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#it was getting reallyfrustrating to see everyone saying to use glaze
occultopossum · 2 months
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Ok, ran a test run of glaze, so have an informative post about the process. Since there is a lot of 'Just glaze all your art!' being thrown around a lot right now, then not giving much information where to find it/how to use it. You can find glaze here (https://glaze.cs.uchicago.edu/) Was about 2.6GB to download the program Then about 4.8GB to extract the zip, for an idea of it's size/space requirements. Got it running from the application in the extract folder.
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The general layout of glaze which it is simple/easy to use interface, at lowest they estimate 20 minutes, but from my test run it takes *significantly* longer, which it does disclose that on the bottom left. In terms of CPU, yes it is very intensive, I have an average laptop with 'average specs' (i.e I can run a fair few games, but nothing like 'top graphics) I ran glaze at the lowest settings, default and faster My memory Cpu usage while using glaze was at Cpu 50-60% / Memory at 70-80% * Before I ran glaze it was running 11% cpu and 42% memory (I had discord open in the background the whole time but closed out of much else, so if you do run to much you may experience a crash)
*As glaze did reach the half way point the cpu and memory usage slowly lowered Now here's the time frame it took to glaze one picture of mine that was 5.05MB
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The process takes *much* longer the settings indicate (used fastest setting which was estimated to be 20 minutes), so I spent approx (9:30pm to 1:00 am running glaze) The final result
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This is what some of the warping looks like (which you can see it in some of the examples on glazes website)
I've already posted this art before unglazed so used it as an example. The unglazed version is the left, and glazed is the right. I do imagine you'll get less warping at the higher settings but likely that'll be much more intensive in time and resources. In short, glaze I'm so glad this tool is there for artists, but it is *really* not feasible solution/catch all for everyone to go back and glaze every piece of art/or glaze every piece of art going forward. Between the time it takes and how intensive it is, it's likely not accessible for everyone.
Where I feel this tool is best suited (and likely intended) is more art industry settings, examples like 'I'm posting art for a industry client and/or my professional portfolio' type scenarios.
Just wanted to give a more detailed experience of using glaze. I've seen there was sign ups for people to make accounts to use glaze for a faster experience, but as far as I've seen on their site/other posts it's closed at the moment.
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