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#meanwhile in dr1 all the windows and doors are bolted over with thick metal plates to not allow sunlight in
doodlboy · 1 year
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I've never thought about the game unlocking more areas after someone dies in that way but honestly that makes me really sad
Ikr? It feels so much more cruel and isolating that the characters get more space to live the more they kill each other off.
When they first get there, they all spend time on the first floor, it's easier to find them and interact with them. But as the floors open up, everyone disperses, and you have to actively hunt for characters you want to talk to. [Or just open the menu and just fast-travel nearby, but that's not the same as aimlessly wandering the halls hoping to see them pop up]
It probably doesn't help that the hallways all look like this
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Which makes it very easy to get lost and turned around if you don't know where you're going
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