Case 4: Newskool Grooves
Due: Saturday-23-Feb 12:00am (New York)
-APA format
-3 page minimum
Instructions: Gerd has asked for your advice on how to keep his organization successful.
He wants to have some sort of benchmark for how other boundaryless organizations in the tech sector stay competitive despite the challenges of so many workers heading in so many different directions.
You will…
but who the f*** does define that thisandthat is art and other things are not? I don't want to say, that I consider FR08 that much of an artistic demo, no, the scenes definitely don't fit together, the music was done quite in a hurry without letting me getting used to the synth and its possibilities, and our general mood at the end was something like "ok, let's shock the scene a bit, we've enough time to do a GOOD intro thereafter". And IMO, this does suck.Īnd the fact that also 64k demos are rated only by their "artistic" level (as if any of them would reach a level which real "artists" wouldn't laugh at) does quite scare me off. there are so many well-designed demos which i can't watch because it's made by guys with a nice feeling for design, but not even the most basic skills you'd need for doing flat shading. Or go work at some ad agency, or anything else, but the demo scene has always been for showing off skills, be it those of coders, musicians, or graphicians, and I DO hope this will never change.Įven for full-size demos, this should be the fact again. :-)įorst of all, i disagree totally that also 64Ks are now completely in the hands of so-called "designers" or "artists" - 65536 bytes are still a f***ing hard limit, and if you want to say that you aren't impressed by anything technical, well, the Shockwave/Flash scene is wide open for you. please, do tell me, criticize me, shout on me, anything you want. i would like to know, what is the opinion of farb rausch members. Syntig, a REALLY good and cool intro (BMHO) stays cool even if you play it for example twenty times or even more. "_": i still disagree das product is contributive for the scene (from an artistic point of view) or it is even artistic. Then you are on a good way to do a intro with sence. You must feel it, you must know "this suits there and this not". Phoenix: trying to fill the intro with some poetry (just for "the effect") is a same (or even bigger) stupidity as building it from a pieces like a cube-castle. Not just to put some part or devices to a mixer and mix it together, wishing an idea will fall from a sky and incorporate to the production. By my whole opinion what is substantial not to miss in making an intro is filling up (or just trying to fill up) a "spirit" of it. But that's a "creativity" coder - technician's attitude. Technological advance that has meaning for today, not for tomorrow).īy the way, i didn't say this is not creative, it would be "not creative" so that farb rausch didn't do das product at all. at least at the technological point of view. invetion of an air brush (but it IS interesting, i don't deny. According to this point of view, release of "das produkt" is as interesting as an. I think demoscene is rather art (or some kind of a computer art) than a "technology" or how would you name that. This rather "coder-oriented" demo-making might have sence in 128B to 4KB cathegory, but in 64KB it is supposed some idea to fit in. and than think it's a VALUEABLE production.
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I don't claim I could code something like Das Produkt, I just say it's an "eye-popping intro (according to today) with absolutely no sence".īy my very private opinion (that i don't force to you nor anybody) it's not right to do an intro by letting editing some easy-to-generate objects in some 3d editor, define some splines for the camera to move around, include a sinewave generator, reuse (or write your own) some demopacker. In general, this newskool intro shows nothing else than flying by simply generated objects they are STATIC (ok, few of them moves artificialy, up and down or left and right) and is nothing else than a boring trip of "cold" 3d scenes. There's no point of it - all Farb-Rausch want to say is "hey, look what we managed to do, look how we managed to compress some (no matter how fool) heap of 3d stuff!"ĭo you think you wouldn't forget this intro after some 5 years? Really? It's really foolish trying to compare this intro with Heaven 7/exceed, 'cause it's uncomparable. When I saw this for the first time, I was no doubt surpriced, but for the second time bored and for the third time disgusted. Das produkt is an typical example of making a mistake by forgetting the sence of a product by nothing else than all 3d scene, fly-path making. Above-average music, few minutes of editing in DemoPaia that probably did most of the generating, powerful packer and.
【私の激ヤバ鬼マスト No.2700】 The Shapeshifter / Edit Up Your Brain
- 恐らく私が人生初めて聴いたSpeedcoreがコレ。同作InjectedとDJ KaosによるHooligans of The Newskool Vol.2〜4、Overrider / Ravey Daveyのような一曲の中にRave名作を畳み込む楽曲とAkufen / Wet FloorによるMicro Samplingという手法の衝撃とTechnohead, Church of Extacyのビートの合体でDJ TECHNORCH / BOSS ON PARADEが誕生という経緯
DJ Nexus - Move (Demo) by Dave Nexus
This should get the sample spotters excited ;) An amalgamation of two of my favourite Pianocore tracks from back in the day with a good dollop of Newskool core to tie them together .