start of the carnival section from chapter 4: two of a kind from TSON
i’m planning on drawing the whole scene all the way up till rusty’s fate so stay tuned (i prob wont be able to bc my time is non existent)
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Little Nightmares: Rewind page 1
Continuation/fix-it of @hezuart‘s Little Nightmares ‘Channel Change’ AU
[You are here]
[2]
[3] (warning: eye gore)
[Very Little epilogue]
[Animatic]
~~~
Mono has managed to stray from the path and is now out of reach, but the Signal Tower is not yet beaten while there is still a pawn on the board. And it seeks to use it to get him back, but can it use it’s second pawn the way it intended without the first pawn?
~
I’ve seen Hezuart’s ‘Channel change’ AU. It’s nice that the boys got a happy ending but I absolutely hate the sucky ending that Six got in it, yes hate it with a passion (and Hezuart’s explanation did nothing to help that and only made me hate it even more), so I’m going to fix that. Not only fix Six’s ending, but also change the fate of someone who didn’t appear in ‘Channel change’ at all (you’ll see who in the next page)
I’ve asked Hezuart if I could make a continuation/fix-it of her AU (and I did say that it’d be a fix-it but won’t involve the boys since they’ve already got a happy ending and I’ll leave that be) and she said yes [Proof of permission].
So Mono managed to escape from the loop and the Signal Tower obviously isn’t a happy bunny about this because it’s significantly weaker without Mono, but there’s a chance for it to restart Mono’s loop all over again, as the loop has had two pawns in it: Mono and Six.
It looks like Mono is currently out of its reach, but it could use its other pawn, Six, to get Mono back and restart the loop by sending an oblivious Six back in time to befriend a slightly earlier version of Mono so that it may start the routine all over again.
Using what little power it has left, it opens a rift to send Six back in time and Six, not knowing where the rift came from or leads to, just sees an escape from the Hunter and takes it.
Unfortunately for the tower, it doesn’t have full control over time without Mono as it sends Six back in time, and without Mono to give it full control, Six ends up being sent further back in time than the tower intended. Where did she wind up? What will happen to her?
Find out on the next page!
PS, because this is a continuation of someone else’s comic, I’m trying to imitate their art style a bit (hence why some things like the flesh walls and sunset look different to how I’d normally draw them)
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Out of the whole scenario of your last post (which I loved)...
I can't help but notice Ferryman grabbing onto a poor Nome with Chopsticks 🤣
And my first thoughts were "is he tryna eat him or??" XD
Oh nah, he doesn't eat them
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