Salt Marsh
Only death breeds in stagnant water. —Urborg saying
Artist: Jerry Tiritilli
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Risky Move {3}{R}{R}{R}
Enchantment
At the beginning of each player’s upkeep, that player gains control of Risky Move.
When you gain control of Risky Move from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.
Illustrated by Jerry Tiritilli
2002
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Thalassophobia
Nefarious Lich by Jerry Tiritilli
A little while ago I talked about FEAR mechanics, considering some ways we could adapt Mothership or ALIEN to our #elfgames.
I discussed a couple possible systems, preferring a d20 table.
So I Made It
I'm slowly but surely working my way through the manuscript for a Shadowdark setting guide. A greatly expanded version of something I did for an itch jam in '23.
Here's the rule from my previous post:
Any time a Character finds themself in a terrifying or desperate situation the GM may choose to have them gain 1d6 Stress Points. Track these points somewhere on the character sheet.
Whenever a Player makes a d20 roll, if their result is less than or equal to their current Stress they consult the Panic Table to see how their Character reacts.
Players may give their Character 1d6 Stress to gain ADV on their next roll.
Critical Failures always result in Panic.
Critical Success reduces total Character Stress by 1d6 points.
To make the roll table I looked to results from Mothership, ALIEN, and Call of Cthulhu.
forgive some really nasty justified text, put the layout together quickly
As you can probably tell from this table, it is effectively a heavily edited version of the Mothership list.
However I was really taken by results like Hysterics and Amnesia which appear in Call of Cthulhu, so I ran with those for the second half of my table. The idea is that the further you get in, the more the results show the mind reflexively protecting itself from what it's experiencing.
My only issue with this list is that not all results give clear role playing direction for the player. Suspicious or Persona can offer some great moments at the table, but Accursed not as much.
Something to think on.
Up Next...
The setting guide has all sorts of body horror in it, from the harm of living in an alien environment, to the strangeness of deep sea creatures, to bizarre arcane mutations.
I'm really excited to share those tables and associated rules!
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Tap. Add one green mana to your mana pool. Llanowar elves, based on the designs of Anson Maddocks and Jerry Tiritilli.
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The Pagemaster
The illustrations throughout the book are my favorite part. This post is inundated with those pictures because they are gorgeous. The illustrator for The Pagemaster is Jerry Tiritilli. He is amazing!!!
The story is about a scared little boy who inadvertently gets sucked into the world of books, which takes him on the biggest adventure of his lifetime. The Pagemaster sends him through all the…
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Elfhame Palace
Llanowar has seven elfhames, or kingdoms, each with its own ruler. Their palaces are objects of awe, wonder, and envy.
Artist: Jerry Tiritilli
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Wirewood Elf
"The land belongs to nature as far as our eyes can see. The higher we climb, the more we can see."
Artist: Jerry Tiritilli
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Goblin Cadets
"If you kids don't stop that racket, I'm turning this expedition around *right now!*"
Artist: Jerry Tiritilli
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Ice Cave
Even the oppressive cold of the cave could not temper Eladamri's ire.
Artist: Jerry Tiritilli
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Morality Shift
The mind sings, though at times it sings a dirge.
Artist: Jerry Tiritilli
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Bravado
"We drive the dragons from our home. Why should we fear you?" —Fire Eye, viashino bey
Artist: Jerry Tiritilli
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Words of Waste
"Terror corrupts order and paralyzes instinct." —*Volume III, The Book of Decay*
Artist: Jerry Tiritilli
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