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#stoneman.exe
nevert-the-guy · 10 months
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My Hastily-Drawn Thoughts on MMBN's NetNavis: Game 1
WARNING: Incredibly Long Post
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...what do you mean "there's a postgame"?
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Megaman Production Art Scan of the Day #602:
Megaman, Bombman and Stoneman Temporary Height Comparison Chart [Rockman.EXE ~ Stoneman.EXE Bombman.EXE} Temporary Comparison]
Notations include:
- Sorry for the rough sketch, but thank you in advance.
- Rockman.EXE
- (Settei incomplete)    Bombman.EXE
- (Settei incomplete)   Stoneman.EXE
Stare at Stoneman long enough and you’ll see a Servbot screaming out of a building window. Or an Adamantoise?
I love now knowing that this is just a really weird placeholder sheet, and that there’s literally an apology written on it. XD
Full Resolution Scan: https://imgbox.com/lsA1Oc5X
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raposarealm · 1 year
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goin' through the early part of stream again trying to find a specific episode got to this frame in episode 6:
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the context being stoneman here telling (a very much asleep) hazuki that he had "a power that can satisfy any human desire" (no it can't) and wait that sounds familiar
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conclusion: slur is just a navi-shaped incubator (the pic is from here by the way)
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ponett · 5 months
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Which netnavi was the biggest improvement design wise over their robot master counterpart, and which was the biggest downgrade
i'd be tempted to say sharkman.exe is the biggest upgrade, but i don't think that really counts since the DOS games aren't canon lol. i'd also consider stoneman.exe an upgrade, since i've always thought the original stone man just looked like a guts man reskin and the giant stone golem look makes his netnavi counterpart look way more unique. but it's not like stoneman.exe is one of my absolute favorite designs
okay, actually, on the subject of mm5 robot masters, i might say i think starman.exe is the biggest upgrade. he went from being just, like, a guy with star shapes attached to him, to this really unique shooting star grey alien lion thing. i've always really liked starman.exe
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as far as downgrades go, i've never been too fond of flameman.exe, but his robot master counterpart is just A Robot With A Turban, so i can't say it's that huge of a loss
i think i'd probably give the biggest downgrade to dustman.exe. he just loses all of his charm when you get rid of the giant vacuum above his head that dwarfs his face
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(also i never miss an opportunity to point out that dust man was designed by friggin' yusuke murata when he was like 12)
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fondlepunch · 1 year
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Stoneman.EXE 🪨🤖
Given how huge this guy is, it was a challenge to confine to him a 10x10 canvas like the others, while also keeping him intimidating. But I think I made it work.
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seer918 · 2 years
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Comparing MegaMan Robot Masters to their NetNavi counterparts; a thread in...probably a lot of parts
Because I’m hyped for the Battle Network collection’s anouncement I figured I’d shamelessly rip off a video by BumblesMcFumbles. Also it’s like way too fucking hot and I need something to hyperfixate over before I combust
Now just to note, I AM more of a fan of the Battle Network series compared to original MegaMan, hell my introduction to Megaman was the Battle Network anime so expect some bias.
(and once I’ve got the collection in hand and actually play more than just a version of 4 and 5, I’ll probably do a thread just talking about every named net navi)
Going in Robot Master Order (even if it will mean the quality of the net navi designs will go up and down as they got more used to the new design theme)
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Cut Man and CutMan.EXE
Out of all the old designs that BN’s ocasional ‘chibi’ look touched, CutMan is probably the best. Never been too sure on the ‘ears’/handles on his head but the more sentai/super hero vibe I get from the BN design is rather cute. It’s a simple base design and they did all they could to it while still keeping the overal original vibe.
Though honestly I think it’s a tie because they’re just too similar and I’d have to start nitpicking to find differences. 1-all
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Guts Man vs GutsMan.EXE
A complete overhaul of the original design, putting more of an emphasis on the construction equipment envoking yellows and greys than the original’s red and black.
The over pronounced chin and squaring of the head also invokes a loader. Not too sure on the backpack on EXE but I like how they turned the power crystal on the base design into the ‘emblem’ of EXE’s. The addition of green is also nice, just enough to pop but not enough to distract.
GM-EXE takes it, 1-2 in favour of Battle Network
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Next is a pair I’d love to have right now to deal with the heat, Ice Man and IceMan.EXE
This one...did not take the chibification too well. And granted this picture isn’t...great for EXE’s head shape, I’m doing my best to ignore it....it’s like a ham chunk stuck in a glove...
Er, sorry. The shades of dark green and mint green aren’t really doing it for me, and are just making me wish for mint choc chip ice cream...The face swirls are...there, I guess...I like the contrast between the boots and gloves vs the rest of the design...
Yeah, classic takes it with a less is more approch. 2-2, tied up again
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Bomb Man vs BombMan.EXE
...man, this was the coolest villain grunt from the show growing up, him and StoneMan.EXE introducing the concept of userless navi and how their looks are sometimes vastly different from ‘tame’ navi.
I like the overal, vaguely grenade like design for his armour decals, even if it cribs a bit from Grenade Man.
And I much prefer a ‘visable’ hammer space for pulling bombs out of-his shoulders-compared to them just appearing even though it’d make more sense for the virtual being to pull them out of thin air.
Obvious winner, 2-3 back into BN’s court
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Fire Man vs FireMan.EXE
Doing my best to just let the designs do the talking instead of my love for .EXE’s user Mr Match, who was Scottish in the dubbed anime.
I really enjoy the colour inversion between the armour vs main body, with the splashes of blue and gold-y yellow adding more to the simple base design.
I can see why some wouldn’t like the head of EXE but since the clasic doesn’t have a mouth anyways, might as well go whole hog and create an imposing, slightly off-humanoid design
MMC 2-4 MMBN
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And last of the first game’s robot masters, Elec Man vs ElecMan.EXE
Deffinitely my favourite change, and not just because I prefer the purple to the 4th robot master with red and/or black as their design
This took the concept of the digitized beings going more form over function (since so long as the code was good they COULD function) and ran with it. The tesla coil back spikes, the helmet mimicking the shape of the original’s...why does EM have a domino-mask, anyways?
Point being, a very imposing design and a superior one to the original
And so for this round, we end with a somewhat noticible gap of 2-5, and it would have been worse for MMC if I didn’t count draws as points for both sides. As we get further into the classic series it might even out a bit more
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kitschwaffles · 7 years
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Battle Network 1 remake but it’s a dating sim and you can seduce your way through the game. 
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suranet · 5 years
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Sure! So what do you have planned for Blockman.Exe and Tundraman.Exe?
at the moment? ... just sketches. for Tundraman.exe, he’s got a nice, clear theme of ‘ice skater’ that MMBN hasn’t used and it’s fun to try and build a different look from his Classic self around that. i think i have three pages of pencil doodles just for him. he seems like he’s going to be sleek and fast by his final draft.
Blockman.exe, i wanted to keep him small like Aquaman.exe in the beginning but those sketches never worked out so he’s bigger and taller than his Classic version. not as big as his boss fight mode though! :/ that would risk him looking too much like Stoneman.exe.
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Send some Questions!
And i’ll Answer em!..Along with RP Starters
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tormodplaysgames · 11 years
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StoneMan isn't terribly exciting.  He doesn't move around and he doesn't even flinch, unlike NumberMan - if you could draw Z-Cannon or something similar you could probably trash this boss fight really, really fast.
Instead I just take advantage of it in other ways, including putting to use one of the more unusual chips in the game.  Normally RemoBit is so slow that it's nearly impossible to hit with anything, and lots of enemies have attacks that can destroy the 'base', thus ending the assault.  StoneMan just... doesn't.
His attack does have a surprisingly small reaction time though.  I wasn't expecting it.
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fondlepunch · 1 year
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Magnetman.EXE 🧲🤖
The loud CLANG from his polarizing tackle still rings in my head 20 years later. Granted he’s not as huge as Stoneman.EXE or Knightman.EXE, he still felt pretty imposing at that point in the series.
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A New Year,A New Promise
Okay So i’m going to TRY And be more activate then my previous days,So I’ll try to be more better about this blog.So Send in more Questions and i’ll answer them as fast as Possible! (Same Applies to the Gospel Blog too)
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