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#numbu 3
satoshi-mochida · 3 years
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Some thoughts on my last Gamefly rental, Dragon Ball Z: Kakarot.
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*Though most people are familiar with DBZ, especially the three main Sagas in this game, given how often they’re played out in games, I’ll put a spoiler warning here just in case. Also, I didn’t try out the DLC stories, yet, so this will just be about the base PS4 game with it’s current updates. I may buy the game and try those out in the future. I also say a lot about the game.
The game spans from the Saiyan Saga to the end of the Buu Saga(not counting DLC). Pretty much every important scene is played through, though a few parts are skimmed over or skipped, like:
Goku traveling Snake Way, his brief fall into Hell, and training with King Kai(shown a bit and mentioned but not playable) 
Piccolo using Hellzone Grenade against Android 17(you can have him learn the move and do it yourself, though).
Future Trunks’ battle with Cell where he found out the speed-loss disadvantages of Super Saiyan Third Grade(that moment isn’t shown or mentioned, though he does still fight Cell in that form)
Vegito still attacking Super Buu after being turned into candy(which means we don’t get to see him beating Super Buu up as a high-speed jawbreaker). Also, Goku and Vegeta freeing everyone trapped inside Super Buu happens offscreen.
And possibly a few smaller moments. They aren’t too important in the long run, though, plus some were probably for better pacing or something.
There was some added stuff, too:
Several times, you’ll be able to meet, and occasionally do sidequests for, several older Dragon Ball characters, like Nam, Eighter and Launch.
A new fight for Goku against Kid Buu to end the main story before he launches the Super Spirit Bomb at him.
There's a fairly small amount of playable characters(who can also be put in a party as Support Members): 
Goku
Gohan
Vegeta
Piccolo
Future Trunks(Android/Cell Saga and Epilogue, only)
Gotenks(only in two battles against Super Buu)
Vegito(in one battle against Super Buu, which, considering how powerful Vegito is, is more of an epic beatdown than a fight)
And a few characters that are support only:
Krillin
Tien
Yamcha
Chiaotzu
Goten
Kid Trunks
Android 18
All characters, Main and Support Only, have a ‘Super Attack Skill Tree’ that you can use Z Orbs that you find/earn to give them new skills and attacks. What you can get increases based on the character’s level and story progress(example, you can’t get Super Saiyan 2 for Gohan until he unlocks it during the fight with Perfect Cell).
Throughout the game, you’ll collect ‘Soul Emblems’ to place onto several ‘Community Boards’ to increase various ingame bonuses, like more EXP or cooking benefits. You get Soul Emblems both from the main story and side quests. They can be leveled up with Gifts to increase the Community Level, giving more bonuses. This seems to be the best setup for all of the emblems that I found.
At campfires and at Goku’s House, you can make food from items/materials you have to give yourself a stat boost. And Chi-Chi can be asked to make the party Full Course Meals at her home, which also increase the Base Stats of whoever eats them.
A certain filler episode from the original series where Goku and Piccolo are forced to get a Driver's License also happens in this game(though unfortunately without the outfits they wore in said episode). After doing so, you unlock the ability to make cars and battle walkers from Bulma, as well as Time Attacks for both types of vehicles(which I didn’t do much of).
Like the first Budokai game, this one has story’s events shown in cutscenes, which the later ones just had them happen in dialogue to speed things along, probably. And they did a really good job of animated said scenes, matching the look and feel of the series VERY closely.
The flying also feels well done, and true to the series. Aside from flying normally, which is fairly slow, you can hit L3 to start flying faster, at the cost of your Ki slowly going down and not being able to sense Ki with R1. This is the best way to travel the the large maps. Goku and Gohan can also use the Flying Nimbus, though you can’t pick up items that you need to hit Circle while doing so. Also, ramming into weaker enemies while flying will defeat them instantly and give you EXP. It’s a bit hard to aim yourself at enemies correctly, sometimes, though. 
Going underwater functions the same as flying, except with an air meter to keep an eye on. If it runs out, you get kicked back above where you entered the water as the only penalty. Take a peek down under whatever bodies of water you find; there’s always stuff to see and collect, depending on the map, especially on maps with oceans.
You can also dash on the ground by hitting L3, and unlike when flying, you can still sense Ki while doing so. 
I feel like this game’s flying controls are about what it should feel like for a Superman game. Probably might need a few tweaks to fit more with that series, but this feels like a good base for that kind of game.
The game’s many maps are pretty large, with lots to see and explore, including towns, caves that you need to be a certain level to enter, materials to gather, fishing spots, and more. They include plenty of well known DBZ locations, insulting Kame House(and the ocean around it), West City and Capsule Corp., Korin’s Tower and Kami’s Lookout, and so on.
Floating around these maps are enemies you can fight. They grow in strength as you do/the story progresses. If you’re strong enough and are fast-flying when running into an enemy, you’ll defeat it and gain EXP right away.
Speaking of Korin’s Tower, you can eventually unlock the ability to grow Senzu Beans there, which fully heal you. Once they’re unlocked, they will gradually grow and can be collected from Korin, with a Senzu Bean icon appearing next to it on the World Map if there’s any available. He will hold up to 9 at once, so check back once in a while.
Fishing is pretty easy to do; just hit one of the face buttons(X, Triangle, Square and Circle) when the marker is in a marked area, then hot one again when the closing circle is within another marked circle(this might make more sense when you see it yourself). You’ll get items for cooking from fishing, and some sidequests need them, or just certain types of fish, to clear. An amusing detail when fishing is that Goku and Gohan, even when he’s a teenager, use a fake tail as a lure while Vegeta and Piccolo fish like normal people(I forgot to check and see what Future Trunks does, but probably the latter).
After clearing the Frieza Saga, you can collect the Dragon Balls on Earth during Intermissions. They give off a small orange slow when sensing for Ki, and you’ll hear a low humming sound when you’re close to one. You can get several different wishes from them, with three of them always being for Z Orbs, Zeni or Rare Material Items. Other wishes are reviving certain dead characters to fight them again, and can only be done once, unlike the three listed above. At first, you can only make 1 wish at a time, but as the game goes on, it gets upgraded to 2 then 3 wishes at once. After making a wish(s), you ‘ll need to wait 20 ingame minutes before the Dragon Balls can be found and used again. They seems to have a couple set locations on whatever map they end up on(two locations are west of Orange/Satan City, for example).
Speaking of Mr. Satan...I know that his actually Japanese stage name, but I always end up calling him Hercule due to hearing that for so many years(and just liking how that sounds better). Also, ‘Satan City’ just sounds really funny. XD
You probably won’t need to really grind in the base game; you should get enough experience from doing sidequests and story events to get by. Gohan especially; he ended up quite a few more levels than everyone else just from the story EXP alone, and his Unleashed Potential ‘form’ from Elder Kai makes him do quite a lot more damage. Also, gained experience is shared among all party members, even those not currently set to fight.
One of the sidequests you can do throughout the game is defeating ‘Villainous Enemies’, who are fairly strong, and are covered in a red aura. You should at least be at or around their level before fighting them, since you can’t run from fights in this game. It may be best to do them during Intermissions when you can select your party members, and bringing someone who can stun with Solar Flare(like Krillin), can be really helpful. 
In the epilogue/postgame, in addition to being able to play as Future Trunks(talk to him outside of Capsule Corp.), you can also use his time machine to redo Boss fights, and do any sidequests you may have missed.
The game’s opening has the old opening for the show, ‘Cha-La-Head-Cha-La”, and this is the first time I really listened to it. It’s really good, and kind of reminds me of the opening to Mystical Ninja Starring Goemon, too, for some reason.
There’s a few parts where there’s some nice attention to the series’ details:
At several story points when Saiyan characters are healed, like with Senzu Beans or the healing pod on Namek, they gain experience, while others, like Krillin, don’t get that bonus, which does make them, admittedly accurately, start lagging behind in strength.
If you use Ki Sense on Androids, and a certain researcher in Capsule Corp., you won’t see anything emitting from them.
If you have Piccolo and/or Android 18 in your party while eating a Full Course Meal from Chi-Chi, they won’t eat any of it. Saiyan characters(again, forgot to check Future Trunks) eat it ravenously(even Vegeta), while human party members eat normally.
Only Goku and Gohan can use the Flying Numbus.
These aren’t really important observations, but some events in the game made me think:
Did Piccolo destroying the Moon to stop Gohan’s Great Ape form have any effects on Earth? Or did nothing really happen?
How in the world did Supreme Kai and Babidi survive being so close to Majin Vegeta when he used Final Explosion while Piccolo and Krillin hightailed it out of there with Goten and Kid Trunks? 
I noticed a possible(intentional) goof at the end. In the cutscene after beating Kid Buu and going back to Kami’s Lookout to reunite with everyone, Dende is a kid again for some reason. Apparently, both the original anime and manga made this goof too, so maybe it’s a nod to that? It is kind of jarring, though. XD
A couple technical issues I found were that sometimes when loading a map, and in some battles later on, the game would hang for a couple seconds, and one time it crashed while it was loading into an area after traveling to another. Thank goodness for autosave. Also, be careful using the stronger version of Goku’s Spirit Bomb attacks; it caused major lag for me a couple times.
This ended up being one of my favorite DBZ games that I’ve played, close runners up including 
Budokai 3
Budokai Tenkaichi 2(mainly for just how many characters that one has, including most of the movies from around that time, outmatched by Budokai Tenkaichi 3, which I didn’t play)
Legacy of Goku 2(I didn’t get the chance to play Buu’s Fury back then)
Next game being sent is: Nitroplus Blasterz: Heroines Infinite Duel
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kareninaeoreileao · 6 years
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10# song - Pretty Vacant by The Sex Pistols,  Never Mind the Bollocks, Here's the Sex Pistols, 1977 NO LYRICS THIS TIME AROUN BUT SOME EXCERPTS FROM THE BOOK “LIPSTICK TRACES” BY GREIL MARCUS INSTEAD “ Pete Townshend of the who once said, “what immediately strikes you is that this is actually happening. This is a bloke, with a brain on his shoulders, who is actually saying something he sincerely believes is happening in the world, saying it with real venom, and real passion. It touches you, and it scares you – it makes you feel uncomfortable. It’s like somebody saying, “The Germans are coming! And there’s no way we’re gonna stop ‘em!” p.1 MARCUS 
“[about the sex pistols] It is a joke – ad yet the voice that carries it remains something new in rock ‘n’ roll, which is to say something new in postwar popular culture: a voice that denied all social facts, and in that denial affirmed that everything was possible.It remains new because rock ‘n’ roll has not caught up with it. Nothing like it had been heard in rock ‘n’ roll before, and nothing like it has been heard since – though, for a time, once heard, that voice seemed available to anyone with the nerve to use it. For a time, as if by magic – the pop magic in which the connection of certain social facts with certain sounds creates irresistible symbols of the transformation of social reality – that voice worked as a new kind of free speech. In countless new throats it said countless new things. You couldn’t turn on the radio without being surprised; you could hardly turn around.” P.2
“The Sex Pistols made a breach in the pop milieu, in the screen of received cultural assumptions governing what one expected to hear and how one expected to respond. Because received cultural assumptions are hegemonic propositions about the way the world is supposed to work – ideological constructs perceived and experienced as natural facts – the breach in the pop milieu opened into the realm of everyday life: the milieu where, commuting to work, doing one’s jobs in the home or the factory or the office or the mall, going to the movies, buying groceries, buying records, watching television, making love, having conversations, not having conversations, or making lists of what to do next, people actually lived. Judged according to its demands on the world, a Sex Pistols record had to change the way a given person performed his or her commute – which is to say that the record had to connect that act to every other, and then call the enterprise as a whole into question. Thus would the record change the world.” P.3 
“What remains irreducible about this music is its desire to change the world. The desire is patent and simple, but it inscribes a story that is infinitely complex – as complex as the interplay of the everyday gestures that describe the way the world already works. The desire begins with the demand to live not as an object but as subject of history – to live as if something actually depended on one’s actions – and that demand opens onto a free street. Damning God and the state, work and leisure, home and family, sex and play, the audience and itself, the music briefly made it possible to experience all those things as if they were not natural facts but ideological constructs: things that had been made and therefore could be altered, or done away with altogether.” P. 5,6 
“I saw the sex pistols,” said Bernard sumner of Joy Division. “they were terrible. I thought they were great. I wanted to get up and be terrible too.” P.7
“the music business was not destroyed. Society did not fall, and a new world did not come into being. If, as Dave Marsh wrote, punk was “an attempt to eliminate the hierarchy that ran rock – ultimately, to eliminate hierarchy, period,” it did neither. You could still turn on the radio with the assurance that, on most stations, you would hear (the same old bland songs)(…) but over the next few years, far more than fifteen thousand groups of people made records. They made a blind bet that someone might be interested in what they sounded like or what they had to say, that they themselves might be interested. Some were bent on fame, money, and some were not; some wanted most of all a chance to announce themselves, or anyway to change the world.” P.65
“They were ugly. There were no mediations. A ten-inch safety pin cutting through a lower lip into a swastika tattoed onto a cheek was not a fashion statement; a fan forcing a finger down his throat, vomiting into his hands, then hurling the spew at the people on stage was spreading disease. An inch-thick numbus of clack mascara suggested death before it suggested anything else. The punks were not just pretty people, llike the slits or bassist Gaye of The Adverts, who made themselves ugly. There were fat, anorexic, pockmarked, acned, stuttering, crippled, scarred, and damaged, and what their new decorations underlined was the failure already engraved in their faces.” p.74
“There is a feeling in the best punk 45s that what must be said must be said very fast, because the energy required to say what must be said, and the will to say it, can’t be sustained. That energy is going to disappear, that will is going to shatter – the idea will go back in the ground, the audience will get up, put on their coats, and go home. Like its rhythm, the punk voice was always unnatural: speeded up past personality into anonymity, pinched, reduced, artificial. It called attention to its own artificiality for more than one reason: as a rejection of mainstream pop humanism in favor of resentment and dread; as a reflection of the fear of not being understood. But the voice was unnatural most of all out of its fear of losing the chance to speak – a chance, very good punk singer understood, that was not only certain to vanish, but might not even be deserved.” P.81
“The sense of risk one can hear in punk is a distrust of the punk moment itself. It is the will to say everything cut with the suspicion that to say everything may be worth nothing. No one knew where it came from, and no one knew what could come of it – save that it couldn’t last.” P.81
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beritasumbarcom · 5 years
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Hadiri Peda KTNA Sumsel, Kepala Balitbangtan Tegaskan Peningkatan Nilai Tawar Hasil Pertanian
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Sumsel,BeritaSumbar.com,-Pekan Daerah (Peda) Kelompok Tani Nelayan Andalan (KTNA) tingkat Provinsi Sumatera Selatan (Sumsel) ke-13 resmi dibuka pada Senin (24/6/2019) dengan ditandai pemukulan lesung oleh Menteri Pertanian yang diwakili Kepala Badan Litbang Pertanian Dr. Ir. Fadjry Djufry, M.Si, Gubernur Sumsel H. Herman Deru, dan Bupati Musi Banyuasin H. Dodi Alex Noerdin di Lapangan Gelanggang Remaja Sekayu, Kabupaten Musi Banyuasin (MUBA).
Dalam sambutannya, Fadjry Djufry menyampaikan bahwa sektor pertanian merupakan penggerak perekonomian nasional. “Melalui Peda kita mantapkan posisi nilai tawar dan menambah nilai ekonomi hasil pertanian untuk mengentaskan kemiskinan,” ujarnya.
Kepala Badan Litbang Pertanian juga mengapresiasi pemerintah daerah Kabupaten MUBA dalam upaya meminimalisi kebakaran hutan, penggunaan inovasi campuran aspal karet, dan pemberdayaan petani gambir, serta inovasi biodiesel pengelolaan inti kelapa sawit menjadi bahan bakar.
Fadjry juga menyampaikan bahwa Kementerian Pertanian terus mendorong penggunaan varietas unggul baru (VUB) dan teknologi budidaya padi rawa spesifik lokasi. Banyak VUB padi yang adaptif di lahan rawa. Seperti yang belum lama ini dirilis oleh Kementerian Pertanian melalui Badan Litbang Pertanian yaitu padi yang memiliki nilai nutrisi tinggi sehingga dapat meningkatkan gizi dan mencegah stunting (kerdil).
Peda KTNA akan berlangsung hingga 28 Juni 2019 dengan beberapa agenda kegiatan, diantaranya Temu Perhiptani, Temu Agribisnis, Musyawarah Forum Komunikasi Pusat Pelatihan Pertanian dan Pedesaan Swadaya (FK P4S), Pameran, serta Gelar Teknologi (Geltek).
Balai Pengkajian Teknologi Pertanian (BPTP) Balitbangtan Sumsel sebagai UPT Badan Litbang Pertanian, Kementerian Pertanian ikut berpartisipasi dalam penyelenggaraan Peda KTNA mulai dari kepanitiaan di tingkat provinsi, persiapan sampai pendampingan teknologi pada Geltek. Selain itu, BPTP Balitbangtan Sumsel turut serta pada kegiatan pameran dengan menampilkan displai benih unggul Badan Litbang Pertanian dan SDG (Sumber Daya Genetik), menyediakan beberapa publikasi cetak seperti buku petunjuk teknis (juknis), leaflet, dan brosur, juga membuka klinik konsultasi pertanian.
Beberapa varietas unggul dan teknologi yang dimiliki Badan Litbang Pertanian ditampilkan dalam Geltek. Mulai dari varietas padi (Inpari 6, Inpari 30, Inpari 33, Inpago 9, Inpago 10, Inpara 3 dan Situbagendit), Jagung (Bima 19-URI, Bima 20-URI, NASA 29, HJ 21, JH 27, JH 45, Bima Provit A, dan Sukmaraga), kedelai (Anjasmoro), serta sorgum (SUPER 2, SRI 4, NUMBU, dan KAWALI). Teknologi pertanian lainnya juga ditampilkan sebagai media pembelajaran bagi petani dan pengunjung, seperti teknologi tumpang sari, dan pengendalian tikus dengan perangkap bubu.
Disamping inovasi VUB, Geltek juga menampilkan alat mesin pertanian yang menjadi pusat perhatian pengunjung seperti Amator (alat untuk tanam padi secara langsung yang ditarik oleh traktor), land laser levelling (alat yang digunakan untuk meratakan lahan), dan solar bubble dryer (alat yang digunakan untuk pengeringan gabah menggunakan sinar matahari).
  Baca berita selengkapnya di sini.. from Berita Sumbar via BeritaSumbar.com
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dropstuffoff · 5 years
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chapter 3
As me and Chichi started to wake I noticed that someone was knocking on the door. I really didn’t want to leave my wife side, but I guess I have to since Chichi is still asleep. As I got out, I grabbed my boxes from the floor and a tank top. When I open the door there stood that lady again. She was giggling before she let me know that she’ll be back in the afternoon to take us back home. I thanked her and watched her leave before I closed the door.
Before I went to wake up Chichi, I stepped into the bathroom to brush my teeth, and that’s when I saw the reason that lady was giggling. Man, Chichi did a number on me, I really didn’t notice she bit so hard. I started snickering myself. I wonder how I left Chichi. And if she heard me call her, she appeared by the door way. Man, I don’t know if I should laugh at the sight or attack her. She too was covered with bite marks and some handprints.
She looked at me confused for a moment before she too started to giggle. Hearing that triggered another round of ruff housing, and when we finally left the bathroom I was carrying her. My chest swells up with pride knowing that I’m the reason she was too drain to walk. It really has been forever having to not worry and just being intimate. I definitely need to shower her with more affection every chance I get.
~~
As I watch Goten and Raditz spar I can’t help but wonder how dad would react to seeing uncle Raditz again. Would he rage out like him or will he be his usually forgiven self? I really hope that dad doesn’t rage because I don’t either me or Vegeta could stop him. Just when I was about to get up from my seat Bardock walked over to me. “Boy are you ok?”
“Yeah, just slightly worry about dad’s reaction when he comes back today.”
“You truly think it’ll be that bad?” I just nodded. “Is it because of Raditz?” I nodded again. “Well maybe those shouldn’t meet right away till after we explain to Kakarrot.”
“Um, grandpa.” He looked at me. “How do you think he’ll react to you?” All did was look away towards Raditz and Goten before he walked away from me. Just when I was going to say something Gine walked up to me. “What about you grandma?”
She just shock her head. “I really don’t know. I’m actually scared to meet my son after so long.” That was understandable, I guess. But I still can’t get this feeling something bad is going to happen. Well we’ll just have to wait till dad and mom gets back this afternoon.
~~
As me and Goku finish lunched and got ready to leave with the lady something felt off. Goku was even more quiet than usual. “What’s the matter honey?” He just smiled and shock his head. Before I could say anymore the lady finally showed up. Just as fast we came to this planet we were back home.
To my surprise once we appeared I was attack by some small body and knocked down. When I finally saw who attacked me it was Goten, hugging the living daylight out of me and crying. “MOMMY! YOU’RE HOME!” When he finally let go of me, he rushed to his father and hugged his leg. “Hey dad!”
As I witness Goku picking up Goten I finally got up from the ground. Then I was ambushed my other son and granddaughter. Just not as violent. After they hugged me half to death they let go and walked over to Goku. Pan was in Goku arms and they walked over to me. Just when we having a family moment a strange female walked up to us.
She had short hair and had an outfit similar to Vegeta battle armor, just with a skirt. I was confused at that sight, even Goku seem confused. But Goten and Gohan didn’t seem to mind. Before I could say anything Goten spoke. “Mom meet grandma. That lady brought her and grandpa back to life.” Before I could reply I heard a loud noise next to me. When I look over to my right I saw that Goku had fainted. You would think I was going to be the one to faint.
Goten tried to shaking his dad awake to no use. Even this woman seem to be in shocked by Goku’s reaction. “OH NO! My poor Kakarrot. Bardock, come quick!” Before I knew it a man who look just like my Goku, only with scars on his face. “Bardock do something.” She started to cry.
~~
I don’t know what happen but when I woke up I was in a bed, and when I looked around the room I was in a saw Chichi sitting down next to me. Before I could say anything that strange, yet familiar woman showed up by the door. But she wasn’t alone. Next to her was a man who looked so much like me. I started feeling like I was about to pass out again till I saw that woman started to have tears sliding down her face.
I tried my best to keep it together and then I looked over to Chichi. She had a sad smile and when I was about to say something she spoke first. “Sweetie are you ok?” I nodded. “Good. So I guess I got to explain what’s going on.” I stood quiet as she explain.
I was left speechless to find out these two people are actually my dead parents. What confused me the most was why they were here and for how long. Just then Gohan showed up at the door. “So dad how you feeling?” I told him I was feeling ok, then he continue. “So dad there also someone else who was brought back to life. And please for Dente sake don’t go crazy.” I asked him what he meant, but instead of answering me he looked towards the door.
Then came the biggest shock in my life, someone I never thought I see again unless I was dead again. It just couldn’t be, I was between wanting to kill him a second time and wanting to ask questions. I got up and walked over to him. When I was just in front of him, he seemed nervous. “Talk. Now.” Fear was read all over his face and she tried to speak. I was actually getting impatient and grabbed him by the hair and dragged him outside.
When we were outside I notice it was dark out, but that didn’t matter. “I won’t say it again.” He started walking backwards as he tried to tell me he was sorry. By now Gohan and Goten were already outside with Chichi. Before I could grab him again I heard a loud what from my wife. Before I knew it she was next to us and punched Raditz in the face.
Now here I was trying to get my wife away from my brother. I knew I wanted to beat the daylights out of him but I’m not letting Chichi get hurt. It felt like hours till Chichi and I calm down enough for Raditz and these supposed parents of mine to speak. I was still in shock at the whole thing, but I tried to stay calm. Around this time Vegeta finally showed up.
~~
After dad and mom finally calm down and everything was explained it was starting to get calm till Vegeta showed up. I really didn’t know what to expect till he mentions that woman from before stating that for a year they’ll be dealing “these weaklings.” Dad seem to not mind, since he thought this was a good chance to get a few things off his chest. Neither me nor Vegeta knew what he was talking about. And when I spoke to mom she too seem to be thinking this was a good opportunity. Whatever that means. This was going to be a long year.
As I watched mom, dad, and Goten getting ready to leave I noticed grandma seeming sad. “Mom, dad if possible could you guys stay the night or so?” They looked at each other for a moment.
“Sorry Gohan, but we really miss our home. We’ll be back tomorrow.” I watched them as they flew away on numbus.
~~
It’s been over a year since mom and dad went on their vacation and now everyone is gather together to say goodbye to grandma, grandpa, and uncle Raditz. Dad seem to not being taking it so well since he was still hugging grandma. This was funny to watch, never thought dad would be the clingy type. Goten also didn’t want to let go of grandma either. This was too funny.
Not only that somehow along the way me and uncle Raditz seem to get close, and if I was imagining it I think Piccolo was jealous. Even Pan seem to get attach to grandpa and grandma, she too didn’t want to let go. “Ok you three, let her go.” Mom was trying hard to try to get dad and Goten off grandma. It was just funny to watch. It took grandpa to step in to get everyone off.
We said our final goodbyes and then they disappeared. Just like that it seem nothing change, well except dad gave mom this weird look. I didn’t know if I should be embarrass or gross out. I look towards Goten to see him to gross out. Well it seems he saw dad too. I sometimes find it funny that dad one minute would hide how he feels and another minute he’s all lovey-dovey with mom.
“Hey Goten, wanna stay over?” Goten looked to mom almost asking if it was alright, but then it seemed he remember the face dad gave and just told me yes. Mom was clueless and was about to tell Goten no, when dad stepped in and said it was perfectly fine. Again mom seemed clueless and moments like this makes me question who really is the naive one between them. Mom and dad seem to have the same personality sometimes.
After seeing mom and dad leave me and Goten started laughing. And just like that everything seem to go back to what is our definition of normal.
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Nhân Đặt Chỗ Giai Đoạn 1 Dự Án Căn Hộ Cao Cấp SoleiL Ánh Dương Toà Numbus. View Biển Mỹ Khê. 2 tỷ 3
🌹🌹🌹Soleil Ánh Dương Nơi đẳng cấp thế giới hội tụ ⚡⚡* Vị trí kim cương: + Bốn mặt tiền trên các tuyến đường đắt đỏ bậc nhất Đà Nẵng: Phạm Văn Đồng, Võ Nguyên Giáp, Hồ Nghinh, Morrison. + Trực diện bãi tắm Phạm Văn Đồng (Mỹ Khê) – Top 6 bãi biển đẹp nhất hành tinh. + Trực diện công viên biển Đông – nơi diễn ra sự kiện của thành phố. * Tiện ích nội khu: + Tòa nhà có nhiều thang máy và thang bộ nhất Việt Nam (18 tháng máy + 3 thang bộ). + Sở hữu thang máy ngoài trời Panorama cao nhất duyên hải Miền Trung. + Sở hữu 8 bể bơi vô cực, trong đó có 4 bể bơi vô cực trên tầng thượng. + 2 Tầng hầm để xe. + Tầng 1,2,3 khu thương mại lớn nhất Miền Trung thu hút các nhãn hiệu nổi tiếng trến thế giới quy tụ, trung tâm mua sắm bậc nhất. + Tầng 4 Phòng Gym, Spa, bể bơi vô cực, nhà hàng, cà phê… + Tầng thượng: Bể bơi vô cực, nhà hàng cao cấp, bar hút xì gà, cà phê…
* Tiện ích ngoại khu: + 1 phút ra bãi tắm Phạm Văn Đồng. + 15 phút cảng hàng không quốc tế Đà Nẵng. + 10 phút đến chùa Linh Ứng. + 30 phút đến sân golf lân cận. + 10 phút đến chợ Hàn. + 15 phút đến Ngũ Hành Sơn. + 60 phút đến Cù Lao Chàm. * Diện tích và thiết kế: + Căn studio: 31m2 – 42m2. + Căn 1PN: 60m2 – 86m2. + Căn 2PN: 110m2 – 125m2. ⚡⚡Đơn vị lên ý tưởng thiết kế Aedas (Top 5 thế giới): Ý tưởng theo hình dạng rặn san hô có đặc thù độc đáo và biểu tượng của Đà Nẵng. ⚡⚡ Chất lượng Dân Cư: Không gian sống văn minh, hội tụ doanh nhân, những người thành đạt, khách du lịch cao cấp… *** Đặc biệt được hỗ trợ tham quan căn hộ mẫu và thực thi trải nghiệm Link xem dự án online: https://ift.tt/2p7pUZa
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Bài viết Nhân Đặt Chỗ Giai Đoạn 1 Dự Án Căn Hộ Cao Cấp SoleiL Ánh Dương Toà Numbus. View Biển Mỹ Khê. 2 tỷ 3 đã xuất hiện đầu tiên vào ngày Nhà Đất Đà Nẵng.
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Kill Accolades
updated 7/31/18
Some of you are probably saying “why should I bother with these kill accolades, anyway?!” Well, on top of most of them giving you new titles to use and some trophies to display on your ships, they also give you a 2% damage bonus on ground/space per enemy. And all of those damage/resist percentages really start to add up after a while. The hardest part really is just knowing how to build those numbers up quickly outside of doing story missions. The 200 kills per for space isn’t so bad but the 1000 per for ground can get...tedious. So, here’s your master list for attaining all the kill accolades. I’m working on building foundry missions for the one that KDF does not have yet. I’ll do my best to keep it updated so please let me know when things change. As they often do...
Beast Ground: Beast Master
Go to Numbus III.
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Bluegill Ground: Bluegill Exterminator
Search “Bluegill Ground Accolade” on the Foundry.
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Borg Ground: Assimilate This
Go to Defera Battlezone.
Borg Space: Nanoprobe Immunity
Do Borg Red Alerts.
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Breen Ground: Cold Hearted
Search “seethestar” on the Foundry.
Breen Space: Frozen Over
Do Breen Deep Space Encounters in the Alpha Quadrant.
Breen Capital Punishment: Kill all 3 Breen Capital ships.
The Desna patrols near Deferi Outpost 3, the Istapp is sighted near Kelvani Belt colonies, & the Snosk is sighted in the Defera Sector stalking Deferi Patrols. These capital ships do not pop up every time you enter one of these encounters so the easiest way is to team up so if one person finds a capital ship the rest can follow to that zone.
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Cardassian/Dominion Ground: Founder Foil
Search “seethestar” on the Foundry.
Cardassian/Dominion Space: Alpha Quadrant Savior
Do Cardassian Deep Space Encounters in the Alpha Quadrant.
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Devidian Ground: Neural Feast
Search “seethestar” on the Foundry.
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Elachi Ground: Spore Smasher
FED search “seethestar” on the Foundry.
KDF do “Defend Rh’Ihho Station” PVE.
Elachi Space: Free Thinker
Do Elachi Deep Space Encounters in the Alpha Quadrant.
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Federation Ground: Scourge Of Starfleet
FED search “Accolade- Federation” on the Foundry.
KDF search “seethestar” on the foundry.
Federation Space: Order Of The Bat’leth
FED do a PVP with FED players.
KDF go to the Kahless Expanse in the Beta Quadrant.
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Fek’ihri Ground: Haunted
Search “seethestar” on the Foundry.
Fek’ihri Space: Wicked
FED search “Accolades - Fek’ihri” on the Foundry.
KDF search “Fek’ihr Space Grind” on the Foundry.
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Gorn Ground: Cold Blooded
FED search “seethestar” on the Foundry”
KDF go to the Gorn Canyon on Nimbus III.
Gorn Space: Arena Champion
Do Gorn Deep Space Encounters in the Beta Quadrant.
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Herald Ground: Demon Bane
FED search “A Barrel Of Heralds” on the Foundry.
KDF currently story missions and Arena of Sompek are the only way.
Herald Space: Light Bringer
Do Iconian Space STFs.
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Hirogen Ground: Hunter
Search “seethestar” on the Foundry.
Hirogen Space: Alpha Of The Pack
Do Hirogen Deep Space Encounters in the Delta Quadrant.
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Hur’q Ground: Reckoning Of The Cycle
Complete the Hur’q story missions.
Hur’q Space: Reaper Of The Swarm
Complete the Hur’q story missions.
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Klingon Ground: Descendant Of Kahless
FED search “seethestar” on the Foundry.
KDF do the first part of “The House Always Wins” and beam out after the battle to easily repeat it. There’s also Arena of Sompek and “Brushfire”.
KDF-ROM the only way outside of Arena of Sompek is “Brushfire”.
Klingon Space: Champion Of The Empire
FED do Federation Fleet Alerts.
KDF do Klingon Fleet Alerts.
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Klingon Empire Rebel Ground: Defending The Empire
For FED/ROM kill Zorgun on the Snap Dragon crew in “The Undying”. Beam out after that round to more easily kill him again.
KDF can kill 8 at a time in “Bringing Down The House”. They’re in the first two rooms of the “Heir We Go Again” section. Beam out before Worf yells for easy repeats. Also Zorgun on the Snap Dragon crew in “The Undying”. Beam out after that round to more easily kill him again.
Klingon Empire Rebel Space: Maintaining Order
Do Klingon Rebel Deep Space Encounters in the Beta Quadrant.
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Na’kuhl Ground: Monster Hunter
FED search “Na’kuhl Grinder” on the Foundry.
KDF currently story missions and Arena of Sompek are the only way.
Na’kuhl Space: Time’s Archer
Do The Battle Of Procyon 5 STF.
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Nausicaan Ground: Brute
FED search “seethestar” on the Foundry.
KDF/KDF-ROM Arena of Sompek and one on the Snap Dragon crew in “The Undying”. Beam out after that round to more easily kill him again.
Nausicaan Space: Mercenary
Do Nausicaan Deep Space Encounters in the Beta Quadrant.
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Orion Ground: Syndicate Boss
FED search “seethestar” on the Foundry.
KDF/KDF-ROM do “Warehouse” on New Romulus for ~42 kills each.
Orion Space: Hitman
Do Orion Deep Space Encounters in the Beta Quadrant.
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Reman Ground: Caste Mutiny
Search “seethestar” on the Foundry.
Reman Space: Xenophobe
FED search “Accolades - Remans” on the Foundry.
KDF currently “The Vault” is the only way.
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Romulan Ground: Praetor
Search “seethestar” on the Foundry.
Romulan Space: Tal Shiar’s Most Wanted
Do Romulan Deep Space Encounters in the Beta Quadrant.
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Species M-113 Ground: Salt Vampire Slayer
Search “seethestar” on the Foundry.
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Sphere Builders Space: Wrecking Ball
Broken???
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Terran Empire Ground: Evil Twin
Search “seethestar” on the Foundry.
Terran Empire Space: Scourge Of The Terran Empire
Go to the Badlands Battlezone.
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Tholian Ground: Shattered
Search “seethestar” on the Foundry.
Tholian Space: Spider’s Bane
Do Tholian Red Alerts.
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Tzenkethi Ground: Reptilian Ravager
FED search “Accolade: Tzenkethi Ground” on the Foundry.
KDF currently story missions and Arena of Sompek are the only way.
Tzenkethi Space: Crusade Conqueror
Go to Gon’Cra Nebula Battlezone.
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Undine Ground: Liquidator
Search “seethestar” on the Foundry.
Undine Space: Planet Killer Killer
Go to the Dyson Sphere Space Battlezone.
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Vaadwaur Ground: Cobra Crusher
Go to Kobali Prime Battlezone.
Vaadwaur Space: Vaadwaur Vessel Vanquisher
Do The Battle Of Korfez STF.
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Voth Ground: Extinction Event
Go to the Dyson Sphere Ground Battlezone.
Voth Space: Heretical Doctrine
Go to the Dyson Sphere.
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beritasumbarcom · 6 years
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Balitbangtan Siap Lepas Varietas Unggul Sorgum Manis Hasil Bioteknologi
BeritaSumbar.com -
BeritaSumbar.com,-Sorgum (Sorghum bicolor L. Moench)  merupakan tanaman dari golongan serealia yang mempunyai banyak kegunaan. Biji sorgum menjadi sumber bahan pangan,  batang sebagai bahan pakan ternak maupun bahan baku bermacam industri seperti bioetanol dan gula cair.  Varietas sorgum saat ini jumlahnya masih terbatas, sehingga perakitan varietas baru diperlukan baik sebagai sumber pangan, pakan dan energi.
Salah satu jenis sorgum ialah sorgum manis. Sorgum ini memiliki kadar gula lebih tinggi pada batangnya dibanding jenis sorgum lain. Karena itu, selain bijinya bermanfaat sebagai pangan bergizi, batangnya sebagai pakan, nira batangnya juga dapat menjadi pemanis (gula sirup sorghum). Bila difermentasi gula dapat menjadi alkohol untuk keperluan farmasi, industri kimia maupun bioenergi.
Upaya peningkatan produktivitas dan mutu, serta perlindungan tanaman dapat dilakukan dengan perbaikan genetik atau pemuliaaan tanaman (varietas unggul), teknologi budidaya, pasca panen, proteksi tanaman.  Penggunaan varietas unggul lebih praktis dan mudah diterapkan, namun perakitannya memerlukan strategi yang tepat.
Salah satu masalah pemuliaaan sorghum adalah koleksi dan keterbatasan keragaman genetik.  Hal ini terkait dengan asal tanaman ini yang bukan asli Indonesia dan karakter tanaman itu sendiri.
Salah satu strategi penting pemuliaaan sorghum adalah dengan menerapkan bioteknologi selular dibantu mutasi.  Badan Penelitian dan Pengembangan Pertanian (Balitbangtan) menggunakan teknik tersebut dengan menggunakan varietas asal Numbu.  Hasilnya adalah beragam galur, yang selanjutnya dilakukan seleksi sesuai kebutuhan atau target perakitan.
Prof Dr Ir Endang Gati dari Balai Besar Litbang Bioteknologi dan Sumber Daya Genetik Pertanian (BB Biogen) Balitbangtan menyatakan hasil  uji adaptasi di delapan lokasi  diperoleh tiga galur harapan.  Hasil galur ini dapat mencapai potensinya di lokasi yang subur dan kering seperti Nusa Tenggara Barat (NTB) dan Pekalongan, sangat tahan terhadap penyakit karat, bercak daun dan antraknosa.
Terdapat tiga galur harapan yaitu MB-3 dengan potensi hasil 9,3 ton/hektar, MB-5 (8,3 ton/hektar), serta MM-4 (8,3 ton/hektar). Sebagai sorghum manis, masing-masing memiliki brix (kadar kemanisan) 15,2, 14,6 dan 15,5%. Galur-galur tersebut lebih unggul dibanding varietas yang ada.
Galur-galur harapan dapat dikembangkan pada lahan kering marjinal, sangat tahan penyakit karat, bercak daun dan antraknosa. Pengujian seluruh tahap dan dokumen pelepasan telah disiapkan. Demikian pula perbanyakan benih terus dilakukan.
Harapannnya, galur harapan ini dapat segera menjadi varietas unggul dan dapat ditanam di berbagai daerah terutama yang beriklim kering. Varietas unggul ini diharapkan dapat mendukung ketahanan pangan, pakan, dan pendapatan petani lahan kering terutama beriklim kering.
Penulis: Prof Dr Ir Endang Gati Editor: Ir Mastur, PhD
Baca berita selengkapnya di sini.. from Berita Sumbar via BeritaSumbar.com
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