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#mod mleem
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Whenever someone tells a hermit to show up in their "best dress" they show up in an actual dress and absolutely rock it.
They've all got at least one for special occasions. Doesn't matter which hermit, they all rock a dress.
-Mod Mleem
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Skizzekai Community AU
Welcome to the land of Hermiton, a world saturated with magic in the very ground and air itself. In this AU, the hermits are adventurers, rulers of kingdoms, merchants, and more, all in the setting of a medieval-ish fantasy world. As with past community AUs, the contributions of all you headcanoners will be the driving force. But as a framework to build off, here's a summary of the key points in play at the start of our story.
THE MAGIC
Magic flows through everything in this world, with different types of it being most prevalent in different regions. The most dominant type of magic tends to be absorbed by native plants and animals, changing them to fit, so an area saturated in fire magic would be populated by fiery creatures. This includes sapient species- there are no humans in this world, but there is a staggering variety of fantastical races. Most creatures simply channel their magic through inherent traits, like enhanced speed or a breath weapon, but sapient species can additionally shape and direct their own magic for use as spells, learning and growing their skill with practice. Magical crafting and alchemy is also possible, by using the magical properties inherent in everything from a dragon's scales to the smallest of plants.
THE WORLD
Although independent towns and unclaimed land do exist, most of the world is split up into kingdoms, each one with a different magical specialty from the most dominant type of magic within their borders. One example is the kingdom ruled by Joel Smallishbeans, a king recently ascended to semi-godhood from the belief of his people and the application of his own powerful magic. The magic of this kingdom is that of fate and stories, prophecy and lore, and a recent prophecy has been particularly interesting. They say a hero must be summoned from another world, and that they will be needed to defeat a great evil.
THE SKIZZ
And here comes the titular character. Skizz Leman, a completely normal human from Earth, is brand new to this world. He's just been summoned by a man who calls himself a god, told he's the chosen one, and sent out to save the world. He has no idea how to do that.
As for the roles of other Hermits, the magic they might specialize in and the species they may be- that is all up to you! Assuming you've read the guidelines (under the cut), the fate of this AU lies in the hands of the inbox. Happy headcanoning!
Rules and guidelines:
- The end date will be announced later, when the AU feels like it has hit a natural stopping point. A post announcing the end will be made a day in advance of the inbox closing.
- After the AU closes, any remaining asks will still be posted, and discussion on the discord is still encouraged!
- Canonicity of submissions will be taken on a first come, first serve basis. If a later submission contradicts an earlier one, it will be considered an alternate and not part of the "main" AU canon.
- Alternates will be posted with [ALTERNATE] text. They will all still be posted, every idea should be seen, and discussion of alternates is encouraged on their own posts and on the discord.
- Au-related art and writing is strongly encouraged! Please tag hermitcraftheadcanons in your posts if you would like us to see and reblog it.
- Non-AU-related headcanons are still accepted, but will not be posted until all the Skizzekai asks are cleared out.
Thank you all for being understanding and patient about these rules. If you need clarification, feel free to ask.
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Skizz is human, in a world with no humans in it. A world so saturated in magic that every plant and animal and the air itself is full of it. Why should he be an exception? It's a few weeks in, while he's traveling with Zed, Impulse and Tango, when he first feels it. A strange tingling in his chest and at his fingertips, almost electric but not quite. Is it just nerves? Probably. It's making it hard to sleep, and so is the suspicious ache from his back.
Skizz is human, but he might not stay that way.
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Joe still introduces themself as Joe Hills from Nashville, Tennessee, even though he hasn't lived there in a long time. This obviously gives Skizz pauses when they first meet.
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skizz soaks up magic like a sponge. just hope no one squeezes him
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TFC’s just a guy. He just kinda there. He’s mining in the background, up in the mountains or down in the depths. No one knows what species he is; dwarf, goblin, fae, and construct have all been ruled out.
Skizz goes to find a special jewel for a quest, and ends up bumping into him. They chat for a bit, and after a bit, TFC gives him the gem. “What, no dangerous adventure? No monster-slaying or fae tricks?”
TFC’s laugh echos in every cave he’s ever stepped foot in. “Why would I? Do you think I have the energy for all that nonsense? Besides, can’t your generation just take a gift?”
Skizz smiles. They chat for a bit more until Skizz has to leave. TFC waves goodbye, then turns back to the lines. He likes that kid.
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Zedaph's a bit of mystery at first. He seems to be a completely normal alchemist--a little odd, a little offputting, but Skizz takes nicely to him and his brews, especially after a harming potion helps get him out of a sticky situation. But no one else seems anywhere near as confortable with him; Tango's flames blaze up at a mention, Impulse says his name like he's some sort of god, and Grian--powerful enough in his own right--shies away from his touch.
Skizz isn't bothered by this, until he's brought to near-death by the villain and wakes up on the back of a soft pink sheep, Zedeath peering into his eyes.
It turns out Zedaph's the apprentice of Death Himself, and he's quite fascinated with Skizz's appearance in Hermiton. He has the ability to bring people back from the dead--plus some luck magic, granted to him by Tango, who he saved from hypothermia a few years back, and reality distortion, which was his usual magic before he got apprenticed. In exchange for being brought back to life, Zedaph gives him a list of near-impossible tasks for Skizz to complete, and if he fails, Skizz joins his collection of souls.
When Skizz completes them using faery-esque tricks, luck, and the help of the Hermits, Zedaph is honestly impressed, and gives Skizz a magical lamb as a present whose wool can heal any injuries if rubbed on the wound. It's named Wormy.
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Queen Cleo leads an empire of the undead. Zombies like herself, skeletons, ghouls, you name it! They have a neighbor in Joe, a half-ghost, one of the rarest species in the kingdoms (besides humans, of course). He is known not as a king or prince or lord, but as He Who Hath Conquered Death.
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hermitcraftheadcanons · 16 hours
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When Skizz was teleported to this world, he was wearing a business suit. Very quickly the sleeves were near-perfectly torn off in a wacky incident, but since then it hasn't seen a scratch... must have picked up some protective magic, somehow. Perhaps someone with an affinity for clothing noticed the accident with the sleeves, and took pity on him for only having the one outfit? (He is not upset about losing the sleeves, and having magically strong clothes is great too!)
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etho is the same species as bdubs but is 7 feet tall. bdubs has taken to claiming he's 7 inches tall to everyone and ayone; even if etho is in the room
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Gem used to be human, transported for the same reason as Skizz, and she changed to fit the world. When she figures out about Skizz being here she puts a bounty on his head. She cannot accept her failure.
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Gem is a drowned - a catchall term for aquatic and/or fishlike undead. She pays her allegiance to Queen Cleo, but she is not of their empire, not completely. Her real home is the sea.
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X was originally a bubbling puddle of nothing. How can nothing bubble? Don’t worry about that. Anyways, as a puddle of nothing He needed something to sustain Himself with. Bones tend to do the job.
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had a shower thought about false. she's a former pirate from a crew full of harpies. she knew that making a deal with the vex would result in her being possessed to a level; but she diddnt orginally guess that it would be to such a level that she really couldnt keep going with her crew without herting them; but while travling on land with the other convex she gets to challange others to duels for fun and glory; and the three of them freqently chart their travels to try and meet up with her former crew.
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two points to think about. 1) etho and bdubs have been established as being forest or jungle if you will spirts/atomata
2) doc and beef havent been brought up yet i suggest; nho as gardians of the jungle.
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hermitcraftheadcanons · 11 hours
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Keralis occasionally refers to xB as "the princess of the lake", occasionally getting people passing through to refer to him as such.
This is, in fact, not xB's official title.
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