Febuwhump Day 2 - Solitary Confinement
From Man of Letters:
All the scholar could hear was his own ragged breath. The panicked rasping. The frantic gasp of each intake of air as he tried desperately to regain his senses.
Dead. He’s dead.
They’d thrown him inside, heedless of how his sight failed him and his feet stumbled and scrabbled beneath him. Now he lay motionless, tasting blood, pretending that this was all part of his plan. He didn’t move from where he’d fallen.
He’s dead, and I killed him.
He couldn’t move. He barely wanted to. The deed was done; the choice was made. There was no running, not for him. Not anymore.
The room was quiet, but it was distinctly unlike the soothing peace of the library where he had spent so many hours of his life. This—this was an ominous quiet, heavy with dread, slippery with promise. The promise—and memory—of death.
Leave him in there, they’d said, until the prince arrives.
The thud of a body striking rough stone rang in his ears. It was only once he was already prone—still reeling from the impact—that the scholar realized it had been his own weary, grief-stricken bones and his own torn skin scraping against the floor.
Let the prince decide what to do with the bastard.
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ok mean time. (ttiv)
idk if its my oculus not being updated but ttiv was even more of a broken mess than usual. its also just very ugly overall.. ive been too nice to this game, but its ass. even the redeeming quality stuff like the addition of fizzball sucks because whys max a catcher, why is there a physical point system. it should just be some blokes breaking beer cans without any safety measures, you know.. (am i making sense? its just like they took away the essence of the og stuff. youre meant to do this in a parking lot or in an empty yard and get soaked in beer and then go to the ER)
and omg the tunnel levels are sooo ugly even though i usually like oldschool looking 3d games with weird looking patterns on walls and stuff (think early 3d mmo worlds) but this is just plain ugly with the cave looking space covered in ugly patterned wrap. makes 0 sense. either make it a rocky cave or a room, or make the ceiling like a circus chapiteau or something matching the vibe. also does it like go underwater or something?? and the music! i didnt wanna hate it cause its actually from jurgens club but it sounds so annoying here idk. i just dont like that track in general but putting it here and making it so repetitive instead of making a new track was a weird move
awful gameplay aside (good luck grabbing stuff and pulling yourself up) it also doesnt really have anything to do with sam and max aside from a few things like fizzball, some of the shooting and games referencing stuff like the dunk the beast one. change the characters and it could be any random game ever for any franchise
plus theyre very mean i know i know you can say max is jealous but its dumb to always just say that. oh yeah hes mean because of it! okay i dont wanna say that anymore. i just want him gone (and his voice is somehow so much more annoying even though he sounds the same as in the trilogy idk. like the voice match is great if its not the same guy, but theories aside)
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Whumptober 2023, Day 3 & 4: Solitary confinement, shock
Whumptober 2023 Masterlist
Read at your own risk! They're only snippets of a larger story, with no resolution that will be posted online anytime soon; they are being posted out of order; and the characters don't have names. Enjoy!
Contents: blood (barely), guilt, arrested, fear, angst (a lot—what else is new?)
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Word count: 600 || Approx reading time: 3 mins
Solitary Confinement
Teaser: There was no running, not for him. Not anymore.
"They'll kill me if I'm lucky / They'll torture me if not"
All the scholar could hear was his own rapid, fraying breath.
The panicked rasping.
The frantic gasp of each intake of air as he tried desperately to regain his senses.
Dead. He’s dead.
They’d thrown him inside, heedless of how his sight failed him and his feet stumbled and scrabbled beneath him. Now he lay motionless, tasting blood, pretending that this was all part of his plan. He didn’t move from where he’d fallen.
He’s dead, and I killed him.
He couldn’t move. He barely wanted to. The deed was done; the choice was made.
I’ll distract him, he’d promised.
He’d known what he was sacrificing when he walked into their midst.
Now. Run. Please.
There was no running, not for him. Not anymore.
The room was quiet, but it was distinctly unlike the soothing peace of the library where he had spent so many hours of his life. This—this was an ominous quiet, heavy with dread, slippery with promise. The promise—and memory—of death.
Leave him in there, they’d said, until the prince arrives.
The thud of a body striking rough stone rang in his ears. It was only once he was already prone—still reeling from the impact—that the scholar realized it had been his own weary, grief-stricken bones and his own torn skin scraping against the floor.
Let the prince decide what to do with the bastard.
The scholar’s wrists stung, unused to anything harsher than the silk of his shirtsleeves. He wore metal bands now, heavy and pinching and dark, suppressing what little magic he possessed—the only weapon, truly, he had to wield. Snuffed out, as much a prisoner as he.
Magic he’d used to kill a man.
Dead. The word repeated in his mind. The commander was dead, and soon, the scholar would be, too.
Quiet.
So quiet.
Too quiet.
He loved such stillness, usually—relished it. Most of the time, it meant solitude. Solace. The tender whispers of turning pages, muffled footsteps, and contented sighs.
Today, it meant something else:
Death.
He hadn’t meant to.
But he had.
I chose this.
He’d chosen her.
Soon the prince would arrive to decide his fate. He would know what his old tutor had done. He would pass judgment and, in all likelihood, sentence him to death.
I didn’t mean to.
The scholar had written the end of his own story, or rather, he had tried. He could never have imagined that this was where his life would lead him—to an empty, airless holding room, mere corridors from the dungeon cells that would no doubt become his tomb. And what for?
I did it for her.
If he closed his eyes, he could feel the ghost of her hands in his.
Don’t get hurt, she’d said. A promise he’d known—even as he agreed—he could not keep. He wondered what she would say if she could see him now. If she—more full of fight than he had ever been—would rage and rail to see him prostrate and shaking. Or if, instead, she would merely weep.
Get up, she would urge. Please.
The barest sliver of him wished his cruel, craven mind—soaked with pain and fear and shock and terror—would let him be, that his conscience would simply rest. He almost—almost—wished her voice would just stop.
But if it did, he would be left with the emptiness and silence of the room, and in a sea of fear and foreboding, he would drown.
If it did, the scholar knew, he would never again hear her voice, out loud or in his head, so when death came for him, he would be nothing more than a wretched husk of a man, despised and heartbroken and alone.
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