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TWINS MOD 1.0
02.09.2024 UPDATE:
Firstly, all twin related interactions, including cheats, appear in Twins pie menu category):
Secondly, there is a new cheat that allows you to remove twin status for many sims at once. You can find it in mailbox cheats:
The cheat removes all twin relationships a sim has. So if you want to keep some of them, you should remove it with this cheat and manually add thouse you want by sim cheats.
04.08.2024 UPDATE for 1.108 Patch
17.07.2024 UPDATE for ts4script and main files: Enable cheats for infants and toddlers; Enhanced automation script to not check siblings that already marked as not twins
16.07.2024 UPDATE For Secrets package: Small fix when sharing innermost thoughts interaction doesn't appear Finally finished the mod for identical and fraternal twins! In fact, this is where I started my modding journey - the early scripts for this mod were written a year ago. And yes, I was inspired by the Sonozaki Twins, hence the appropriate nickname x)
This mod automatically recognizes identical and fraternal twins among siblings of the same age in the households being played. The script for automatic recognition runs only in two cases: when loading the game and when a newborn grows into an infant - that is, it loads the game minimally! Gender-different twins and just not similar enough will get the following twin status:
(Yes, these are my beloved twins in my legacy <3) Unlike identical twins, interactions such as "Arguing about uniqueness" and "Pretending to be a twin" are not available to them:
But they also get a special mudlet when they do a school project together:
And being good friends, they can share special secrets and get reactions:
This section of the mod is the largest: it currently has about 30 secrets that are available depending on preferences, character traits, lifestyle, career, and relationships. There's even a special secret for when twins are in love with the same sim x)
The twin's reactions (both positive and negative) also depend on the personality - I tried to make these secrets as close to your sims as possible!
In addition, they will not constantly tell the same thing to each other: firstly, you can tell a secret once every 3-4 days; secondly, already told secrets will not be repeated as long as the circumstances remain the same.
Right now, some secrets are available with Lumpinou's Relationships & Pregnancy Overhaul installed (specifically the M1, M7, and M9 modules). But if you want compatibility with any other mods, by all means tell me! So far, plans are in the works to add secrets with pets, as well as secrets with occult exposure for the Secret Occults by JaneSimsten.
However!!! Keep in mind that even sims-generated monozygotic twins still have differences in genetics - and therefore I couldn't just take two values and compare them, so I added the required percentage of similarity of features and a minimum threshold for appearance to be considered the same.
Also, it's hardly possible to extract specific hair or eye color values from this list (at least, I haven't found a way to do it yet - but I'll keep trying!), so it's possible that your sims may be assigned the wrong status or not assigned at all.
Also, when life expectancy changes (or auto-aging is turned off), the sims may count the exact age of the sims differently, so auto-assignment won't always work correctly.
Don't panic! For this case, and just in case you want to cast twins, I've added cheats in the Cheat Sim Info section where you can control this status:
In the future I'm going to add more secrets, pranks, special moodlets when grieving, and the ability to raise school grades for another twin. But I'm always open to suggestions - especially for this mod, I really like it <3
REQUIRED
Lot51 Core Library version at least 1.20! For more secrets - Lumpinou's RPO (M1, M7, M9). Compatible with the base game.
CONFLICTS
None
TRANSLATION
Russian translation is built in
INSTALLATION
Simply place all files in Mods no deeper than one subfolder
1.107 VERSION:
DOWNLOAD (SFS, Free)
1.108 VERSION:
DOWNLOAD (SFS, Free) Enjoy the game! <3 And write me if something is wrong – I did my best to test it as much as possible, but I still might have missed something
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What are.... the good MUDs I wanna get into a MUD
all of the MUDs in mudlet's default list are pretty good, but I'd avoid Achaea and Aetolia as they're microtransaction heavy games. these days a typical MUD is going to see like 20-30 players at peak, or ~60-80 if AFK'ing is somehow incentivized, so they are very much small towns. every MUD is problematic or has problematic weirdos in it, caveat emptor
my usual rotation (ie, what i play based on my mood) is:
discworld MUD: syntatically clunky and gives you almost no direction but really fun PvE and questing if you're into the ye olde text adventure style. opt-in PvP, you probably want the wiki
cleft of dimensions: not very active playerwise but has a lot of charm, it's like walking through a SNES/PSX JRPG fan's fever dream. pretty unique classes. fun to amble around in solo
carrion fields: hardcore always-on PvP RP. characters can die permanently but it takes several months to a year leading to a very seasonal-like atmosphere. very much a boomer game with wildly sadistic area design. there's your fair share of powergamers and griefers and I don't really vibe with the community on an OOC level but I have a lot of fun making up a grizzly bitch who goes on adventures with other grizzly bitches for a month or two. you will die and lose everything at least twice
harshlands: this is an RP intensive game which means you basically pretend to be a dirt farmer or crafter and take forever to raise skills and make money in your chosen profession. beware of the absolutely horrifying time investment needed to do anything, but it's always been less purposefully abusive than its other RPI cousins in my experience. very fleshed out crafting system
aardwolf: completely thematically incoherent game about hitting monsters making your numbers go up if that's your thing
i've also heard good things about legends of the jedi (star wars RP thing), CLOK (economy-heavy RP game in an early gunpowder setting with vague cowboy vibes), and maybe a couple of others but haven't invested time into them and don't really play them
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Mistigram: AdeptApril wants to make sure you all enjoy a happy Virtual Worlds Day, and drew this #ANSIart screen of #MsPacMan to underscore the point, so go fire up Mudlet, connect to Habitat over Q-Link, and see if you can somehow revisit CitySpace.
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I just want to plug the fact that MU*s still exist! This includes MUDs, MUSHes, MUXes, MUCKs, MOOs, etc. These are the games that have been around for decades that work via telnet protocols. Which sounds ancient and esoteric, and it is, but also you have new codebases like Ares and Evennia that have done a lot of modernization of the hobby in different ways. MU*s have traditionally been about LIVE RP -- that is, writing back and forth with other people at a regular cadence over a couple hours, but platforms like Ares have also made more space for asynchronous play more akin to forums. For a long time, people primarily connected to these games via clients built for that purpose, like BeipMU, Mudlet, and MUSHClient for PC, and Atlantis for Mac. But Ares and Evennia games are allowing people to just connect via a browser more and more. Ares especially has a whole web portal system that makes the hobby a lot more friendly to newcomers! I know that the idea of "playing by command line" or downloading a program just to play an RP game can be very weird and offputting to those checking out the hobby, so Ares making it so that games can basically be engaged with just via your web browser can be a great entry point.
MUDs tend to be heavily coded; your character will have stats, equipment, etc. It's a bit like playing an MMO via text in that you'll be able to fight mobs and pursue stuff in an automated sort of fashion. How much RP a given MUD features is going to depend on the specific game. Some have very little, and some have a lot!
MUSHes and MUXes tend to be a bit more like tabletop: your character may or may not have stats/skills you can roll, but you won't generally have automated coded grinding like mobs to kill. It's more focused on collaborative storytelling with other players. Some don't have stats/skills or the ability to roll them at all! It'll just be entirely players navigating things together.
A lot of the databases for listing these games have died off over the years, but Mustard is one (tends to have more games on the MUSH/MUX end of things), Grapevine tends to have MUDs, and both Ares and Evennia have their own lists of games specifically made using their code.
This is basically the part of the RP hobby where I got into RP two decades ago, and it still exists, and people are still making games and innovating on game code. Especially if you love live RP, it might be something folks might enjoy checking out! It might be very new and different from what someone's used to, and it may not end up for you, but the hobby still gets a steady stream of new folks from other RP platforms who end up loving it -- so it might be for you! Who knows. I am from the MUSH/MUX style end of things, more focused on freeform RP with maybe character sheets and some rolling like tabletop, so my MUD experience is a lot more limited. But there's still a lot out there!
i dont like the idea that kids these days are doing their fandom rps with ai chatbots. that's how you're supposed to make lifelong friends as a weird really online teen.
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Starmourn! For all your weird sci-fi food needs!
Well, maybe not all. But I’m adding more all the time!
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mudlet replied to your post “I don’t get why so many people like Arctic Monkeys, they sound exactly...”
have you heard their old stuff? it's so much more unique
The earliest album I listened to was Favorite Worst Nightmare, there were a few songs on there I liked, such as Fluorescent Adolescent. I'll give their first album a shot later.
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Thanks for tagging me! I always see these things in my activity and then forget to respond to them 🫣
Last song I listened to: Somethin’ Stupid by Frank & Nancy Sinatra
Favorite place: either my house or outer banks, NC
Favorite book: Ten Kisses to Scandal by Vivienne Lorret
Favorite movie: the gray man, the fall guy, drive, the nice guys, basically any Ryan Gosling movie….
Favorite show: Bridgerton, The Gentlemen, Supernatural, Tracker
Favorite food: pizza, Asian or Mexican food.
No pressure tags: I’m gonna try to grab as many of the goose groupies as I can… @feral-fae-writes @hederasgarden @lloydsbitch @mudletting @ninjathrowingstork @gooseloverfiction @svblimes @demon-dai
no one tagged me but like.. idc💋
ib: @angeldollw’s reblog
last song you listened to: snapped (bonus) - jhené aiko
fav place: my bed 😘
fav book: the perks of being a wallflower by stephen chbosky
currently reading: punk 57…
fav movie: SUPERBAD
fav tv show: community
fav food: chipotle / tortilla & literally anything italian
np tags 😝 — @bookstoreb4be @angelspearlheart @blogbabydoll @bealuvsu @b0vine-bby @cvndlemoon @cursemyexistences @cowgirlp1xie @dangeroustaintedflawed @deloveusion @d8llparts @faiirykisses00008 @greengirllover @honeymoonswan @h0tschokolade @purebbyfawn & anyone else who wants to
#im probably forgetting several goose groupies who are also on tumblr but I haven’t memorized y’all’s usernames 🫣#get to know the writer#elusive talks
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DEADLY VAMPIRES
There are three modules in this mod that are independent of each other, so install to your liking!
RISK OF BLOOD LOSS AND DEATH
Now, if your sim is bitten by a vampire hard enough or several times (this is possible with the "bites without limits" module), he will have a certain chance of blood loss, which will send him to the hospital. You can cancel this action, but then the sim will die within a few hours.
As a result of the surgery, the sim will either survive and gain Fear of the Dark and the corresponding mudlet, or die from blood loss. The outcome is affected by lifestyles, CAS, and reward traits! For NPC, the chance of dying from deep or frequent bites is 10% (going to the hospital is not required for them).
WARNING! Some families in the playable tab are labeled as local, not active (usually carried over from inactive EA families). They will be subject to the logic as for NPC. If you don't want this, go to that family to make it playable.
UNLIMITED BITES
Vampires can now bite sims without waiting for them to recover from a previous bite. Pregnant and non-blooded sims (vampires, ghosts, bots, skeletons) still cannot be bitten.
UNLIMITED TURNING
Vampires can now turn sims without waiting for them to recover from a past bite. Pregnant and non-blooded sims (vampires, ghosts, bots, skeletons) still cannot be turned.
Compatible with 1.105-1.108 Game Version
REQUIRED Vampires pack Lot51 core library version at least 1.18!
CONFLICTS None of the modules should conflict with anything
TRANSLATION Russian translation is built in
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Thanks so much for tagging me dear @mudletting ♥️
1. Labour - Paris Paloma
2. Crush - Ethel Cain
3. If You’re Going (I’ll Go) - Anna Shoemaker
4. King - Florence + the Machine
5. Trainwreck - BANKS
6. Alyosha - Susanne Sundfør
7. Gilded Lily - Cults
8. Atlantis - Charlotte Martin
9. A Given Thing - Weyes Blood
10. Eye - The Smashing Pumpkins
Tagging whoever feels like doing this!
Thanks @suzuki-ecstar for tagging me!! Let’s hope this doesn’t get too embarrassing as I got a pretty weird music taste (as you all know)
Rules — shuffle your “on repeat playlist” and list the first ten songs, then tag ten people 1) Ashes of the Innocent by Bullet for My Valentine 2) Move Like Jagger By Maroon 5 ft. Christina Aguilera 3) Happy Doomsday by Blind Channel 4) The Hell Song by Sum 41 5) In the Shadows by The Rasmus 6) To Hell and Back by blessthefall 7) Hand Of Blood by Bullet for My Valentine 8) Obscure by Dir en Grey 9) Filth in the Beauty by The GazettE 10) King & Queen by Alice Nine/A9
And who am I tagging? @micksdoohan @urboimatt @cinnamoncowboy @callmecams27 and @lil-italian-disappointmen
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Reply to Mudlet
"happy happy birthday to you!!!" Thank you so much!! :)
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i have two bunny friends in my life and their wisdom i feel is very important to my life
bunny luv 4 lyfe
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A mathematician, a physicist, and a biologist see 2 people enter a house, then 3 people leave. The biologist says, "They must have reproduced." The physicist says, "No, clearly there was another person already in the house." The mathematician is looking at the house for a moment before he says, "You know, if 1 more person enters the building, it will be empty."
(Mudlet Clan): Mot
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mudlet replied to your post:Oh, and I got an A on my Anthropology midterm,...
CONGRATS
Thanks :D
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