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#i cannot believe i didnt realize i had posted the other one in legacy
pyshcic · 2 years
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@subdivines ... continued using beta from [ x ].
“ 𝑠𝑡𝑟𝑎𝑛𝑔𝑒 𝑡𝑜 𝑦𝑜𝑢. i find it all pretty familiar, now. ” it dawns on her that her tendency towards wit and charm may be unwise, given the character of her companion. she bites her tongue to suggest that he likely knows enough about the cullens already if he holds enough knowledge to find them curious. a sincere smile washes across her features in a somewhat apologetic display before it fades, and she grows, not somber, but at least a bit more serious.
“ to be completely transparent, i don't think you'd have any reason to come across them. i'm sure that isn't surprising to you... no offense intended by this, of course, but none of them would consider stepping foot in here. ”   save jasper, but she keeps their shared sense of gray morality to herself. “ i happen to like new experiences. ”   she had decided against charm, but it is simply a natural talent of hers that plays out instinctively, as she allows her classic, dazzling grin to return. “ otherwise... i'm not sure there's much else to tell. ”  
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nanjokei · 11 months
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man idk if my opinions on smt are bullshit or not but im not backing down from "mainline is pretty mid actually" at this point.
its strange because the games, i dont see them ad individually mid, but coming from the era of when "play a real shin megoomy tensay game" was a proliferating (AND IRONIC. i dont think most people got that it was supposed to be ironic!!) meme, the lionization of mainline now kind of feels unearned aside from it being the sort of center of a digimon-like evolution chart.
really, smt is an in an incredibly awkward spot.
original smt established a formula, and was a pretty fine game on its own. i respect it a lot, and reexperienced it in the form of an lp. i can say despite everything, it holds up, if youre willing to meet it where its at.
the only mainline i dont have enough experience with to judge is smt2... though i do believe its a great game.
smt if is great. anyone who followed me a decade ago knows i freakin love smt if. amazing mainline spinoff
smt nine is really misunderstood i think. they made a lot of capital C choices with it, but i cannot look at it with scorn and disrespect. really, i see it and see a different future we could have had. it was incredibly ambitious, and i realized it had a lot of things that i wanted out of smt in the current day. its anything but stagnant. absolute clusterfuck of a game but i say this as a cautious compliment
nocturne really broke the mold in so many ways, incredible game, i think atlus had balls shifting smt so much with this one release, but their behavior with its legacy later on really sours me on it personally. but yes, nocturne has such a strong identity.
i didnt play a lot of strange journey. but unlike 2 i feel like i can talk about it. as a mainline spinoff, like if, it had a lot of wiggleroom to be more experimental both in its story and overall vibe. they could do it without worrying about the weight of "this is a mainline, we have to please people".
smt iv, what an insane game. honestly, i applaud it for trying. it is more valuable to me for trying than anyone could even imagine. i think it tried to be fresh. the thoroughline between it and strange journey is quite clear— both in terms of literally "sj happened" and the philosophies of the two games. the routes and endings may suck ass but walter, jonathan and isabeau are such strange and endearing characters regardless
apocalpyse. well, the gameplay is fun! i dont hate it as much as other people do, but im confused at why the story is suddenly so pamby namby and dumbed down. i dont follow the belief that ~nanashi ripped off demifiend~ because thats fucking silly, i actually think its the right way to call back to demifiend, but man. um. i like hallelujah i think hes so cute and good :)
smtv. lol. idk its trying so hard to be nocturne 2 but with all the mid legacy of smt as a mainline series. having someone tell me directly that most of the characters in the game are nothingburger does not help its case. i dont get why they did this. honestly, it pisses me off. they made me wait so long for nocturne 2 instead of actually coming up with something new. this is why ill always defend iv even if its kind of failson.
i think smt's issue really is that atlus is not willing to let nocturne go. its becoming very stagnant and its infecting the spinoffs, even.
like sorry but i dont think soul hackers 2 was personafied, i think it was smt mainline-ified. think about it. i already talked about it once. im not repeating myself (also due to tumblrs shit search i cant find the post i made about it atm 🤣)
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