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dappersautismcreature · 10 months
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some of the Minecraft like mechanic rules/fanon parts I follow in fics/art(sort of a record for me but also maybe some ideas for you!):
(long post)
RESPAWN MECHANICS: 
quick deaths like being killed by a mob in five hits or less/far fall/explosion will make it easier to respawn quickly AKA get back up and walk it off. Those deaths caused the body less prolonged stress/pain and that is why they are easier to recover from.
longer deaths like slowly burning to death/being stabbed like fifty times in order to be killed/getting punched to death/drowning/suffocating/poisoned/withered etc is harder to immediately get back up from and may require some medical care afterwards to be at full health.
kids and animals (if they can respawn as they are generally npcs and have one life) take longer to recover.
if the death comes with physical or mental stress, such as dying alongside a loved one, dying while afraid, dying under torture, dying slowly, or dying repeatedly may cause someone to pass out immediately after respawning due to physical/mental exhaustion. these deaths may also cause scarring, trauma, or long term injuries, it’s a bit of a universal mystery, almost like the chaos in the universe itself decides which deaths cause that, as well as the state of the player themselves.
TOTEMS:
when a totem cracks, it infuses the players heart with a mixture of adrenaline and like, secret lifesaving juice(the totem’s blood). totems can be used one after the other but if you use more than 5 within about 20 minutes, your blood can start to get tainted. more than 10 within 20 minutes? you’re getting close to sepsis. 20 in 20 minutes? you are actively dying of sepsis, which is a slow and lasting death. blood poisoning basically. if you get really intense and start just repeatedly popping totems every second, after about 50 you’re insta-dead, and might even die again upon respawning.
CREATIVE MODE/ADMIN PERMS:
players in creative mode are immortal demigods that can only be struck down by admins (/kill commands), admins can be both mortal or immortal gods. Admins can affect the world around them with commands, and can alter the physics and rules of the world around them. Creatives are demigods with immortality and can only become mortal or vice versa with an admin’s help. (example c!Xisuma of Hermitcraft is a mortal admin, while c!Drista of DSMP is an immortal creative, and c!Callahan of DSMP is an immortal admin)
Admin’s can be trained by past admin’s but any player can technically be one, they just might not be a very powerful one, and people might not join their server. Admin’s can only affect their server, so if they entered another they might be more knowledgable on server mechanics, but cannot access them without hacking or that server admin’s permission. 
If a server is very big and popular, their admin is usually very experienced and powerful and old. That admin may even be able to travel through the void unbothered, thought to be because they are connected to Minecraft’s root code.
MINECRAFT CREATORS:
the creators of Minecraft are dimension hopping, reality bending, incomprehensible gods. they are responsible for general spawning conditions, communicator designs(will come up later), the vanilla Minecraft items, and the very source code of this universe. 
SERVERS AND THE VOID AND THE INTERNET:
servers are kind of like planets, each planet floats in the void, has an atmosphere, etc. but they are more like dimensions in that while you could theoretically physically travel between them, it is much much safer to teleport. and also each server operates with its own rules and physics sometimes. So view server/planets as something like dimensions with dark void in between them that warps time and space. don’t view it visually as the same kind of universe as ours, more like each server is the meat in a sandwich where the bread is the void? so below and above each server is the void, and that void is the same as every other void? like wormholes.
its much easier to just use your communicator to teleport between servers, your ability to do so depends on the admin’s imposed rules for the server.
servers like Hypixel or other multiplayer game servers like it are seen as hub servers where players can meet up. MCC is a sporting event server where people can watch the more famous players compete. 
famous players usually become famous through word of mouth, or posting clips or videos of their collaborations or moments or feats. these videos can be viewed on communicators. streaming doesn’t exist as the void could not permit streaming between servers. but there are big systems on big servers for downloading new videos, and famous players upload their videos on bigger servers.
TIME AND YEARS:
minutes, hours, days, months, and years all operate the same as irl. because irl its been about 11 years since Minecraft was created, I say that its been about 1100 years since the universe was created. servers age will start from the moment of their creation. but most servers will hold true to the date on the communicators expressed for example as 1/1/1143, and every 365 days it is a new year. Unless time is said to have been passed I say in a meta way that each stream/day of filming a video is a day. Some servers can be stuck in time, but this is usually either an admin twisting code illegally, or a glitch. 
COMMUNICATORS:
when a player spawns into a new world or server they spawn in with nothing except clothing and the latest edition of the communicator. it is updated with each new mc update so as of writing this players in new worlds get communicator version 1.20. all communicators usually have the time, world chat, coordinates, light level reader, and depending on the mods in the world or the permissions, and the status of the player as player, admin, or creative, it can have things like a world map, access to code, camera features, etc etc. 
PLAYERS AND HYBRIDS:
players can be born from parents but they can also just kind of, spawn into existence. a lot of player families are found families, but these are treated as close to biological as possible. players can spawn in at any age but most are spawned in as 6-16 year olds. when players spawn in without any player family, they spawn into single-player worlds. but can figure out how to get to other worlds due to being spawned in with a communicator. often the first few years of a player’s life are lonely, so they get very attached to their found families.
the ratio of born/spawned in players is changing every day as more players are having children, but as of around 1100 the ratio is about 40/60, the ratio of non-hybrid to hybrid is about 50/50
hybrids do not have to be vanilla Minecraft mobs, though those were most common in the early years. only in the past couple centuries have demon, angel, and more bizarre hybrids begun to show up, though it is believed most of them are quite old and just remained hidden. the most common hybrids are avian, pet-hybrids like dogs and cats, goat/horse/sheep, and piglin, creeper, or enderman hybrids. hybrids do not necessarily have to be created by procreation, oftentimes they are not, and are simply spawned in. it has been this way since the beginning. 
certain dimension exclusive hybrid players will be born/spawned in their dimensions, but can travel to the Overworld.
THE NETHER AND THE END AND THE OVERWORLD:
the nether has many civilizations that are very very wary of players, however they will usually let hybrids stay with them. if they have a kind community, these players may naturally choose to stay in the nether, but usually their communities outcast them and they are driven to the overworld. to do so they will create a nether portal. the nether is close to the bottom layer of the void.
the end has the endermen civilization, who look after the dragon on each server.  hybrids can usually get by ok in these civilizations, but similarly to the nether they sometimes escape to the overworld. to do so they sneak past the ender dragon and her guards, and spawn in at world spawn. the end is close to the top layer of the void.
WATCHERS:
watchers are the only beings able to traverse the void completely safely. thought to have long ago escaped the outer edges of the end, they now live in the void somewhere. there are no known records of them, just heard about through word of mouth and legends. it is thought they can control chance, luck, and things that not even admins can influence. it is rumored they destroy servers for fun, but those reports have been proven false, it is more likely that they have motives we do not yet know. the legends surrounding them report many pairs of wings, a lot of eyes, and glowing purple magic. 
MAGIC:
like stated previously, depending on the admin’s choices, the very physics of a server can be changed, and so, some servers can be very very technical and some very magic dependent. however magic cannot be brought over onto other servers with some very specific exceptions. if a player is cursed or blessed by a particularly ancient and powerful admin or a creator. if a player is conceived and born from two players on a magical server. and lastly if a player has managed to either hack through to the code of the server, been glitched, or hacked their own player code to allow for it. it is possible for them to be able to use that specific magic even on a server that doesn’t include that possibility in its code. however this can, as you could imagine, cause chaos and/or glitches as the server fails to comprehend what is happening, so admins can add magic-blockers to their server code. 
HACKERS:
hackers are usually ex admins, the most experienced being centuries old. it is important for them to keep their PlayerName hidden as that is one of the easiest way an admin or even creator could track them down, so they usually go by alias’. they frequent anarchy servers mostly, but some occasionally search for easy targets in the hub servers. going after kids is seen as cheap and highly unethical by most hackers. 
THE CANON-ICITY OF PAST LIVES ON OTHER SERVERS:
to clarify this section is referring to situations such as YHS being canon to hc!Grian’s backstory for example, or DSMP being canon to q!Bad’s backstory etc etc. and honestly? whatever the story calls for, but I love me some cross servers backstory, I love me some backstory that includes other servers. 
that being said, sometimes a story on a server will straight up say ‘hey this isn’t a characters backstory actually’ so hell, there are other dimensions where server’s work differently. yeah.
CONCLUSION:
I probably missed a few things as my mcyt experience has been Dantdm, Popularmmos, DSMP, Hermitcraft, Life Series, and now QSMP, and I am only an English speaker. 
feel free to tell me ur Minecraft mechanic head canons in the tags <3
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