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#junior man of medan
kindheartedgummybears · 7 months
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Supermassive Games stop making your antagonist/monsters hot.
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thingsasbarcodes · 3 months
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The Dark Pictures: Man of Medan - Everybody Lives Ending
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unhingedlesbear · 9 months
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My silly ass self keeps forgetting to post my furry redraws🥶🥶🥶🥶Man of Medan is pretty fun guys🤨idk why everyone hates on it
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taylorshope · 1 year
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I'm not gonna lie I actually really like Junior. I hope we get more reformed antagonists/saveable npcs in the future
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sargeantsarmy · 1 year
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108garys · 2 months
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I want Junior to have friends, unfortunately his whole on screen existence is confined to several boats so outside of the MoM cast I want him to have more friends, so supermassiverse friends for Junior?
Who and why?
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cottoncloud0 · 24 days
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man of medan review thingy *SPOILERS*
i literally just finished mam of medan today after starting it in the morning and i do have to say that i kinda agree with people when they say this game is underwhelming
(can i just say that this is my personal opinion, i am in no way shape or form a game reviewer this is just for fun)
PROLOGUE
firstly, lets talk about the prologue. i actually liked the prologue it was paced well (and we saw joe aka the soldier with the same face model as jason but thats unrelated), the tutorials were actually fun and it set the 'mystery of the ship' up well.
ACT 1
although, i do have to say that i liked act one for the most part but it just drags for SO LONG. theres 5 whole chapters of all the characters talking to each other and 'getting to know' each other with only 1 of those chapters having any important relation to the later game and the other 4 being filler. and can i just add that obviously julia and conrad are brother and sister and alex and brad are brothers and fliss is the only new person. so i dont really think 5 chapters should have been used on introduction because NEARLY EVERY CHARACTER HAS SOMEONE THEY ALREADY KNOW. and before people start saying "but brad and julia have never met before!" or "but conrad only knew julia at the start of the game!" i know that but julia literally said that alex has told her loads about brad, so im sure not much of an introduction is needed and conrad was focused on fliss in all of the chapters so that solves the issue of them not knowing everyone because at least fliss had someone to talk to.
i think that there should have been a maximum 3 chapters spent on introduction and the other four left in act one should have been spent on introducing the pirates and the threat they bring. however i did enjoy that not all characters got along at first and you could really take different routes with everyone and establish relationships that will have an effect later in the game.
ACT 2
i do have to say that i enjoyed act two a lot, its probably my favourite act in the game. but my god it is long. theres 11 chapters in total (counting echo and finding friends as 1 chapter as they are interchangeable) and they arent memorable at all, at least not the beginning anyway. i felt like they were trying to establish two threats at once, the pirates and obviously the ss ourang medan. but it just didnt really work, there were too many things being introduced at once because the pirates werent properly introduced in act 1. which caused the beginning of act 2 to just feel way too busy.
on a more positive note, the later chapters i really enjoyed. i think its because the pirates took a step back from being a threat and the game really started to focus on the ship itself and the mystery around it. i really liked that they decided to sprinkle in the characters hallucinating and that the player could really have a chance to figure it out and put all the clues together. i think out of all the chapters in the game glamour girl and echo are my favourites just because of the really cool gameplay and suspense, especially in echo i LOVED that they added a time loop in the game. it just made it feel a lot more creepy and mysterious.
ACT 3
boring asf. the pacing in this game is so weird in every act, the first two felt like they went on forever and were way too long but act 3 felt like literally nothing happened. and thats because BASICALLY NOTHING HAPPENED. the only things i can really recall is the group using the radio, the junior bit (way too many opportunities to die can i just add) and the alex segment, which some people dont even get to play.
i didnt even realise that the first two chapters were different because literally nothing seperates them from each other. this is a theme in act 3, all of the chapters feel like a blur and mushed together and it just feels really short and kind of boring to play.
THE END
i dont really know how to feel about the ending because there are so many of them (7 in total). so im just going to talk about the one i got (the entire group escaped on the duke of milan and julia didnt die).
this ending just feels so blah and empty, like the characters just escape and everythings fine now no repercussions at all! naur. absolutely not. thats so incredibly wrong and not what would have happened. at least one of them (probably conrad lmao) would have gone on the news or smth and told people what happened because why wouldnt you?
i just really wish we got an actual conclusion, like how everyones lives are going, what they are doing now, if theyre still affected by what happened and how. this honestly goes for all supermassive games, I WANT TO KNOW HOW THE CHARCTERS ARE AFTER. this might just be me saying this because i want to see more salim and jason but thats beside the point lol.
finally i just want to say that the creatures being hallucinations was sucha BORING ENDING. the whole game you are trying to escape these creatures and they just end up not being real??? pussy ending if you ask me.
i do have to say that i find it really cool that a choice you make at the start of the game (julia surfacing too quick in Dive and her drinking the beer in Ghost Story) can have such an impact in the end (if she did the previous things she will die of decompression sickness/ the bends in the ending.
RANDOM SHIT
i think in my playthrough i found around 26-28 secrets, 4 black pictures, 3-4 white pictures and i didnt get the gold picture. this might just be my horrific looking skills but also i think its because the secrets in this game are so hard to find??? plus, sometimes going into a certain room, picking something up or taking too much time can result in the next chapter to automatically happen. i think this feature is so shit and unbelievably tedious to put in the game. i remember at least two instances where ive seen secrets and pictures that i want to go pick up but was not able to because i walked into a room or i picked something up (fliss in the ballroom hallucination and brad a julia trying to find the generator (it was brad and julia for me)).
i much prefer in house of ashes it shows that if you pick this thing up or go into the next room you cant go back, and all the secrets in house of ashes arent impossible to find.
CONCLUSION
man of medan isnt a bad game, i enjoyed playing it and personally i thought it was scarier than house of ashes, but the pacing, ending and exploring mechanics just made it kind of annoying to play at some instances.
EXTRA
CHARACTER RANKING
Fliss (love her, exasperated queen)
Conrad (funny man, again glamour girl is so good)
Julia (laid-back, has some flaws which is essential, used to be my number 1)
Brad (nerdy little brother whos scared of everything and wears glasses trope, but was pushed to 4 because of echo)
Alex (nothing really going on about him, was kinda rude to brad at the start)
honestly alex and brad are interchangable
RATING
4/10 / 2 1/2 stars
if you have read this far thank you for listening to me yap for 1,247 words, love you <333
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“The Dark Pictures Anthology” where it’s the same, but the casts are flipped around:
Man of Medan
Marine biology students Andrew, Angela, Taylor, and Daniel, along with their professor John, embark on a field trip on the Pacific Ocean as part of a class project. While exploring the ocean, the group comes across the long-lost WWII ship known as the Ourang Medan. At first, the group believes that they’re being haunted by the spirits of the vessel.
However, it’s later revealed that there was never a class project to begin with; in reality, lone fisherman Andrew Clarke stumbled on the ship and began hallucinating his dead family members. His family, who were all in the fishing industry, all died in a tragic accident that resulted in their ship sinking to the bottom of the ocean. Finding the Ourang Medan triggered Andrew’s traumatic memories, resulting in him hallucinating his family.
Later, Andrew Clarke comes across U.S. Coast Guardsman Vince, a family friend who was blamed for the Clarke family fishing trip accident.
Little Hope
Thrill seekers Brad, Alex, Julia, and Conrad visit the supposed ghost town of Little Hope. Despite warnings from park ranger Fliss, the group begins vlogging about their trip without respecting the sacredness of the land.
As night falls, the group begins seeing strange figures that may be connected to the ghosts of Little Hope. But before they can worry about the supposed ghosts lurking in the area, they encounter an actual threat when a group of violent criminals (Olson, Danny, Junior) take them hostage.
Later, it’s revealed that Little Hope was abandoned when miners stumbled across a strange mineral that emitted gases that caused violent hallucinations (based on the Centralia mine fire)
House of Ashes
War correspondents Kate, Mark, Erin, Jamie, and Charlie visit Baghdad a few days after the fall of Saddam Hussein. Eager to make headlines back in America, the war correspondents follow a group of U.S. Marines in a raid on a supposed site where Saddam’s weapons of mass destruction are being held.
Things go awry when the journalists find themselves in the middle of an attack by the Iraqi guard. To make matters worse, an earthquake splits the ground beneath them, sending the journalists into an underground, Sumerian temple. A temple that’s home to an ancient evil.
The Devil in Me
While on shore leave in Dubai, U.S. military personnel Eric, Rachel, Jason, and Nick, along with UAE soldier Salim, accept an invite by strange billionaire Dar Basri to his newly built mansion. Strangely enough, Basri is a superfan of America’s first serial killer, H.H. Holmes, and designed his luxurious mansion after Holmes’ infamous Murder Castle.
What starts out as a fun tour of a kooky billionaire’s mansion turns into a night of terror when Basri traps the five inside, subjecting them to various insidious booby traps and torture devices. It’ll take teamwork and wits to escape the new Murder Castle.
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supermassive-games · 1 year
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bluedivvy · 11 months
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played man of medan with @lazycoyote and it was very stressful like all supermassive games😩 we tried saving conrad like 3 times and gave up because he was too difficult so we had a very interesting ending. also fliss and junior are sooo cute...
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also danny is d tier but i forgot him he sucks anyways sorry danny
all i have left is little hope (hope it goes well😊 it probably wont)
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lord-vik · 1 year
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We need more genuinely smart characters in fiction. Unfortunately, you can only write a character who is as smart as you are, or dumber than you are. There's a lot of fiction out there with "smart" characters being written by people with average or low intelligence.
I'm tired of the way smart people are portrayed in fiction. They can solve complex math problems, and they know a bunch of different facts. But when it comes to having genuine cleverness, there is none. I hate that. Where are the real smart characters? The ones who use logic to solve their problems? The ones who do things that make the viewer or reader go "Wow, that's actually pretty smart!"
Wherever they are, we need more of them.
I'm pretty logical. I have a very rational brain. I knew that when I would watch people on YouTube play videogames, and I would mentally choose the option most of the players didn't make. The smart option. Like in Man of Medan(SPOILERS FOR THAT VIDEOGAME AHEAD) the bad guy Junior is freaking out about the gas that makes people hallucinate terrifying monsters. Junior has a gun, and he has a few of the heroes held at gunpoint. Obviously, if you tell him the gas is real and causes people to see monsters, he can ignore the hallucinations, because he would know it's all fake. That's the option I would have picked if I had played the game. The YouTubers I watched refused to tell Junior the gas was real, and doing that ends up making Junior kill one of the heroes. Meanwhile, the option I would have chosen would've prevented that from happening. Intelligent people don't think like most people.
Another example is when I would watch YouTubers play Detroit: Become Human. Markus's owner, Carl, starts having problems with his heart because his son, Leo, is attacking Markus. I noticed Carl's problem got worse the more Leo attacked Markus. Obviously, if you defend yourself against Leo, he will stop being able to attack Markus, which will result in Carl being okay again. Because the stress of seeing Leo hurting Markus is no longer there. I would have chosen the Defend Against Leo option if I had been playing. Most of the YouTubers I watched didn't choose that option. Meanwhile, that's the option that leads to Carl surviving. If you let Leo keep hurting Markus, the stress will kill Carl.
Another clever thing I did was finding the time period I bookmarked a certain topic. With internet bookmarks, there's no way to know what date you made them. So I figured I should go to my phone's downloaded images to see if I had anything there involving the topic. I knew downloaded images and videos on my phone include the dates. I went to one of the downloaded images involving the topic, and that's how I found out the period of time I was researching the topic. It was clever. Being smart means you can think outside the box like that on your own, without anyone telling you what you should do.
I'm saying all of this because I'm confident of my ability to write smart characters, and I want to see more characters like that in fiction, so I try to include some clever characters in my own works.
Smart people perceive things most people wouldn't notice. That's how they end up coming to logical conclusions about something.
I remember seeing a scene of Better Call Saul on YouTube once. The character Mike needs to kill a hidden gunman on the opposite side of the wall he's standing near. There's a man sitting in a chair who can see both men, but the man in the chair is an ally to Mike. The chair guy raises his hands to signal to Mike how high up he needs to aim his gun so he can shoot the hidden gunman through the head, through the wall. That scene was brilliant. I can tell Mike is a smart character written by smart people. You can't write clever characters without being clever yourself.
Another example of a smart fictional character is Tyrion in the A Song of Ice and Fire series. In one book, he uses the canary trap technique. It's a tool of espionage. It involves giving different versions of a sensitive document to different suspects to see which version gets leaked. Tyrion wants to find Cersei's spy. He tells different people different versions of his plan, and the one that Cersei confronts him about is how Tyrion realizes who her spy is. Because Tyrion knows which plan he informed the spy of. Another example of a canary trap is giving a few photographs each a unique watermark, then sending them to people. If one of them gets leaked, the unique watermark will let you know which person sent it.
If you want to write smart characters, researching tools of espionage will help. And so will studying fictional characters who are genuinely smart. Smart as in clever, the type of characters who actually think rationally. Most fictional smart characters are fake smart. Having high intelligence doesn't mean you know a lot of random facts and can solve complex math problems. None of that means anything if you can't solve any of your problems in a rational way. The characters I mentioned earlier, Tyrion and Mike, were put in certain situations and they used their genuine cleverness to help them out.
Regardless, writing smart characters means you need to be smart yourself. Having high intelligence is a constant. Your clever characters need to think rationally all the time, because that's the way their brains work. If you're not smart yourself, don't bother with trying to write smart characters. You won't succeed.
But if you are a smart person who creates fiction(books, television shows, etc.) please make your smart characters actually be smart. The world needs more genuinely clever characters.
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unhingedlesbear · 11 months
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Anyway even man of Medan isn’t safe from my furry aus (Little Hope, you’re next)
Made them all water related creatures so here’s the species:
Alex - Water deer
Julia - Otter
Conrad - Otter
Fliss - Cormorant
Brad - Water deer
Olson - Sea lion
Junior - Sea lion
Danny - Walrus
Erm and so far I’ve only drawn Julia and Junior bc uh they’re my faves xoxo and this scene stressed me out so bad on my first run god bless they almost both died
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taylorshope · 1 year
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Man of Medan text posts
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shiningportraits · 11 months
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Lila Andelman
Nicknames: Ms. Andelman
Nationality: French American
Born: April 9, 1998
Died: June 21, 2019 (Determinant)
Age: 21
Occupation: University Student
Species: Human
Gender: Female
Complexion: White
Hair Color: Blonde
Eye Color: Green
Occupation: University Student
Family: Deceased Mother, Father
Romantic Partner: Junior (Love Interest; Determinant)
Other: Julia (Friend), Kendall (Friend), Alex (Friend)
Installment: Man of Medan
Cause of Death: Shot in the chest, Head banged against beam, Falling and impaling on a broken pipe, fall from the funnel, Suicide by falling, choked by sledgehammer, split in half by cargo door, Electrocution, stabbed multiple times, Shot by military
Status: Determinant
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108garys · 1 year
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Dark pictures Antagonists
The anthology's villains fall into a few different categories, first we have those with:
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Or who should:
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And finally:
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Full page
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@kassiekolchek22 @mistmoose @delurkr @oblivious-troll-main @ctrvpani @myscprin @ivycross @lonnitamongus wonder what category future bad guys will fall into(also good for Hector making friends, the ancient ones are probably a second away from biting him tho)
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