My entry for @rockmiyabideusexmachina's summer contest!
When I read the contest guidelines, I knew I wanted something dramatic, yet also with small tinges of humour, featuring some of my favourite folks from the EXE series. When I started drafting a sketch, it began to look like a nightmare because I'd go WHY IS THERE AN EMPTY SPACE HERE DOES IT LOOK TOO EMPTY I BETTER FILL IT UP WITH MORE CHARACTERS AND THINGS and then suddenly the worry was that my composition might get too cluttered oh NO and how am I supposed to light it to get the focal points to still work out?!
Thankfully, with plenty of help and advice from my sister, I managed to get it to look somewhat like what I had envisioned <3 It was really fun to work on, in the end, especially as I got to revisit one of my favourite series of my childhood <333
Check out the other amazing entries here!! Everyone did a marvelous job!
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Numberman.EXE 🎲🤖
I found it humorous that his design, and color scheme is based off bean sprouts, which I guess is super food if you wanna be brain healthy. Me? I usually feel groggy, and irritable eating just a salad.
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i got hams coming out the wazoo rn
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[Team Colonel]
MegaMan: Whose turn is it to give the pep talk?
Colonel: *sigh* TomahawkMan's
TomahawkMan: Fuck shit up out there, but don't die
NumberMan: *wiping away a tear* Inspirational
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Megaman Production Art Scan of the Day #887:
Rockman.EXE Axess Episode 6 (Part B) Storyboards [Page 83]
Hastily Translated Summary:
204 - The first pin falls as an example
Sound Effect (S.E.): *pin hitting lane*
Numberman: "Wah...!"
Numberman in shock
Numberman: "My chances of being hit are 10 percent..."
205 - Still frame of the ball hitting the pin to Numberman's left
Rotating Track Back
Sound Effect (S.E.): *Pin struck*
206 - Pin on Numberman's left falls out of frame
Numberman: "Twenty percent...!"
Every image you see of Numberman in these storyboards:
Full Resolution Scan: https://imgbox.com/XTsqNQcc
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Just a real quickie for the 35th anniversary. He’s doing his best.
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chat where am I supposed to go after beating numberman.exe it won’t let me progress to the next day
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If any of the unique Navis from Battle Network could potentially show up in a Classic series game, which one would you love to see the most?
Probably NumberMan.EXE, I'd like to see what they'd do with a Number Man RM.
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