Tumgik
#losing all of the comfort npcs is good narratively but bad for me personally
Text
i love fantasy high and i’m so invested in every choice they’re making but also. i have never been so anxious over a story in my entire life.
22 notes · View notes
lethesomething · 4 years
Text
Ghost of Tsushima and the Hands of Fate
I see we're still trying to prove that games are an art form by making everyone feel bad.
Tumblr media
For the record, Ghost of Tsushima is one of my favourite games in a very long time. It is extremely pretty, the aesthetic and general … polish is *cheff's kiss*. You can pet foxes and backstab people. The fighting mechanic is decent and there are just So Many Hats.
But also, it has the kind of story that pulls you in to the point where you have to drop the controller to hide behind your fingers going 'ohgodno'.
It is an absolute bastard of a game, is what i'm saying.
Tumblr media
So let's talk about that, and specifically about Straw Hat Ryuzo and how I feel bad for him.
I am, by the way, going to be talking about the narrative structure of a video game about medieval samurai, so expect like, a bunch of spoilers.
The narrative is one of the big draws in Ghost of Tsushima. Like yes, it's an open world rpg with fighting and flower picking and all the important stuff, and also yes, some of the bits are sloppily written (looking at you, specifically, 'Ending to Norio's Arc'), but the game definitely sets out to Tell a Story.
And because this is a Serious Game that openly bases itself on samurai movies like Kurosawa's, it is a Drama.
In many ways it is an utterly brutal Bildungsroman, a narrative in which a young man finds his identity.
I have joked with friends about the clear intent for this game to make Important Stories, in that it actually tries to tick all the boxes of hotbutton subjects: childhood trauma? Obviously. Gay relationships?  Yup. Survivor's guilt and PTSD? Oh yes. Domestic abuse? Several. Suggested pedophilia? Damn, even that.
Tumblr media
The foxes are there to soothe the soul
It's interesting to note that from a writing point of view, this bildungsroman is even Very Classically Structured. It goes so far as to be a three acter, with a pretty standard build-up.
 Jin Sakai, traumatized man that he is, spends the first act slowly getting to grips with the bit where you don't fight an army by yourself by  just walking up to them and challenging them With Honour, like he has been taught his entire life. Instead of getting stabbed repeatedly in the chest and set on fire, he  discovers guerilla warfare and creates this persona of the Ghost, a literal vengeful spirit seeking justice for the island of Tsushima.
It gets him some big wins and in the second act he slowly embraces this identity until things get to a head where he clashes with his entire old life. The third act starts at the hero's lowest point and is utterly gut wrenching (i am Still Not Over the horse, game), forcing him to pull himself together for an ending that is, well…fitting for the narrative. It's an ending that is needed, but perhaps not what Jin deserves.
Tumblr media
 But anyway, this is about Ryuzo, and how until that ending, I was very upset about his role.
You see, this story is told in part through the lives of Important Npc's, who contribute to Jin's journey of self-discovery. This is pretty obvious with someone like Yuna, who is the one to introduce him to the Stealth Life and who is a driving force behind the marketing of the Ghost.
Someone like Masako, meanwhile, portrays vengeance and self discipline, but Jin also kinda tries to make her fill the mother-shaped hole in his heart.
Lord Shimura, meanwhile, is an Obvious Father figure but also stands for Jin's past. He's rigid and ineffective, which pushes Jin to further look for alternatives.
Ishikawa, that other mentor figure, is more moderate and flexible, but he also represents a possible unwanted future. He literally warns Jin at one point not to become like him.
Norio, then, is as mentioned not the best written, but he too is a person that searches for his destiny and tries to become like his hero, while only barely holding on to his sanity. 
Kenji, I'm sorry, I love you but you're just comic relief, that's all you do. It's an imporant job in the story, because god does it need it, but you're not teaching Jin anything other than how to make different 'resigned sigh' noises.
Tumblr media
So what about Ryuzo? From the very beginning, Ryuzo's story didn't really sit right with me. There's the obvious class issue: he's one of the few important npc's that are poor, and he's an Antagonist.
It has always rubbed me the wrong way that his original intentions were good, depending on how you read it. He's trying to feed his men. He essentially made the decision that this one man's life (even if it is an old friend) is worth the price for the lives of his band of ronin.
It's a lot more complex than that, of course. Ryuzo partly blames Jin for his predicament in life, and he also knows that samurai treat their soldiers as chattel, which the game goes out of its way to show you they DO.
  Essentially, he's a complicated character who makes bad decisions for arguably good reasons.
Ryuzo did everything he could to save the lives of the people he cared about. He went so far as to abandon his honor and his childhood friends, to try to make this happen.
Does that ring any bells?
Tumblr media
It kinda clicked for me at the very end of the game.
Jin, being the protag in an assassin game, does a lot of killing. But some of these deaths are given more meaning than others. Some of them are there to make you feel like shit (the Horse Again, but you lose several friends along the way), others serve a more defining purpose.
You see, there's a fair amount of what i'd like to call 'intimate violence' in Ghost of Tsushima. It's an old trope. The 'if someone was gonna kill me, it had to be you' kinda scene that hails from a worldview in which some deaths are better than others, sure, but some deaths are better even than living. It's a worldview in which life itself is less valuable than your legacy. You die for your place in history. For your clan, for your family, for your honor.
Bushido is full of that sort of thing, so it makes sense that a game building on that worldview, would use the heck out of that trope.
  The first is Ryuzo's death. You fight him in a duel, in which he tries to plead for some resolution. You could let him go, come up with some story. But Ryuzo is a traitor, so Jin ultimately defeats him and sends him off in what would be a touching moment of bro friendship if it wasn't for the blood and my 21st century sensibilities.
You grant him a warrior's death, is what I'm saying.
  It happens again with Shimura. The game actually gives you a choice here, but if you go through with it, the scene almost perfectly mirrors Ryuzo's.
You fight in a duel, and Jin tries to get his uncle to just let him go, come to some kind of resolution. But Jin has been branded a traitor, and the only way for Shimura to restore his honour and clan, is to take his life;
This being a game in which you have the power of bamboo strikes and also save games behind you, Jin ultimately wins the duel, and has the option of granting Shimura a warrior's death.
It is utterly heart wrenching and that whole scene has no business being as pretty as it is. The swelling music? The fucking strings? The anguished yell?
Fuck.
Tumblr media
  But anyway.
That's about where it clicked with me, that Jin never had a choice.
Ryuzo's whole role wasn't fair, but this is one of those stories where life itself is just not fair at all.
Both him and Shimura are there to show us Jin's path.
  What if, the game says, Jin had listened? What if he'd taken one of several offers the Khan made and surrendered?
What if he'd cooperated?
Well, we see in Graphic Detail what would happen. He would get pushed into doing horrific things. He gets manipulated, again and again, until there is no way out anymore. At some point it becomes clear to him that he's on the wrong side but whenever he tries to devise some plan to turn things around, things go Badly. He's firmly stuck in Khotun's web and the only way out is death.
But what if, the game says, Jin had stayed true to his honour? What if he had listened to his uncle, not defied him, if he had dropped the Ghost before it was too late?  If he'd gone full bushido and repented for the shogun and done all the groveling and the proper stuff.
Samuraihood is just another straightjacket, says Shimura's fate. The tenets are so rigorous you would take your loved ones life, while fucking bawling your eyes out. Shimura knows damn well it's unfair but he also has no way to leave this path. It's a ride he cannot, and will not, get off alive.
Tumblr media
  Jin never had a choice.
There was only ever one way for him to go.
Like let's be real: pretty much everyone in this story was dealt a bad hand. It's a narrative about resilience in the face of utter horror, of reinventing yourself and giving up entire structures of faith. People like Masako, Yuna, Norio are finding peace in dealing with huge levels of trauma and regret.
The goal isn't to start a family and live happily ever after, it's to Survive.
Submitting to the mongols would have killed Jin's spirit. Standing tall and rigid as he was taught to do would have, ultimately, killed him as well.
  "I've given up everything to save these people", he says near the end. "And I would do it again."
That's someone who has no regrets.
Jin never could have taken another path and he knows it.
And this is why Ryuzo needed a fate as shitty as his. He fell, so Jin could walk.
I'm sorry, it's still not fair.
This game needs some comfort fic.
64 notes · View notes
butchedyke · 5 years
Note
(for the char thing) stanley uris, mike hanlon, and patty blum
migz!!!! i’m sorry i abandoned this in favour of video games and capitalism i hope i can make it up to u uwu
this is mostly going off the movies but there’s occasional book and miniseries input- i’ve only read the first few chapters, a few wikia pages, and some character meta from the book and i’ve only seen the miniseries once vs the however many times ive watched the movies in the last 2 months so don’t expect consistency between canons
 (also i’m gonna put these under a cut because this post got really long)
stanley uris
How I feel about this character:
there is a reason i use the tag baby boy for stan (and also for miniseries eddie)!!!! he’s my favourite loser other than eddie and i want to like. hold him and make sure he’s happy and healthy and i think stephen king should treat his characters better.
All the people I ship romantically with this character:
patty!!!!! their relationship in the book makes me so happy and anyone who’s ever spoken to me about stanpat knows that i am at all times thinking about how she calls his car sedanley.
that being said, i respect stenbrough, stanlon, and streddie but overall this is a stanpat household
My non-romantic OTP for this character:
stan with all the losers but especially richie! which isn’t very original since they are literally best friends but their dynamic!!! good!!!! i’ve not been able to stop thinking about that one scene from the miniseries where richie introduces stan as “this is stan the man uris, he’s a jew,” partially because it’s fucking funny because who says that richie what the fuck, but also because stan just instantly follows up by saying that richie has a high metabolism which makes him hyperactive, and maybe it’s because the miniseries is campy and a little bit shit but the delivery of those lines makes it seem like they do this a lot! they have these introductions ready to go! and i love the idea of them as a platonic package deal even if we don’t get to see much of that in the movies
My unpopular opinion about this character:
i don’t think i really have any? i tend to follow people who hold the same opinions as me tho so i have no idea what’s popular outside of that dshfk
i mean i do think fics that save eddie but not stan aren’t really fix-its and going off the amount of fics where stan’s still dead i guess that’s somehow an unpopular opinion? i know everyone’s focused on reddie rn but god like. stan is right there can we stop ignoring him pls
One thing I wish would happen / had happened with this character in canon:
i mean the most blatantly obvious answer here is that i wish he didn’t die! he should’ve gotten to go on his holiday and rail/get railed by his wife and live to meet his friends as adults, catch up on the 27 years they didn’t get to be with each other. he should’ve gotten to have kids, once everything was over, and they should’ve been able to grow up with 5 extra uncles and an aunt bc u can’t tell me the rest of the losers wouldn’t be deeply embedded in their lives. i just wish stan had a chance to be completely, 100% happy without the underlying terror of his childhood.
on a smaller note i also wish we’d gotten to see more of his interest in birds in the movies bc like. he’s babie. and who knows! maybe would’ve helped stop the perception that his entire personality is just being a bitch that hates richie jshfd
mike hanlon
How I feel about this character:
part of the reason i wanted to read the book was for more mike content because i adore this lil farm boy and the movies. well. y’know. :). characters who just openly and whole-heartedly love their friends and go straight ride or die like 10 minutes after meeting them have my whole heart! he’s so smart and so kind and just wanted to protect his friends as best he could even though he dragged them into this whole mess bc he doesn’t want to lose them again!!!! mike deserves the whole world and if his way of getting that is by getting out of derry and getting to know that his friends remember and love him and each other then that’s all i want for him.
All the people I ship romantically with this character:
i wasn’t overly set on any particular mike ship until i watched the miniseries and saw the homoerotic bike montage and now i’m fully on the hanbrough train. choo choo.
just like with stan i support stanlon but endgame hanbrough is just. it’s right there in the text. bill didn’t divorce audra for nothing in ch2.
My non-romantic OTP for this character:
this also kinda ties in with the last point, but jane @billdenbrough opened my eyes, in the middle of a very in-depth conversation about audra’s minion strap, to the world of best friends mike and audra who are both with bill which is both galaxy brained and an incredibly good concept which i think about a lot
also i think mike and ben could’ve had something Incredibly soft if mike wasn’t treated like a background character in the first film and a quest-giving npc in the second one :) :)
My unpopular opinion about this character:
i headcanon mike as gay, i have no textual evidence for this, i just think he’s neat. i think it’s a pretty popular opinion that the movies treated him poorly? and i also think that in ch2 he was just trying to protect his friends in a scenario that did not lend itself at all to protection. drugging bill and not telling the others about the full ritual might not have been the best thing to do, but he was in a goddamn bitch of an unsatisfactory situation, and he was trying his best to save his friends no matter how impossible it may have been.
One thing I wish would happen / had happened with this character in canon:
i uh :) i don’t know if anyone’s figured out yet :) that i wish many things had happened with mike in canon :) :) the first film doesn’t give him much but the second film just infuriates me completely tbqh! he’s basically entirely there to push the narrative (his dialogue doesn’t even sound like dialogue! it sounds like prose explaining the plot and the next steps the characters have to take!), or to drug and lie to his friends. i wish they’d kept his backstory the same, that we’d actually gotten to see him find his token, that he’d gotten a token relevant to him as an individual rather than the group, that we’d gotten a flashback for him, that he was given more screentime and development across both films, like... i wish he’d been treated like the other losers and not a plot point.
i also wish we’d gotten to see him on his travels post-canon, seeing the other losers, and just generally actually getting to be happy- we see the start of it but god i just want to see him having a good time outside of derry.
patty blum
How I feel about this character:
if she were not stan’s wife she would be my wife. we don’t get to see much of her in the movie or miniseries and that is a fucking crime!!!! i’ve already mentioned sedanley but like. sedanley. i’ve read patty’s bit in the book and that’s all i need the other 1100 pages can get fucked, she’s just here to watch family feud and love stan which i can confidently say is a huge fucking mood
All the people I ship romantically with this character:
STAN. i guess i already talked about this before but i’ll keep going!!! my love for stanpat overwhelms my usual distaste towards straight relationships bc they’re so good!!!!! the fact that they’re really the only happy relationship to come out of the 27 year gap and they love each other so much and so like... wholesomely? but they still blow each other’s backs out on the reg and it’s what they deserve.
also i sometimes think about patty/audra as like. kind of a crack ship kind of a “i’m a lesbian and i’m desperate to see lesbians” ship. i haven’t thought about it in depth i just want to plant the seed
My non-romantic OTP for this character:
stan introducing patty to the losers and patty becoming an honorary loser is my weakness!!!! patty being comfortable enough to rib richie (and richieandeddie) with stan, but also vice versa going along with richie’s bits. patty and bev getting close because as much as st*phen k*ng and co push bev as One Of The Boys(tm) there’s just something in having another woman around that can be refreshing especially when they’re both bicons. patty and mike enthusiastically sharing holiday pictures and tales of their trips. patty noticing when eddie’s having a bad day, whether it’s anxiety or lingering trauma, and supporting him through it, regaling him with stories about stan and what essentially amount to dad jokes (sedanley!!!) and making sure he knows he’s loved and supported by all the losers. patty, the teacher, and ben, lunchtimes-in-the-library ben who never outgrew his love of reading, nerding out over shit that the others don’t really know about. bill telling patty all about what stan was like as a kid in that way only bill can, richie chiming in with crude comments sometimes but noticeably keeping quieter than usual, and patty returning the favour, telling them about the last 27 years, and not even richie makes a single joke when everyone tears up (because he’s tearing up the most). stan sitting there the whole time not even bothering to point out that he’s right there because it’s enough for him to see the romantic love of his life and the platonic loves of his life bonding, and yeah, maybe it was worth sticking around for.
My unpopular opinion about this character:
i don’t know if this is unpopular but patty pegs. that’s all.
One thing I wish would happen / had happened with this character in canon:
more patty. let me see my wife.
6 notes · View notes
dathen · 6 years
Note
I’m gonna be obvious and say Molly for that character meme
Do I like them
YES….Early on I knew he was gonna be my favorite even though I couldn’t really place why, and around episode 7 and even more with episode 8 my Mollymauk love was reaching the HEAVENS.  Episode 14 just proved this character was designed specifically to attack me.
5 good qualities
This one’s gonna be hard to describe so have a paragraph:  He doesn’t have a different set of conduct with strangers than he does with friends.  In gaming terms, he doesn’t devalue NPCs.  This is one of my favorite things about how Tal plays him–it’s like he considers himself a fellow NPC.  It’s like the difference between how people who have worked food service and those who haven’t act at a restaurant.  The nameless and faceless of the world are on the same level as the companions he travels with every day.  
For someone who’s only conscious of two years, he’s extremely thoughtful?  Like even though a lot of it seems odd, he’s obviously put a lot of time into figuring out what he believes, who he is, and what’s important to him.  And for a self-invented life philosophy it’s remarkably unselfish.
His confidence and stubborn defense of his identity!!   What a role model!
“The point of money is to make other people happy”
His philosophy of “the world is hard and cruel so do what you can to make it brighter for people in small ways” + “life isn’t fair, so do what you can to make it fair” is *chef’s kiss* (and I love how it flies in the face of this “goodness and caring = naivety” narrative that gets shoved down our throats a lot)
3 bad qualities
Liberal use of charm spells–I am dying to know what is up with this.  I need to send some questions into Talks or something to find out how it plays into his moral code.  So far he’s only used it in situations where someone is directly threatening him or his friends, but he resorts to it awfully quickly.
For someone who cares as much as he does about other people his emotional/social intelligence is like. IN THE NEGATIVES.  What he thinks he’s conveying is often so far from how it comes across or will have the opposite effect he wants.  And he probably doesn’t realize that it’s partly his fault instead of just people judging him too quickly.
Tends to assume the worst about people; his aggressive disinterest in their pasts, while a relief for people like Yasha, keeps him from growing to understanding others on a deeper level  
Favorite episode
Episode 14 is an easy answer, but my favorite Molly scene by far is the confrontation with the bandits.  It is the perfect demonstration of everything I love about him, from the hilarious one-liners to the “NPCs are people too” thing to his surprising generosity to his belief in second chances.  Like I have a lot of favorites in this campaign but that one scene cemented him as #1 forever.
OTP
Listen. LISTEN.  I was NOT going to ship until at least level 20 and how dare he and Caleb have the most perfectly-crafted parallels and contrasts and themes that could rival the literary masterpieces.  HOW DARE.
BROTP
Him and Yasha.  I was dying of happiness during the Talks episode when they described how Yasha feels safe with him, knowing that he won’t judge her or demand she share more than she’s comfortable with.  I enjoy him and Jester as surrogate siblings a lot, too, though they seem to be less close since she used the zone of truth on him.
OT3
Hrm…I don’t really ship him with Fjord or any of the girls in M9….so I’m gonna have to wait to see if some NPC shows up that could be involved lol
NOTP
The thought of Molly/Beau is as distasteful to me as it no doubt is to them.
Best Quote:
ALL OF THEM?
“Personal question: is there anyone alive in here?”
“Joy can fill a lot of a person’s life”
“Don’t criticize new management until it’s had time to take effect!”
“I am your god now, long may I reign.”
“Mr. Caleb…there are only so many burdens we can bear.”
“Do you feel that your current leadership has failed you on some level?!”
Literally everything about identity in Ep 14
Headcanon
Molly has ADHD (and yes I am projecting).  He tunes out of conversations he’s not involved in too easily, pre-plans his sentences and tends to trip on his words halfway through if he doesn’t, has to siphon off all that nervous energy by playing with his tarot cards, regularly inventories everything he has so he doesn’t lose things, and daydreams a lot.  Also, Taliesin can pry claustrophobic Mollymauk from my cold dead hands.  ALSO this is more interpretation than headcanon but Molly is ten thousand percent introvert, and because his existence is so loud people miss how quiet he is most of the time.
167 notes · View notes
sleepymarmot · 7 years
Text
I still have about 200 queued posts (bear with me... and sorry followers on mobile), but I want to quickly publish some of my post-binging thoughts before the new episode comes out. (Because I get overwhelmed by other people’s opinions and can’t remember what my own were unless I write them down. It’s easy to recall which parts I simply loved for what they are because other people did too and I can reblog their posts; it’s harder to not forget my own perspective outside of that.)
I didn’t actually expect to post these opinions because I don’t feel comfortable criticizing TAZ the way I tear apart big franchises like ME. But I did write it down, so what the hell. Let’s start with the biggest piece of negativity then. I can't name a favourite arc but I think the last place is Petals to the Metal. The racing sequence was spectacular enough that I didn't mind the pacing that much, but the final episode was really disappointing. A combination of not actually explicitly confirming the pairing in canon (I seriously expected that would be the culmination of the arc) AND Bury Your Gays (yes, I know Griffin dealt with the feedback gracefully, that doesn't fix the actual story though) AND some extreme railroading AND deus ex machina/Power of Love (at least the latter was retconnet as in not retroactive continuity but retroactive context). That actually put me off the show for some time. I think this moment encapsulates my problems with Hurley's writing pretty well. She really comes off as a Mary Sue written by a self-aware male writer who feels the need to put female characters on a pedestal -- certainly not the most objectionable phenomenon, but still makes my eyes roll. I feel the same about Carey and Killian in The Crystal Kingdom and the recurring remarks about "competent women". (I mean, I understand the gameplay reason for that, it's not that I'm asking for super detailed fights between NPCs, but I didn't like the way it sounded in the story.) Thankfully Carey got some development with Magnus, Killian had a good introduction before that glorification thing started cropping up, and their relationship's good obviously; plus, thankfully, Lucretia is completely free from this (she actually might be my fave NPC in terms of writing).
I think my least favourite part of The Suffering Game is the final past bosses battle? It's not just repetitive -- this repetition, needless in this case, devalues the other instances of our heroes facing the past. The first big one was Noelle (great: surprising, touching, important for the overall plot as we now know), then we had the three robots (I was pretty delighted to see Jenkins and Magic Brian again) even it was more about combat than meaningful facing of past mistakes, then the destruction of Phandolin was seen again in The Eleventh Hour, and only a bit later the setting of the first arc will be revisited once more. So even not counting this scene, it was starting to get a bit navel-gazey, and the complete lack of story relevance of that battle diluted things even more. It kind of sounded like running out of ideas -- I'd prefer any other challenge or just a repeat of the random monster generation. (Btw I totally expected to see the crab from Rockport Limited in that lineup. It's kind of special to me because back I went "Ah a floating crab, yeah feel you boys, I hate fighting Praetorians too, at least this thing doesn't shoot lase--" and then it started shooting fire, lol.)
Back to what I wanted to talk about: I have lots of thoughts/feelings about consequences re: the last episodes. The spoilers I've seen gave me so much anxiety! Like I've read that Magnus loses memory so I completely expected him to lose everything. So I spent a lot of time in complete dread, and when I read "Magnus forgets" in the summary my heart dropped, and then it wasn't that bad at all so I thought "that's it?" and felt relieved until the fucking clone tank. At which point I thought "No, this is it" especially because all of the players interpreted it that way. So I was very surprised and relieved that he kept everything, and that Griffin was so kind to him. But that kinda brought me to another problem -- that the new body undid Magnus's sacrifices. He didn't lose a finger or 10 years of life; the only loss was the identity of his nemesis which a) is a sad thing and he might be happier without it -- I would; and b) the boys promised to take care of that. Meanwhile, Taako and especially Merle have to live with their sacrifices. That's unfair. I was pretty thrilled when I realized the sacrifices were For Real, and was feeling real dread and anxiety about them (can't say if in a wholly good way) and I don't like devaluing that. Though of course I'm pretty jazzed that the character who is at the moment my favourite got treated so well. That scene was cathartic as hell! But back to the sacrifices: I'm intrigued by the problem of balance of hurting the character in a way that's good for narrative and/or game balance (yeah the intent of "let's nerf them a bit" was easy to see) but not compromising them as a piece of writing. I didn't give a shit about max health or dexterity penalties, but the story significant things about losing body parts and especially memories sounded brutal and cruel to me. I actually laughed when during one of the commercial breaks Griffin said something like "I hope this isn't causing you too much anxiety" because I was rushing through this arc because of that anxiety! But in the end, as it often happens, the half-misinterpreted spoilers made everything sound worse than it actually was. And I was very glad and relieved to hear Griffin specifically clarify that he's not going to take away important parts of a character.
But despite what I just said, when I started The Suffering Game arc I was actually amazed because it was second arc in a row built around my personal favorite tropes! I really appreciate Doctor Who-ish journey through genres (that doesn't take itself seriously but also has an epic underlying plot. All my fandoms are the same...) Murder on the Rockport Limited also counts in that category. So if I had to pick a favorite, they'd probably be among the candidates? Well I don't know how to count Reunion Tour for that. I really liked The Eleventh Hour, time travel/time loop stories are like my #1 fave. And it's a closed room mystery too (like Rockport Limited). That was the point where I started listening much faster because I needed to learn the truth. (Also, the Lunar Interlude before that arc, with the three separate stories, was freaking revolutionary and started a new level of character development for the show in general.) But I was kind of disappointed by the lack of a Holmes speech-type explanation of everything in the end. Because a big part of enjoyment was the expectation that it'll all click together beautifully in the end -- and some pieces still didn't fit. I'm still not sure if I missed something or that wasn't explained. Why was Isaak, like our heroes and unlike everyone else in the town, aware of the temporal loops and free to act? What was the interaction between Taako's spell and the code word -- did the spell have any effect other than almost drowning everyone, would "Junebug" have worked by itself? I had some more questions I thing, but right when I was going to pause/think/rest, everything was swept away by the freaking Red Robe Magnus cliffhanger, so I continued to run forward internally screaming "Explain! Explain!" like a Dalek, and then that was joined by the aforementioned Suffering Game anxiety. And that's the story how I marathoned the last part of the show three or more times faster than I planned to.
I really loved listening to TTAZZ, both of them, it was really good meta! I think I started to appreciate the show more after the first one. I can see where the fan criticism re: representation is coming from, but I myself also belong to the category of people who can never visualise their own (or anyone's, really) characters and therefore really love the freedom of interpretation. I'm also a bit sad about the commentary on racism in the new one, which, in addition to the comments about the Taco Quest in the first one, made me pretty sure that storyline/running joke is not coming back. I found it really funny back then in the beginning of the show -- more so because I, myself, have no freaking idea what tacos are actually like. I mean, we might have some mexican food places over here, but I've never been to one. And I intentionally didn't look it up after starting the show because it was funnier and kind of immersive this way lol. But they sound pretty committed to non-committance about the enthnicities, and raising the topic in canon again would force the issue, so I think they're just quietly abandoning it. Story-wise, I'd love to hear something like "Taako had invented a dish and named it after himself, but the voidfish baby ate the recipe so he couldn't recreate it until now" because I'm a sucker for justifying jokes and tying them into the main plot/emotional storyline. But in general I'd prefer any option that offends people the least. I was kind of surprised when Justin talked about abandoning Taako's early "dumb" characterisation, because I hadn't actually thought it was "officially" thrown away. I assumed Taako was just really bad at paying attention, and got better at managing that as a part of organic character development. I actually found that kind of relatable, plus "absent-minded professor/wizard" is a classic trope. Also TTAZZ made me wish even harder for the lost awesome adventure of Magnus and Kravitz in the astral plane. And it was already slightly souring my excitement about the totally awesome & touching scene we got instead.
I didn't really get the exposition about the planes in The Crystal Kingdom, and the long explanation in the latest two episodes require more attention than I gave them. Hope today's episode will make things clearer. Some things I hope to hear explained soon:
Why has Merle died more times than Magnus or Taako?
Also, looking forward to the promised explanation of how Gundren can be Merle's blood relative lol
Why was the Chalice so much more self-aware and civil than the other Relics? Is it related to the fact that its creator has some special connection to the (a?) voidfish?
Was Magnus a wizard before? Being a lich, creating a Grand Relic... If so, why doesn't he have magic now?
If Magnus is a lich, can he one day die and stay in the astral plane with Julia like an ordinary human, like he wanted? If not, that's a pretty big and tragic turn of events for him. (Granted, this might be more of a D&D mechanics question...)
(I actually just found a Reddit thread starting with the same question, discussing whether all 7 are really liches or not, so these two points might not be even valid haha)
(I also saw someone theorize that Lup invented the taco recipe -- and damn I really do want to see that now. Imagine trying to figure out something and later realize that it was created by your dead sister who named that thing after you.)
(I was confused about LichBarry’s reveal because I thought at the end of PTTM he was mind-controlling Captain Captain Bane to poison THB. Someone had the same question and another person answered that Barry’s spell was only to make Captain drink the poison, and the murder attempt was on him. I totally didn’t get that. Between this and my question about “Junebug”, either mind-control spells are not very clearly explained in this show, I suck at understanding them, or both.)
(Shit, this list has transformed from future episodes wishlist into reactions to Reddit lol)
Since I was talking about Taako and Lup, here’s another passing thought: remember how Taako immediately wanted to be Like Them when he saw the lich duo? You know, the elven brother and sister?!
Not related to anything, but I just realized I can wear jeans as a stealth fandom reference and it's delightful :D
2 notes · View notes