learning from youtube vids how to wire LED light strips and code arduino boards so that the lights can animate in fun colors and soldering properly so that i could animate lights in his bracer claw. Was also building his helmet!I hope to pick it back up sometime but i dont have any space in my room anymore to work on it unfortunately


All my good progress pics are on my old phone but here’s some kinda crappy photos of early in the process lol, idk if they’re really legible. The last shot is messing around w diffusers which was rlly fun too


All that being said, I think the actual cosplay I’m gonna work on for this upcoming con is red from bomb rush cyberfunk bc he’s a lot simpler lol. I also might be going as Len kagamine w my younger sister as Rin (but with a cowboys and aliens twist on the characters) bc shes rlly into Vloid rn and wants to come with me and I’d love to go all out to support her, and tbh theres like 12 different jjba cosplays i wanna do at some point

Other cosplays i have done are akira fudo from devilman, death the kid from soul eater (my fave so far!) gumball from amazing world of gumball which is another i did w my kid sibling as darwin, an obligatory howls moving castle cosplay, and probs a handful more in my middle school years i cant remember so well any more. I’m very much a casual and dont take pics of my finished works or post them anywhere but i just think its a lot of fun to make stuff and go to things dressed up and will take any excuse to do so
#Ty for the question!!! :D#I actually worked at conventions most summers so my proximity to cosplay in general is just super high i have an immense love for the craft#I might get paranoid later and edit this post to censor all the fandom names but since this post isnt about ykw i think its fine
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Progress Update 11/10/2024
Haven't made a progress update in a bit, but want to keep documenting changes and interations even if they are small. So here we go.
The majority of the focus recently has been on developing the Viewfinder for the Interpreter. One of the major pieces of design I want to incorporate into this is a 3D viewing space, akin to a hologram/projection/Pepper's Ghost. My original plan for this was to modify this design. I saw this concept about a decade ago on Instructables I think and thought it was really cool.
My modifications were going to be using four separate OLED displays each running either the original or a mirrored or rotated version of the original gif/movie/image, rather than a single screen with the four images on it together. There were some pros and cons of this I had convinced myself of, but one of my barriers on progress in this method was related to having the Arduino I am working with not having enough breakout pins for the type of data pins I need for four screens. My soldering skills aren't amazing, so getting four of them hooked into one set of pins was daunting.
However, I found this video a few days ago, and was reintroduced to Retroreflectors. Video goes over the basics of the tech, and even takes it a step further by introducing ways to make it into a "touch screen". However, that's extra complexity and not what I want for this Viewfinder anyway, so it's possible I can just snag the reflector part of their build and significantly reduce the complexity in my own design.
This now leaves potential for a much larger image size, as before I was limited to 128 x 64 pixels, as I wanted to keep the footprint small, which majorly limited screen size to fit with needing to cram four into the space. So bigger canvas size is great! Fewer electrical components is also great! Now is just getting in some sample materials for testing the holographic display part itself.
Another part of the project I've been working on is the music. Less progress here, but I have started to tinker with a program to add in drums which I think will add a much-needed layer to the music I have been working on.
That's all for this one, I am hoping to have materials in a couple weeks, and I am clearing out some sidejobs that also will help fund this endeavor.
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Gear Up! A Beginner's Guide to Learning Robotics
Hey Tech Enthusiasts!
Are you fascinated by robots and want to dive into the world of robotics? Learning robotics can seem daunting, but with the right resources and mindset, you can get started!

Step 1: Understand the Basics
- Familiarize yourself with programming languages like C++, Python, or Java
- Learn about electronics, circuitry, and microcontrollers (e.g., Arduino, Raspberry Pi)
- Get a grasp on mechanical concepts (e.g., kinematics, dynamics)
Step 2: Choose Your Path
- Robotics kits (e.g., Lego Mindstorms, Makeblock)
- Online courses (e.g., Coursera, edX, Udemy)
- Books (e.g., "Robotics, Vision & Control" by Peter Corke)
- Join online communities (e.g., Reddit's r/robotics, r/learnprogramming)
*Step 3: Practice & Build*
- Start with simple projects (e.g., line follower, robotic arm)
- Experiment with sensors, actuators, and control systems
- Join robotics competitions or hackathons
Step 4: Network & Learn from Others
- Attend robotics conferences, meetups, or workshops
- Collaborate with fellow robotics enthusiasts
- Participate in online forums
Resources:
- Code.org's Robotics Course
- Robotics Academy
- Robot Operating System (ROS)
Inspiration:
- Boston Dynamics' robots
- NASA's Robotics Alliance Project
- Robot Wars
Conclusion:
Learning robotics takes time, patience, and dedication. Stay curious, persistent, and creative!
What's your favorite robotics project or resource? Share in the comments!
[Reblog if you're interested in robotics!]
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