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#loz spirit tracks
lindseybots · 2 months
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(Might need to click for better quality)
“Link? Oh yeah, Niko’s kid. Can always find him hanging around Alfonzo’s place to watch him work on the trains that stop by. He’s a nice kid, but he sure talks to himself a lot… Sometimes, seems like he’s actually responding to someone, but that ridiculous. No one else is there...”
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hyolks · 9 months
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i love spirit tracks zelda and link so much yall. so much
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sapphicseasapphire · 5 days
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Living in a world as populated as it is by mortals, it is rare to come across a being who is not so. Rarer still is it to come across one who is both mortal and immortal- those who toe the line between Life and Death.
Reapers are abundant but undetected, doing their work for the spirits while hidden in a mortal body. They are bound to no Gods, serving only the lost souls of the land and answering only to the inevitability of Life and Death.
Hylian legends depict Death as a woman clothed in flowing white fabric, serene and tranquil, everlasting and inescapable. Some fear her, some hate her. Most bunch her up with the Goddesses.
She is not a Goddess.
She is… a promise.
And just as they’ve cast Death’s image onto a Goddess that doesn’t exist, they attribute Life’s gifts to Hylia, singing her praise. Hylia, the little sister of the Golden Three, tasked with protecting this world, is not Life.
Life has existed here for far longer than Hylia has. Some say that she was created with the breath of Farore, others speculate that she came before.
People think that Death exists in Life’s shadow, that they are entirely separate from one another. One brings joy, the other brings pain. This is, wholly and entirely, untrue.
For Life and Death wear matching white cloth, and they stand so closely together that they are indistinguishable from each other. One cannot exist without the other. They are… the same, in nature. They are patient. They take nothing more than what they are given; they give nothing more than what they take. It is balanced, in that way.
Everyone must face them, one way or another. Even Gods cannot deny the push and pull of Life and Death.
Although, there are occasions in which they can be swayed. In the case of a young boy who’d met his end during his quest, so beloved by the spirits, Death chose to wait. She did not claim his soul, not yet. She heeded the pleas of the spirits and allowed him to continue on- to finish what he had started. But this was not without a cost.
The boy- only twelve years old- was named Link, and he was not unique. Those who are favored by the spirits and succumb to illness or injury are often granted these second chances. They may never remember that they had died, but they are forever changed.
These people are known as Reapers. They recruited by Death to guide lost spirits to the afterlife. They have heartbeats, they breathe, they require sustenance. Reapers are mortal, normal people.
Until it becomes time to do the reaping, that is.
In order for a Reaper to find and guide spirits, they must use spirit magic. Spirit magic is as potent and variable as any other type of magic, except its power source is distinct: it is fueled by the power of an untethered soul. It comes naturally to Reapers, except in order to use it, they must free their soul.
Reapers have the ability to separate their souls from their bodies, becoming nothing more than a spirit. Once freed, they are immediately pulled to the nearest lost soul and it is their duty to aid them in their journey to the next life. The pull of a Poe is just as potent as the pull of a portal: demanding and unavoidable. Reapers feel it physically.
When their soul is outside of their body, a Reaper will appear comatose to the waking world. Unresponsive and unmoving, almost like they’re asleep. Their hearts still beat, their lungs still breathe. They still live but there’s nothing there. If their body is moved during this time, the Reaper will have a difficult time returning to it. Their survival will depend on whether or not they can find their body.
Link is one of many Reapers that serve under Death, and he is not unhappy. He sees the Threads of Fate that bind all things- the red ones of the living, the black ones of the dead, and the white ones of the immortal- and he takes pride in helping wayward Poes follow these threads home. He… has experience guiding souls, after all.
Link doesn’t remember when exactly he died, but he knows it had to have happened during his quest to rid the Demon King from Princess Zelda’s body. With her spirit by his side, he felt unstoppable. And his new job isn’t much different. He doesn’t feel sadness when he guides a Poe to their next adventure. No, he feels… at peace.
Death is extremely welcoming to him, for she knows that in time, he will return to her. Just as all things do. Link- our Spirit- admires Death. He serves under her but he is not opposed to it. He’s wholly dedicated to his job. He takes pride in it. It doesn’t interfere with his waking life too much and even as he cast on another adventure, it’s not too much to manage. Death treats him well, and he’d never denounce her.
When he’s reaping, he’s making a difference. He’s helping people. Is that not what a hero should strive for?
He’s… home.
Some notes!
• This kind of turned into a post about Reapers specifically and less about Spirit, but ehhh lore is lore
• Spirit and Wind are BEST BUDS. I’ve been referring to them as “the twins” in my head this whole time
• Spirit’s pupils glow when he is looking at the Threads of Fate. He can’t see them all the time, just when he really focuses on them, or else he’d be blinded by all the string everywhere!
• More on that- he doesn’t only see the threads that bind people to each other. He also sees the threads that bind people to objects. Everything has a memory, everything has a story.
• Something about Spirit’s presence is so inherently peaceful. He speaks quietly and clearly, he moves like a whisp, he smiles so gently. He can 100% be a little goblin in his own right, but he can be incredibly comforting when he wants to be.
• He cannot swim. Wind is APPALLED.
• He knows that Time is a God right away. His string is white. He doesn’t tell anyone, though, because it’s not his place. Everyone has their secrets, everyone should have the right to reveal themselves at their own pace.
• He and Wild sure do have a relationship. Yep. Just. The Reaper- the one who is tasked with guiding lost souls. And the literal spirit, actual ghost. Uh huh. They. Um. Yeah, they definitely have a dynamic. (This dynamic is the reason that I was convinced to add Spirit to my Cryptid Chain)
• A spirit is any soul without a body. A Poe specifically refers to a spirit that is lost. Hopeless. One who needs help. Wild is not a Poe. (Kind of)
• Spirit is like Time in the sense that he has not fully ascended, and won’t until his mortal lifespan is over. When he dies, he will continue to be a Reaper, but much more powerful as he will not be bound to a body. But that’s far, far off. He’s twelve, I won’t be cruel to him
• hehehehe
• He’s so incredibly good at playing the pan flute.
• Also this kid’s hilarious without even trying. (Spirit Tracks is the funniest Zelda game of all time)
• NERD. HE LOVES HIS TRAINS. HE IS IN PHYSICAL PAIN THAT NONE OF THE OTHER LINKS EVEN KNOW WHAT A TRAIN IS!!! SEND HELP!!! TELL HIM ABOUT YOUR FAVORITE TRAINS!!! HE MISSES HIS TRAIN!!!
• He has the unique ability to talk to Poes and Spirits directly, so he’s gonna be the best bet when it comes to translating for Wild. If Wild will let him come close, that is.
• “Don’t disturb me guys, I have some reaping to do,” he says, and then takes a nap. The others can’t tell.
• Or, mid battle, the decides they could really use a blast of spirit magic to aid them. So he just. Separates his soul from his body, as one does. Falls limply to the ground as the monsters they were fighting just suddenly all die. What just happened???
• Do monsters have souls? Do they become Poes? Thoughts that keep Spirit up at night.
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andstuffsketches · 10 months
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[1. cartoony character designs for Link and Zelda from Spirit Tracks. Zelda is tall and lanky, with Tetra's darker skin. she is holding her hands up like raptor hands or perhaps a cartoon ghost in both her "living" and "spirit" version, which is tinted blue. Link is short with freckles and dark blonde hair. in the first, he is in his blue engineer uniform with a red hat and scarf, in the second he is wearing an oversized green coat and hat. 2. four drawings of scenes from Spirit Tracks: 1. Link and Zelda in her room. She says, thinking hard, "...so I think something is wrong". 2. Link gets the spirit pipes and holds them up. Zelda smiles behind him. 3. Link distracts a guard while Zelda sneaks behind a hedge. 4. Link looks at spirit Zelda in alarm while she floats up by the ceiling of her room]
Spiritracks the railway cat
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melonpaya · 11 months
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Here are the rest of these doodles
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moonkit60633 · 2 months
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SsSPIRIT TRACKS IS AN UNDERRATED GAME AND I WILL DIE ON THIS HILL
It’s so so SO cute and actually really fun and it’s expands WW lore tetra has a GRANDDAUGHTER FFS! This Zelda whom I’ve been calling Spirit is ADORABLE and her and Link (Tracks!) are THE CUTEST zelink
Non blue Zelda under the cut
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eiochevart · 6 months
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Spirit tracks 🚂
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solarfire-art · 7 months
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Day 3 - friend/helper/companion
Finally payback piggyback ride!
Spirit Tracks Zelda is my favourite companion and adore the conductor outfit so win win! I spent a ridiculous amount of time on Zelda’s phantom back 😅
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itsamepatches · 9 months
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Reblog to scare Legend of Zelda fans
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kiwinatorwaffles · 1 year
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started watching a spirit tracks playthrough i think this is their dynamic
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lindseybots · 2 months
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(Click for better quality.) Based on an au that popped in my brain the other day that STILL refuses to leave me. I made a brief, bare basics post about this yesterday (featured under the break).
To expand on it a bit though, I feel like WW Link’s appearance would reflect how he looked during his adventures. That is to say, regardless of the fact he looks like a kid, I like to think he lived a long happy life. Still, I feel like his adventures had the biggest impact on the rest of his life, and I felt his appearance as a ghost/spirit would reflect that. I’m still trying to decide if I want to have him wearing his Outset outfit or the iconic green tunic. Maybe he can switch between the two as he pleases? Idk. 🤷‍♀️
I feel like ST Link grows up calling WW Link “Wind” or even various variations of “Sailor”. I know the “Wind” nickname has been used in a lot of Link crossover stuff, and I love it and it obviously fits him well. Plus, Niko definitely tells ST Link all about “the Hero of Winds”. ST Link’s a smart kid. He eventually connects the dots. I want WW Link to have a nickname for ST Link too. A term of endearment kinda thing more than anything else, y’know? I’m still deciding on what the nickname(s) would be though.
Transcript under the cut.
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Niko: Just sit tight little Link. Ol’ Niko’ll take good care of ya.
I better go see about ordering supplies… How do I get food for him? maybe Alfonzo could bring some from Castle Town and then I could see about…
WW Link: Niko!! you can’t leave the baby unsupervised on a table!
Well, looks like it’s just you and me, huh, kid? This is fine! I’m an adult… even if I don’t look it anymore for some reason… a-and an older brother! I can keep an eye on ya! (Reminds me of being with Grandma and Aryll…)
Oh, you’re awake! Hello. it’s great to meet ya, Link! (It’s a bit weird to call someone else my name.)
Wait a second… WAIT YOU CAN SEE ME?!
*ST Link starts crying at the sudden shout*
WW Link: I’m sorry. I didn’t mean to yell. Please don’t cry. I was just surprised is all.
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taddy-cat · 4 months
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Have a Spirit Tracks Link. I had so much fun drawing him!
Special thanks to @kiwi-der-vogel for letting me use their art for references on his clothing
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Adult Timeline Doodles
🌊 Wind Waker Doodles 🌊
Program: Ibis Paint X
Time Elapsed: 3 hours, 22 minutes
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💖 Spirit Tracks Doodles 💖
Program: Ibis Paint X
Time Elapsed: 3 hours, 9 minutes
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Here's a collection of Wind Waker and Spirit Tracks doodles I've done on and off the past few days. I don't know why my brain decided to branch back to them after the Tears of the Kingdom trailer, but here we are.
For the Wind Waker doodles, I gave Link a scarf to match Tetra's as well as a combination of his two in-game outfits. Tetra and Link also both have scars from their adventure. Tetra's is from falling into the tree after feeding herself from the Helmaroc King, and Link's is from when Ganondorf attacks him at the top of the Forsaken Fortress. I gave Tetra's dress a redesign to moreso resemble the ocean she loves so much! I also made the bandages on her right arm (the one the Triforce of Wisdom would usually appear on) more bandages to somewhat resemble Sheik's.
I imagine Link and Tetra are really close, given the bond they seem to have in Phantom Hourglass. Link has gotten into the habit of calling Tetra "Captain" after joining her crew, but will also slip up and call her Tetra when the two are having fun. He never calls her Zelda, though, upon seeing her demeanor when the rest of the crew does so. Given how expressive Link is and how open Tetra is, they definitely get along but are quick to make it clear when they disagree with the other. Speaking of which, I absolutely love drawing The Hero of Winds' goofy little faces.
As for Spirit Tracks, I had a little difficulty deciding on color schemes. However, I settled on a slightly detailed conductor uniform for Link and a ghostly, phantom-inspired dress for Princess Zelda. They look somewhat resemblant of Tetra and The Hero of Winds with hair and faces due to their identical appearances in original design, but I wanted to be sure their differing personalities were evident.
I see Zelda and Link being as close as their predecessors, but with their different personalities they're definitely more likely to show it regardless of who is around. The game makes Link quick to blush, making for obvious embarrassment. Zelda, on the other hand, is pretty affectionate yet doesn't seem to notice the flustered mess at all. My headcanon usually follows the ending where Link becomes an engineer, so it's cute to picture him and Zelda occasionally getting to travel around New Hyrule without worrying about an impending threat. It would be a nice chance for Zelda and Link to play music/sing together, too.
Reblogging is fine, but please don't post this anywhere else without linking the original post. Thanks!
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aur0ralights · 6 months
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Day 7 of my personal Whumptober! Im going out of order if you cant tell, dont worry about it- im already late so its FiNe
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pawsometoons · 1 month
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This is (not) the end...
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limayde · 18 days
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16. The Legend of Zelda: Spirit Tracks
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What a POLARIZING experience this was. Really high highs, very low lows. Overall I think I enjoyed my time with the game more than I disliked it, but this is absolutely a one and done experience. I don't think I ever want to play it again fghgfghj
The first thing that jumped out to me was the story—it's better than any of the more recent Zelda titles that have released in the last ten years (I'm looking at you TotK). The characters are so fun and expressive, and it even gave us the best version of Link and Zelda's situationship. They are SO cute in this game, that even as a raging lesbian I can appreciate them. It also gave us Byrne—he kicks ass.
I hear a lot of people complain about them but I never had much issue with the touch controls. They were responsive and the enemies are just slow enough to get around the bit of discrepancy you'd have as opposed to having button controls. I think we need more games with silly controls, that's kind of a lost art, and it brings charm to a game.
The pan flute was fun at first, it was just a silly little instrument that you blow into the microphone to use, but then I got to the fire sanctuary. That. That right there. That's the reason I will never play this game again. The fire and sand sanctuary songs are SO finicky, it took me HOURS to complete both. Everywhere else it's fine! The first three sanctuaries? Not a problem. Using it in the overworld? Not a problem. Just. Those last two sanctuaries make my blood BOIL.
Train's fine. I didn't really see much issue with it aside from the stupid one-hit kill demon trains. (Especially that last area, jesus christ why are they FASTER than you?) But oh my god it is impossible to upgrade your train in this game? I got three parts. THREE. I DIDN'T EVEN COMPLETE A WHOLE SET. You don't even unlock the ability to customize your train until you unlock the water realm so I just didn't think you could do it! Also you don't unlock fast travel until way too late. Like it's appreciated but they're so out of the way and come in so late that I basically never got to use it.
That's another thing, this game is so backloaded with sidequests, that I did like three before making it to endgame. Once I realized that you were basically forced to marathon all the sidequests in one go if you wanted to 100% it, I lost interest. It's all bunnies and ferrying people around anyway so who cares, I'd probably just get another pearl necklace for my troubles.
I do like that you can wear the conductor's outfit tho.
Anyway this game is definitely fun and worthwhile if you're a Zelda fan—especially since it comes packaged in with Zelda's most important role in the whole series. Seriously Nintendo, why can't we play as her yet? Why is she always being sidelined as a damsel in distress? Her name is in the fucking title for god's sake.
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