#learning3D
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Just finished my first 3D character! 🧸💚 Based on original art by TAIGA. Made in Blender — still learning, so tips & feedback are welcome! 🙏✨
#3DArt #Blender3D #StylizedCharacter #3DModeling #DigitalSculpting #CGArt #First3DModel #CuteArt #IndieArtist #3DDesign #CharacterDesign #Sculpting #MadeWithBlender #3DRender #ArtProgress #CreativeJourney #3DWork #DigitalArt #PracticeWork #Stylized3D #ArtSharing #WIP #3DWorld #FunArt #TAIGAArt #LowpolyStyle #BlenderSculpt #Learning3D #ArtCommunity #VisualDev
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I recently started trying to teach myself 3D modeling. I've been following some very helpful tutorials on YouTube. I decided to start by learning an app called Nomad Sculpt. I hope to ease into Blender after I get a better grip on all the terminology, and the 3D way of thinking! These pics are my progress so far, oldest to newest. #nomadsculpt #3dmodeling #learning3d
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Project: Draconic Lady - Posing
Concept:Â @arttasysworld
I actually finished this step back in May but never got to posting it because I have had a pretty big life project I have been working on. Now it's mostly sorted I can get back to finishing this off!

For posing I actually experimented with a couple of new tools like Mixamo and Maya's quick rig, but in the end they more than what I needed to pose her for just a still render. So I went back to what I knew, just builiding a basic rig, which was quick and got the job done.
I always do love the posing stage, it's when I feel like a model actually starts to take on life, I got really excited at this point as she was really coming together.

To move the bulk of the hair I just used a latice deformer and then manually adjusted indivdual hair strands into the position that I wanted. Making sure to keep an eye on the camera view so it would look as close to the concept as possible.


She is now ready for the final stage! I have been hanging to get into Unreal for so long now, but maybe the delay was a good thing. I have seen a bunch of new YouTube tutorials come out for exactly what I want to do so that's going to be handy.
#project:draconiclady#avrilgibbonart#maya#3d modelling#cgi#autodeskmaya#game art#realtimecharacter#character modeling#learning3d#xgenhair
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Some Texturing practicing. The goal is majorly to be able to make basic models, texture them, and set up a scene that I can use as a base for illustration. This is intended to make my pipeline faster, making it possible for me to take on more commissions. This is an old model I had lying around (I got given this by a fellow artist) but I have another that a friend gave recently that I am going to use to learn how to model in blender, set UV maps, Color ID maps, and so on, before using Mixer to texture on top of it. . Month Of Lemons is in place, but not for long! 25% off on any agreed upon commissions until the end of September. Message for info. . . . . . #CommissionsAreOpen #SpaceMarine #40k #MonthOfLemons #Learning3D #LearningTexturing #Blender #QuixelMixer #Organised https://www.instagram.com/p/CFMuLzkHbCG/?igshid=1ptvnxz5jo9x0
#commissionsareopen#spacemarine#40k#monthoflemons#learning3d#learningtexturing#blender#quixelmixer#organised
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A few years ago I had a blast directing an animated comedy series named Almost Naked Animals.
Now that I’m teaching myself 3D, I thought it would be fun to revisit the show. (And I was right!)
See more views & images here:
https://www.toonsandwich.com/bradferguson-3d/2019/6/12/back-to-the-banana-cabana
#AlmostNakedAnimals#Animated#Animation#Cartoon#Comedy#BananaCabana#Blender#Learning3D#Howie#Duck#TV#TVShow
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09.05.23
Meu primeiro dia de Blender!!!! Abri o programa apenas uma vez antes, entĂŁo nĂŁo estava acostumada com nenhum dos atalhos, menus... um terreno inexplorado.
Comecei com o tutorial do youtube (dividido em 16 pts) e segui firme e forte atĂ© o vĂdeo 7.
Sou um pouco lenta pra esse tipo de atividade porque sinto que preciso registrar todos os passos e fazĂŞ-los mais de uma vez, pra entrar de vez na minha cabeça. EntĂŁo um vĂdeo tutorial rápido de 15min facilmente se transforma em 1hr.
Fiquei em choque pq, no fim, o donut realmente está ficando bem fofinho! Agora a próxima etapa: incluir o granulado. 🍩💕
🎧 acho que esse tipo de atividade mais "digital" combina muito com Perfume, especificamente esse álbum:
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The Neverending Reading List: Book XIX
"Beginner's Guide to Creating Characters in Blender" by 3dtotalPublishing
Blender is the world's premiere open-source 3D software, created by the best digital artists around the globe; and, as the software is free, all you need to get started is a copy of this book. Inside you will learn the skills required to create incredible characters, even if you are a complete beginner. Step-by-step projects, alongside an expansive introduction written in part by Blender foundation-certified trainer Pierrick Picaut, will walk you through the creation of multiple characters. This book offers all the information you need as you begin your journey into 3D character creation.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Interested? Snag the book real quick by clicking here! For the curious, the purpose of the series can be found here! See the original post on Instagram!
—
Watch MonriaTitans on Twitch and YouTube!
#3dtotalpublishing#beginnersguidetocreatingcharactersinblender#neverendingreadinglist#3dtotal#blender#guide#beginnersguide#stepbystep#charactercreation#3dcharactercreation#3dartcreation#3dsoftware#learning3d#readinglist#neverending#bookcollection#booklist#readerproblems#booksarelife#bookobsession#booklover#educationalpost#educationalposts#learnsomethingneweveryday#becomesmartereveryday#monriatitans#mt#affiliatelink#bookshoporg
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More 3d modeling in #blender3d. Trying to get a grasp of soft body dynamics... things tend to explode in the simulations i tried. There's some weird glitches in these renderings. Also, here's an idea... #kuchikopi #gummybears vitamins or #chewables or #candy (#comeswithcandy). I tried to model the bottle, but I couldn't get the candies to not penetrate the bottle, nor could I get them to be colorless inside the bottle. #learning3d. #BobsBurgers (at Pawtucket, Rhode Island) https://www.instagram.com/p/Bo4-yp_geES/?utm_source=ig_tumblr_share&igshid=2w7soi8vkmtl
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Choreograph your spaces
Learn how to build YOUR #3D world on our new #Metaverse platform @ http://wordseyeworld.com
#3dart #3drender #3dmodel #digitl art #digital illustration #learning3d #creative tools #cgi #cgi art #3d cgi #video game development #video game design #video games #unity3d #no code #no code development #metaverse #nftart #metaverse nft #metaverse gaming #blockchain games #blockchain #artists #creators #creator economy #3d modeling
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Small Island. Journey to the 3D world. p.s Ignore the pointer ;) . . . . . #unity #unity3d #learning3d #visualart #visualartist #art #instaart #instaartist
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#learning3d The District Sleeps Alone Tonight by the #postalservice
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Project: Draconic Lady - Test Render
Concept: @arttasysworld
So I have become kind of stuck, frustrated, not sure where I am headed with the breakup and flyaways stage.
I started to realise through the process that I had probably made both the strands and the actual hair chunks too thick with not enough variation or clumps within the actual cards. Placing any of my "flyaway" cards without them starting to cover up the cards underneath was proving really hard to do. They also just weren't looking light or fluffy to me like I felt they should. I also just wasn't sure how the hair line was looking and just overall a bit lost on what to do.
I realised a lot of my concern was coming from not being sure if it was actually looking any good, possibly from staring at it for too long.
So I decided to try and do a test render. Initially I thought I might jump ahead and get into unreal to see how it was looking, often I find when you're learning something new a lot of doubt comes from being unsure of the next stage. But after opening UE, looking at a couple of tuts I just kinda noped outta that idea. It was definitely going to take too long to learn how to get her in there, which would ultimately push finishing the hair out further.
And. I Just. Want. It. Done.
So I decided to just set up the Arnold shaders and see how that turned out. I realise Arnold is going to look different to UE but the purpose is to push me forward and see what I can do with the cards I have. Like am I just being pedantic or can I just make this work and get it done?


The first problem of course was that the Albedo was super desaturated, which I had noticed when creating the texture maps. I have no idea why this was and I wasn't going back to figure it out so I just adjusted the levels in photoshop.

Once I was happy with the colour I was glad to see that it wasn't looking too bad and rendering it definitely gave me the perspective I needed to see what I need to do next.

I did a bit of a draw over, identifying what needed to be done:
The left side hairline line isn't too bad, I think I can just add some transitional pieces
Right side needs work: It's too far back and needs to be filled out underneath some more.
The entire thing needs to have loose, single strands that don't all flow with the overall shape and hide/breakup those flatter pieces on top
Lots of fluffy, flyaway, curly bits near the ears and caught on the horns
Now I think I am ready to just get this shit knocked over.
#project:draconiclady#avrilgibbonart#maya#3d modelling#cgi#autodeskmaya#game art#realtimecharacter#character modeling#learning3d#xgenhair
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First Stumbling Steps Learning something new. This will help me get faster, more reliable, results- especially with armoured character illustrations. Got a (brilliant) model to play around with from a friend. First- organise it so I know where things are, then set Colour ID and export to Quixel Mixer for learning texturing. Free apps ftw! . . . . . #Learning3D #LearningTexturing #Blender #QuixelMixer #Organised https://www.instagram.com/p/CE6aK2En5Ql/?igshid=14nqyptqj199
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How to Model Anything in 3D - Modeling Fundamentals http://ehelpdesk.tk/wp-content/uploads/2020/02/logo-header.png [ad_1] In this 3D modeling tutorial, we... #3d #3dmodeling #3dtutorial #3dsmax #adobe #adobeillustrator #adobexd #aftereffects #animation #art #artfundamentals #artschool #arttutorials #autocad #autodesk #b3d #blender #blender2.8 #blender3d #blenderguru #blendertutorial #blendertutorials #cgi #character #characteranimation #characterdesign #concept #creature #cubebrush #design #digitalpainting #drawing #flippednormals #foundry #fundamentals #graphicdesign #henningsanden #learning3d #learningblender #learningzbrush #mari #marvelousdesigner #maya #mortenjaeger #motiongraphics #photoshop #pixologic #revit #sculpting #substancedesigner #substancepainter #texturing #tutorial #userexperiencedesign #userinterface #vfx #webdesign #wordpress #zbrush
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Inspired by french provincial style #3drenderingservices #3ds #3dsmax #3dsmaxvray #3drender #3drenders #3drenderer #3drendered #3drendering #3drenderings #3drenderstudio #3dsmaxrender #3dsmaxrendering #training3dsmaxvray #vray3dsmax #3dsmaxdesign #3dsmaxvrayrender #learning3d #vrayworld #vray #vrayrender #vrayrenders #vrayrendering #vrayrender3dsmax #kitchensetminimalis #kitchenset #kitchensetdesign #arquitectura #architecture #arch — view on Instagram https://ift.tt/2No555u
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3D Learning Resources
updated: Jun/25*
This is not coding related, I know, but gamedev-learning related enough to be here! :) I've been asked about learning resources for 3D modeling and tried to make a list of tutorials I could remember - I'm highlighting the ones I've tried myself but I've heard good things about all of these. This list is low poly focused but the knowledge can be applied for anything else.Â
I haven't been doing this for long - I started learning 3D a year ago and have been ever since but as a 2D artist the technical side of it still overwhelms me a lot. I've gone nowhere near animation yet but I've been adventuring with low poly quite a lot (which you can check out in #OceanHeart (image above) and #GemuNoGemu, - I also put up assets pics in a Trello here as well as stuff on my website). I mainly use Maya (now Maya LT) but I've been trying to tackle Blender too. Here are some helpful goodies I've found:
Maya:
I started learning Maya with this series of videos on youtube by Misterh3d. I watched through units 1-7 and it's a pretty great introduction! Nicely paced, covers a bunch you gotta know.
A series on Low poly for game assets using Maya 2015
Blender:
Blender 3D - Noob to Pro: for the basics! :)
And another Blender course for beginners
The super popular Secrets to Creating Low Poly Illustrations On Blender - great intro to making some low poly goodness :)
Blender Cookie - CGCookie is a website that has a bunch of awesome tutorials (loads for free) on many softwares, including Unity. Take a look at this Low Poly Game Asset Creation tutorial.
Some character creation tutorials by ward7299
Bunch of really cool low poly tutorials here by Manuel Graphics!
A Minecraft character modeling and texturing tutorial
All things 3D/low poly:
Creating a low poly treasure island
PigArt: rad speedart/timelapses of adorable looking low poly art, lots to learn from watching these :)
Digital Tutors has loads of 3D modeling tutorials, some free some paid. Tried a few of those and they're pretty cool!
Cool Misc stuff:
Blender Cycles rendering introduction
Creating flat colored low poly art. This is how I currently color all assets for Gemu (I used to color using materials or vertex colors before because I can't stand UV unwrapping but this is a pretty easy alternative)Â
Please do check the Polycount forum, so many cool references and useful info! Also do check their low poly thread :)
There's also reddit's /low_poly
Study Files:
Cocefi kindly uploaded a low poly model for download here :)
You can download models on Sketchfab! Here are some popular low poly ones
Lots of cool Cinema 4D project files for download here
Missmoo 3D:*
Streaming: I often stream some of my modeling on Oceanheart and I'm always happy to share what I know :)
My Sketchfab: I'll be uploading some models for download shortly here
This is how I texture my models for Oceanheart - I'm always sharing wip and processes in our devblog
Rad people making awesome 3D stuff:*
@PIXELATEDCROWN
@turnislefthome
@chickysprout
@metkis
@korigame
@GarretRandell
@IMPLODINGORACLE
@ultrakurtzwelle
@khalkeus3d
@AckkStudios
@q_dork
@andmish
@heatpenn
@dicey
@torahhorse
@mushbuh
This is it for now! :) I know it's short but I hope I can keep it growing - I'll add more stuff to it as I find other tuts (let me know if you have any suggestions!).
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