#lb: a rogue nation
Explore tagged Tumblr posts
Text
obsessed with ethan offering ilsa a way out of the opera then clinging to her during their escape, saying trying to shoot his best friend "doesnt make her a bad person" and proceeding to basically sit/hover over her lap in the car..... oh he's so down bad. he WAS enchanted to meet her actually.
38 notes
·
View notes
Text
COD BLACK OPS COLD WAR OC: KENDRA SMITH
GENERAL
Name: Kendra Smith
Age: 28 (1981)
Alias(es): Smith, Owl
Gender: Female
Birthday: May 10th, 1953
Nationality: British
Place of birth: Manchester, UK
Languages: English, French
Affiliation: MI6, CIA, NATO and Rogue Black Ops
APPEARANCE
Hair color: Blonde (dyed)
Eye color: Green
Scars: A few on her arms and wrists
Piercings: None
Face claim: Florence Pugh
Height: 5’4 (162 cm)
Weight: 124 lbs (56 kg)
Build: Slim
Blood type: A+
Family: [REDACTED]
Siblings: [REDACTED]
Personality: INTJ
Kendra has a serious demeanour, expressing very little emotion. Due to this aura, she often comes off as intimidating. She is neither impolite nor an antisocial person, but she has a kind and warm heart. She spends most of her time with Helen Park. Which shows a sensible and respectful attitude toward others, often being discouraged by discourteous behaviour.
FAVOURITES
Color: Green
Season: Spring
Food: Healthy Chicken curry
Drink: Tea
Dessert: -
ABILITIES
Has excellent intelligence and can communicate well.
MI6 training
Weapon skills (Mostly pistols)
TRIVIA
Kendra's name means "Knowing". Other potential meanings of this ancient name include “royal power,” “bold power,” and “chief hero.” It can also mean "Owl".
Kendra tries to cover her scars with tattoos as much as she can.
Most of her friends called her "Owl" because of her thinking and intelligence. The Wise Owl represents the logical thinker.
Clothing she choose is polo shirts.
Kendra wears glasses, only for reading and working on paperworks, but she can see far.
TATTOO DESIGNS
Drawn by me.
BACKGROUND
Kendra was born and raised in Manchester, UK. There is no information about her parents, but she had a strict relationship with them. After her parents had to move to another city to work, Kendra went to University of Oxford, her dream was to be an analyst. One day, when she graduated, a few agents went to visit her and offered to join MI6 because of her intelligence and communications skills. Kendra, being a kind hearted young woman, agreed.
A few months later, she met Helen Park. They had been working together non-stop for international assignments and met Adler Russell during the CIA’s sponsored project. During career, Kendra met another fellow MI6 named “Madam Shell” who was really close with Park before. An intuition happened of Park’s suspicions, Madam attempted to kill Park, but Kendra protected her and earned a few scars from her on her wrists and arms, after failing to curse the inconsequential words, Madam pushed her out of the way and she left the scar on Park’s neck as a parting gift. Hovewer, Kendra didn't renouce, she smashed Madam's head to the wall with great force, which cracked her skull and caused her to kill her. She had to lie to the agents that Madam's been through the "Serious accident."
In 1981, Kendra joined Russel's team in CIA's safehouse E9, tasking to stop the infamous spy named "Perseus". Until then, she met a new teammate with a codename "Bell". 10 years later, On February 5th, 1991, Kendra was tasked to join Iraq with British Special Air Service as part of Coalition forces alongside with Helen park.
#call of duty#cod oc#call of duty oc#cod#oc#cod black ops cold war#cod bocw#call of duty black ops#call of duty bocw#kendra smith#oc: kendra smith#character file#character introduction#female original character#art#digital#artist on tumblr#cod bocw oc#call of duty black ops cold war#cod bo
33 notes
·
View notes
Text
My headcanon bio for 2P Denmark
Finally got him updated and fleshed out. This is my version of 2P Denmark. Take it or leave it. Also if anyone wants to RP this version of 2P Denmark let me know so I can follow them.
Character Profile: 2P Denmark (Christian Køhler)
Overview
Name: 2P Denmark
Full Name: Christian Køhler
Nickname(s): “Corruption King,” “Gritty Køhler”
Age: 25
Birthday: December 5
Species: Personification of Denmark
Nationality: Danish
Sex: Male
Gender: Cis
Preferred Pronouns: He/Him
Romantic Orientation: Heteroromantic
Sexual Orientation: Heterosexual
Religion: Agnostic
Occupation: CEO
Status: Active in Business and Politics
Fandom: Hetalia
Face Claim: Chris Hemsworth
Relationships
Parents: Unknown; his lineage is shrouded in mysteries that many speculate about.
Siblings: Unknown; separation from the familial ties has led to a complex view of loyalty.
Family: Unknown; he often likens his ambitions to a quest for familial approval.
Significant Others: Currently single, he’s often embroiled in tumultuous affairs that thrive on passion and betrayal.
Children: None; he views parenting as a distraction from his ambitions.
Closest Friends: A powerful network of henchmen, fellow moguls, and elite politicians; their bond is largely strategic rather than emotional.
Rivals: High-profile business rivals and political opponents keen on unveiling his less-than-ethical methods.
Enemies: Investigative journalists and activists dedicated to exposing corporate corruption.
Physical Traits
Eye Color: Deep blue-violet gray, capable of shifting from cold and calculating to warmly charismatic.
Hair Color: Tousled, platinum blonde, giving him an effortlessly stylish look.
Height: Approximately 6'2", statuesque and commanding.
Weight: 160 lbs; his build is athletic without excessive bulk, agile for his height.
Body Build: Athletic and robust, reflecting a lifestyle that balances physical activities with a demanding corporate schedule.
Notable Physical Traits: A sharp jawline and high cheekbones enhance his rugged handsomeness; he often wears sunglasses that complement his mysterious persona.
Phobias and Diseases
Phobias: Intense fear of losing control, manifesting in obsessive behaviors around meticulous planning.
Mental Illnesses: Struggles with imposter syndrome; this manifests particularly in high-stress situations where he fears exposure.
Physical Illnesses: None; his health is largely a reflection of his active lifestyle.
Diagnosis Method: His mental struggles are self-identified through moments of introspection exacerbated by competitive pressures.
Personality
Usual Mood/Expression: Exudes confidence, typically with a sly, knowing smirk.
Moral Alignment: Lawful Evil; operates within the facade of legality while exploiting loopholes for self-gain.
Myers-Briggs Profile: ENTP (Extraverted, Intuitive, Thinking, Perceiving), known for quick thinking, debating skills, and a love for innovation.
Enneagram Personality Type: Type 3 (The Achiever); psychology drives his insatiable ambition.
Four Temperaments: Choleric; he thrives on control and dominates social dynamics.
Astrological Sign: Sagittarius; embodies traits of adventurousness and blunt honesty.
Hogwarts House: Slytherin; his cunning and ambition are emblematic of this house.
Top Five Tropes: Anti-hero, Manipulator, Charming Rogue, Power-Hungry, Moral Ambiguity.
Five Prominent Traits:
Ambitious: Never satisfied and always pushing for more.
Charismatic: Easily captivates and influences those around him.
Cunning: Capable of devising elaborate schemes and unorthodox solutions.
Tenacious: Unyielding in pursuing goals, even against great odds.
Isolated: Lacks genuine connections despite being socially active.
Miscellaneous
Skills: Masterful at negotiation and strategic planning; a dynamo in public speaking and manipulation.
Hobbies: Enjoys networking and competitive sports, often as a means to solidify his influence; he finds solace in reading political thrillers that reflect his tumultuous lifestyle.
Element: Fire; symbolizes his passionate nature and fierce ambition.
Animal: Fox; symbolizes cunning and adaptability.
Plant: Oak Tree; represents strength and endurance in achieving long-term goals.
Further Traits: Thrives on competition; torn between his will to dominate and the yearning for genuine human connection.
Stat Profile
Compassion: 2/10
Empathy: 3/10
Creativity: 7/10
Mental Flexibility: 8/10
Passion/Motivation: 9/10
Education: 8/10
Stamina: 6/10
Physical Strength: 7/10
Battle Skill: 4/10
Initiative: 9/10
Restraint: 4/10
Agility: 6/10
Strategy: 9/10
Teamwork: 4/10
Intellectual Capacities
Musical-Rhythmic Intelligence: 3/10
Visual-Spatial Intelligence: 6/10
Verbal-Linguistic Intelligence: 8/10
Logical-Mathematical Intelligence: 8/10
Bodily-Kinesthetic Intelligence: 6/10
Interpersonal Intelligence: 7/10
Intrapersonal Intelligence: 5/10
Existential Intelligence: 4/10
Naturalistic Intelligence: 3/10
Background Narrative
Christian Køhler grew up under the looming expectations of a politically influential family in Denmark. The pressure to succeed intertwined with the childhood lessons taught by his ambitious parents, guiding him towards a life immersed in power dynamics. Observing political machinations and corporate dealings from an early age, he learned that relationships are tactical battlegrounds where charm is often more effective than honesty.
His ascent in the corporate world mirrored shades of betrayal and strategic alliances. Each victory was painted with ambition, but the price was personal connections that withered as ambition took precedence. While he thrives in the limelight, Christian carries a weight of isolation caused by his relentless chase for power.
Goals, Needs, and Motivations
Goals: Christian seeks to cement his legacy as a powerhouse in both corporate and political spheres. His unyielding pursuit of wealth is balanced by an aspiration to be remembered, not merely as a businessman but as a key player in shaping Denmark's future.
Needs: At his core, he longs for validation from peers and family, pushing him further into a cycle of ambition that often leaves him emotionally empty. The fear of being perceived as inadequate fuels his drive.
Motivations: Christian is propelled by a potent mixture of greed and the exhilaration of outsmarting rivals. The desire to prove himself, especially to critics and naysayers, is a persistent thorn at his side.
Internal and External Conflicts
Internal Conflicts: Despite his confident facade, Christian grapples with imposter syndrome. He often fears that his manipulation has left him exposed, questioning whether his tactics compromise his identity and legacy. The loneliness stemming from his treacherous methods dampens his victories.
External Conflicts: As he navigates the treacherous waters of high-stakes business and politics, Christian faces opposition from rivals determined to unearth his unethical practices. Investigative journalists and activists trail his movements, eager to dismantle his hard-fought empire. Larger societal movements seeking reform aim to challenge his methods, posing an imminent threat to his ambitions.
Relationships
Allies: He maintains a facade of camaraderie with fellow corporate magnates and politicians, yet the nature of these relationships is largely transactional. He knows how to manipulate these connections to his advantage while keeping them engaged in his schemes.
Rivals: Christian operates amidst a throng of adversaries who threaten his reputation and power. This rivalry drives him to greater heights while forcing him to be ever more cunning in his strategies.
Romantic Interests: His love life is chaotic, often filled with passionate entanglements that clash with his ambitions. He may be drawn to those who represent integrity, creating a dynamic tension that allows for rich conflict and exploration of moral boundaries.
Themes and Plot Ideas
Overall Theme: Power and Corruption - This theme explores the delicate balance between ambition and morality, questioning the emotional toll of seeking power and the authenticity of personal relationships amidst manipulation and competitiveness.
General Plot Ideas:
Corporate Takeover: Christian embarks on acquiring a rival company with ethical practices. However, a whistleblower threatens to destabilize his empire, forcing him to confront the chaos his ambitions have wrought.
Scandal Unfolds: With public scrutiny magnifying, Christian must adapt to keep control over his empire while facing the far-reaching implications of his corrupt dealings.
Political Ambition: While aiming for high office, Christian grapples with decisions that pit personal connections against his ruthless career, navigating the murky waters of sacrifice and ambition.
Romantic Plot Ideas:
Cat and Mouse: A determined journalist seeks to expose Christian's corruption, yet their encounters spark an unexpected attraction, leading to a tumultuous relationship underscored by seduction and truth.
A Rivalry Turns Romantic: Intense competition with a morally-driven rival ignites a magnetic tension that complicates the lines between ambition and heartfelt connection, pushing both characters to reconceptualize their values.
By portraying Christian Køhler with well-rounded complexity and depth, we delve into an exploration of ambition, manipulation, and the intricate dance between power and human connection.
2 notes
·
View notes
Text
"I be the thief, chere......and there you go off stealin' my heart."
STATS NAME Remy Etienne LeBeau NICKNAME/ALIAS Le Diable Blanc, Ragin' Cajun, Gambit AGE 23 DATE OF BIRTH June 16th GENDER & PRONOUNS Male; He/Him/Yours ORIENTATION Pansexual RACE/ETHNICITY Human/Devil Fruit User/Acadian [ white ] NATIONALITY South Blue; Crescent Moon Island PHYSICAL HEIGHT 6’2” [ 187.96 ] WEIGHT 179 lbs [ 81.19 kg ] HAIR Red-Brown; tapered sides with a longer top. EYES Black sclera; red irises. [ brown prior to his DF ]. SCARS Multiple Misc. PIERCINGS Both ears twice. TATTOOS N/A FACE CLAIM ---
BACKGROUND PARENTS - Jean-Luc LeBeau SIBLINGS N/A EXES: Anna Marie OTHERS - PETS 3 cats [ Oliver, Figaro, Lucifer ] OCCUPATION Pirate, Thief, occasional agent for the Revolutionary Army HOMETOWN Norleens, Crescent Moon Island, South Blue CURRENT RESIDENCE N/A LANGUAGES: English, Cajun French, Spanish
PERSONAL POSITIVE TRAITS - Charming, Good with kids, Talkative NEUTRAL TRAITS - Flirtatious, Thief, Restless NEGATIVE TRAITS - Morally Gray, Rogue-ish, Self-Isolating ASTROLOGY Sun in Gemini, Moon in Leo, Rising Cancer
TEMPERAMENT: Remy LeBeau has been a charmer since the day he could speak. Always having had a way with words, it was like he was born to be a thief. Though he may come off as a self-centered flirt, his true personality is often misunderstood. Remy is open to talk about absolutely anything - except for his own past, giving him a more mysterious persona.
Confidence and impulsivity mingle within him - whether it be in the heat of a fight or in a flirtatious encounter. He isn't the sort to back down from a fight, relying on his impulses rather than sound judgment. More often than not, it's his harsh, sarcastic, and witty comments that place him in hot water. Remy is well versed in making folks comfortable- through jokes or soft assurances. He'll sooner check in on his friends before checking in on himself. He rarely shows signs of fear, portraying a confident- almost cocky- attitude.
Despite this, he does allow himself to be vulnerable when it matters most- mostly with those he trusts, of course. Even though he is a thief, Remy lives by a code of honor which is held in the utmost regard. What this code is? Well, cher, that's for Remy to know, and for you… To not. A thief can't reveal all of his tricks, after all.
Remy is deceitful when he has something that he wants, especially when it comes to matters of the Heart. He does find it difficult to get close to people on a more personal or even romantic level due to the betrayals and traumas regarding his past. Perhaps one day.
But not today.
OTHER NEURODIVERGENCES & DISORDERS - PTSD, Depression, Anxiety, Self-Isolation PHYSICAL DISABILITIES / CHRONIC ILLNESSES - Sea Water POWERS / ABILITIES - Kinetic-Kinetic Fruit: This Devil Fruit allows the user to manipulate Kinetic Energy in any shape or form. Remy can take the potential energy stored in an object and convert it to kinetic energy, thus "charging" that item with explosive results. He prefers to charge smaller objects, such as his ever-present playing cards, as the time required to charge them is greatly reduced and they are much easier for him to throw. The only real limitation to this ability is the time required to charge the object. The larger it is, the more time it takes. Dissolution: Gambit can also cause objects to pull themselves apart instead of exploding violently making them harmlessly melt down to nothing. Once having focused charging on dissolving shrapnel in a victim's stomach and at times when jump-started able to overcharge falling debris from crumbling buildings. His control over this has increased to the point he can shatter ice he was encased in without blowing up. Disruption: Gambit can take his explosive acceleration to temporarily scramble the sensory awareness of a person, knocking them out cold. Static Interference: Creates natural static, because of the charged potential energy always in his body. Can increase the effect by holding a charged object near his head. Vibration Emission: Gambit, through kinetic acceleration instead of conversion, can emit a shockwave accompanying a bright flashbang which leaves a sizable crater in the ground He can also charge items and not have them explode, such as his bo staff. Enhanced Conditioning: Gambit's ability to tap energy also grants him increased speed, strength, reflexes and reactions, flexibility, dexterity, coordination, balance, and endurance as a side effect, bestowing him an added edge he has used to his advantage by developing a unique acrobatic fighting style. Under normal circumstances, the physical "charge" he receives makes his abilities exceptional. This, coupled with the training he received when he was young from Jean-Luc, makes Gambit an expert fighter in both ranged and close combat. WEAPONS - Bo Staff, Playing Cards
CONNECTIONS - Felicia Hardy [ WARNER; POSSIBLE ROMANTIC CONNECTION ]
VERSES -UPON THE LAND, UPON THE SEA CLOSED VERSE. -NAVICULARIS. CANON VERSE. Canon compliant timeline in which Remy is a lone pirate who sails the seas in search of new treasures to take, as well as a side agent for the Revolutionary Army.
6 notes
·
View notes
Text
"so come home" said ground control.

Is that NOVA DODSON? A SOPHOMORE originally from PORTSMOUTH, NEW HAMPSHIRE, they decided to come to Ogden College to study ENGINEERING & MATHEMATICS on an ACADEMIC SCHOLARSHIP. They’re THE SUPERNOVA on campus, but even they could get blamed for Greer’s disappearance.

‘‘so come home’’ said the voice from the stars.
STATISTICS;
BASIC INFORMATION;
full name: noelle nova valerie dodson. nickname(s): n/a. age: twenty-two. date of birth: febuary 8th, 2001. zodiac: aquarius. hometown: portsmouth, new hampshire. current location: ogden, new hampshire. ethnicity: african-american & caucasian. nationality: american. gender: non-binary. pronouns: they/he. orientation: panromantic & pansexual. religion: agnostic. occupation: student & employee at rainbow road. language(s) spoken: english, chinese, spanish, tagalog, vietnamese.
FAMILY;
father: andrew ellis. september 14, 1973. mother: rose dodson. february 14th, 1978. sibling(s): n/a. children: n/a. pet(s): n/a.
PHYSICAL APPEARANCE;
face claim: quintessa 'q' swindell. hair color: dark brown. eye color: dark brown. height: 5'6''. weight: 121 lbs. tattoos: multiple, scattered. ● behind left ear. (1, position) (2, artwork) ● left shoulder. (1, position) (2, artwork) ● right shoulder. (1, artwork) ● left arm. (1) ● hands. (1, artwork) (2, artwork) ● left ribs. (1) (2) (3) ● right thigh. (1, artwork) ● left thigh. (1, artwork) ● undecided position. (1, artwork) piercings: left nostril, lobes on either side (multiple), septum.
PERSONALITY;
character trope: the supernova. additional tropes: the astrophile, the cataclysmic, the connard, the dirtbag, the insurgent, the interstellar, the lothario, the lovable rogue, the miscreant, the phoenix, the rebellious spirit, the sabaist, the trickster, the vainglorious. character inspirations: bex mack (andi mack), brianna hanson (grace and frankie), captain james west (wild wild west), colin shea (what's your number?), lila pitts (the umbrella academy), lorelai gilmore (gilmore girls), martin whitly (prodigal son), max black (2 broke girls), nadia vulvokov (russian doll), robyn brooks (high fidelity), rue bennett (euphoria), shane madej (yes, just shane madej). positive traits: creative, optimistic, egalitarian. negative traits: rebellious, restless, unyielding. skills: adaptability, perseverance, speed reading. smokes: yes. drinks: yes. drugs: yes.
SCHOOLING;
attending; ogden college. major: engineering & mathematics. sports: n/a. extracurriculars: robotics club, math club.
BACKGROUND;
TW: death, parental loss, homelessness, murder, juvenile detention, prison. ● Nova was raised by a single mother, Rose Dodson, their father never in the picture as he had abandoned her the moment he found out she was pregnant. ● It became clear at a very young age that Nova was advanced and at only four, he took a Mensa test and was admitted as one of the groups youngest members with a score of 142. ● By age eight, Nova seemed entirely sure of who they were; they spoke to their mother about their identity and their future and Rose was nothing short of supportive, embracing her child and supporting them the way they always had. ● Unexpectedly, Nova's mother fell sick and passed away by the time he was twelve and they were placed with relatives. However, due to not knowing how to handle him, Nova was bounced around and eventually, ended up drifting between relatives homes, couch-surfing with friends or simply sleeping on the streets. ● At fifteen, after getting involved with the wrong people, a robbery Nova was a part of went wrong and he was charged with felony murder. They had never had a weapon or touched anyone, but due to their involvement with the original crime, they were charged as an adult and sentenced to seven and a half years in prison. ● Nova graduated high school on their own while in juvenile detention and even helped tutor and push other kids to do the same but once he reached eighteen and was transferred to an actual prison, something shifted within them and they gave up on themselves. ● A mentor from Mensa who had known Nova since he was a child refused to give up on him, visiting monthly and attempting to encourage him to continue fighting for the future he'd planned and when Nova was finally released, they used their connection as an alumni of Ogden to get Nova a spot despite their background. ● A sparks seems to have lightened back within Nova; he's brighter than he has been in the past four years, attending classes and excelling as they had been as a child but even they're not entirely sure what they want for their future or if their dream is any longer worth pursuing.
BIOGRAPHY;
TW: death, parental loss, homelessness, murder, juvenile detention, prison. Under Construction.....
EXPAND ON HOW THEY EMBODY THEIR SKELETON TROPE;
While most of the life of a star is stable, as it burns through its fuel and begins to cool, the outward forces of pressure drop until it's low enough for gravity to take over and cause it's collapse — a supernova. It's chaotic, bright, powerful, beautiful. It's also essential to life, a source of elements including the very iron in your blood and in their wake, can leave either a black hole or a new star. Balance was taken from Nova a decade ago, forcing them to drop further and further downwards, a decline they had long since lost control of until gravity or fate intervened. What was becoming a shell of the luminary Nova had once been was thrown into chaos; a new world, a new environment and perhaps, a new start. Chaotic, bright, powerful, beautiful. It was essential to his survival, his life. The only question that remains, what will be left in their wake?
RELATIONSHIP TO GREER;
Nova's relationships to Greer seems to exist more on a hypothetical than any reality. Their arrival was meant to be a new and exciting change, a return to the life they were meant to have, one that ended up all but cloaked by the darkness of Greer's missing status. It seemed to be everyone's focus and to some degree, Nova was thankful for it, his arrival able to slip mostly under the radar. After all, who held interest in your story when the school's golden girl had up and vanished?
LINKS;
AESTHETIC | FASHION | INTERACTIONS | MUSINGS | PINTEREST | VISUALS
3 notes
·
View notes
Text
[ Casey Deidrick | he/him ] A new face takes refuge under Dark Skies. RYKER BRADENTON, an 27 year old WEREWOLF, is one of those from the PRESENT learning to navigate this changed world. People say behind their back that they’re UNPREDICTABLE but the truth is that they’re really COURAGEOUS. Their style can best be described as LEATHER JACKET, MOTORCYCLE, AND CRIME SCENE TAPE, and we’ll see how that helps them fit in.
TW: Child/Domestic Abuse
BASICS
Name: Ryker Levi Bradenton Nicknames/Alias: Ry Face Claim: Casey Deidrick Age: 38/42 Gender: Male Sexuality: Heterosexual Date/Place of Birth: May 29. 1991 in Seattle, WA Currently: New Orleans, LA Nationality/Species: German, Irish, Italian/Rogue Werewolf Occupation: Police Officer Rank: Lead Police Detective - Homicide
PERSONALITY
Positives/Virtues/Skills: Confidence: feeling or showing confidence in oneself; self-assured. Intuitive: using or based on what one feels to be true even without conscious reasoning; instinctive. Courageous: able to face and deal with danger or fear without flinching Adventurous: willing to undertake new and daring enterprises. Self-Aware: having conscious knowledge of one’s own character and feelings. Jiu Jitsu Boxing Weaponry Technologically Proficient Machinery Knowledge (Heavy machinery and vehicle knowledge, the ability to work on and fix cars and trucks) Efficient in multiple languages (Spanish, Italian, French, and German) Coding Mathematics and Accounting Public Speaking Photography and Photo Editing CPR First Aid
Flaws/Weaknesses: Stubborn: having or showing dogged determination not to change one’s attitude or position on something, especially in spite of good arguments or reasons to do so. Blunt: uncompromisingly forthright. Unpredictable: not able to be predicted Aggressive: ready or likely to attack or confront; characterized by or resulting from aggression Takes on to much Likes to take risks Introverted Sensitive but doesn’t show it Confrontational
Archetype: Boss: A person in a position of power, namely in a company or job. Guardian: Protects the weak. Gentle Giant: Friendly and warm, in contrast to how they are perceived because of their size. Good Guy/Traditional Hero: The character archetype of a traditionally all-good protagonist. Their goal is to save others from evil. Hard-boiled Detective: Stock character of a tough detective who solves crimes because of their persistence. Macho Action Guy: Stereotypical action protagonist who is usually strong, good-looking, and good with guns.
Likes: Favourite colour? Red Favourite foods? Anything meaty (favorite meat is ribs and burgers), Peanuts, Snickers, 3 Musketeers, Honeycombs, Pizza, Louisiana Crab Boil Favourite music? Somewhat versatile, listens to Classic Jazz a lot Favorite books? Thrillers, Dystopian, Comics Fears: tbd
RELATIONSHIPS
Parents: Levi Bradenton † (Father) Kennedy Bradenton † (Mother) Siblings: Unnamed Bradenton (Younger Sister) Children: N/A Other family: N/A Spouse: N/A Current Partner: Peyton Morgrave Ex-Partners: tbd Boss/Employer: Charlie Kenner Co-Workers: Choi Tae-jin Friends: Jackson Kenner Enemies: TBD
PHYSICAL DESCRIPTION
Build: 6′5″ 165 lbs Tall and Muscular Hair Colour: Dark brown Eye Colour: Dark Brown Distinguishing Marks: Scars from his childhood (scars of child abuse) Wolf Form: Muscular Body, Deep Brown Fur Accomplishments: Graduated top of class from the Police Academy, Turned down Lieutenant Position Regrets: TBD Secrets: TBD
HISTORY
Coming Soon
#darkskies.intro#~when i’m going through hell and i can’t save myself somewhere between salvation and survival; ryker bradenton
1 note
·
View note
Text

Introducing the National Rogue Heavy-Duty Walk-Behind Floor Scraper – the powerhouse you need for efficient flooring removal! This fully electric machine delivers precision steering and reaches speeds of up to 150 feet per minute. With the touch of a button, you can adjust the blade angle for optimal performance on both hard and soft surfaces. Weighing up to 465 lbs., it features removable weights for easier transport—even upstairs. Ready to get the job done faster? Call Rentalex at (813) 971-9990, and we’ll provide all the details on the National Rogue Scraper! See the National Rogue Heavy Duty Walk-Behind Floor Scraper: https://www.rentalex.com/rental_equipment/tampa-floor-wall-finishing/floor-stripper-466-lb-rogue-electric/
0 notes
Text

Binary Domain Review
1. Introduction
Game Title: Binary Domain Release Date: April 27, 2012 (PC) Game Type: Third-Person Shooter Playtime: 10-15 hours
Overview: Binary Domain is a third-person shooter set in a near-future, cyberpunk world. Players control a multinational special forces team as they secretly infiltrate Japan, which has once again closed itself off to the world, to battle against robotic armies and massive war machines.
2. Gameplay
Core Mechanics: Third-Person Cover Shooting & Body Destruction Similar to the Gears of War series, Binary Domain requires players to move between cover, using it strategically to fight off mechanical enemies. The primary foes in this game are humanoid robots, and players can destroy parts of their bodies, such as their heads, arms, and legs. When a robot’s body is damaged, its movements are impaired, and it may even lose the ability to attack.
Squad Cooperation Throughout the game, players select two teammates from a group of potential allies, each with their own specialized skills and weapons. Players can issue commands to their squadmates using voice commands or the LB button, directing them to charge, cover, or perform other tactical actions. Different squadmates bring unique tactical advantages.
Squad Trust System The teammates come from various countries, each with their own personalities and views on artificial intelligence. Throughout the game, teammates will ask the player character questions, and the player must choose answers based on their personalities and beliefs. These decisions affect the teammates' trust level, which influences how well they cooperate with player commands. The level of trust can ultimately impact the game's ending.
Challenging Boss Fights There are multiple large mechanical bosses, each with distinct characteristics and strategies for defeat, providing fresh and challenging experiences for the player.
Missions and Objectives The game features a linear level design with six chapters, each containing multiple arcade-style sub-levels and boss battles. There are also unique gameplay modes, such as water sprinting or shooting enemies on high-speed trains. Players control Dan Marshall, leading the Rust Crew team into a cyberpunk-themed Japanese city to investigate the truth behind rogue robots.
Character Progression and Collectibles By defeating enemies, completing missions, and exploring the environment, players earn Credits, which can be spent to upgrade weapons through Ammo Transit. Players can improve various stats of their weapons, such as damage, rate of fire, magazine capacity, accuracy, and recoil control. In addition to weapons, players can equip Nanomachines on the main character and teammates, granting stat boosts like increased health, defense, and movement speed.
Unique Appeal The body destruction system of mechanical enemies provides a satisfying shooting experience. It’s especially satisfying to cripple an enemy and crush it underfoot. The different personalities of the squadmates, each with a distinct style of using firearms, contribute to an immersive squad commander role, something that other games like Call of Duty lack in their AI teammates.
3. Story and Worldbuilding
Plot Overview In the year 2080, robotics technology has advanced to the point where it is widely used in all areas of society. As robots gradually gain self-awareness, they become increasingly human-like in appearance and behavior. One day, a shocking event occurs: robots begin infiltrating human society disguised as people. A multinational special forces team is sent to Japan to investigate the source of this problem, namely the Amada Corporation. This leads to intense battles with Japan’s robotic defense forces, and ultimately, the team uncovers the truth behind the event.
Character and Story Depth The game’s character dialogues reveal the nationalities and personalities of the various teammates, though some characterizations feel more like national stereotypes rather than fully developed individuals. While the game briefly explores existential themes like "What defines humanity and self-awareness?", it doesn’t dive deeply into these discussions, and the overall story becomes more of a backdrop for shooting mechanical enemies.
Worldbuilding The early stages of the game do a solid job of establishing a logical and immersive world. However, later in the story, the plot introduces a concept where humans and robots can give birth to hybrid children. This idea breaks the game's sense of realism and contradicts biological logic, undermining the worldbuilding and making it feel inconsistent and unbelievable.
4. Art Style
Visual Style The game’s visual style is heavily influenced by Japanese sci-fi and cyberpunk, showing a cityscape that combines both the hustle and bustle of a futuristic metropolis and the decay of its lower districts. Tokyo is portrayed as a highly advanced city, divided into an upper and lower class. The upper city is modern and thriving, while the lower city is rundown and shadowy, reflecting the stark social divide. This contrast enhances the game’s atmosphere and gives players a sense of the complexity and diversity of this futuristic world.
Design Consistency The game’s environment design is consistent, reinforcing the worldbuilding and the game’s aesthetic. From the streets of Tokyo to the laboratories of the Amada Corporation, each location is carefully crafted to blend futuristic technology with Japanese cultural elements. For example, Shibuya’s neon lights and busy streets contrast with the decaying factories and narrow alleys of the lower city, enhancing immersion.
Attention to Detail The game excels in its attention to detail, with creatively designed robots and environments. The enemy robots not only look diverse, but also reveal intricate mechanical structures when damaged, adding to the realism of the combat. Small objects in the environment, such as billboards and street scenes, further demonstrate the developers’ dedication to worldbuilding.
Visual Impact Although the graphics aren’t groundbreaking, the game’s well-designed scenes and combat effects create a strong visual impact. During battles, when robots take damage, pieces of them fly off, sparks fly, and other effects increase the intensity and realism of the action. The use of lighting and color further enhances each scene, improving the overall experience.
5. Graphics and Sound
Graphics Performance
Pros:
Environmental Design: The futuristic Tokyo is meticulously detailed, with the division between the upper and lower districts showing clear contrasts in both architecture and atmosphere. This design enhances the game's immersive experience.
Character Models: The main characters' models and animations are impressive, with smooth movement and expressive facial animations that help players connect with the characters, especially during interactions.
Cons:
Aging Graphics Engine: While the graphics engine was impressive in 2012, it now feels outdated in 2025. Texture resolution is lower, and the lighting effects are simple, lacking the fine details and realism seen in modern games.
Animation Issues: Though character animations are smooth, some complex scenes, especially fast movements or combat, show a lack of natural fluidity. Enemy AI movements can sometimes feel stiff, missing the fluidity typical of more recent games.
Sound and Music
Pros:
Battle Sound Effects: The game’s sound design is well-crafted, with gunshots, explosions, and environmental sounds contributing to the intensity of the action. When battling robotic enemies, the sound of damaged parts colliding enhances the feeling of immersion.
Electronic Soundtrack: The energetic electronic music fits well with the fast-paced gameplay, and the rhythm complements the tension in battle sequences, further drawing players into the experience.
Cons:
Repetitive Sound Effects: Despite the quality of the sound design, certain effects become repetitive after repeated combat, which can lead to auditory fatigue. For example, gunfire and explosions may feel monotonous after long play sessions.
Repetitive Music: While the soundtrack is energetic, some tracks become repetitive over time, reducing the freshness of the experience, especially during continuous combat sections.
Technical Issues The game's biggest technical issue is the voice recognition system. While it’s intended to allow players to issue commands to their teammates via voice, the recognition was poor, often failing to understand commands despite speaking clearly. As a result, I had to turn off voice input and rely on the LB button for commands.
6. Controls and UI
Ease of Use
Pros:
Intuitive Controls: The control scheme follows the standard third-person shooter format, making it easy for players to move, aim, and shoot. The system is smooth and responsive, allowing players to react quickly without a steep learning curve.
Simplified Tactical Commands: The teammate AI system allows for straightforward commands, like directing teammates to attack, retreat, or defend. While not overly complex, these commands are effective for most players and help streamline gameplay.
Cons:
Clunky Combat Controls: Although intuitive, some combat actions, like dodging or rolling, feel sluggish, especially in high-pressure situations. In more intense battles, the controls might feel delayed, which can break the fluidity of gameplay.
Teammate AI Command Issues: Although you can issue commands, teammates sometimes act imprecisely or inefficiently. In complex battle situations, they might fail to follow orders properly, diminishing the strategic depth of the game.
UI Design
Pros:
Clear and Simple: The game’s HUD design is simple and direct, displaying key information like health, ammo count, and weapon status clearly. This helps players make quick decisions in the heat of battle.
Tactical Indicators: Teammates’ statuses and positions are clearly indicated, allowing players to quickly assess their squad’s situation and focus on the battle without distraction.
Enemy Marking: Enemies are marked in a way that makes it easy to identify their location, especially in crowded battle scenes, ensuring players don’t miss important targets.
Cons:
Lack of Real-Time Feedback: The game could provide better dynamic feedback during combat. While enemy markers and squadmate statuses are helpful, the overall feedback in high-intensity situations is too simple, leaving players without enough guidance for sudden shifts in the action.
7. Difficulty and Challenge
Difficulty Settings
Pros:
Progressive Difficulty: The game uses a classic difficulty curve, gradually increasing the complexity of enemies and scenarios as you advance. Early levels are fairly easy, letting players get comfortable with mechanics like shooting, aiming, and using cover. As the game progresses, enemies become more challenging, especially with stronger AI and more complex tactics.
Solid Enemy AI: The enemy AI is strong, especially later in the game, using cover and adapting to the player's movements. Boss fights and tougher enemies require more than just shooting—they demand strategic planning, avoiding the "grind" of endless enemy spawns.
Cons:
Early Difficulty Too Easy: The first few levels are straightforward and lack tactical challenges, making them feel slow for players with shooting experience. This early phase might feel tedious and fail to engage players quickly.
Boss Fight Imbalance: While some boss fights are well-designed, others lack diversity, and the difficulty can vary drastically. Certain bosses are too easy or frustratingly complex, especially on higher difficulty settings, leading to some moments of frustration.
8. Innovation and Drawbacks
Innovative Elements
Robot Body Destruction: Binary Domain innovates with its robot enemy design, where players don’t just shoot at them but can strategically dismantle key parts of their bodies using a dynamic physics engine. This adds strategic depth to combat, allowing players to target weak spots.
Teammate Interaction System: The game includes a unique teammate interaction system, where players can influence squad dynamics through conversations and trust-building. This adds an emotional layer to combat and shifts away from the traditional “fight-only” shooting game.
Tactical Command AI: Despite some AI flaws, the game tries to integrate complex tactical coordination with AI-controlled teammates, allowing for dynamic responses to combat situations, enhancing strategic planning.
Drawbacks
Teammate AI Limitations: Despite its innovative system, the game’s teammate AI is lacking, especially in difficult scenarios. They can be clumsy, failing to follow commands effectively, which disrupts the strategic experience.
Shallow Story and Worldbuilding: While the game offers some emotional storytelling and social commentary, its worldbuilding lacks depth. The exploration of robots and human relationships is limited, leaving much unexplored in terms of ethics, internal conflicts, and technology’s impact on society.
9. Conclusion and Rating
Overall Opinion Binary Domain offers a highly engaging cyberpunk-themed squad-based shooter with innovative mechanics like robot body destruction and squad interaction. However, the plot lacks depth, and the character development feels superficial at times. It’s an enjoyable experience for fans of cyberpunk settings and tactical shooting, but it falls short in storytelling.
Pros
Satisfying enemy body destruction mechanics
Immersive squad command experience
Cons
Inadequate teammate AI
Weak, linear storyline
Recommendation Best suited for fans of cyberpunk themes or tactical shooters who enjoy squad command mechanics.
Score:
Gameplay: 8/10
Story: 7/10
Art and Sound: 8/10
Innovation: 8/10
Overall: 8/10
1 note
·
View note
Text
ethan saying he's looking for something rare in the beginning of rogue nation, the scene that sets up the plot for the entire movie, and then he spends the whole time looking and chasing after Ilsa, who is like no one he's ever met before.... You could say he did found something rare after all in her and their partnership <3
#jana.txt#mission impossible#mission impossible rogue nation#lb: a rogue nation#ilsaethan#ilsa x ethan
21 notes
·
View notes
Photo

Elon Musk Elon Musk Contributor(s): Isaacson, Walter (Author) Publisher: Simon & Schuster Physical Info: 2.0" H x 9.4" L x 6.1" W (2.25 lbs) 688 pages When Elon Musk was a kid in South Africa, he was regularly beaten by bullies ... But the physical scars were minor compared to the emotional ones inflicted by his father, an engineer, rogue, and charismatic fantasist. His father's impact on his psyche would linger. He developed into a tough yet vulnerable man-child, prone to abrupt Jekyll-and-Hyde mood swings, with an exceedingly high tolerance for risk, a craving for drama, an epic sense of mission, and a maniacal intensity that was callous and at times destructive. ... For two years, Isaacson shadowed Musk, attended his meetings, walked his factories with him, and spent hours interviewing him, his family, friends, coworkers, and adversaries. The result is the revealing inside story, filled with ... tales of triumphs and turmoil, that addresses the question: are the demons that drive Musk also what it takes to drive innovation and progress Walter Isaacson is the bestselling author of biographies of Jennifer Doudna, Leonardo da Vinci, Steve Jobs, Benjamin Franklin, and Albert Einstein. He is a professor of history at Tulane and was CEO of the Aspen Institute, chair of CNN, and editor of Time. He was awarded the National Humanities Medal in 2023. Visit him at Isaacson.Tulane.edu. Review Quotes: Shortlisted for the Financial Times and Schroders Business Book of the Year "Whatever you think of Mr. Musk, he is a man worth understanding-- which makes this a book worth reading." -- The Economist "With Elon Musk, Walter Isaacson offers both an engaging chronicle of his subject's busy life so far and some compelling answers..." -- Wall Street Journal "Walter Isaacson's new biography of Elon Musk, published Monday, delivers as promised -- a comprehensive, deeply reported chronicle of the world-shaping tech mogul's life, a twin to the author's similarly thick 2011 biography of Steve Jobs. Details ranging from the personally salacious to the geopolitically volatile have already made the rounds -- the rare example of a major book publication causing a news cycle in its own right...What Isaacson's biography reveals through its personalized lens on Musk's work with Tesla, SpaceX, OpenAI, and more is not only what Musk wants, but how and why he plans to do it. The portrait that emerges is one that resembles a hard-charging, frequently alienating Gilded Age-style captain of industry, with a particular fixation on AI that ties everything together....Isaacson's book is like a decoder ring, tying the mercurial Musk's various obsessions into a coherent worldview with a startlingly concrete goal at its center." -- Politico "[The book] has everything you'd expect from a book on Musk--stories of tragedy, triumph, and turmoil.... While the stories are fascinating and guaranteed to spark a mountain of coverage, founders and entrepreneurs will also unearth valuable lessons." -- Inc. "Isaacson has gathered information from the man's admirers and critics. He lays all of it out.... The book is bursting with stories....A deeply engrossing tale of a spectacular American innovator. " -- New York Journal of Books "One of the greatest biographers in America has written a massive book about the richest man in the world. This fast-paced biography, based on more than a hundred interviews...[is] a head-spinning tale about a vain, brilliant, sometimes cruel figure whose ambitions are actively shaping the future of human life." --Ron Charles on CBS Sunday Morning "A painstakingly excavation of the tortured unquiet mind of the world's richest man... Isaacson's book is not a soaring portrait of a captain of industry, but rather an exhausting ride through the life of a man who seems incapable of happiness." -- The Sunday Times "An experienced biographer's comprehensive study." --The Observer "Walter Isaacson's all-access biography... Its portrait of the tech maverick is fascinating." --The Telegraph "Isaacson boils Musk down to two men... the result is a beat-by-beat book that follows him insider important rooms and explores obscure regions of his mind." --The Times Publisher Marketing: The #1 New York Times bestseller from the author of Steve Jobs--this is the astonishingly intimate story of the most fascinating and controversial innovator of our era--a rule-breaking visionary who helped to lead the world into the era of electric vehicles, private space exploration, and artificial intelligence. Oh, and took over Twitter. When Elon Musk was a kid in South Africa, he was regularly beaten by bullies. One day a group pushed him down some concrete steps and kicked him until his face was a swollen ball of flesh. He was in the hospital for a week. But the physical scars were minor compared to the emotional ones inflicted by his father, an engineer, rogue, and charismatic fantasist. His father's impact on his psyche would linger. He developed into a tough yet vulnerable man-child, prone to abrupt Jekyll-and-Hyde mood swings, with an exceedingly high tolerance for risk, a craving for drama, an epic sense of mission, and a maniacal intensity that was callous and at times destructive. At the beginning of 2022--after a year marked by SpaceX launching thirty-one rockets into orbit, Tesla selling a million cars, and him becoming the richest man on earth--Musk spoke ruefully about his compulsion to stir up dramas. "I need to shift my mindset away from being in crisis mode, which it has been for about fourteen years now, or arguably most of my life," he said. It was a wistful comment, not a New Year's resolution. Even as he said it, he was secretly buying up shares of Twitter, the world's ultimate playground. Over the years, whenever he was in a dark place, his mind went back to being bullied on the playground. Now he had the chance to own the playground. For two years, Isaacson shadowed Musk, attended his meetings, walked his factories with him, and spent hours interviewing him, his family, friends, coworkers, and adversaries. The result is the revealing inside story, filled with amazing tales of triumphs and turmoil, that addresses the question: are the demons that drive Musk also what it takes to drive innovation and progress?
0 notes
Text
https://mediamonarchy.com/wp-content/uploads/2024/07/20240731_MorningMonarchy.mp3 Download MP3 Hydrothermal explosions, meat heists and different allergies + this day in history w/eating a brain-eating amoeba and our song of the day by Johnny Cash on your #MorningMonarchy for July 31, 2024. Notes/Links: Air NZ becomes first big carrier to drop climate goal https://www.bbc.com/news/articles/czrjzvep41ro Documents show citizens’ concerns ignored as Biden administration moves forward with offshore wind https://justthenews.com/politics-policy/energy/documents-show-concerns-ignored-biden-administration-charges-forward Gov. Newsom Orders California Officials to Remove Homeless Camps Deemed Unsafe; Encampments on state property that pose an imminent threat to public safety will be removed. At other camps, a notice to vacate will be posted. https://www.theepochtimes.com/us/gov-newsom-orders-california-officials-to-remove-homeless-camps-deemed-unsafe-5693659 Hydrothermal Explosion At Yellowstone National Park Sends Tourists Running https://www.themeateater.com/conservation/public-lands-and-waters/hydrothermal-explosion-at-yellowstone-national-park-sends-tourists-running Video: Hydrothermal Explosion Sends Yellowstone Tourists Fleeing (Audio) https://www.youtube.com/watch?v=ypubbsWCuP0 Beachwood Sparks – “The Sun Surrounds Me” (Audio) https://www.allmusic.com/album/once-we-were-trees-mw0000015189 // https://www.youtube.com/watch?v=bU4PJCLW4LY McDonald’s executives admit diners think prices are too high, say they’re working to create value https://www.cnbc.com/2024/07/29/mcdonalds-earnings-executives-say-prices-are-too-high.html Video: 400 cases of beef stolen in string of Philly cargo thefts (Audio) https://youtu.be/iuvxBjSBTz8 ‘Boneless’ chicken wings can have bones, US court rules https://www.bbc.com/news/articles/c4ngyely232o Video: Over 200,000 lbs. of deli meat recalled in listeria outbreak (Audio) https://youtu.be/Cu25lw7k1zs The Beef Initiative – Championing localized food supply https://beefinitiative.com/ The return of Masque Obligatoire! Behind the scenes of the Paris 2024 Olympic Games: wearing a mask is compulsory to protect French athletes https://actu.fr/ile-de-france/paris_75056/dans-les-coulisses-des-jo-de-paris-2024-port-du-masque-obligatoire-pour-proteger-les-athletes-francais_61388923.html The mask becomes compulsory again in certain areas of the Tour de France: “We see cases of Corona almost every day” https://www.msn.com/fr-be/sport/other/le-masque-redevient-obligatoire-dans-certaines-zones-du-tour-de-france-nous-voyons-des-cas-de-corona-presque-tous-les-jours/ar-BB1pXyPg?ocid=BingNewsVerp Peaty tests positive for Covid after winning silver https://www.bbc.com/sport/olympics/articles/crgl6n0x39eo Triathlon swim training scrapped because of pollution https://www.bbc.com/sport/olympics/articles/cn05nxv2z9po France recalls contaminated Olympic-branded water bottles https://www.bbc.com/news/articles/cllyg5n7emvo Navy To Expunge Records For SEALs, Sailors Who Refused COVID Vaccines https://www.zerohedge.com/political/navy-expunge-records-seals-sailors-who-refused-covid-vaccines WHO to send one million polio vaccines to Gaza to protect children https://news.un.org/en/story/2024/07/1152551 Former CDC director, Robert Redfield, blows the whistle at senate hearing when questioned by Sen. Ron Johnson on officials purposely withholding data on COVID vaccine harms. https://thehighwire.com/ark-videos/redfield-goes-rogue/ Video: What is Teflon flu? The illness caused by non-stick pans (Audio) https://youtu.be/9fz0vL7DFvM Norma Jean – “The Kind Of Needin’ I Need” (Vinyl // Audio) https://www.discogs.com/release/10814894-Various-The-Best-Of-A-Great-Year-Volume-I // https://en.wikipedia.org/wiki/Norma_Jean_(singer) // https://www.youtube.com/watch?v=LGFKXG2XvtM Janet Yellen Seeks (Just) $78 Trillion To Fight Climate Change https://www.zerohedge.com/geopolitical/janet-yellen-seeks-just-78-trillion-fight-climate-change Survey: 9 in 10 Americans support proposed worker hea...
#alternative news#food world order#johnny cash#media monarchy#Morning Monarchy#mp3#podcast#Songs Of The Day#This Day In History
0 notes
Text
ELEANOR LOVETT.
* mrs. lovett is not a good person. i will not be romanticizing her actions on this blog. she has committed atrocious acts and is incredibly selfish. it shouldn't have to be said, but it's here anyway: i do not support any of her actions. aside from making out of character jokes or mentions of it, i will not be portraying any cannibalism/things to do with the pies because it makes me uncomfortable. i will tag this very liberally.
GENERAL.
NAME. eleanor lovett (nee evans)
ALIASES. nellie
AGE. 42
BIRTHDATE. october 23, 1806
GENDER. cisfemale
SEXUALITY. bisexual
STATUS. widowed
ETHNICITY. white
NATIONALITY. english
BIRTHPLACE. london, england
RESIDENCE. london, england
OCCUPATION. pie maker
PHYSICAL.
HEIGHT. five foot nine
WEIGHT. 146 lbs
BODY TYPE. curvey
SKIN TONE. pale
HAIRSTYLE. curly/frizzy, usually pulled away from her face. it falls to her shoulders on the rate occasion it’s down.
HAIR COLOR. brownish-auburnish
EYE COLOR. brown
SCARS. several
FACECLAIM. helena bonham carter
PERSONALITY.
TRAITS. nurturing, loyal, warm, friendly, manipulative, selfish, overly needy.
HABITS. tba.
HOBBIES. tba.
FEARS. tba.
RELATIONSHIPS.
FATHER. john paul evans (deceased)
MOTHER. martha matthews evans (deceased)
SISTER. martha mary evans (younger by a year; deceased), emily evans smith (younger by seven years; alive)
BROTHER. william john evans (older by two years; alive), george “georgie” evans (younger by three years; alive), paul william evans (younger by four years; deceased)
SIGNIFICANT OTHER. albert lovett (husband; deceased), benjamin barker/sweeney todd (pining for; alive)
SON. tobias ragg (surrogate son; alive)
DAUGHTER. none
EXTRA.
MBTI. esfj
ENNEAGRAM. 3w2
ALIGNMENT. lawful evil
HISTORY.
— SHE WAS ALWAYS THERE, REALLY. little lucy averley. their parents were acquaintances, but there was always somewhat of a divide between their respective families. the averleys were somewhat better off than the evans. the averleys had four pretty little girls, all yellow hair and bright smiles. meanwhile, the evans had sickly children and alcoholism running through every vein. despite this, nellie and lucy got on well growing up beside each other. lucy didn't need nellie. lucy had other pretty friends to entertain her. nellie watched lucy grow into her beauty. somewhat awkward limbs were graceful with every movement. she was perfect. meanwhile, nellie was lanky and too tall for most of the men they knew. lucy could have anyone she wanted. but nellie was getting desperate. twenty-three years old and no husband in sight.
eventually, nellie met albert lovett at the fish market. thank goodness for him. there was no love between the couple, but he needed a wife and she needed a husband. he proposed. she accepted. the wedding was simple. she found a nice enough sunday dress to wear. it was brown, as if she was a widow getting remarried. lucy was one of her bridesmaids. she put some rogue on her cheeks and lips. nellie looked almost pretty. the wedding night was more like a handshake. more formal than passionate.
albert moved them to london. he liked her cooking, baking even more. his mother used to own a pie shop. so they set up the business. they were moderately successful. though, that might have been due to albert eating more of the pies than actually selling them. to earn a little more money, they began renting out the rooms above the shop.
that was when he moved in.
benjamin barker. the barber with his brown hair and bright eyes. suddenly, nellie was no so thankful she found a man to settle down with. she wish she waited for mr. barker upstairs. she laughed at each one of his puns and he did the same with her. they were meant for each other, nellie realized. but it couldn’t be until after albert passed that they could be married.
mr. barker was invited to a dance one night. he came home whistling. albert complained. nellie fawned. he told nellie in the morning that he met someone. the girl that he knew he was going to marry. nellie’s whole world crumpled in that moment. whoever this girl was that was taking mr. barker from her, nellie hated her.
she didn’t actually meet the soon-to-be mrs. barker until after the couple was engaged. then, as nellie was hunched over a slab of dough, she heard her name called. upon turning around, she saw her. lucy averley. her best friend. her jealousy. nellie hated her.
lucy asked her to be her maid of honor. maid of honor! that was an even higher ranking than bridesmaid. but nellie stared at her yellow hair, her green eyes, her pale face, the ring on her slender finger … she said no. nellie never wanted to be apart of her life. never wanted lucy at all. obviously hurt, lucy stopped calling her by her first name. it was as if they had never been friends.
at mr. barker’s invitation, the lovetts attended the wedding. they left before the brunch. lucy moved into mr. barker’s apartment. a year into their marriage, the barkers announced they were having a baby. when johanna came into the world, albert complained about the fuss and all the crying. nellie didn’t care. jealousy took control of her. she sat albert down and told him she wanted a baby. they made a few attempts. that ended in sighs, a few tears, and blood. nellie would never get that baby that she wanted so desperately to prove mrs. barker wrong.
then mr. barker was arrested. mrs. barker disappeared one night and returned with a bottle of poison. nellie barely understood what happened, but she had the gist of it. mrs. barker went mad. johanna cried. the judge came back & took the remaining barker women away.
it was just her and albert. until albert’s leg gave out with gout. until albert died one morning.
nellie rolled up her sleeves and continued on. her business was failing. taxes went unpaid.
when benjamin barker returned. not exactly the same man he was before. he was sweeney todd now. but nellie liked sweeney todd even more. he wanted his revenge, she needed her business to improve. plans were made. delicious plans. she took in a small boy called toby. loved him like the child she never had. she made a new life for mr. todd, a new family. yet he never looked her way. he only moped around the house. pining for lucy. nellie understood why he wanted to get johanna back, but in time, she started to hate johanna, too. she was too much like lucy. too much of a distraction. mr. todd had her now. her and toby. it was the new life.
his mrs. barker was still alive, although nellie told mr. todd she swallowed poison. it wasn't really a lie, now, was it? the night the mr. todd finally got his revenge on the judge, was the night he found out the beggar woman was his lucy. in his rage, mr. todd told nellie that he loved her. she was not a stupid woman, but she danced with him. until she was thrown in the oven and burned to death.
#interaction: n. lovett#study: n. lovett#headcanon: n. lovett#aesthetic: n. lovett#visage: n. lovett
0 notes
Photo
rebecca ferguson ending mcu’s black widow in one scene....
13 notes
·
View notes
Text
ELEANOR LOVETT.
* mrs. lovett is not a good person. i will not be romanticizing her actions on this blog. she has committed atrocious acts and is incredibly selfish. it shouldn't have to be said, but it's here anyway: i do not support any of her actions. aside from making out of character jokes or mentions of it, i will not be portraying any cannibalism/things to do with the pies because it makes me uncomfortable. i will tag this very liberally.
GENERAL.
NAME. eleanor lovett (nee evans)
ALIASES. nellie
AGE. 42
BIRTHDATE. october 23, 1806
GENDER. cisfemale
SEXUALITY. bisexual
STATUS. widowed
ETHNICITY. white
NATIONALITY. english
BIRTHPLACE. london, england
RESIDENCE. london, england
OCCUPATION. pie maker
PHYSICAL.
HEIGHT. five foot nine
WEIGHT. 146 lbs
BODY TYPE. curvey
SKIN TONE. pale
HAIRSTYLE. curly/frizzy, usually pulled away from her face. it falls to her shoulders on the rate occasion it’s down.
HAIR COLOR. brownish-auburnish
EYE COLOR. brown
SCARS. several
FACECLAIM. helena bonham carter
PERSONALITY.
TRAITS. nurturing, loyal, warm, friendly, manipulative, selfish, overly needy.
HABITS. tba.
HOBBIES. tba.
FEARS. tba.
RELATIONSHIPS.
FATHER. john paul evans (deceased)
MOTHER. martha matthews evans (deceased)
SISTER. martha mary evans (younger by a year; deceased), emily evans smith (younger by seven years; alive)
BROTHER. william john evans (older by two years; alive), george “georgie” evans (younger by three years; alive), paul william evans (younger by four years; deceased)
SIGNIFICANT OTHER. albert lovett (husband; deceased), benjamin barker/sweeney todd (pining for; alive)
SON. tobias ragg (surrogate son; alive)
DAUGHTER. none
EXTRA.
MBTI. esfj
ENNEAGRAM. 3w2
ALIGNMENT. lawful evil
HISTORY.
— SHE WAS ALWAYS THERE, REALLY. little lucy averley. their parents were acquaintances, but there was always somewhat of a divide between their respective families. the averleys were somewhat better off than the evans. the averleys had four pretty little girls, all yellow hair and bright smiles. meanwhile, the evans had sickly children and alcoholism running through every vein. despite this, nellie and lucy got on well growing up beside each other. lucy didn't need nellie. lucy had other pretty friends to entertain her. nellie watched lucy grow into her beauty. somewhat awkward limbs were graceful with every movement. she was perfect. meanwhile, nellie was lanky and too tall for most of the men they knew. lucy could have anyone she wanted. but nellie was getting desperate. twenty-three years old and no husband in sight.
eventually, nellie met albert lovett at the fish market. thank goodness for him. there was no love between the couple, but he needed a wife and she needed a husband. he proposed. she accepted. the wedding was simple. she found a nice enough sunday dress to wear. it was brown, as if she was a widow getting remarried. lucy was one of her bridesmaids. she put some rogue on her cheeks and lips. nellie looked almost pretty. the wedding night was more like a handshake. more formal than passionate.
albert moved them to london. he liked her cooking, baking even more. his mother used to own a pie shop. so they set up the business. they were moderately successful. though, that might have been due to albert eating more of the pies than actually selling them. to earn a little more money, they began renting out the rooms above the shop.
that was when he moved in.
benjamin barker. the barber with his brown hair and bright eyes. suddenly, nellie was no so thankful she found a man to settle down with. she wish she waited for mr. barker upstairs. she laughed at each one of his puns and he did the same with her. they were meant for each other, nellie realized. but it couldn’t be until after albert passed that they could be married.
mr. barker was invited to a dance one night. he came home whistling. albert complained. nellie fawned. he told nellie in the morning that he met someone. the girl that he knew he was going to marry. nellie’s whole world crumpled in that moment. whoever this girl was that was taking mr. barker from her, nellie hated her.
she didn’t actually meet the soon-to-be mrs. barker until after the couple was engaged. then, as nellie was hunched over a slab of dough, she heard her name called. upon turning around, she saw her. lucy averley. her best friend. her jealousy. nellie hated her.
lucy asked her to be her maid of honor. maid of honor! that was an even higher ranking than bridesmaid. but nellie stared at her yellow hair, her green eyes, her pale face, the ring on her slender finger … she said no. nellie never wanted to be apart of her life. never wanted lucy at all. obviously hurt, lucy stopped calling her by her first name. it was as if they had never been friends.
at mr. barker’s invitation, the lovetts attended the wedding. they left before the brunch. lucy moved into mr. barker’s apartment. a year into their marriage, the barkers announced they were having a baby. when johanna came into the world, albert complained about the fuss and all the crying. nellie didn’t care. jealousy took control of her. she sat albert down and told him she wanted a baby. they made a few attempts. that ended in sighs, a few tears, and blood. nellie would never get that baby that she wanted so desperately to prove mrs. barker wrong.
then mr. barker was arrested. mrs. barker disappeared one night and returned with a bottle of poison. nellie barely understood what happened, but she had the gist of it. mrs. barker went mad. johanna cried. the judge came back & took the remaining barker women away.
it was just her and albert. until albert’s leg gave out with gout. until albert died one morning.
nellie rolled up her sleeves and continued on. her business was failing. taxes went unpaid.
when benjamin barker returned. not exactly the same man he was before. he was sweeney todd now. but nellie liked sweeney todd even more. he wanted his revenge, she needed her business to improve. plans were made. delicious plans. she took in a small boy called toby. loved him like the child she never had. she made a new life for mr. todd, a new family. yet he never looked her way. he only moped around the house. pining for lucy. nellie understood why he wanted to get johanna back, but in time, she started to hate johanna, too. she was too much like lucy. too much of a distraction. mr. todd had her now. her and toby. it was the new life.
his mrs. barker was still alive, although nellie told mr. todd she swallowed poison. it wasn't really a lie, now, was it? the night the mr. todd finally got his revenge on the judge, was the night he found out the beggar woman was his lucy. in his rage, mr. todd told nellie that he loved her. she was not a stupid woman, but she danced with him. until she was thrown in the oven and burned to death.
#interaction: n. lovett#study: n. lovett#headcanon: n. lovett#aesthetic: n. lovett#visage: n. lovett
1 note
·
View note
Text
[ Casey Deidrick | he/him ] A new face takes refuge under Dark Skies. RYKER BRADENTON, an 27 year old WEREWOLF, is one of those from the PRESENT learning to navigate this changed world. People say behind their back that they’re UNPREDICTABLE but the truth is that they’re really COURAGEOUS. Their style can best be described as LEATHER JACKET, MOTORCYCLE, AND CRIME SCENE TAPE, and we’ll see how that helps them fit in. ( Sushi )
TW: Child/Domestic Abuse
BASICS
Name: Ryker Levi Bradenton Nicknames/Alias: Ry Face Claim: Casey Deidrick Age: 38/42 Gender: Male Sexuality: Heterosexual Date/Place of Birth: May 29. 1991 in Seattle, WA Currently: New Orleans, LA Nationality/Species: German, Irish, Italian/Rogue Werewolf Occupation: Police Officer Rank: Lead Police Detective - Homicide
PERSONALITY
Positives/Virtues/Skills: Confidence: feeling or showing confidence in oneself; self-assured. Intuitive: using or based on what one feels to be true even without conscious reasoning; instinctive. Courageous: able to face and deal with danger or fear without flinching Adventurous: willing to undertake new and daring enterprises. Self-Aware: having conscious knowledge of one's own character and feelings. Jiu Jitsu Boxing Weaponry Technologically Proficient Machinery Knowledge (Heavy machinery and vehicle knowledge, the ability to work on and fix cars and trucks) Efficient in multiple languages (Spanish, Italian, French, and German) Coding Mathematics and Accounting Public Speaking Photography and Photo Editing CPR First Aid
Flaws/Weaknesses: Stubborn: having or showing dogged determination not to change one's attitude or position on something, especially in spite of good arguments or reasons to do so. Blunt: uncompromisingly forthright. Unpredictable: not able to be predicted Aggressive: ready or likely to attack or confront; characterized by or resulting from aggression Takes on to much Likes to take risks Introverted Sensitive but doesn’t show it Confrontational
Archetype: Boss: A person in a position of power, namely in a company or job. Guardian: Protects the weak. Gentle Giant: Friendly and warm, in contrast to how they are perceived because of their size. Good Guy/Traditional Hero: The character archetype of a traditionally all-good protagonist. Their goal is to save others from evil. Hard-boiled Detective: Stock character of a tough detective who solves crimes because of their persistence. Macho Action Guy: Stereotypical action protagonist who is usually strong, good-looking, and good with guns.
Likes: Favourite colour? Red Favourite foods? Anything meaty (favorite meat is ribs and burgers), Peanuts, Snickers, 3 Musketeers, Honeycombs, Pizza, Louisiana Crab Boil Favourite music? Somewhat versatile, listens to Classic Jazz a lot Favorite books? Thrillers, Dystopian, Comics Fears: tbd
RELATIONSHIPS
Parents: Levi Bradenton † (Father) Kennedy Bradenton † (Mother) Siblings: Unnamed Bradenton (Younger Sister) Children: N/A Other family: N/A Spouse: N/A Current Partner: tbd Ex-Partners: tbd Boss/Employer: Charlie Kenner Co-Workers: tbd Friends: Peyton Morgrave Enemies: TBD
PHYSICAL DESCRIPTION
Build: 6′5″ 165 lbs Tall and Muscular Hair Colour: Dark brown Eye Colour: Dark Brown Distinguishing Marks: Scars from his childhood (scars of child abuse) Wolf Form: Muscular Body, Deep Brown Fur Accomplishments: Graduated top of class from the Police Academy, Turned down Lieutenant Position Regrets: TBD Secrets: TBD
HISTORY
Coming Soon
#darkskies.task#darkskies.task001#darkskies.intro#~when i’m going through hell and i can’t save myself somewhere between salvation and survival; ryker bradenton
0 notes