Revised List of Solo Flawless Dungeon Experiences (Easiest to Hardest):
Pit of Heresy: Fairly fundamental and as long as you know the encounters well, it’s fairly easy comparatively.
Grasp of Avarice: Takes some work to get the rhythm down, but considering you get all of your abilities back, including your super, just for doing the mechanics? Straightforward as can be.
Shattered Throne: My personal favorite. Hard enough to force you to work for it, but not enough that it’s impossible. The scenery also makes it a joy to run through.
Prophecy: Difficult. Learning the rhythm is the tough part, but loadouts are a little more lenient as long as you cover your bases and excercise patience.Not for first timers, but you can definitely work up to it.
Duality: Pain incarnate. It’s as if you were dragged into the jaws of hell itself. You’re fighting the dungeon as much as you’re fighting the enemies and one mistake can cost you. An exercise in pure damage mitigation and knowledge of the game and what can kill you. The Cabal have more OHK moves than any other faction of enemy and it is on full display. Know exactly what you’re getting into when you attempt this.