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#peter nicholls music
wclassicradio · 2 years
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mitjalovse · 2 years
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How can we actually call the albums in the vein of Supernatural? I once proposed a phrase hyper-mainstreamization, though that one needs some more work. However, I do think an umbrella term would be comeback, since most of these platters do achieve something like that. The Who's Endless Wire, for example, introduced the band again as the group also achieved one of their greatest placement on the charts, though the latter fact doesn't sound that special given the current situation about the sales, yet I digress. Moving on – while I don't have a problem with the disc I mentioned, I do believe the Who were better before. However, no one really assumed they could've reached the peaks of their stardom. You see, the LP is an above average one for someone of their stature, they still care.
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canyousonicme · 7 months
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Cast announced for "The Other Boleyn Girl" stage adaptation
The show features in Chichester Festival Theatre’s new season
As part of its upcoming 2024 season, Chichester Festival Theatre will present The Other Boleyn Girl, adapted by Mike Poulton from Philippa Gregory’s novel.
Gregory’s novel is set against the backdrop of Henry VIII’s court, where Mary Boleyn finds herself entangled in her family’s quest for power as Henry’s mistress, while her uncle schemes to place her on the throne amid Queen Katherine of Aragon’s inability to produce a male heir. However, Henry’s attention shifts to Mary’s sister, Anne.
The cast includes Jacob Ifan as William Carey, Kemi-Bo Jacobs as Queen Katherine, Alex Kingston as Lady Elizabeth, Peter Losasso as Francis Weston, Freya Mavor as Anne Boleyn, Lily Nichol as Jane Parker, Lucy Phelps as Mary Boleyn, and Andrew Woodall as the Duke of Norfolk. Chris Green and Sarah Harrison provide musical accompaniment.
Directed by Lucy Bailey, it runs from 19 April to 11 May at the Festival Theatre. Joanna Parker serves as the designer, with Chris Davey handling lighting design, Orlando Gough composing the music, Beth Duke managing sound design, Dick Straker overseeing video design, and Ayse Tashkiran as movement director. Susanna Peretz takes charge of wigs, hair & make-up, and Ginny Schiller CDG handles casting.
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justforbooks · 1 year
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Alan Arkin, who has died aged 89, was a star at the beginning of his career and a beloved character actor until the end. Though best known for comedies, most notably Catch-22 (1970) and Little Miss Sunshine (2006), lightness was not necessarily his forte; even at his funniest, he exuded gravitas. “I’ve studied acting seriously,” he said in 1982. “I’m not the clown who wants to be Hamlet or anything like that. I just think that regarding oneself as comic means that one’s primary obligation is to get laughs.”
He could be a prickly figure. “Alan does not meet you halfway as an actor,” said the writer-director Marshall Brickman, who cast him as a brainwashed scientist in the science-fiction comedy Simon (1980). “He’s a very serious actor. I think he’s brilliant. But he’s not interested in winning you over via personality. The way he photographs has a kind of austerity that’s a little hard for an audience to take. You either like Alan or you don’t.” The Oscar Arkin won for playing a heroin-snorting grandfather in Little Miss Sunshine ratified his status as a US national treasure.
Arkin was born and raised in Brooklyn, New York, the son of Beatrice (nee Wortis) and David Arkin, both schoolteachers. As a child, he attended acting classes. The family moved to Los Angeles when Alan was 11, but trouble befell the family when David was accused of communist affiliations (disproved posthumously) during the McCarthy era.
Alan studied acting at Los Angeles State College of Applied Arts and Sciences (now California State University, Los Angeles) before transferring to Bennington College, Vermont. In 1955, he married Jeremy Yaffe, and became active in the folk music scene. Along with fellow members of his group, the Tarriers, he was credited as co-writer of The Banana Boat Song (Day-O), an adaptation of a Jamaican folk standard. (A different version was a hit for Harry Belafonte.)
After an inauspicious film debut with the Tarriers in Calypso Heat Wave (1957), he threw in his lot with acting. He made his off-Broadway debut in the late 1950s and joined the Chicago improvisational group the Compass Players in 1959. This led to a stint with the Chicago improv troupe Second City and his Broadway debut, in 1961, in the company’s show From the Second City, which he co-wrote.
Arkin did not forgo folk music entirely: he formed the children’s group the Babysitters, which also featured Yaffe until their divorce. The band was later joined by his second wife, the actor and writer Barbara Dana, whom he married in 1964.
He left Second City after landing the lead on Broadway in a 1963 production, Enter Laughing, for which he won a Tony award. In the same year, he wrote, scored and starred in the Oscar-nominated short film That’s Me. Norman Jewison gave him his first major film role in The Russians Are Coming, The Russians Are Coming (1966), a comic take on cold war paranoia. Arkin received an Oscar nomination for his performance as a lieutenant on a Soviet submarine that runs aground in New England.
His range was indisputable. Comparisons to Peter Sellers abounded even before Arkin took the title role in the misguided, off-piste comedy Inspector Clouseau (1968). He accepted a rare villainous part in Wait Until Dark (1967), terrorising a blind Audrey Hepburn. In the same year, he played one of Shirley MacLaine’s lovers in Vittorio de Sica’s portmanteau film Woman Times Seven. He won a second Oscar nomination for playing a deaf man in The Heart Is a Lonely Hunter (1968), adapted from the novel by Carson McCullers, and starred as a Puerto Rican widower raising his children in Popi (1969).
His landmark role came when he was cast as the anxious bombardier Yossarian in Mike Nichols’s film of Joseph Heller’s Catch-22. The New York Times critic Vincent Canby summed up Arkin’s appeal: “[He] is not a comedian; he is a deadly serious actor, but because he projects intelligence with such monomaniacal intensity, he is both funny and heroic at the same time.” The eight-month shoot was an arduous experience for the actor. “If they had shot footage of the making of the film,” he said, “it would’ve been a hell of a lot closer to the book than the movie was.”
Arkin had already directed several shorts when he embarked on his full-length directing debut, an adaptation of Jules Feiffer’s blackly comic play Little Murders (1971), set in a fractured and hostile New York City. The film’s critical reputation has grown steadily along with that of Arkin’s follow-up, Fire Sale (1977). Both pictures exhibit an acidic, rueful comic tone consistent with the mood of 1970s independent cinema.
In the same decade, Arkin played a long-distance truck driver in Deadhead Miles (1972), scripted by Terrence Malick; unsure how to market this eccentric road movie, Paramount shelved it, though it has surfaced occasionally on television. He teamed up with James Caan in the action comedy Freebie and the Bean (1974), with Peter Falk in The In-Laws (1979) and with Jeff Bridges in the 1930s-set Hearts of the West (1975). In The Seven-Per-Cent Solution (1977), he played Sigmund Freud, who welcomes Sherlock Holmes (Nicol Williamson) as a patient. He was a washed-up superhero in the Australian musical comedy The Return of Captain Invincible (1983) and a concentration camp prisoner in Escape from Sobibor (1987).
During the 1990s, Arkin’s movie career began its second flourishing. He specialised in sympathetic father figures in Coupe de Ville and Edward Scissorhands (both 1990) and Slums of Beverly Hills (1998), and played a desperate salesman in Glengarry Glen Ross (1992), the film of David Mamet’s play. He was also memorable as an assassin’s psychiatrist in Grosse Pointe Blank (1997). An acclaimed performance as a troubled insurance manager in Thirteen Conversations About One Thing (2001) attracted further awards.
The independent smash Little Miss Sunshine exploited Arkin’s contradictory qualities of coarseness and warmth. After that, most of his films felt minor: in 2008 he delivered another beneficent father routine in Sunshine Cleaning and a helping of spy antics in Get Smart, and was a twinkly editor in the family hit Marley & Me. More challenging was Rebecca Miller’s drama The Private Lives of Pippa Lee (2009), in which Arkin played a man married to a woman 30 years his junior. His fond portrayal of a grizzled movie producer in Argo (2012), Ben Affleck’s thriller set during the Iran hostage crisis, was hugely admired and was nominated for a best supporting actor Oscar.
He starred with Al Pacino and Christopher Walken as ageing crooks reuniting for one last job in Stand Up Guys (2012), and with Michael Caine and Morgan Freeman as retirees who plot to rob a bank after losing their pensions in Going in Style (2017). He was also in Tim Burton’s live-action remake of Dumbo (2019) and played a Hollywood agent in the Netflix series The Kominsky Method (2019) with Michael Douglas.
In 2020, he published Out of My Mind, which detailed his 20-year friendship with his spiritual mentor John Battista, though Battista’s full name is not mentioned in the book, nor his fall from grace (Battista was charged with the sexual abuse of several women and one girl) and suicide. The scandal caused a kind of paralysis in Arkin for six months, he told the Guardian in 2020. “But I doggedly went on and I’m glad that I did.”
He is survived by his third wife, Suzanne Newlander, whom he married in 1996, two sons, Adam and Matthew, from his first marriage, and a son, Anthony, from his second marriage.
🔔 Alan Wolf Arkin, actor and director, born 26 March 1934; died 29 June 2023
Daily inspiration. Discover more photos at http://justforbooks.tumblr.com
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byneddiedingo · 1 year
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Two Takes on a Hardy Novel
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Julie Christie and Alan Bates in Far From the Madding Crowd (John Schlesinger, 1967)
Cast: Julie Christie, Alan Bates, Terence Stamp, Peter Finch. Screenplay: Frederic Raphael. Cinematography: Nicolas Roeg. Production design: Richard Macdonald. Film editing: Malcolm Cooke, Jim Clark. Music: Richard Rodney Bennett.
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Matthias Schoenaerts and Carey Mulligan in Far From the Madding Crowd (Thomas Vinterberg, 2015)
Cast: Carey Mulligan, Matthias Schoenaerts, Tom Sturridge, Michael Sheen. Screenplay: David Nicholls. Cinematography: Charlotte Bruus Christensen. Production design: Cave Quinn. Film editing: Claire Simpson. Music: Craig Armstrong.
Almost 50 years separate these two adaptations of Thomas Hardy's Far From the Madding Crowd, and the differences between the two owe as much to film technology as to changing tastes. As always, translating page to film involves compromises. Screenwriter Frederic Raphael remains faithful to the plot, with the paradoxical result that characters become far more enigmatic than Hardy intended them to be. We need more of the backstories of Bathsheba Everdeen (Julie Christie), Gabriel Oak (Alan Bates), William Boldwood (Peter Finch), and Frank Troy (Terence Stamp) than the highly capable actors who play them can give us, even in a movie that runs for three hours -- including an overture, an intermission, and an "entr'acte." These trimmings are signs that the producers wanted a prestige blockbuster like Doctor Zhivago (David Lean, 1965), which had also starred Christie. But Hardy's works, with their characters dogged by fate and chance, don't much lend themselves to epic treatment. David Nicholls's screenplay for the 2015 film is much tighter than Raphael's, and about an hour shorter. Nicholls makes most of his cuts toward the end of the film, omitting for example the episode in which Troy (Tom Sturridge) becomes a circus performer, one of the more entertaining sections of the Schlesinger-Raphael version. I think Nicholls's screenplay sets up the early part of the stories of Bathsheba (Carey Mulligan) and Gabriel Oak (Matthias Schoenaerts) much better, though he has to resort to a brief voiceover by Mulligan at the beginning to make things clear. His account of the affair of Troy and the ill-fated Fanny Robbin (Juno Temple) is less dramatically detailed than Raphael's, but in neither film is their relationship dealt with clearly enough to make us understand Troy's character. John Schlesinger, a director very much at home in the cynical milieus of London in Darling (1965) and Sunday Bloody Sunday (1971) and New York in Midnight Cowboy (1969), doesn't show much feeling for Hardy's rural, isolated Wessex, where the weight of tradition and the indifference of nature play substantial roles. What atmosphere the film has comes from cinematographer Nicolas Roeg's images of the Dorset and Wiltshire countryside and from Richard Rodney Bennett's score, which received the film's only Oscar nomination. And where atmosphere is concerned, Thomas Vinterberg has an edge thanks to technological advances: In Schlesinger's film, despite the fine cinematography of Roeg, the interiors seem impossibly overlighted for a period that resorted to candles and oil lamps for illumination. The change in film technology now makes it possible for us to see the way people once lived -- in a realm of darkness and shadows. (We can almost precisely date when this change in cinematography took place: in 1975, when director Stanley Kubrick and cinematographer John Alcott worked with lenses specially designed for NASA to create accurately lighted interiors for Barry Lyndon. Since then, the digital revolution has only added to the arsenal of lighting effects available to filmmakers.) So cinematographer Charlotte Bruus Christensen's adds an element of texture and mystery to Vinterberg's version that was technologically unavailable to Roeg, and not only in interiors but also in night scenes, such as the first encounter of Bathsheba (Carey Mulligan) and Sgt. Troy (Tom Sturridge), when he gets his spur caught in the hem of her dress. The scene is meant to take place by the light of the lamp she is carrying, which Christensen accomplishes more successfully than Roeg was able to. On the whole, I think I prefer the newer version, which is less star-driven than Schlesinger's, but in the end the best version of the story is Hardy's novel.
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world-cinema-research · 5 months
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Short Essay: The Graduate (1967)
by Rachel Powers
Mike Nichols’ The Graduate, starring Dustin Hoffman and Anne Bancroft, is the coming-of-age story of Benjamin, an aimless college graduate contemplating the direction of his life. During this tumultuous period, Benjamin is seduced by an older woman, Mrs. Robinson, only to end up falling in love with her daughter Elaine.
The film, adapted from Charles Webb’s novel of the same name, was released in December 1967, The Graduate has made a worldwide gross amount of $105,015,318 on an estimated $3 million budget. It was a huge success, resulting in Mike Nichols’ 1968 Oscar win for Best Director. Dustin Hoffman, Anne Bancroft, and Katharine Ross were also nominated for Oscars for their roles. The Graduate also won a Grammy for Best Original Score Written for a Motion Picture.
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Mike Nichols winning Best Director at the 1968 Oscars
“'The Graduate,' the funniest American comedy of the year, is inspired by the free spirit which the young British directors have brought into their movies. It is funny, not because of sight gags and punch lines and other tired rubbish, but because it has a point of view. That is to say, it is against something. Comedy is naturally subversive… In the direct style of new British directors, the audience is the target of the joke, and the funny events do not happen in the movie -- they are the movie… When something funny happens, the actors don't react; the movie itself reacts by what it shows next.” – Roger Ebert (1967)
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Even the original poster of the movie expresses the humor that Roger Ebert wrote about in his review. The quote "This is Benjamin. He's a little worried about his future," paired with an image of the character behind a woman's leg pulling on a stocking, portrays the comedy that is to be found in this film.
 A great example of Roger Ebert's observation of the movie reacting to comedy rather than the actors reacting to it is the scene where Benjamin grabs Mrs. Robinson's breast. Mrs. Robinson is unfazed and fusses with her sweater. Benjamin turns around, walks across the room, and bangs his head against the wall. In fact, this was all unscripted. Dustin Hoffman spontaneously improvised grabbing Anne Bancroft's breast and found her lack of reaction so funny that he almost broke character. To stay in character, he had to turn around, walk away, and bang his head against the wall to hide his laughter from Mike Nichols. This improvised scene made it into the final cut.
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Any review of The Graduate would be remiss to leave out Simon and Garfunkel’s musical contribution. The famous song “Mrs. Robinson” was written specifically for The Graduate, and the film’s score hosts many of their other songs such as The Sound of Silence, Scarborough Fair, and April Come She Will.
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Paul Simon describes the incarnation of Simon and Garfunkel’s “Mrs. Robinson”
"Simon and Garfunkel’s eerie and sublime The Sound of Silence perfectly captures both Ben’s alienation and bewilderment about what he should do with his life, and then his postcoital disenchantment and self-loathing. And Here’s to You Mrs Robinson, with its gentle reassurance that Jesus loves her, provides a note of final gentleness and forgiveness for this character that is really nowhere in the script." - Peter Bradshaw, The Guardian (2017)
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In the above clip, the Simon and Garfunkel song “The Sound of Silence” is used to join scenes of Benjamin's emptiness. Dustin Hoffman's vacant facial expressions pair well with Simon and Garfunkel's music to express the isolation the character is feeling. This adds to the films style, look, and feel as well with this demonstration of the passage of time.
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The beginning of the song “Mrs. Robinson” starts at night when Benjamin is searching for Elaine. The intro of the song (instrumental, with the only lyrics being "de de de de") is dragged out while overlaying a few scenes as Benjamin continues his search. As dawn breaks, Benjamin drives onto the Bay Bridge towards Berkeley and the song breaks into its full version. I find Peter Bradshaw's observation of this song's impact very enlightening. Although not in the script, the use of this song and its lyrics does offer the feel of forgiveness towards Mrs. Robinson.
The style of the film is also quite consistent in it's camera work. At times, certain camera shots and angles are used to add or remove distance from characters. In the beginning of the film, the shot is framed tight onto Benjamin’s face at the party. Although all he wants to do is escape, the guest of the party proceed to invade his personal space as demonstrated through these crowded, tight shots.
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Camera zooms were also used to create distance, as such in the scene where Mrs. Robinson says goodbye to Benjamin after he confessed the affair to Elaine.
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A conventional film, The Graduate was made to make money and appeal to both older and younger generations. At the time, Mike Nichols was a relatively new director who had just seen success with his first film, Who’s Afraid of Virgina Woolf. Dustin Hoffman was virtually unknown as an actor, and this was his first feature film. The use of Simon and Garfunkel’s music for the score compounded the audience draw. Prior to The Graduate’s release, they performed at the Monterey Pop Festival in 1967, which is widely regarded as the beginning of “The Summer of Love.” Influential in their reach, it is no doubt that their participation in The Graduate drew larger numbers to the box office.
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In 1967, the younger generations were becoming more rebellious, resistant, and unconforming, which was a fitting audience for those same themes found in The Graduate. This was also demonstrated in protest events such as the March on the Pentagon in 1967.
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“Flower Power,” the famous photograph by Bernie Boston, taken at the March on the Pentagon in 1967. This image was nominated for a Pulitzer Prize.
The Graduate has inspired other movies, especially with its older-woman-younger-man relationship dynamic. Films such as Harold & Maude and American Pie notably use this same dynamic. The term “Mrs. Robinson” is still used to this day in popular culture to refer to age-gap relationships or attractive older woman (sometimes also referred to as “cougars.”) Although released in 1967, this film is just as entertaining and relevant today as it was then.
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melbmemories · 6 months
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This is an excerpt from the book Favourite Footy Yarns, by Journalist, Ken Piesse.
Sir Doug Nicholls 1906 - 1988.
Racial prejudice and vilification was a cruel reality in football in the 1920's.
Tiny Douglas Nicholls had his heart set on a League career but after six weeks at Carlton walked out without playing a game. He’d been shunned by the players and even the trainers who refused to rub-down a black man. One said he smelled and several others said they couldn’t see him because he wore black shorts.
There was no such colour bar as a teenager growing up in Cumeragunga in Northern Victoria, where Nicholls had become known as “The Flying Abo” with his acrobatic leaping and scintillating speed. He was short, but could run like the wind and had exceptional ball skills which were his ticket to a new life.
Joining the VFA club Northcote, he played his first game in late May 1927, prompting one Melbourne Herald writer to comment:
The ten-stone Hercules had the spring of a rubber ball, the speed of an Emu and the strength of a Giant. He could flash between followers, bounce higher than a six footer and squirm through a pack. His kicking and passing on the run, his speed of turn, his spectacular leaps - like a little frog with spread legs - set the crowd roaring. They knew they were seeing as good a footballer as they were ever likely to see.
So impressed were his team mates that they had a ‘whip-around’ for him after the game. He played in the team’s 1929 Premiership at the MCG, being one of the most Outstanding afield. For two years running he was the Brickfielders’ best and fairest player. Despite his popularity among his own, rarely would he play a game without being abused by opposition players and supporters for his colour and race. His brother Dowie also joined the club for a season, the brothers being nicknamed ‘Chocolate and Cocoa’.
After five years Nicholls joined Fitzroy in the VFL where he earned Big V Selection and finished third in one club Best and Fairest behind Brownlow Medalists Haydn Bunton and Wilfred ‘Chicken’ Smallhorn. The club also gave him a job sweeping out the stands.
On his very first night at Fitzroy, Nicholls was changing by himself in a remote corner of the room when Bunton walked over to him, “What’s the idea?” he asked, “Why aren’t you with the others?”
“You know how it is” replied Nicholls.
Bunton bought his gear over and changed beside Nicholls, a ritual he repeated every Tuesday and Thursday.
Nicholls was one of the first Indigenous Australians to play 50 VFL games. Football gave him fresh status he could never have had back at home at Cumeroogunga. “I was quick on my feet and quick of eye”’ he told the interviewer. “I got it from my ancestors, they needed it to get out of trouble”.
For him, football was more than a game, it was his salvation. “How I look forward to each Saturday’s play,” he once said. The roar of the crowd is music , I revel in the tense atmosphere of the game and the preparation for it. So keen am I on football, I’d go anywhere for a game. Once on a football field I forget everything else. I’m playing football and I never take my eyes off that ball. My aim is not only to beat my opponent but also to serve my side. I realise that in football, as in other things, it’s teamwork that tells.”
At just 157 centimetres (five feet two inches), Nicholls conceded height to almost all his opponents, but possessed electrifying pace and could out run them all. Before joining Fitzroy he’d won the Nyah and Warracknabeal Gifts. Embarrassed Carlton officials always claimed it was Nicholls height that prevented selection, but it was purely a smokescreen. A couple of lines in ‘The ballad of Haydn Bunton’ by Ken Mansell and Peter Bell are particularly poignant.
When little Dougie Nicholls came down from the scrub,
Football was a white man’s game, at Carlton he was snubbed,
Just an Aborigine, they would not let him in.
No one saw his blinding pace, just the colour of his skin.
One of Nicholls proudest moments came when he was selected for Victoria in 1935. He was the first Indigenous Australian to be so honoured. Such was his popularity that during his time with the Victorian side, Police in Perth exempted him from the after-dark curfew normally imposed on Aboriginal People.
On the train bringing the Victorians to Perth, Jack Dyer, then just 21, came into Nicholl’s compartment, “How are things going Dougie?” asked Dyer.
“I don’t like you Jack Dyer.”
“Why? What have I done?”
“You called me a N***** on the football field”.
“I don’t remember Doug….”
Fitzroy was playing Richmond last year. We jumped for the ball together. You pushed me , “out of the way N*****,” that’s what you said.”
“Doug, I’ve got a big mouth….I’m sorry.”
Nicholls immediately accepted Dyer’s apology, grinned and said, “Bet I was flying high, when I should have stayed down, Can’t help going after the ball, the coach gets mad at me.”
It was on that long train trip across the Nullarbor that Nicholls saw and met Aboriginal people begging for money and tobacco at several of the stops. Their clothes were filthy and the young wore no clothes at all. The train guards weren’t even allowed to give them water. The Authorities wanted them out of sight and out of mind. Nicholls made a promise to himself that he would do everything he could to improve their circumstances. He wanted black and white to work together and in time he was to become one of the most revered of all Indigenous Australians, a lay preacher and pastor and a champion for his people.
More than any other Aboriginal Sportsmen of his era, Nicholls helped to break through the white man’s colour bar. In 1957 he was the first Aboriginal Australian to receive the MBE and in 1972 the first to be Knighted. He served as Governor of South Australia from 1976 to 1977. He was also Father of the Year in 1962, the first Aboriginal Justice of the Peace in 1963 and even became King of Moomba.
At his funeral in 1988, well wishers lined Bell and High streets almost all the way to Campbellfield. It was a fitting farewell.
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maswartz · 5 months
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After Salem
All concepts are free for use with credit given.
(Plot diverges after V7)
In the final battle with Salem the heroes combine the power Ruby’s silver eyes with that of all four maidens to purge her of the Grimm essence and manage to get her to admit that she’s moved on from her daughters deaths resulting in her losing her immortality. Aging thousands of years in seconds she was soon dust. However before her defeat Salem managed to unite the four relics. The Brothers had returned. Displeased by the conflict still existing they were about to judge humanity as irredeemable when the heroes convinced them that humanity was not that far gone. Listening to their argument the Brothers agreed that humanity was neither worthy of them returning nor did they deserve extermination. Thus they returned to the stars. Before leaving however the God of Darkness left a gift. One in every five hundred babies born after this day would have the gift of magic. In time the four maidens would create the Seasons Academy to teach these new magic users how to use their gifts. Magic users have weaker semblances so the scales are not too unbalanced. Magic users are given the title of Wizard or Witch and act like Huntsmen, protecting the people of Remnant from the always present danger of the Grimm. The Huntsmen Academies lowered the age requirements after Salem’s final plan involved destroying many of the minor academies. In the following years much has changed. One such change is that Menagerie is now an official kingdom. Technology has advanced at a rapid pace, trains using anti gravity technology connect most cities. As a result trips that would have taken days now take a matter of hours. Due to this more and more cities rise outside the kingdom borders. The heroes of team RWBY and JNOR and their allies have all begun new lives after the fall of Salem.
Ruby and Oscar are married with four children. Ruby now runs Petal Storm, a weapon repair and modification store with Nora while Oscar writes books about the past Ozes.
Maria Pine-18 Lyme Pine-16 Sunny (M) and Luna (F) Pine-12 year old twins.
Blake and Yang are married with two adopted children. Blake works to help Faunus equality across Remnant while Yang helps design and test new vehicles for the SDC. Tawny Belladonna-Xiao Long-18 Vivi Belladonna-Xiao Long-17
Weiss and Jaune are married with three children. Weiss took over SDC and is working to undo the damage done by her father while Jaune teaches combat at a local academy.
Nichole Schnee-19 Maple Schnee- 13- Named in honor of Pyrrha. She inherited her mother’s singing voice and has a huge love of music. In fact she wants to enter the music industry rather than become a Huntress. To her relief her parents told her they’d support whatever decision she made. William Schnee- 10- A curious young boy with an interest in science. He loves touring the various SDC research labs with his mother. He discovers his semblance allows him to summon defeated Grimm and possess them. This does leave his body vulnerable. Close friends with his cousin Talos Schnee
Ren and Nora are married with three children. Ren is the mayor of a rebuilt Kuroyuri while Nora runs Petal Storm, a weapon repair and modification store with Ruby.
Balder Ren-17 Nezha Ren-16 Sif Ren-15
The headmasters remain a part of Oscar’s inner circle however with the fall of Salem their mission is now to continue to guide all of Remnant into everlasting peace and preventing future disasters.
Beacon
Headmistress- Glynda Goodwitch- The first headmistress of Beacon. Once Beacon was rebuilt the decision to name her headmistress was unanimous. 
History- Dr Bartholomew Oobleck- Still his energetic self always eager to share knowledge with anyone willing to learn.
Grimm Studies- Peter Port- Still bombastic and passing on his wisdom and experience. Head of Security- Gordon Ryder- Gordon’s semblance allows him to create orbs of aura that act as his eyes and ears. He is capable of creating multiple orbs and has them placed around the boundaries of the campus. However while keeping track of them he often loses track of what’s happening around his own body.
Origin- The Headless Horseman
Combat Instructor- Paulina “Babe” Bunyan- A bull faunus, her semblance allows her to spot the weak point in things or people which allowed her to help her lumberjack father when she was a child.
Origin- Paul Bunyan
Airship Piloting- Skye Gale- When he was younger his hubris caused an airship crash that nearly killed him. After recovering he set forward to teach others to learn from his mistake.
Origin- Icarus.
Wilderness Survival - Forest Mann- The son of explorers who perished during a jungle expedition his semblance and basic wilderness training allowed him to survive. His semblance allows him to copy the traits of nearby animals. After making it back to civilization years later he began teaching others how to survive the wilderness.
Origin- Mowgli/Tarzan
Beacon Teams Fourth Year
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Team MNTY
Maria Pine- Growing up Maria couldn’t help but feel like she was in the shadow of heroes and legends and as a result she grew insecure. Her desire to prove herself “worthy” eventually results in her being injured on a training mission. After that she admits her insecurity to her parents and her team who help her grow past it and see her own self worth. Like her father Maria can use magic. Appearance: 18 years old. 5ft 8in- Brown hair to shoulders Hazel eyes Outfit: Light red top with maroon corset. maroon shorts. Light red tights with green vine design, roses on knees. Maroon fingerless gloves up to elbows. Green vine design on gloves. Maroon boots. Half length version of Ruby’s cloak in maroon. Emblem: Three roses on a single stem, one white, one red and one maroon Emblem Location: Back of cloak Aura Color: Maroon Semblance: Stat Boost- Allows Maria to boost a single stat (speed, strength, stamina, etc) Weapon: Rose’s Thorn- Kusarigama with extending chain. Gun built into the end.  Partner: Nautica Waves Origin: Rose Red Nautica Waves- The daughter of fishermen she grew up on the water most of her life. Resourceful and daring, she won’t give up until all options have been exhausted. Appearance: 19 years old. 5ft 6in. Short dark blue hair. Blue eyes. Shark Faunus- Shark gills allowing her to breathe under water. Outfit: Teal wetsuit with wave pattern, armor plating on shoulders, elbows, knees, torso. Optional flippers. Emblem: A series of waves descending in size Emblem Location: Shoulder armor Aura Color: Teal Semblance: Hydrokinesis- Can control water as long as it’s in liquid form. Can even shape weapons out of it. The more water she controls the more aura it takes. Weapon: Ebb and Flow- Twin pistols modified to shoot water. Using her semblance she can boost the power of the water to the point it can cut through metal. Carries a dagger called Shark’s tooth as a back up. After a few missions begins using a harpoon as her main weapon to conserve on water. Partner: Maria Pine Origin: The Little Mermaid Theo Schwartz- Due to a less than stellar home situation he attempts to defuse tense situations with humor. He believes in being prepared and carries many tools and items in his hat including a set of throwing knives, tents, medical kits, food and water. Not to mention his team’s ammo. Appearance: 18 years old. 5ft 9in. Short black hair. Green eyes. Cat Faunus- Cat whiskers. Outfit: Black pants. White shirt with black dress coat. Red bow tie. Tall hat with red and white stripes. Emblem: A hand reaching into a hat Emblem Location: Back of coat Aura Color: Ebony Semblance: Hat Trick- A pocket dimension inside his hat where he can store and retrieve any inorganic item he wants. Weapon: Cat’s Cane-  A hook style cane with a built in grappling hook and gun. Partner: York Letterson Origin: The Cat in the Hat York Letterson- A firm believer in the phrase “Knowledge is power” York is almost always reading. He is eager to learn and teach as much as he can and often volunteers to tutor other students. When he has free time he can often be found in the library. Appearance: 18 years old. 5ft 5in. Long green hair reaching down his back. Often in twin ponytails. Green eyes. Outfit: Dark green pants. Light green button up top with a pocket on the upper left breast. Dark green armor over the shirt with light green pads on arms and legs. Pair of reading glasses. Emblem: A head of lettuce Emblem Location: Shirt pocket Aura Color: Green Semblance: Prehensile Hair- Can control and use his hair as weapons or extra arms. In a pinch can even shoot strands like darts. If the hair is cut it will regrow to normal length within days due to all the aura inside it. Weapon: Close Shave- A pair of blades with gun barrels in the tips. Blades can be combined into a scissors form. In scissors mode it can be thrown like a boomerang. Partner: Theo Schwartz Origin: Rapunzel
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Team NGHT
Nichole Schnee- From a young age her parents made sure she knew that her name made her no more important and no better than anyone else. She is kind and generous and always looking for ways to help others with the Schnee fortune. She’s very aware there’s still plenty of damage to undo from her grandfather. In battle she will often target powerful or unique Grimm to add to her semblance.
Appearance: 19 years old. 5ft 10in. Long light blue hair in double ponytails. Light blue eyes.
Outfit: Light blue dress with white fur pattern trim. Dress ends little above knees. Blue and white stripped stockings. Light blue boots. White gloves. Armored breastplate, armor on lower arms and shins. All armor is ice themed.
Emblem: Schnee snowflake with a sword resembling the sword part of Crocea Mors
Emblem Location: Knee and elbow armor
Aura Color: Light blue
Semblance: Grimm Aspects- She summons pieces of Grimm to use herself. She can call on the wings of a Teryx or a Nevermore, the claws of a Sabyr, the armor of an Arms Gigas, punching power of a Beringel. Like normal summons if they receive enough damage they’ll dissipate.
Weapon: Cyros- Icicle themed javelin that doubles as a rifle. The shield part of Crocea Mors.
Partner: Guile Widows
Origin: Christmas Elf
Guile Widows- A cunning strategist who excels at using his enemies own actions against them. He prefers to lure targets into his webs and let them tire themselves out trying to escape.
Appearance: 19 years old. 6ft. Black hair with eight dreadlocks, four on each side. Brown eyes.
Outfit: Black cargo pants with a mild webbing pattern. Gray shirt with black straps from backpack forming an “X”. Fingerless gloves.
Emblem: Eight eyes, top pair are farthest apart and bottom pair are closest together.
Emblem Location: Bandana
Aura Color: Black
Semblance: Aura Webs- Webs that can catch, contain, or even act as nets.
Weapon: Spider’s Bite- Twin curved swords with guns in the hilts.
Partner: Nichole Schnee
Origin: Anansi
Hunter Python- Strict and serious he considers being a huntsman too serious to joke about. To his dismay his partner Tawny has made it his mission to get him to laugh at least once a day. Hunter is very reluctant to use his semblance due to its nature. However if lives are at stake he will do so with frightening effect.
Appearance: 18 years old. 5ft 11in. Brown hair. Snake Faunus- Snake eyes, yellow with green pupils.
Outfit: Green boots with a snake skin pattern. Yellow-green cargo pants. Yellow shirt under a green hoodie. Yellow-Green armor with scale pattern over hoodie.
Emblem: Stylized snake head
Emblem Location: Pockets of pants
Aura Color: Yellow-Green
Semblance: Hypnoeyes- Can command people to do things. Stronger commands require more aura and concentration and a command too far removed from what the subject would normally do will not be followed. When activated his eyes glow green. Requires full eye contact
Weapon: Serpent Staff- Staff that can separate into chain linked segments. Can also shoot from the mouth of the serpent.
Partner: Tawny Belladonna-Xiao Long
Origin: Kaa
Tawny Belladonna-Xiao Long- Adopted when he was 6 years old. Hyperactive, full of energy, eager to make new friends. Inherited Yang’s love of puns.
Appearance: 18 years old. 6ft 2in Scruffy orange hair, brown eyes. Tiger Faunus- Tiger tail.
Outfit: Orange sweatpants and orange top with baggy sleeves. Black patches stripe all along outfit. Armor on knees and elbows.
Emblem: A tiger pouncing
Emblem Location: Back of shirt
Aura Color: Orange
Semblance: Rebounce- Allows him to jump, leap, and bounce incredible heights and land from any height without injury.
Weapon: Tora Tearors- Clawed gloves with guns built into the hand guards.
Partner: Hunter Python
Origin: Tigger
Third Year
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Team VBAT (Vibrant)
Vivi Belladonna Xiao-Long- Adopted when she was 5 years old. Very self conscious about her appearance after bullies at the orphanage convinced her that her birth parents abandoned her because she was ugly. Her mothers and brother spent years trying to get her to understand that she is beautiful on the inside and the outside. After being named a team leader she gradually gains self confidence.
Appearance: 17 years old. 5ft 11in. Long dark black hair. Purple eyes.
Outfit: Long purple robe with a hood she uses to cover herself up. After she gains self confidence she switches to a more streamlined version without a hood.
Emblem: A pair of wings overlapping each other.
Emblem Location: Back of robe
Aura Color: Purple
Semblance: Energy Ripple- Sends a burst of energy in a direction.
Weapon: Tempera- Staff with fire dust on one end and ice dust on the other. When used with her semblance she can create waves of flame or frost.
Partner: Terry Braun
Origin: The ugly duckling
Balder Ren- Though serious around most people when he’s with family and friends he opens up and loosens up. As a child his parents would call him their little Sunshine.
Appearance: 17 years old. 5ft 9in Dark orange hair with a pink ribbon tied in it. Blue eyes.
Outfit: Sleeveless green robe with golden sash. Magenta pants. Both have a sun pattern.
Emblem: A stylized sun
Emblem Location: Back of robe
Aura Color: Golden
Semblance: Light Burst- Absorbs natural light and discharges it. Depending on the amount of light stored it can stun or temporarily blind. Weaker grimm may even be destroyed by a strong enough burst. As he evolves his semblance he can direct the burst instead of releasing it in all directions. Even storing it in the form of light armor.
Weapon: Stormbringer and Stormbreaker- Twin hook swords with guns built in.
Partner: Alison Eirian
Origin: Balder
Alison Eirian- An optimist often lost in a daydream, her mind wanders easily. She enjoys seeing the bright side of even the darkest situation. However she does take her duties as a Huntress seriously. Tries to get Terry to smile more.
Appearance: 18 years old. 5ft 10in Blonde hair in a ponytail, blue eyes.
Outfit: Long cobalt dress with silver armor plating on the front. White stockings with blue shoes. Silver gloves.
Emblem: A mirror
Emblem Location: Back of gloves
Aura Color: Cobalt
Semblance: Reflection- Allows her to enter any reflective surface. Inside the reflection is totally silent. She can travel to other reflections as long as there’s no obstacles in the way.
Weapon: Full Deck- sword that appears to be made of a deck of cards, shifts into gun mode. Also carries reflective cards to use as emergency reflections.
Partner: Balder Ren
Origin: Alice in Wonderland
Terry Braun- Growing up on the streets led him to adopt a tough cynical persona. His new friends convince him that there’s more than one kind of strength. Very protective of those younger than him. Tries to get Alison to be more realistic.
Appearance: 17 years old. 5ft 11 in.Scruffy brown hair. Brown eyes.
Outfit: Brown boots, brown shorts. Brown t-shirt with torn vest.
Emblem: A howling wolf
Emblem Location: Back of vest
Aura Color: Brown
Semblance: Howling Wind- Can create powerful wind with his breath.
Weapon: Howling Hatchets- Twin axes with guns built into the handles. Can combine to form a shotgun.
Partner: Vivi Belladonna-Xiao Long
Origin: The Big Bad Wolf
Second Year
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Team JNGL
Jim Peaches- Analytical and strategic he is highly skilled at coming up with plans that utilize the strengths of his teams. He has a fondness for insects and is known to talk to them when he thinks he’s alone.
Appearance: 16 years old 5ft 5in. Short brown hair, pink eyes.
Outfit: Tan pants with peach shirt. Tan shoes. Peach longcoat. Pink tie with insect designs (grasshopper, centipede, ladybug, spider, earthworm, glowworm)
Emblem: A peach with a bite taken out of it
Emblem Location: Belt buckle
Aura Color: Peach
Semblance: Peach Protection- Creates forcefields over himself. Can extend to include other people. With practice he learns to create smaller ones to throw as projectiles.
Weapon: Peach Pit- Mace with detachable head. Gravity dust built in allows him to launch and recall the head.
Partner: Nezha Ren
Origin: James and the Giant Peach
Nezha Ren- Eager and impatient he’s often the first to race into a battle. He enjoys moving fast and hitting hard. As a child his parents would call him their Moonbeam.
Appearance: 16 years old. 5ft 6in. Short black hair. Pink eyes.
Outfit: Amber sleeveless vest and dark orange cargo shorts. Armor plated elbow and knee pads. Orange goggles
Emblem: A burning wheel
Emblem Location: Knee pads
Aura Color: Amber
Semblance: Speed Rails- He creates rails of aura in the air to run on boosting his speed as he pleases. Only Nezha can interact with the rails, all others will simply pass through them.
Weapon: Stormlillies- Twin chakram that turn into shurikens.
Partner: Jim Peaches
Origin: Nezha
J.J Grayson- He is used to people mocking or underestimating him due to his weight and bulk. However he isn’t bothered by it because he knows it’s mostly muscle instead of fat. His teammates all find him awesome. He’s the powerhouse of his team and will put himself between them and danger if it keeps them safe. Likes to call Lyme “Sprout”
Appearance: 16 years old. 6ft. Bulky build. Mostly muscle instead of fat. Short gray hair. Elephant Faunus- Elephant Ears.
Outfit: Necklace with a black feather on it. Gray boots. Gray baggy shorts. Gray sweatshirt.
Emblem: Elephant head
Emblem Location: Front of sweatshirt
Aura Color: Gray
Semblance: Flight- Can fly as high or as fast as he wishes.
Weapon: Stampede- Spear that turns into rifle, spear tip splits to reveal barrel.
Partner: Lyme Pine
Origin: Dumbo
Lyme Pine- Calm and caring he enjoys nature in all its forms. A love of plants lead him to study botany, he can even use plants and herbs to create medicine in a pinch. He acts as his team’s medic. Likes to call J.J “Big Guy”
Appearance: 16 years old - 5ft 3in. Short blackish hair, silver eyes. Slight tan from extended time outdoors.
Outfit: Green overalls over a light green top. Brown gloves with floral pattern. Dark green boots.
Emblem: A pinecone wrapped in vines
Emblem Location: Front of overalls
Aura Color: Lime Green
Semblance: Aura Vines- Can create vines made out of his aura. These can be used for extending his reach or in combat. As his semblance grows he can add thorns to the vines.
Weapon: Harvester- Pitchfork with guns built into the points. After it jammed during a training mission he has Harvester upgraded to a rail gun with two settings, small beam (the two middle prongs charge it) and large beam (all four prongs charge it)
Partner: J.J Grayson
Origin: Jack and the beanstalk
First Year
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Team SNST
Shiro Shishi- When Shiro was a child his uncle a crime boss named Kuro Shishi decided to cut loose ends. After personally stabbing Shiro’s father Kin Shishi in the back he sent a trio of assassins after Shiro, leaving the boy for dead. Fortunately a pair of drifters rescued the boy and helped him recover. The pair were retired huntsmen and they trained him until he was accepted to Beacon.
Patterning himself after ancient warriors he read about as a boy Shiro is honorable, courageous, and a great leader in battle. He does however have a bad habit of starting inspirational speeches when they aren’t required.
Appearance: 15 years old. 5ft 2in. White hair and golden eyes. Lion Faunus. Lion’s mane.
Outfit: White samurai armor with golden accents. Armor has a lion theme.
Emblem: A roaring lion head
Emblem Location: Center of chest armor
Aura Color: White
Semblance: Power Roar- Creates an omnidirectional shockwave.
Weapon: Lion’s Pride- A katana with a lion’s head on the hilt. Can shoot from the lion’s head.
Partner: Sif Ren
Origin: Kimba The White Lion/The Lion King
Noah Rhythm- Growing up in a family of traveling musicians taught him two things, one was the importance of music, the second was how to ward off the creatures of Grimm. After arriving in a village for a show only to discover the villagers slaughtered by the Grimm he swore on the spot to become a huntsman.
Appearance: 15 years old. 5ft 3in. Light purple hair and eyes.
Outfit: Dark purple shoes. Light purple tunic. Purple cape. Light purple alpine hat with dark purple feather.
Emblem: Flute surrounded by music notes
Emblem Location: Back of cape.
Aura Color: Light purple
Semblance: Animal Melody- Can use music to communicate and command animals. No effect on faunus. His flute isn’t required to use his semblance but it amplifies it. Uses it to ask animals for intel when arriving in new places or to get a bird or squirrel to give Tomi a ride.
Weapon: Pay the Piper- His flute shoots blasts of sound like Flynt’s trumpet
Partner: Tomi Tumbleweed
Origin: The Pied Piper
Sif Ren- Curious and always eager to learn new things once she gains an interest in a subject she won’t stop until she knows everything about it. As a child her parents would call her their Shining Star.
Appearance: 15 years old 5ft. Long light orange hair in ponytail to her left side. Blue eyes.
Outfit: Dark pink dress with dark green accents. Armor on legs and along left arm and shoulder. Green quiver on back.
Emblem: A green lily within a pink circle
Emblem Location: Shoulder armor
Aura Color: Magenta
Semblance: Alliance- the more friends and allies fighting by her side the stronger her aura. She channels the extra aura into her arrows
Weapon: Stormpiercer- A bow and arrow. The bow splits into twin daggers based on her grandfathers and her arrowheads are infused with dust.
Partner: Shiro Shishi
Origin: Sif
Tomi Tumbleweed- The child of tailors they grew up helping their parents with the sewing. They love to keep up with latest fashions even if they know they could never afford any of them. Despite some initial confusion their team fully accepted the fact they’re non-binary.
Appearance: 15 years old. 4ft 11in. Short blonde hair. Yellow eyes.
Outfit: Tan shoes with yellow socks. Yellow shorts. Tan shirt with yellow suspenders.
Emblem: A needle and thread
Emblem Location: Buttons of suspenders
Aura Color: Tan
Semblance: Shrinking- They can shrink to a minimum of one inch high. Their strength remains the same as when they are full sized.
Weapon: Needle point. A rapier that can shoot from the point.
Partner: Noah Rhythm
Origin: Tom Thumb/Thumbelina
Other Beacon teams: LAVA, TIDE, CLWD
Haven
Headmaster- Ghira Belladonna, took over informally after the battle of Haven and made official around a year later.
Combat instructor- Lewis Clementine- Lewis’s semblance, Be like you, allows him to copy another semblance for a maximum of one hour. He was one of the first students of Haven after the battle of Haven, as an Orangutan faunus he has Orangutan arms. His weapon, Jungle Justice is a shotgun with a bayonet blade between the barrels.
Origin- King Louie
Nature Studies- Buck Woods
Origin- Bambi
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Team DMND (diamond)
Dawn Diamond- Believing that sugar coating things doesn’t actually help Dawn tends to be blunt and cutting though she sincerely means well. She refuses to give her team a command she wouldn’t follow herself.
Appearance: 19 years old. 5ft 6in. Medium length aqua colored hair. Dark blue eyes
Outfit: Dark blue boots, light blue pants. Light blue see through top with dark blue tank top underneath. Dark blue gloves
Emblem: A diamond
Emblem Location: Pants pockets
Aura Color: Diamond
Semblance: Lullaby- When active creates a field around her that makes people drowsy. Direct contact induces sleep instantly.
Weapon: Beauty Sleep- Chain with a dart on the end shaped like a diamond- Can be charged by dust, fire engulfs it in flame etc
Partner: Dinah Crystal
Origin: Sleeping Beauty
Zoe Midas- A party girl who enjoys a good time. Knowing that her teammates despise being in the spotlight she delights in drawing all the attention to herself.
Appearance:  19 years old. 5ft 8in. Blonde hair to shoulders. Yellow eyes
Outfit: Gold knee high boots, gold shorts. Gold sleeveless top, gold elbow length gloves
Emblem: A golden hand
Emblem Location:Back of gloves
Aura Color: Gold
Semblance: Midas Touch- Turns her body into gold. Maintains strength, speed, agility.
Weapon: Golden Tonfa- Twin Tonfa with a blade in one end and a gun in the other.
Partner: Natalie Jade
Origin: King Midas’s daughter
Natalie Jade- One of, if not the smartest student at Haven she comes up with many of her team’s strategies. After meeting Team MNTY on a mission she grows close with York.
Appearance:  18 years old. 5ft 5in. Short dark green hair. Green eyes with jade colored glasses.
Outfit: Jade boots, jade colored sundress with light green leggings.
Emblem: A group of peas
Emblem Location:Boots
Aura Color: Jade
Semblance: Tracking- Small pea sized aura spheres she can place on a person or object and track them.
Weapon: Peashooters- Twin pistols- Default, rapid fire, charge, bouncing shots
Partner: Zoe Midas
Origin: Princess and the Pea
Dinah Crystal- Shy but skilled she prefers to let others hog the spotlight. She works best when she feels like nobody is watching or judging her. Her teammates try to help her overcome this.
Appearance: 18 years old. 5ft 6in. Long cyan hair light blue eyes. Swan Faunus- Swan wings, allow short distance flight.
Outfit: Crystal colored ice skates (blades retracts) with light blue leggings. Crystal minidress with matching gloves
Emblem: A stylized swan
Emblem Location: Front of minidress
Aura Color: Crystal
Semblance: Ice Rink- Creates a coating of “ice” for her to skate on.
Weapon: Swan’s Grace- A naginata with a gun built in along the back of the blade.
Partner: Dawn Diamond
Origin: Swan Lake
Other Haven teams: SLME, FLRE, CAVE Atlas
Headmistress- Robyn Hill, after the fall of Ironwood Robyn was placed in charge of Atlas Academy allowing her to lead a new generation away from the military and teach them how to act like proper Huntsmen.
Combat instructor- Shelly Verde- Back in her academy days Shelly was partners with Harriet Bree and watched in horror as her friend became the terrorist known as the Snow Hare. Her semblance allows her to create a field that slows down those within it. She uses twin hard light shields as weapons.
Origin- The Tortoise
Aquatic combat- Myrtle Hopper
Origin- The Frog Prince
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Team MRBL (marble)
Megara Bronzen- Highly competitive and eager to prove her strength, her teammates will often have to intervene on her behalf. She believes that the strong have a moral duty to protect the weak.
Appearance:  19 years old. 6ft. Short brown hair and brown eyes.
Outfit: Bronze sandals with bronze shin armor. Bronze chest armor with bronze armor plates on forearms. Golden lion paw design on shoulder armor. Helmet resembles a roaring gold lion with her face in the mouth. Gold colored cape with fur texture.
Emblem: Two fists punching each other
Emblem Location: Inside of cape
Aura Color: Bronze
Semblance: Titanic Strength- Super Strength
Weapon: Titanic Gloves- Twin gloves, when activated they project hard light images of larger fists. Blasters built into the palms
Partner: Bea Steel
Origin: Heracles
Richmond Clay- He has a strategic mind and tends to observe his enemies before engaging them. He plans every move in a battle and is often frustrated by his teammates more headstrong approach.
Appearance:  19 years old. 5ft 10in. Brownish red hair and brown eyes.
Outfit: Clay colored tunic with brown boots and gloves. Armor on forearms and legs. Brown shawl over left shoulder.
Emblem: A shield
Emblem Location: Shawl
Aura Color: Clay
Semblance: Master of all- Masters any combat style he witnesses.
Weapon: Ancient Shield- Arm mounted shield with gun built in. Shield has a hidden dagger for close range combat.
Partner: Elric Limestone
Origin: Gilgamesh
Bea Steel- Always eager for a fight she’s often the first one into the fray. She is skeptical of the motivation of others after being used by a bandit she thought was a friend.
Appearance: 19 years old. 5ft 9in. Short black hair with hazel eyes. Scar along right cheek.
Outfit: Gray boots with silver shorts. Silver top with chest armor. Chainmail armor on legs and arms
Emblem: Her swords crossing blades
Emblem Location:Middle of chest armor
Aura Color: Steel
Semblance: Aura Sword- Charges her swords with aura launching it as beams or as slashing waves
Weapon: Monster’s Bane- Retractable swords on the back of her arms with guns in the tips
Partner: Megara Bronzen
Origin: Beowulf
Elric Limestone- As a result of his semblance he tends to push himself beyond his limits. His teammates scold him for putting himself in such danger as well as for taking unnecessary risks.
Appearance: 19 years old. 6ft 2in. Light blonde hair with red eyes.
Outfit: White boots, red chain design wraps around white pants. White shirt with red crack pattern. Arm guards.
Emblem: His sword surrounded by flame
Emblem Location: Arm guards
Aura Color: Limestone
Semblance: Reforged- When his aura shatters it returns stronger for a few minutes before breaking again. Can be reforged multiple times in a row but this taxes his body greatly.
Weapon: Fafnir’s Fang- Longsword with fire dust built in.
Partner: Richmond Clay
Origin: Sigurd/Siegfried
Other Atlas teams: GEAR, LAZR, BOLT
Shade Headmaster- Otto Dune, A dog faunus, friend and ally of Professor Theodore, he took over after Theodore retired.
Combat instructor- Henry Ferro- He believes that many are too reliant on their semblances and instructs his students to treat their semblance as a last resort instead of a crutch. His own semblance allows him to turn off other semblances temporarily. He is armed with a mighty steam powered hammer.
Origin- John Henry
Animal studies- Rosemary Shepard
Origin- Mary had a little lamp
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Team OSIS (oasis)
Oliver Richards- An introvert who believes in preparing for the worst case scenario. At first he would allow his fears to get the better of him but with the help of his team he’s more calm and collected.
Appearance: 18 years old. 5ft 7in. Olive green hair with green eyes. Rooster Faunus- Rooster crest, when his semblance detects danger the crest stands up.
Outfit: Olive green boots and shorts. Open green vest with feather like tassels hanging from the back
Emblem: A rooster head
Emblem Location:Back of vest
Aura Color: Green
Semblance: Danger Sense- Always active, sometimes overreacts to mild danger.
Weapon: Daybreak and Dawn- Twin war fans. When folded act as guns.
Partner: Selena Grey
Origin: Chicken Little
Selena Grey- An extrovert always open to trying new things and exploring new places. She tends to make a new friend everywhere she goes. Anyone who wrongs one of her friends has wronged her.
Appearance: 18 years old 5ft 11in. Brown hair with hazel eyes. Cow Faunus- Cow horns
Outfit: Brown leather boots, cow skin pattern pants. Brown leather jacket over a cow skin pattern shirt.
Emblem: A cow bell
Emblem Location: Badge on jacket
Aura Color: Gray
Semblance: Gravitas- Controls gravity. Can increase or decrease gravity in a localized area.
Weapon: Steer Striker- Two pronged pitchfork with gun in the head between the prongs
Partner: Oliver Richards
Origin: The Cow Jumped over the Moon
Izumi Tentomushi- A technical expert she’s always tinkering and inventing new gadgets. To her dismay she often doesn’t have access to the best tools. She created her weapon, the B.U.G as a child.
Appearance: 18 years old 5ft 4in. Dark red hair to shoulders, maroon eyes. Ladybug Faunus- Ladybug antenna
Outfit: Black crop top with red dots. Unbuttoned red vest over it. Black shorts with red dots. Red goggles with bug eye design. Backpack containing B.U.G
Emblem: A stylized ladybug
Emblem Location:Back of vest
Aura Color: Dark red
Semblance: Bug Burn- Creates ladybugs out of her aura, upon contact they burst into flame.
Weapon: B.U.G- Battle Utility Gear. Ladybug styled drone with camera and laser. Goggle interface.
Partner: Trey Silva
Origin: Ladybug Ladybug Fly Away Home
Trey Silva- Despite being born blind they would receive optical implants that would allow him to see. The implants enhance his vision beyond what his natural vision would have been. Though he will sometimes turn them off to prevent overstimulation.
Appearance: 18 years old 5ft 8in. Short white hair with white eyes. Optical implants are size of reading glasses, when turned on the lens is white. Mouse Faunus- Mouse tail
Outfit: White boots. white shorts with white shirt. White poncho covering his head.
Emblem: A mouse with a double shadow making three
Emblem Location: Shirt
Aura Color: White
Semblance: Triple Trouble- Creates two copies of himself capable of acting independently of himself
Weapon: Triple Threat- Sword that splits into three segments. First third turns into a dagger, second remains a sword, third turns into a gun.
Partner: Izumi Tentomushi
Origin: Three Blind Mice
Other Shade teams: BRIK ,STRM, PTAL Seasons
The current Maidens
Spring- Raven Branwen- After the battle of Haven Raven lost everything, her tribe lost all respect for her, Taiyang rejected her, she had nowhere to go. Eventually she decided she needed to redeem herself and began spying on Salem’s forces delivering vital intel to the heroes.
Summer- July Storms- When the heroes arrived in Vacuo they befriended sisters June and July Storms. They soon discovered that June was the Summer Maiden. During a battle with Cinder June stayed behind to buy the others time to escape. Once they were safe she called down a bolt of lightning to kill her before the powers could be stolen. Her sister was the last one in her thoughts so July gained the powers and has been the Summer Maiden ever since.
Autumn- Emerald Sustrai- In a fit of rage Cinder revealed that she never truly cared for Emerald as anything more than a pawn. Broken Emerald fled Salem’s fortress with Mercury. They joined the heroes to save their own lives from Salem and Cinder’s wrath. During a battle Emerald used her semblance to distract Cinder long enough for Ruby and Jaune to kill her. Her last thoughts were of Emerald so the power of Autumn went to her.
Winter- Penny Polendina- After the fall of Ironwood many Atlesian soldiers who were loyal to him and the ideal that “Atlas Will Prevail” deserted and formed an underground cell known as the Frozen Soldiers. Lead by Harriet now known as Snow Hare (the only Ace-Op who refused to surrender) they will stop at nothing to bring down the other Kingdoms. Penny has devoted much time and effort into stopping their plans.
Mortimer Mono- Mortimer was the first child publicly known to have magic after the God of Darkness returned it to the world. As such he became a celebrity and the first student of the Maidens. He’s since become a student teacher and often joins teams in the field.
Appearance:  21 years old 6ft 2in. Short black hair, blue eyes.
Outfit: Yellow boots, long red pants. White shirt with black jacket over it. White gloves.
Emblem: Three interlocked circles in an upside down triangle
Emblem Location: Back of gloves
Aura Color: Monochrome
Semblance: Imaginary Arsenal- Can call forth a copy of any weapon that has ever existed on Remnant, however he does not gain knowledge of how to use the weapon. As a result he tends to only call forth simple straight forward weapons. The copies are monochrome in color
Weapon: No personal weapon.
Origin: Mickey Mouse
Support spells- Belle Leaf
Origin- Tinkerbell
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Team ECPS (eclipse)
Ember Drake- A pragmatic battler, prone to bending the rules to the breaking point. As far as she’s concerned when it comes to battle anything that keeps you alive is allowed.
Appearance:  18 years old 5ft 10in. Bright red hair with orange spikes in a flame pattern. Bright red eyes.
Outfit: Dark red boots, light red leggings with flame pattern, dark red shorts. Light red mesh top with flame pattern over a dark red tube top. Split cape along back, dark red on outside, light red on inside with flame pattern.
Emblem: A dragon shooting flame
Emblem Location:Back of cape
Aura Color: Red
Semblance: Breath of the dragon- Fire breath
Weapon: Dragon’s Staff- A bo staff with dragons carved on it with fire dust. Each end can shoot flame. Splits into twin clubs. When the clubs are focused on a single point they charge a fire ball
Partner: Mike Canary
Origin: Dragons
Mike Canary- Though he lacks in physical strength he is a skilled archer and has incredible accuracy. He prefers to fight foes from a distance rather than up close.
Appearance: 18 years old 5ft 9in. Blonde hair and yellow eyes.
Outfit: Yellow sandals, yellow toga. Yellow handband
Emblem: A stylized canary
Emblem Location:Button on toga
Aura Color: Yellow
Semblance: Siren’s Song- Different volume has different effects. A quieter song will boost the aura of those who can hear it. A louder song results in a sonic scream.
Weapon: Final Reprise- A lyre that turns into a bow and arrow
Partner: Ember Drake
Origin: Siren
Pearl Unos- Kind and caring she loathes hurting other people though she will make an exception if others are in danger. She will sometimes over extend her semblance trying to help as many people as she can.
Appearance:  19 years old 5ft 7in. Pink hair in ponytail, pink eyes.
Outfit: Pink boots, white skirt down to knees with pink leggings. Pink top with white sleeves.
Emblem: A unicorn
Emblem Location:Skirt
Aura Color: White
Semblance: Purification- Purifies and heals others
Weapon: Horn of light- A dagger that extends into a spear with a hard light tip. The tip can be shot off and either reattached or replaced.
Partner: Sora Tori
Origin: Unicorn
Sora Tori- Proud, boastful and arrogant he tends to rub people the wrong way when they meet him. However to those he considers his friends he is loyal to the bitter end.
Appearance:  18 years old 5ft 5in (5ft 10 in with the shoes) short blue hair with blue eyes.
Outfit: Brown platform shoes, blue kimono with armor plating on legs and chest. Arm guards. Bird mask.
Emblem: A whirlwind
Emblem Location:Arm guards and leg armor
Aura Color: Blue
Semblance: Whirlwind Slash- Covers his sword in a whirlwind
Weapon: Kaze Katana
Partner: Pearl Unos
Origin: Tengu
Other Seasons teams: GLTR, EBNY, STAR
Other Teams
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Team ARMR is among the best Huntsmen teams in all of Remnant. Lead by Adrian Cotta-Arc their biggest claim to fame was protecting a village from a stampede of Goliaths. Team ARMR is a team many students at the academies wish to be like one day. Off the battle field the team enjoys a mutual romantic relationship with each other. Adrian Cotta-Arc- The leader of Team ARMR Adrian gained the nickname “The Golden Knight” from his semblance’s appearance. He forged his twin swords himself seeking to follow his uncle’s example. Appearance: 23 years old, 6ft 2in. Short black hair, brown eyes. Outfit: Tan cargo pants with silver shirt. Gold and silver armor along legs, chest and arms. Emblem: Two swords crossed over a shield Emblem Location: Center of armor Aura Color: Gold Semblance: Aura Armor- Turns his aura into solid golden armor Weapon: Wave Cutter and Stone Splitter- Twin blades with a gun in the tip. The blades can combine to form the King’s Blade. King’s Blade can be a great sword or a double bladed sword. Partner: Gwendy Roots Origin:  King Arthur Gwendy Roots- A free spirited squirrel faunus who is at home in the treetops. Gwendy loves nature and is often bothered by how much progress tends to invade it. Appearance:  24 years old, 6ft. Long brown hair in braids. Hazel eyes. Squirrel tail. Outfit: Brown cargo shorts with brown crop top and green vest. Emblem: Acorn Emblem Location: Back of vest Aura Color: Brown Semblance: Green Thumb- Controls plants and can use her aura to boost their growth. Weapon: Ivy’s Vine- Whip sword Partner: Adrian Cotta-Arc Origin: Queen Guinevere/Hazel the squirrel Meryl Sparx- Eccentric and friendly, Meryl is one of the rare few who were already born when the God Of Darkness returned magic to Remnant gaining the power in the process. Appearance:  23 years old. 5ft 8in. Purple hair in a pixie cut, yellow eyes. Outfit: Purple sleeveless sundress with striped purple stockings. Long purple gloves with star pattern. Emblem: Shooting star Emblem Location: Stockings Aura Color: Purple Semblance: Astral projection- She can project her spirit outside of her body, however it is immaterial and cannot cross a certain distance from her body. Weapon: Shooting Star- A scepter she uses to focus her magic Partner: Lance Riverson Origin: Merlin Lance Riverson- Lance was jealous of Adrian at first due to him being named leader and receiving the credit for victories. In time however he grew to respect Adrian for his strategy and strength. Eventually he confessed how he felt and the team entered their mutual relationship. Appearance:  24 years old. 6ft 5in. Long blue hair to shoulders. Blue eyes. Outfit: Cobalt pants with chainmail sections over it. Cobalt short sleeve shirt with chainmail over it and chainmail sleeves. Cobalt gloves Emblem: A flowing river Emblem Location: Back of gloves Aura Color: Cobalt Semblance: Aura Charge- Channels his aura into any object he is in physical contact with boosting its power. Weapon: Lanceshot- A lance with a shotgun barrel within the tip. Partner: Meryl Sparx Origin: Lancelot
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Team MNMT A team of Huntsmen permanently stationed in Mountain Glenn to defend those excavating/rebuilding it.
Montgomery Sarsen- An older huntsman from Atlas who picked this job as a sort of working retirement. To his dismay it’s more work than retirement.
Appearance: 40 years old 6ft 2in. Short gray hair. Brown eyes
Outfit:Light gray vest with dark gray top underneath. Gray cargo shorts with brown boots.
Emblem: Stacked stones
Emblem Location: Back of vest
Aura Color: Gray
Semblance:Stone Avatar- Channels power through stone to create hands and arms, at strongest can create stone avatars to fight alongside him.
Weapon: Drill Dagger- Drill like sword that rotates. Two dust cartridges can be inserted at once for a spiral effect.
Origin: Stonehenge
Nubia Sandstone- A young huntress from Vacuo who grew up exploring ruins and imagining what the people who lived there were like. She enjoys helping the excavating process.
Appearance: 24 years old 5ft 6in. Brown hair in braids. Brown eyes. Outfit: Yellow Crop Top with Yellow shorts. White body wraps cover most of her torso and parts of her arms and legs. Emblem: A symbol resembling the Eye of Horus Emblem Location: Both legs of her shorts Aura Color: Sandy Yellow Semblance: Sandstorm- Allows her to control sand, she cannot create sand so she carries jars of it. Weapon: Shifting Sands- A staff that doubles as whip. Has a gun built into the tip. Origin: Pyramids
Frida Mint- A huntress from Vale with a background in engineering. She volunteered for this assignment to help rebuild the city better and safer than before.
Appearance: 27 years old 5ft 4in. Light green hair in ponytail, dark green eyes.
Outfit: Spiked tiara. Green sandals, light green dress with dark green cloak over it.
Emblem: A burning torch
Emblem Location: Back of cloak Aura Color: Mint green
Semblance: Pyro- Can control and manipulate flames but cannot produce them
Weapon: Scorch Torch- A torch infused with fire dust that converts into a gun that shoots fire dust bullets.
Origin: Statue of Liberty
Ta-Kai Zongse- A huntsman from Mistral who is the descendant of some of the lucky few who managed to escape from the doomed city in its final days. He volunteered for the assignment in hopes of finding closure for the family left behind.
Appearance: 19 years old 5ft 5in. Light brown short hair, brown eyes
Outfit: Brown boots with dark brown shorts. Button up light brown top.
Emblem: Wall
Emblem Location: Back of shirt
Aura Color: Light brown
Semblance: Barrier Wall- Creates walls of aura.
Weapon: Modular Staff- one end gun other end can form hard light weapons, blade, ax, claw, etc
Origin: Great Wall of China
A few years later:
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DUSK Baise Dewei - Dewei is very protective of others to the point of putting himself between them and danger trusting his semblance to protect him. He tends to overestimate how much he can handle and underestimate how much his teammates can handle leading them to consider him over protective. Appearance: 15 years old. 5ft 3in. White hair, grey eyes. Outfit: White kimono with gold trim, sash and belt. White shorts with gold trim. White boots. Emblem: Prism Emblem Location: Sash Aura Color: White Semblance: Invulnerable- Invulnerable to any attack they see coming. Weapon: Prism Breaker- Short sword, handle extends to form spear, gun in hilt Partner: Lapis Urbain Origin: Five Chinese Brothers Lapis Urbain- Lapis is highly determined, once she sets her mind on a goal nothing less than success will satisfy her. Though she does sometimes get tunnel vision requiring her partner to cover her back. Appearance: 15 years old. 5ft 4in. Brown hair, blue eyes. Outfit: Blue overalls with light blue top underneath. Blue cloth hat engineer style. Light blue handkerchief. Emblem: Front of a train engine Emblem Location: Hat Aura Color: Blue Semblance: Engine Charge- Charges her aura as they run mowing down anything in their path. Weapon: Punching Pistons- Piston like gloves that boost punching power. Built in guns. Partner: Baise Dewei Origin: The Little Engine that Could Sunny Pine- Sunny is serious and task orientated, always trying to think about the mission at hand. He often attempts to reign in Kiriko’s pranks and keep her focused. Appearance: 15 years old, 5ft 3in. Dirty brown hair brown eyes. Outfit: Red toga with upper left of chest uncovered revealing gold top underneath. Red shorts with gold trim. Crimson gloves and boots. Crimson headband. Emblem: Stylized sun Emblem Location: Headband Aura Color: Crimson Semblance: Aura Sight- Can see aura, can also be used to detect Grimm by their lack of aura. Weapon: Solar Shields- Twin sun shaped shields which shoot disks of dust. Partner: Kiriko Bark Origin: Apollo Kiriko Bark- A trickster who loves pranks. Though Kiriko would never pull them on missions she does require some reminding to keep her mind focused. It often falls to Sunny to do so. Appearance: 15 years old. 5ft 4in. Brown hair, brown eyes. Racoon Faunus, racoon tail. Outfit: Brown short sleeve top with elbow length brown and white striped gloves. Tan shorts with knee high brown and white striped socks. Brown boots. Emblem: A smiling racoon Emblem Location: Back Aura Color: Brown Semblance: Tanuki Trickery- Disguises herself as any object, masking emotions and aura. However she cannot copy the function of an object and her tail is always visible. Weapon: Pogoagogo- Pogo stick that doubles as a rifle. Can shoot while hopping or convert into full rifle. Partner: Sunny Pine Origin: Tanuki
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OPAL
Ophelia Oakley- Ophelia is honest to a fault. She’ll tell the truth to someone even if it hurts resulting in many considering her blunt. As a result of her semblance being always active it’s hard to hide things from her.
Appearance: 15 years old. 5ft 2in. green hair, green eyes, pigtails, one with gold ribbon, the other silver
Outfit: Dark green sleeveless top with dark green shorts. Gold armbands with silver trim and silver leg guards with gold trim.
Emblem: Crossed axes
Emblem Location: Chest
Aura Color: Dark green
Semblance: True Sight- Can see the truth, seeing through illusions. As it evolves she can sense lies.
Weapon: Silver Truth and Golden Honesty- Twin axes with a gun in the head of each. Can combine into a double headed axe.
Partner: Lewis Almond
Origin: The Honest Woodcutter
Titus Pear- Titus is a gentle giant. After an incident in his childhood he made a vow to never attack another person again. Thus he tends to focus his strength on the creatures of Grimm leaving any human threats to his teammates to deal with.
Appearance: 15 years old. 5ft 7in. Black hair, light green eyes.
Outfit: Light green shirt with dark green vest. Light green pants with dark green boots.
Emblem: A silhouette of a person
Emblem Location: Back
Aura Color: Light green
Semblance: Gigant- His aura grows into a giant humanoid that mimics his movements, the larger the giant grows the more aura required.
Weapon: Giant’s Hammer- A hammer that can be charged by dust to create shockwaves
Partner: Luna Pine
Origin: The BFG
Lewis Almond- Lewis is extremely punctual, when he makes a schedule he’ll stick with it. He tries to keep the other members of his team on schedule to varying degrees of success.
Appearance:  15 years old. 5ft 5 in. Blonde hair, grey eyes Rabbit Faunus- Rabbit feet
Outfit: White button up top with black vest and white jacket. White pants.
Emblem: A stopwatch
Emblem Location: Back of jacket
Aura Color: White
Semblance: Time Out- Freezes time for fine minutes max. Time frozen is impacted by size and number of targets in the field. When the semblance is turned off time snaps forward to match the rest of the world.
Weapon: Timekeeper- Stopwatch that doubles as a yo-yo, can be charged by dust
Partner: Ophelia Oakley
Origin: White Rabbit
Luna Pine- Luna is kindhearted and gentle. Due to her semblance she is often uncomfortable in large groups and prefers to be alone or with smaller groups of friends.
Appearance: 15 years old. 5ft 3in. Dirty brown hair in ponytail, brown eyes.
Outfit: Blue toga with upper right of chest uncovered revealing silver top underneath. Blue shorts with silver trim. Navy gloves and boots. Navy headband.
Emblem: Stylized moon
Emblem Location: Headband
Aura Color: Navy
Semblance: Reading Motion- Can read body movement. With practice she can predict an opponents next move.
Weapon: Lunar Staff- Long handled double sickle which unfolds into longbow.
Partner: Titus Pear
Origin: Artemis
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spiderverseandstuff · 6 months
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Welcome to my blog!
Hi! I’m Tay and I love all things spiderverse and Trolls, as well as some other fandoms listed in my bio that I also write for if requested.
Characters I will write for:
Spiderverse:
Hobie Brown
Miguel O’Hara
Gwen Stacy
Miles Morales
Pavitr Prabhakar
Peter B. Parker
Spider-Byte/Margo
My OC (Ari)
Trolls:
Branch
Poppy
Viva
Clay
Spruce/Bruve
John Dory
Floyd
Creek
King Trollex
Velvet
Veneer
Kid Ritz
Orchid
Cobra Kai
Johnny Lawrence
Daniel Larusso
John Kreese
Terry Silver
Tori Nichols
Robby Keene
Miguel Diaz
Moon
Yasmine
Demetri
Eli/Hawk
Samantha Larusso
Anthony Larusso
Hamilton:
Alexander Hamilton
Aaron Burr
Thomas Jefferson
James Madison
George Washington
Philip Hamilton
Eliza Hamilton
Peggy Schuyler
Angelica Schuyler
Beetlejuice (Movie/Musical):
Lydia Deetz
Delia
Beetlejuice
Barbara Maitland
Adam Maitland
Requests are: Open
What I will write:
Fluff/tooth rotting fluff
Of age Smut
Pregnancy
Fake dating
Friends to lovers
Enemies to lovers
Angst
What I will not write:
Incest of all kinds
Under-age smut
Water sports
Slow burn
Thank you for reading and please feel free to ask questions and submits requests!
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robertfripp · 4 months
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"In 1959, at 16, [Peter Sinfield] left school and drifted through a variety of jobs and travelled around Europe before eventually going to work for Lyon's Electric Office on the Bayswater Road as a programmer in the mid-sixties. The cultural explosion galvanised Sinfield back into writing."
"By 1968 Sinfield was setting poems to music and had formed a band with friends Dik Fraser on bass and Mike Nichols on drums and, with Ian McDonald briefly in tow, they bravely grappled with material which was, by Sinfield's own admission, not quite up to the mark.
"In their set at the time was the original version of In The Court Of The Crimson King, before McDonald came up with a completely different melody. Sinfield suggests that this was the real genesis of Crimson... "In my opinion, King Crimson was born in 1968 a few seconds after Ian, having played the original version of ITCOTCK with my band Creation, turned to me with the immortal aside, 'Look Peter, someone has to tell you. Your band is absolutely hopeless ... still, erm, you write some interesting words. Why don't we write a couple of songs together?'""
From In the Court of King Crimson by Sid Smith
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realmackross · 11 months
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PARTIES: @corpse-a-diem, @realmackross TIMING: Early October SUMMARY: Mackenzie decides to take another step forward in trying to process everything that's happened to her since becoming a zombie and meets with Erin to discuss and plan her own funeral. WARNINGS: Parental death tw, Grief tw, Terminal Illness tw (Mack reference's being sick to hide being a zombie). This thread deals heavily with grief, mortality, and planning a funeral.
Erin was only an hour into her mound of paperwork when she felt her back aching. She stretched, groaned and fought the urge to get up and do absolutely anything else but this. 
“Take a break. Trust me. Your back’ll thank you in twenty years.”
Her father stood against the closed door frame of the office. His once. Her’s now. She hadn’t redecorated yet, and apart from a few photos and knick knacks, it was almost exactly the same as it had been for decades. Instinctually, her fingers clasped tighter around the pen in her hand at the sound of his voice. Her eyes finally rose to meet his after the initial startle wore off. “God, dad. What did I say about sneaking up on me?” It was hard to stay mad too long, even if she had more than enough reasons to and even if his presence still set her teeth on edge. But she didn’t know long he could stick around or if he’d even come back again. Death wasn’t as permanent as she thought but she was wholly aware of how little she did know when it came to this. He only tossed a warm smile her way, glancing back at the closed door knowingly at the sound of heels clicking along hardwood flooring. He’d heard those steps and those clicks a thousand times. “I know, I know…”
He started, petering off as a knock on the door followed. Her mother let herself in almost immediately. Erin was beyond trying to break her of that habit at this point. “Sorry to interrupt–” she smiled only slightly apologetically, stepping right past her husband. “There’s a young woman at the front desk who’d like to speak to you about arranging her funeral?” Erin watched the way her father’s eyes followed her mother, a small pang piercing her chest before she nodded and met her mother’s eyes. She stood up from her desk. “Right. On my way.”
“With my good deed done for the day, I’ll leave you to it then,” her father nodded and was gone in the blink of an eye. Erin stared at the empty space for another moment before putting her professional cap back on, and followed her mother out to the lobby as she filled Erin in on their potential new client. She was young. “Mackenzie Ross?” Erin greeted her with a soft smile, holding out her hand. “Erin Nichols. How can I help you?”
Mackenzie wasn’t really sure what she was doing as she entered Nichols’ Funeral Home. When she had researched websites for Wicked’s Rest funeral homes a while back, it had been on a whim. The notion of planning a funeral she never got to have seemed absurd, but after everything that had happened recently, she wasn’t so sure it actually was. Maybe, hopefully, it would be more cathartic. The idea of getting to go out the way she wanted. The music, the clothes, the words spoken about her. It might help her to better accept just what it meant to be a zombie. And maybe, just maybe, she could eventually tell her parents the truth. But first, she had to bite the bullet and plan the damn thing.
There had been a nervous quality about her voice when she had spoken to an older woman, who was off getting the Funeral Director. If ever there had been a lack of confidence, it was now. And as she waited, Mackenzie couldn’t help, but wander around the lobby letting her eyes scan over everything as she took in the somber atmosphere. There was just something about being in funeral homes that had been humbling. It made you question mortality and life itself. An eye opening experience, even to a member of the undead, that life would eventually cease to exist.
The two voices that carried down the hall snapped Mackenzie back into focus, and as she made her way back over to the desk the older woman had first been at, she couldn’t help, but nod at an older man who seemed to pass by her quietly. Hearing her name, she turned her attention to meet the funeral director, whose hand was stuck out to greet her, “Yeah, that’s me. It’s nice to meet you, Ms. Nichols. Um, I, uh, I just…” Keep it together, Mackenzie. “I’m here to plan my own funeral, and I was wondering if you could help me set that up…” She reached out and let her own icey, dead hand meet Erin’s with a firm shake, before pulling it back anxiously.
Mackenzie’s words struck Erin slightly. She was no stranger to preparing funerals for young people, even children in the worst of circumstances, but this was a first. Preparing the funeral with the younger person in question? Different, for sure. Her brows furrowed briefly before Erin had a mind to reign back in her initial response. “Of course. That’s what I do,” she smiled curtly. She caught her mother’s eyes briefly, the concern hard to hide in the older woman’s gaze. Erin’s hands dug into the pockets of her suit jacket and she nodded at Mackenzie. “Why don’t you follow me?” She turned, walking down the hall slightly to a more disclosed location. The traffic wasn’t high volume at the funeral home but privacy in matters like this was key. She brought her into another room, displays of caskets and urns lining the walls and tables, with a few booklets laid out on a table surrounded by couches. Erin moved to sit in the single arm chair, gesturing for Mackenzie to take a seat across from her. “I have to ask, or just say rather–you’re probably one of the youngest people I’ve met who actively seeked something like this out from me.”
Mackenzie knew this had been an odd request. But surely she hadn’t been the first. Of course, the glance she noticed Erin share with the older woman made her start to believe otherwise. Maybe this had been a mistake. Would this be too revealing? Would it out her as being already dead? And how was this going to make Mackenzie feel in general? No, no. She was an actress. She could do this. She could put on a show as being fully alive and just being overly…prepared.
With the woman’s request, Mackenzie followed her back into the room. But upon stepping inside and seeing the caskets and urns on display, she started to regret coming. It was too late though. She was already here. The fear of it all made no sense to her, considering she had died two years ago, but maybe it was how finite being buried or cremated was. The final death. No return even for the undead, right? She still wasn’t quite sure about that one, but maybe if she could plan this out, it would help her to further accept where she was at and be a little more appreciative that she was oddly getting another chance at…life?
“Really?” Her suspicion was confirmed. Mackenzie took a seat. “I guess I just wanted to make this as easy as possible for my family and friends, you know? Have everything picked out and ready…” If she did have an expiration date would her family even be there? Her parents? Cousins and aunts and uncles? Friends…Winter… “I’m sorry, I feel like I should apologize for some reason. I know this isn’t normal…” She let her eyes fall.
Erin’s eyes were trained on Mackenzie, watching her reactions and expressions. It was somewhat a habit, as she was keen on trying to figure out a clients’ state of mind the best she could and be open to whatever they were going through, but with this case she’d be lying if it wasn’t partially due to curiosity. Was the young woman sick? Was this something she expected to happen soon? And if so, why was she alone with all of this? Erin’s perception of death was vastly different than most but even she could recognize doing this on your own, at her age, was enough to be on alert about. “You have nothing to apologize for. This is something a lot of people think about. It’s extremely natural and I promise this is a safe space for any questions you might have about the process.” Her smile softened and she nodded, keeping the pad and paper on the desk at bay for now. 
“We can hop right into it if you want? Or if you want to take a moment, look through some of the books I have, feel free to do that too. I don’t have any other appointments for the rest of the afternoon. Take your time.”
Mackenzie hadn’t even taken into consideration how any of this might have looked to Erin. To anybody really. A 25 year old planning her own funeral? Was it insinuating something else in Erin’s eyes? The realization soon hit her like a ton of bricks, “I should probably explain. This isn’t…I’m…I’m sick.” Technically she was. Whatever this was keeping her among the living had to be a virus. People didn’t just come back for no reason at all. But also in realizing her choice of words, she also had assumed that maybe Erin thought something completely different. Like Mackenzie no longer wanted to be around.
“I’m really making this worse. I came here thinking this might help. But I don’t know.” Mack was starting to panic. Keeping her cool was becoming somewhat impossible, and without thinking, she got back up and walked towards the door, “Where’s your restroom? I just need a moment, if that’s okay?” She wanted to do this. To follow through with planning this, but facing her own actual death that had never fully been dealt with. Between the cravings and keeping up appearances, soon followed by losing Brody and everyone she ever knew, to the new life she was trying to live in Wicked’s Rest, was proving to be a lot more than she was realizing she could handle.
— 
Erin’s fears were confirmed with Mackenzie’s confession. The poor girl, she thought immediately, and shook her head. Sure, Erin had had her own funeral planned since she was a teenager, but it was nowhere near the same kind of situation. “I’m so sorry, Mackenzie. We absolutely don’t have to do this if it’s too much. Please know that.” She tried to comfort her the best she could. This was going to be a hard one. Erin stood, pointing towards the hallway to where the restrooms were located. “Take your time, okay? I’m not going to pretend to know what you’re going through but I’ve done enough of these to know that this is a lot. It’s hard. But if it’s important to you, and you really want to finish… I’m here to help you, okay?”
Mackenzie was on the verge of tears that she probably wouldn’t even be able to cry, “T-Thank you.” With a sad smile and nod of her head, she immediately left the room, her smile fading away as the restroom couldn’t come fast enough and the solace it would bring to just be alone.
It had been an odd sensation actively watching your body breakdown at 25 years old. And could she really claim to be 25? Mackenzie had died when she was just 23, but here she was two years later surviving off of the misfortune of others, all while feeling like she was old before her time. It had hurt with each passing day when one of her senses would fail her a little more. Her sight. Her hearing. Her touch. Taste and smell had been long gone, aside from the occasional wisp of a scent or burn from something spicy or hot. And the worst feeling of all was knowing that even though she was technically still walking and talking, she couldn’t live a full life anymore. No family. No one to carry on her legacy. Just her and the fear that if she ever did fall in love with someone else, there was a strong chance she would devour them just like she did Brody.
Now standing in front of the sink, Mackenzie turned on what she assumed to be cold water and splashed it on her face a couple of times, before looking back in the mirror at herself. So much had changed in such a short amount of time, and no matter how much makeup she put on, the dark circles under her eyes remained, leaving her feeling worse about herself, “Come on, Mackenzie. Just get it over with. Stop wasting this woman’s time. Pick something out and then leave.”
With a deep, reassuring breath for her own self-needs, Mackenzie dried her face off and made her way back out to Erin, “Sorry. I’m ready. Let’s do this. Maybe we can look around first, and then if all else fails, try the books?” Picking something out that was already available was probably going to be better than the anticipation of having to order her own casket and wait for it to come in from halfway across the world.
It was quiet after Mackenzie disappeared into the bathroom. It wasn’t the first time someone had to excuse themselves for a moment. The amount of moments of reflection and reprieve that bathroom must have seen over the years was insurmountable. Completely warranted. She’d had a few of her own, if she was being completely honest. And this young woman deserved more than a few for what Erin could only imagine she was going through. She waited patiently until she re-emerged, standing up in her presence. “I’m gonna let you know right now.  You don’t have to apologize for absolutely anything, okay? Grief is weird and hard and there’s absolutely no correct way to do it.” 
Erin smiled as comfortingly as possible but picked up on her cue that Mackenzie was looking to jump right into it. She moved towards the wall of casket sample displays filling up the wall to their left. “It’s helpful for some people to start with what feels like the most obvious part, and for a lot of people, the hardest.” She paused, surveying the other woman’s reactions carefully. “Does that sound like a good place to start for you?”
-
The young zombie knew she had come to the right place. Erin had been comforting and kind the entire time, and though Mackenzie wasn’t making it easy, she had greatly appreciated the woman’s kindness, “Thank you.” It was true. She had experienced grief when she had still been alive, and she was still feeling it now, even in death. The final sleep. It was supposed to be a final stop and a resting place, but Mackenzie had never gotten it, and even just two years into this new life, she was tired.
Following Erin to the wall of caskets, Mackenzie began looking them over, “That makes sense.” She glanced away from the funeral director and to the available options, “It’s as good a place as any…” Letting her eyes carefully start looking them over, she hesitantly reached out to touch one of them. It was weird. She had remembered going with her parents and looking at something similar when her grandma had died. Death felt different then. She was a child, and she was still trying to process what the word even meant, let alone the feelings that came with it. But here she was as an adult now trying to figure all of this out on her own, “Do you have anything in black?” She looked back at Erin. “That’s probably a weird question.” Mackenzie had always imagined a black casket for herself, but that was usually as far as the thought went considering she was still young and had felt like she had a long life ahead of her. Damn, had she been wrong about that.
Erin watched quietly, monitoring the range of Mackenzie’s emotions. It had become a skill over the years. Innate compassion coupled with learned people skills. It wasn’t the most natural thing to come to her–the feelings were genuine but her father had taught her to make it seem effortless. Because it was with him. There wasn’t anyone who passed through this home that didn’t feel that sincerity from the man. He had annoyingly big shoes to fill. She crossed her arms over her chest, raising a brow enthusiastically at Mackenzie’s question. “We do, actually. We can order anything you’d like. Any color, model, size. Whatever you want,” she assured her. Pausing briefly, glancing from the caskets to the younger woman with a sadness she was trying to hide in her eyes. “Did you have any idea of what you wanted? A traditional funeral? Or something more custom to your liking and personality?” She gave a gentle shrug, a small but smile hiding in the corner of her mouth. “You wouldn’t believe how creative some people get with these things. And–they don’t always have to be this, you know, incredible somber event. They can, if that’s what you want. But a lot of people like to make them… parties. Celebrations of life. It can help those you’ve left behind. Like a ‘bon voyage’ instead of ‘goodbye forever’.” Erin straightened, trying to keep her features friendly but serious at the same time. A delicate line. “Just something to keep in mind, you know?”
A bon voyage. If Erin had only known how accurate that actually was considering the funeral director was standing next to Mackenzie; an actual walking and talking real life zombie. But the idea did sound better than something depressing. She had always been very outgoing in life. Mack had loved people and celebrating and just having a good time all around. And she had felt that, for the most part, up until she had solidified what she was by killing Brody, “I would like that. That’s basically what my life was up until recently.” So maybe this was coming together better than she had anticipated. A black casket, but a celebration of a life she had once lived. But did she deserve a celebration was the real question. She had no longer considered herself a good person, and that might have been a problem in how she saw planning all of this out.
“Do you have any books on that or can you tell me what’s offered in a celebration of life?” Mackenzie continued to look over the other casket options, but at least had her mind made up on that. Well the exterior anyways. She knew, just like anything else in the world, caskets could be personalized. “And can you tell me about customizing caskets?” She let her eyes shift back to Erin. Might as well ask all her questions right? There was no backing down now.
Erin perked up a little, glad that they were finding a place to start with. It was always the biggest hurdle. “Well, there’s not really an exact How-To on these kinds of things. I’ve seen a lot of people treat it almost like a birthday party, in a way–” she smiled, holding her hands up like she was bracing for pushback. “I know, that sounds weird, but it’s actually really nice. It’s planned more like a party than a funeral. People make playlists of your favorite songs, and share their favorite memories of their loved one with everyone. There’s even games and activities sometimes. They’re never really the same. It all depends on the person.” She moved towards a binder that had a collection of ideas and events she had done in the past on a table, handing it off to Mackenzie to take a look. “There’s some ideas but honestly? Pinterest is where it’s at if you want some ideas for that. People get extremely creative.” She nodded. “We can do or get anything done as far as customization goes. Your budget is your only limit.”
Her smile faded a little as her gaze fell to Mackenzie again, her voice soft as as she asked. “Do you mind if I ask…” she shifted slightly, uncomfortably, knowing that the rest of her question would be hard. “How much time do we have?”
Mackenzie usually had party planners to help with this sort of thing. If it was really going to be a celebration. And Pinterest to plan a funeral? It was definitely a new idea, even for her, but she did love making a good Pinterest board. Mackenzie’s Bon Voyage Into the Afterlife! Mackenzie’s Last Dance. Dead, But Still Hot: A Soiree. She was kind of digging that last one, especially if she could make it…haunted? A haunted, old fashioned parlor funeral? It could be entertaining right? People in their early 1900s garb. Candle light. The decor. Maybe it was because Halloween was rounding the corner. Or maybe it was because she never got to act in that period piece she wanted, but here she was, “Have you ever had anybody go…back in time? Like the late 1800s or early 1900s? I only ask, because I never got to act in a period piece like I wanted to…”
Mackenzie was curious to know Erin’s response, until she watched the woman’s smile fade and then that question was asked. We’ve got all the time in the world, Lady. I’m already dead. “Um…” What did she say? She didn’t want to lie to the woman, but she couldn’t exactly admit she was a zombie. Like that would go over well in a funeral home. “A couple of months…” That sounded okay, right?
Erin’s head tilted curiously at Mackenzie’s question. “Back in time?” That was a first, she had to admit, until there was more clarification. “Oh, yeah, that’d be cool. If that’s your vibe, I say go for it. You’re an actress?” She asked, feeling slightly more validated that there was something familiar about the young woman but she still couldn’t put her finger on where she’d seen her. She wasn’t known for her pop culture knowledge. Van roasted her consistently for it. 
A couple of months? Damn. This poor kid. Erin nodded, trying to read the grief in Mackenzie’s features. It was different for everyone but she was having a hard time reading whatever journey she was going on internally. She wouldn’t prod much more but touched the other woman’s arm briefly but gently. “Listen–I know you just met me and I can’t imagine what you’re going through. But I know it’s hard. So whatever you need before then, if I can do it, you’ve got it, okay? Just say the word. That’s what I’m here for.”
“Yeah. I’ve done some things. Why not go out doing what I’m known for? Putting on a show.” Her smile was full of mixed emotions. Sadness, regret, sarcasm. Mackenzie’s moods had run the gambit since she had first made her presence known in Wicked’s Rest, but sometimes things just called for a range of emotions. “I think that’s what I’d like to do then. Let everybody be a part of the final performance, since they were all starring with me in my everyday life.” She knew if word got out though, there would be fans there, and she definitely didn’t want it to be a spectacle. She still wasn’t sure she was going to invite her mom and dad, let alone anyone else from her life in Hollywood, besides Winter, if she still wanted to be in Mack’s life. “But my one request is that we please keep this private. I don’t want a lot of people showing up, especially ones I didn’t know. And no announcements. I just want this small and personal.” Maybe she could do the inviting. It would be weird, but at least she could control who came - hopefully.
Erin’s words were soft and kind. Something that Mackenzie had greatly appreciated. It had been hard going through all of this without her parents at her side, and in some strange way, that’s what it felt like right now. That she had her mom by her side. Or at least an older sister or aunt. “Thank you. And thank you for helping me. I didn’t think I would ever be doing this alone, but here we are.” She felt horrible, because she knew - well figured at least - that she would still be walking around in two months time. She’d find a way to break the news to the funeral director somehow. Maybe the day of or… “Have you ever had anyone attend their own funeral? Like alive. Still…alive…”
Erin nodded astutely. “Of course. Complete privacy. That won’t be a problem on our end.” Though she did know she was going to have to ask Van later about who Mackenzie Ross was, she was sure she’d keep her secret. They joked and teased but Van could be serious when she absolutely needed her to. 
Her heart ached to hear that. Planning your funeral all by yourself, so young at that? This truly was a first. Her brows furrowed at the question. “I have, actually. It’s probably more common than you think. But some people want to have their celebration of life with the people they’re celebrating with. Which isn’t the most far fetched idea. Most people aren’t around to hear the wonderful things people say about them at funerals. It gives them a chance to say good bye and send off knowing they’re loved. They’ll be missed. But there’s… closure. As much closure as you can hope for, anyway.”
“Thank you. I definitely think I came to the right place. I don’t want this to be a spectacle you know? My whole life has been in the spotlight, and I just want some privacy and to feel normal for a little while.” Mackenzie walked back over to the chair and sat down with the binder that had been handed to her, so she could begin to look through it. She loved the Victorian soiree idea, but she at least wanted to give the lookbook of death some thought.
“Really? I kind of think that’s what I’d like to do. Be present. Just so I can hear everything, see my friends and maybe family again. Celebrate the good things that have happened and the people who got me through life you know?” And are still getting me through death. Mackenzie flipped through the book slowly seeing all the different ideas. People were so creative and thoughtful in the things they did for their loved ones. Mack had almost wished someone had come with her, but this was more of a her thing and trying to accept the fact that she was legit dead and would forever be that way until a hunter chopped off her head or worse. 
Erin had absolutely no concept of that–unbridled lack of privacy. She’d had the exact opposite of that her entire life. It was just easier that way. The less prying eyes locked on her ongoing mental crises the better. “This is yours and yours alone. You’ve got it,” Erin nodded. “We’ll take care of you. Don’t worry about that part at all.”
Moving back to the loungers in the room, Erin motioned for Mackenzie to follow her. This was going to be emotional and hard and thankfully, Mackenzie had someone who could cut right through that to get the job done. That was what Erin did. That’s what she was good at. She sent Mackenzie a warm smile and pulled out a pen and pad of paper, already jotting some notes down. “Alright, Mackenzie. If we’re going to send you off, let’s do it right. What do you say?”
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are-they-z · 11 months
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Supporters of Creative Community For Peace Open Letter (Support of Israel) - Part 2/2
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Nathan Kaye, Actor/Musician/Music Producer/Composer, New Realms Films, Australia
Max Perlman, Actor
Jordan Serlin, Writer/Agent/Inventor, Warner Bros. Records/ICM/Pacific Swan
Toby Emmerich, Producer, Fireside Films
Peter Vogel, Producer, Blank Slate Pictures
Rebecca Shapiro, Writer/Director, Not Even the Chair Productions
Phylis Rossi, Actor
Eric Eskenazi, Founder, Brooklyn Digital Media, Inc.
Narayan & Janet Baltzo, Musicians/Songwriters, Love Bus Music Unlimited
Natalie Cassoni, Curator, Artist, Cassoni Design Gallery
Michelle Satter, Founding Senior Director, Sundance Institute
Kiersten Lipkin, Choreographer/Dance Educator
Larry Kunofsky, Writer
Michael Glouberman, Writer/Producer, Global Robot
David C. Tam, Actor/Writer/Producer, Telesis Design and Development
Justin Hires, Actor, Hire Level Productions
Saul Blinkoff, Executive Producer/Director, Life of Awesome!
Cindy Bond, Founder/CEO, Mission Pictures International
Jacob Abrams, Executive Director, Abrams Theatre Project
Iris Helfand, Retired, Theatrical Wardrobe Union 764 NYC
Golan Ramraz, Writer/Producer, EGX Film Factory
Eric Schrier, President, Disney Television Studios
Scott Pollack, President, A to Z Media
Matthew Tishler, Songwriter/Producer
William Schmidt, Writer/Producer, Edelson Productiobs
Bruce Cohen, Producer, Bold Choices Productions
Roslyn Cohn, Actress
Greg Goetzman, CEO, Goetzman Group
Alex Astrachan, Director of Development, Permut Presentations
David Permut, President, Permut Presentations
Jill Littman, Partner, Impression Entertainment
Ari Luxenberg, Senior Vice President, Business Affairs, Paramount Television Studios
Joshua Rothstein, CEO/Founder, Ice Cream For Dinner
Kevin Lin, Co-Founder, Twitch
Stacy Harris, Publisher/Executive Editor, Stacy’s Music Row Report
Mark Rogers, Musician, abovewaters indy
Nizar Aghri, Writer
Timotius Samanuli, Director, EMOS Global Digital
Virtic Emil Brown, Filmmaker, Artist Studio Prods.
Tim Clemente, Writer/Producer, XG Productions
Jay Karas, Director
Laurence Miller, Producer, Nimax Theatres
Birgit Grebenstein, Sound Technician
Mitchell James Kaplan, Author
Sheila Richey, TV/Film Producer, George Richey Family Music
Gero Worstbrock, Head of Legal & Business Affairs, Constantin Film
Vered Danovitch, Actor, LAV
Richard Motzkin, EVP & Managing Executive, Global Soccer, Wasserman
Matt Greenberg, Managing Partner, Greenberg Chopurian-Valencia & Associates, LLP
Neil Silvert, President and Owner, Your Grey Matters Podcast
John Benjamin David Tatum, Actor/Producer/Director
Matthew Mishory, Director
Iyar Hartogs, Influencer Manager
Dan Bleiwas, Former Major League Baseball Scout
Lisa Cohen, President, Associated Booking Corp.
Sabrina Nudeliman Wagon, CEO, ELO Studios
Peter Tordai, Chief Creative Officer, White Dog
Al Rain, Songwriter/Producer
Tahj Mowry, Actor
Val Stulman, Writer/Actor/Educator
Jonathan Kier, Co-Founder, Upgrade Productions
Gary Gilbert, Producer, Gilbert Films
Jennifer Joel, Co-Head, CAA Books, CAA
Larry Klein, Record Producer/Musician, Strange Cargo Inc
Alan Zweibel, TV Writer/Screenwriter/Playwright/Author
Patrick Schabus, Publishing Director, The Friendly Facts
Seth Faber, SVP Artist & Label Strategy, Stem Distribution
Sylvanna Seydel, Actress/Costumer, Made With Mischief
Yehuda Siegal, Actor
Betty Jo Butler, Talent Agent and Producer, Resilient Films Studios
Daniel Finkelman, Producer/Director, Danielfinkelmanfilms.com
Michael Drebert, Creative Director, Resilient Films Studios
Joseph Browns, Film Set Designer
Zach Calig, Writer/Producer
Greg Hoffman, Actor
Hallie Brookman, Agent, UTA
Victoria Cook, Partner, Frankfurt Kurnit
Ed Buller, Composer/Producer/Musician, who’ll ever have me
Freddie Green, Writer/Director
Andrea Jolly, Actor
Simon Halfon, Producer, Nemperor Ltd
Steve Luna, Actor/Filmmaker
Ricky Kirshner, Producer, Kirshner Events
Jacob Schiff, Agent, CAA
Gerald Petievich, Writer, Charles Carr Productions Inc
Allegra Israel, Games Producer
Allyson Taylor, Actress, Aqua Talent
Don Swayze, Actor
Josh Roehl, Singer/Songwriter
Patricia Randell, Actor
Bill McCarty, Comedian/Actor
Judy Friedman, General Counsel, PhilmCo Media
Dmitry Borshch, Artist
Michal Shany, Entertainment Attorney
David Blackman, EVP, Head of Film &TV Development and Production, Universal Music Group
Declan Joyce, Actor/Writer/Producer, Irish Magic Inc.
Kellie Adan, Spiritual Director/Writer
Michele Robins, Artist
Michael Black, Singer/Songwriter/Artist
Alan Bradley, Author/Songwriter
Richard Klagsbrun, Writer/Composer
Michael Porter, Director, Netflix
Stanley Herman, Actor/Writer/Music Publisher, Jordan/Herman/Holmes
Jon Keidan, Trustee, George Gershwin Godowsky Trust
Adam Gershwin, Manager, Marc George Gershwin LLC
LJ Strunsky, Managing Director, The Ira Gershwin Music Estate
Nataliya Kirakozova, Film Director, Founder, Dva Kapitana
Misha Aranyshev, Editor, Dva Kapitana
Dan Liebman, Actor
Ross Buckley, Senior Business Development Manager, Prime Video
Brett Rosen, Motion Picture Agent, Endeavor
Beth Suckiel, Artist, East Linden Avenue
Iris Joon, Artist, Blair Records & Publishing
Marshall Blair-Cohn, Musician/Composer/CEO, Blair Records & Publishing
Peter Samuelson, CEO, PhilmCo Media LLC
Gerry Tamber, Lead Singer/Mandolin, The Shade Tree Pickers Bluegrass Band
Seth Oster, Chief Corporate Affairs Officer, The Wonderful Company
Michael Pasternak, Actor, Founder, The Amazing Bottle Dancers
David Kantrowitz, Musician
Sam Schifrien, Founder/Content Development & Production, 93 Cedar
Cathryn Wadden, Costumer
Jan Kunesh, Exec Director, Production Finance, 20th Television
Robert Avrech, Screenwriter
Sharon Lieblein, Casting Director, Sharon Lieblein Casting
Orly Sitowitz, Casting Director
Bob Kushell, Writer/Producer
Jeffrey Bank, CEO, Alicart Group LLC
Nancy Klopper, Casting Director
Larry Jenkins, Manager, LJ Entertainment
Stacey Pianko, Casting Director, Stacey Pianko Casting
Susan Paley Abramson, Casting Director, Paley Hempe Casting
Lindsay Heiman, Showrunner’s Assistant, Warner Bros.
Wendy Warren, Writer
Tim Blough, Actor
Cathy Sandrich Gelfond, Casting Director, Mackey/Sandrich Casting
Josh Lieberman, Agent, Creative Artists Agency
Mark Silverman, President & COO, Fox Sports
Danielle Cohen, Global Operations and Distribution Executive
Heidi Kozak Haddad, Writer/Actress/Producer
Steven Adelson, Director/Producer, Breakout Pictures Inc
Michelle Hansen Como, Story Developer
Justin Kalifowitz, Founder & Chairman, Downtown Music Holdings
Sherrill Hayes, Writer
Andrew Bergman, CEO, Downtown Music Holdings
Peter Lewit, Managing Partner, Davis Shapiro Lewit & Grabel, LLP
Binta Niambi Brown, Talent Manager, Omalilly Projects
Andrew Howard, Personal Manager, Shelter Entertainment Group
Brenda Kyle, Television Executive
Chris Hartung, Musician
Aidan J. Crowley, Actor/Producer
JoAnne Ruggeri, Arts Administrator
Rona Menashe, Co-CEO and Co-President, Guttman Associate
Lizzie Friedman, Producer/Partner, Priority Pictures
Michael Rauch, Showrunner
Yael Bergman, Producer/Writer, YB Productions
Marissa Nadel, SVP, Integrated Marketing, Paramount
Paul Simpson, Actor
Alan Gary, Actor/Writer, Too Much Fun Productions, Inc.
Eric Gault, Musician
Noah Morris, Writer/Producer/Actor, At Liberty Entertainment Studios
Steve Vitolo, CEO, Scriptation
Noel Ashman, Film Producer/Director
Brian Ash, Writer/Producer
Keith J. Klein, Media Director
William Jeffcock, Director
Jennifer Peralta-Ajemian, Founder/Casting Director, JPA Casting
Ari Roussimoff, Director/Artist
Garry Schyman, Composer, Garry Schyman Productions
Carol Berke, Color Designer, Walt Disney Company
Ari Lubet, Manager, 3 Arts Entertainment
Samantha Korn, Talent Agent, WME
Shari Shankewitz, Partner, WME
Daniel Rak, Agent, WME
Gabriella Shink, Talent Agent, WME
Anna Anna, Agent, WME
Rachel Goldberg, Director
Hilary Michael, Agent, Partner & Co-Head of Literary Packaging, WME
Max Maulitz, Agent, WME
Nicole Rosen, Producer, Ladybug Productions
Agnieszka Kolek, Artist
Jeremy Drysdale, Screenwriter
Samantha Leon, Talent Agent, WME
Alyssa Reuben, Agent, WME
Jeffrey Schnabolk, Senior Manager, IMG Models
Caroline Gold, Writer
Natalie Haverstock, Artist, Miss Ballooniverse Ltd
Mina Kupfermann, Artist
Alan Chebot, Director/Executive Producer, Parallax Productions, Inc.
Wade Brown, Writer
Anna-Sue Greenberg, Producer, Facet4 Media
Sheri Kelton, Manager, SRK Entertainment
Euphrosene Labon, Writer, Wise El Co
Abraham Hoschander, Attorney and Radio Talk Show Host
Nancy Josephson, Partner, WME
Nathan Ross, Film/TV Producer, Lilyrose Productions Inc.
Howard Klein, Partner, 3 Arts Entertainment
Amir Shahkhalili, Agent, WME
Andrea Cayton, Philanthropist
David Boren, Partner, Ritholz Levy Fields LLP
Marc Emert-Hutner, Vice-President, Membership, Pop/Rock, ASCAP
Sara Laffer, Executive, WME
Orna Rachovitsky, Actress/Producer/Filmmaker, Goldart Films
Orestes Matacena, Actor/Producer/Writer/Director, Goldart Films
David Herman, Documentary Director, Double Shot Films
Kos OmIsrael, CEO, Kos Entertainment
Dolores Delaney, Writer
Rhonda Gale, Business Affairs Consultant
Kirk Acevedo, Actor
Talin Chaturantabut, Actor
John Winfield, President and Chairman, InterGroup Corp.
Neil Blair, Founding Partner, The Blair Partnership
Marilyn Lindsay, Production Accountant
Amanda Alley, Creative Executive, Skydance Media
Jim Jackoway, Attorney, Jackoway Austen Tyerman Wertheimer Mandelbaum Morris Bernstein Trattner & Klein
Ben Jacobs, Writer
Steven Keslowitz, Attorney and Author
Aaron Wilson, Writer/Artist
Richard Cannon, Photographer
Nina Mueller, Translator & Actor, COMM-art
Leo Pearlman, Managing Partner, Fulwell 73
Nicholas Frenkel, Partner, 3 Arts Entertainment
Rebecca Wicking, Actor/Singer
Mark Mason, Playwright
Keith Lucas, Filmmaker, LBMC
Joanne Horowitz, CEO, Joanne Horowitz Management
Rod Lurie, Film Writer/Director, Perfection Hunter Productions
Raquel Munoz, Production Executive
Scott Baker, CEO/Founder, RiverArch Ventures LLC
Alexander Ney, Artist
Joel Ney, Independent Creative
Frank Eckhardt, Artist
Noah Munro Lehrman, Musician/Writer
Bar Maman, Artist, Art by Bar
Jamie Conviser, Music Producer, The Walt Disney Company
Roland Ronge, Photographer/Artist
Dvora Englefield, Partner/Head of Music Artist Strategy, WME
Brian Ross, Writer/Producer
David Sacks, Executive Producer
Hannah Lowy, Writer/Director
Bernd Schuller, Artist & Scientist
Will Daws, Creative Director, Plum Pictures
Rinne B. Groff, Playwright/Performer
Lori Silfen, Head of MGM Music, MGM/Amazon Studios
Jacob Elyachar, Chief Content Producer-Writer/Podcast Host
Michelle Jubelirer, Chair & CEO, Capitol Music Group
Andrew Heinze, Playwright, New York City, American Renaissance Theater Company
Adam Butterfield, Producer/Actor
Lisa Mierke, Manager, Mosaic
Bruce Kirschbaum, Writer/Producer
Chaim and Stephanie Glicken, Co-Founders, Digilicious Media LLC
Julia Rymer Brucker, Artist/Art Educator
Lloyd Braun, Producer
Sarah Agor, Actress/Producer
Nathan Ross, Producer
Jonnie Forster, Founder, The Penthouse
Sarah Ulicny, Writer
Holly Hubsher, SVP, Bay Mills Studios
Michael Rubinoff, Theatre Producer
Bruna Papandrea, Founder/Producer, Made Up Stories
Mitchell Akselrad, Writer/Producer
Liran Nathan, Actor
Fred Raskin, Film Editor
Sasha Valenti, Artist
David Friendly, Film/TV Producer, Friendly Films
Allison Eden, Glass Mosaic Artist
Sasha Valenti, Artist
Rachel Morrissey, Artist
Lisa Edelstein, Actress/Artist
Harel Sharon, Editor In Chief, CON-ART magazine
Wyatt Benny, Songwriter/Filmmaker, 327 Films
David Hedges, Writer
Seth Saltzman, Musician/Music Professional
Zoe Manor, Designer/Producer
Emily Leonard, Music Talent Publicity Assistant, The Lede Company
Victor Fresco, Writer/Executive Producer
Adam Shulman, Manager/Producer, Anonymous Content
Sarah Flack, Film Editor
Steve Sackstein, Background Actor
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ulkaralakbarova · 2 months
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A college dropout gets a job as a broker for a suburban investment firm and is on the fast track to success—but the job might not be as legitimate as it sounds. Credits: TheMovieDb. Film Cast: Seth Davis: Giovanni Ribisi Chris Varick: Vin Diesel Abbie Halpert: Nia Long Greg Weinstein: Nicky Katt Richie O’Flaherty: Scott Caan Judge Marty Davis: Ron Rifkin Adam: Jamie Kennedy Harry Reynard: Taylor Nichols FBI Agent David Drew: Bill Sage Michael Brantley: Tom Everett Scott Jim Young: Ben Affleck Seth’s Mother: Donna Mitchell Neil Davis: André Vippolis Jeff: Jon Abrahams Mike the Casino Patron: Will McCormack Broker: Kirk Acevedo Michelle: Siobhan Fallon Hogan Office Woman: Judy Del Giudice FBI Director: Alex Webb Kid: Mark Webber Kid: Herbert Russell Kid: Christopher Fitzgerald Broker: Anson Mount Gay Restaurant Patron: Neal Lerner Sara Reynard: Taylor Patterson Susan Reynard: Marsha Dietlein Concierge: John Griesemer Abbie’s Mother: Marjorie Johnson JT Marlin Trainee (uncredited): Desmond Harrington Todd (uncredited): Spero Stamboulis JT Marlin Trainee (uncredited): Angelo Bonsignore Sheryl: Lisa Gerstein Film Crew: Producer: Jennifer Todd Producer: Suzanne Todd Casting: John Papsidera Art Direction: Mark White Supervising Sound Editor: Frank Gaeta Sound Re-Recording Mixer: John Ross Sound Effects Editor: Benjamin L. Cook Sound Re-Recording Mixer: Dorian Cheah Sound Effects Editor: Roland N. Thai Director of Photography: Enrique Chediak Assistant Costume Designer: Jill Kliber Writer: Ben Younger Co-Producer: E. Bennett Walsh Executive Producer: Richard Brener Editor: Chris Peppe Executive Producer: Claire Rudnick Polstein Music Supervisor: Dana Sano Sound Re-Recording Mixer: Joe Barnett Original Music Composer: The Angel Sound Effects Editor: Lisle Engle Music Editor: Lise Richardson Steadicam Operator: Will Arnot First Assistant Editor: Elaine C. Andrianos Production Design: Anne Stuhler Art Direction: Roswell Hamrick Costume Design: Julia Caston Associate Producer: Pamela Post Script Supervisor: Catherine Gore First Assistant Camera: Aurelia Winborn Still Photographer: David Lee Set Decoration: Jennifer Alex Nickason Key Hair Stylist: Quentin Harris First Assistant Editor: Pamela Chmiel Sound mixer: Peter Schneider Production Coordinator: Rita Parikh Movie Reviews:
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Award Winning Book Searching for the Song Now available at Amazon
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The story continues with Caroline, Roderick and Gretchen as we journey with them to Austria, Gretchen's homeland. Secrets, intrigue, and romance--all in the enchanting setting along the Danube River.Assumed dead and a continent away, Gretchen’s wounded heart longs for home . . .With newly found freedom after thirty years, Gretchen and her granddaughter, Bella, a rare musical savant, are happy in their cottage in North Carolina, but the haunting shadows of Gretchen’s past cloud her days. A shameful night in a dark alley of an Austrian village decades ago left Gretchen with only one choice— to flee her family, her beloved fiancé, Peter, and her homeland.Caroline, a beautiful concert pianist and Gretchen’s closest friend, is settling into her Rockwater home as the wife of Roderick Adair, a successful international business tycoon. But Caroline knows Gretchen’s yearning for home, so she and Roderick fulfill Gretchen’s dream of returning to Austria. You will walk with them through musical Vienna, through historic castles and magnificent cathedrals. You will follow Gretchen up the familiar path along the Danube to the cozy cottage where she grew up and to the trysting place where she and Peter had planned their future. But will digging into her past unearth dark secrets that should remained buried? Will she find love with Peter again? With longings stronger than her fears, Gretchen desperately searches for her family and the music that once filled her soul. Her past and her future unfold on the willow-fringed banks of the Danube as she opens her heart and a white velvet bag left to her by her grandmammá.
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docrotten · 5 months
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HOUSE (1982) – Episode 256 – Decades Of Horror 1980s
“Damn! Come out of the grave and run out of ammunition!” Resurrection without ordinance? Such a disappointment. Join your faithful Grue Crew – Crystal Cleveland, Chad Hunt, Bill Mulligan, and Jeff Mohr – as they discuss House (1986), a comedy horror picture with its acting roots in Eighties television.
Decades of Horror 1980s Episode 256 – House (1986)
Join the Crew on the Gruesome Magazine YouTube channel! Subscribe today! Click the alert to get notified of new content! https://youtube.com/gruesomemagazine
Gruesome Magazine is partnering with the WICKED HORROR TV CHANNEL (https://wickedhorrortv.com/) which now includes video episodes of Decades of Horror 1980s and is available on Roku, AppleTV, Amazon FireTV, AndroidTV, and its online website across all OTT platforms, as well as mobile, tablet, and desktop.
A Vietnam vet/horror novelist’s son disappears while visiting his aunt’s house. His search for his son destroys his marriage and his writing career. When the troubled writer moves into the haunted house after inheriting it from his aunt, the evil ghosts in the house force him to endure a harrowing journey into his past.
  Directed by: Steve Miner
Writing Credits: Ethan Wiley (screenplay); Fred Dekker (story)
Produced by: Sean S. Cunningham (producer)
Music by: Harry Manfredini
Cinematography by: Mac Ahlberg (director of photography)
Production Design by: Gregg Fonseca
Special Paintings by: William Stout (as Bill Stout), Richard Hescox
Special Effects by:
James Cummins (creature design/creature effects designer: Backwood Films)
Kirk R. Thatcher (creature designer: Backwood Films) (as Kirk Thatcher)
Visual Effects by:
Mark Sullivan (stop-motion animation)
William Reilly (motion control technician)
Stunt Coordinator: Kane Hodder
Selected Cast:
William Katt as Roger Cobb
George Wendt as Harold Gorton
Richard Moll as Big Ben
Kay Lenz as Sandy Sinclair
Mary Stavin as Tanya
Michael Ensign as Chet Parker
Erik Silver as Jimmy
Mark Silver as Jimmy
Susan French as Aunt Elizabeth
Alan Autry as Cop #3
Steven Williams as Cop #4
James Calvert as Grocery Boy (as Jim Calvert)
Mindy Sterling as Woman in Bookstore
Jayson Kane as Cheesy Stud
Billy Beck as Priest
Bill McLean as Mr. Jones
Steve Susskind as Frank McGraw
John William Young as Would-be Writer (as John Young)
Dwier Brown as Lieutenant
Joey Green as Fitzsimmons
Stephen Nichols as Scott
Donald Willis as Soldier
Ronn Carroll as Policeman
Robert Joseph as Robert
Curt Wilmot as Skeleton Big Ben
Peter Pitofsky as Witch
Elizabeth Barrington as Little Critter
Jerry Maren as Little Critter
Felix Silla as Little Critter
The rallying cry from the Grue Crew is, “Chad is back!” For his return episode, the crew picks an 80s movie that surely everyone has seen. Well, everyone but Jeff. The film is HOUSE, released in 1985… or is it 1986? Covered seven years ago by Doc Rotten, Christopher G. Moore, and Thomas Mariani in episode 105, the current crew decided to revisit this comedy-horror feature. Starring some 80s TV icons – William Katt (The Greatest American Hero, 1981-1983), George Wendt (Cheers, 1982-1993), Richard Moll (Night Court, 1984-1992) – the cast, crew, and effects give them plenty to talk about and there’s plenty of taglines for Chad’s return. Welcome back, brother!
At the time of this writing, House is available to stream from Tubi, PlutoTV, and Amazon Prime, as well as multiple PPV sources, and on physical media as a Blu-ray from Arrow Video.
Every two weeks, Gruesome Magazine’s Decades of Horror 1980s podcast will cover another horror film from the 1980s. The next episode’s film chosen by Chad, will be Spookies (1985), a film whose making-of story might be more interesting than the movie itself.
Check out this episode!
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byneddiedingo · 2 years
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Peter Fonda and Jack Nicholson in Easy Rider (Dennis Hopper, 1969) Cast: Peter Fonda, Dennis Hopper, Jack Nicholson, Phil Spector, Luke Askew, Luana Anders, Sabrina Scharf, Robert Walker Jr., Toni Basil, Karen Black. Screenplay: Peter Fonda, Dennis Hopper, Terry Southern. Cinematography: László Kovács. Art direction: Jeremy Kay. Film editing: Donn Cambern. In his book Have You Seen... David Thomson discusses all the ways in which Easy Rider became a landmark film, usually cited along with 2001: A Space Odyssey (Stanley Kubrick, 1968), Bonnie and Clyde (Arthur Penn, 1967), and The Graduate (Mike Nichols, 1967) as one of the harbingers of the revolution in American filmmaking at the end of the 1960s and into the 1970s, movies that signaled the emergence of a new, younger film audience. And then Thomson calls Easy Rider "unwatchable." As one who was part of that new, younger film audience, I tend to agree. Except for every moment when Jack Nicholson is onscreen, launching one of the great film careers, Easy Rider really is unwatchable. The drug buy and sale that sets up the odyssey of Wyatt (Peter Fonda) and Billy (Dennis Hopper) across America is clumsily scripted and filmed. The beginnings of their motorcycle tour is remarkable only for the nod to John Ford in the glimpses of Monument Valley, and the stay in the hippie commune is tedious. The one interesting moment comes when László Kovács's camera does a 360 degree pan across the faces of the communards, an echo of the similar pan of the faces sheltering in the barn in Andrei Tarkovsky's Andrei Rublev (1966) and maybe of Raoul Coutard's pan around the farmyard in Jean-Luc Godard's Weekend (1967), except that there's little of interest in the faces assembled in the commune. (The sequence only made me realize that the people gathered there are now, if still alive, collecting Social Security.)  But when Nicholson appears, the film snaps sharply into focus, only to sag back into its old tired ways. The scene in which Nicholson's George Hanson is murdered is awkwardly staged, so that we don't really know what's going on until it's over, and the rest of the film is just waiting for the inevitable demise of Wyatt and Billy. The acid trip in the New Orleans cemetery is little more than a collection of avant garde clichés. There are a few compensations, like the music on the soundtrack, and Fonda and Hopper do a good job of delineating Wyatt and Billy, the latter dangerously volatile, the former more cautious and laid back. But Easy Rider is showing its age, looking more and more like a 53-year-old movie, while some of its other celebrated contemporaries wear their age with grace.
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