#please capcom bring carlos back
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iicarussea · 2 years ago
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i was looking at "welcome to raccoon city" (that resident evil movie that was released in 2021) because i was gonna watch it with my sibling bc we both love this franchise and wanted to make fun of the live action movies, but tell me why jill valentine is there but not carlos oliveira. where is he. carlos was in raccoon city. what the hell where is carlos where is my wife
theres so much about the movie that's just.. wrong.. but also THEY JUST GOT RID OF A WHOLE CHARACTER?? and it makes me SO mad because he's my favorite character in the franchise
carlos is literally THE REASON jill made it out of raccoon city alive, and they just?? didn't put him in the movie??
(if he IS in it and im just blind im gonna look so dumb LMAO)
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crimescrimson · 10 months ago
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Carlos Oliveira in Resident Evil 3 (2020)
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svnderlands · 3 months ago
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sometimes I feel like I've become what you were scared to be.
happy 5 years to resident evil 3 remake! the original is objectively the better game but the remake has the better carlos <3 love this guy to death, capcom please bring him back
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pathogenliliaceae · 4 years ago
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Thoughts on Jill Valentine
Hello, friends! My responsibilities for my trading company job have abated in the interim, so I thought perhaps I would come back around to Jill, as promised. 
Thoughts on Jill Valentine:
I will begin this by saying that it is appropriate that she was asked alongside Mia because there is one outstanding issue that I have between the both of them: The need to be saved. Though I find Jill to be leagues more competent.
We’ll get to it in full a bit later. 
I will make no secrets that Jill has never been my most favourite of protagonists. Most of those issues stem from “3: Nemesis” and Five, though I am not adverse to including bits from One and Revelations. In one word, Jill is tolerable. Though, if given a choice (depending upon who my choices are) I will usually pick someone else.
A bit of background on Miss Valentine: I am utterly convinced that Capcom has changed her birthdate. I remember quite vividly scoffing that they made her birthdate Valentine’s Day, but now that I look it up again it seems its in May. Well, that’s at least a half a point in her favour. It’s become less mind-numbingly stupid. She is French-Japanese-American, whose father was a professional thief. In addition, she received Delta Force training through the US Army. Unusually adept at lock-picking, she then (apparently) gains the moniker - the Master of Unlocking. She also, again apparently, is adept at bomb disposal, though I cannot remember an instance in which this is exhibited. Though I can remember many instances when this would have come in handy. Jill. 
Post-Delta Force and US Army tenancy, Wesker recruited Jill for STARS - described as an elite special forces operation for the RPD comprised of military veterans and weapons specialists (put a leaf in this for when I eventually get to Rebecca Chambers). Joining her in STARS are Forest, who she already had a friendship with prior to working together, and Chris. She is the only female officer on STARS Alpha Team, and works as a Breaking and Entering specialist. Forward onto the Mansion Incident.
Again, I’ve mentioned that if given a choice, I will usually not pick Jill to play as. However, that is not to say that I have not played Jill’s scenario in One. My primary complaint about Jill’s Scenario is as follows: It is fundamentally easier than Chris’. She’s got the lockpick set, so she doesn’t need to find Old Keys. She has more inventory space. In the space where she finds the zombie in the bathtub, she stomps his head mid-cutscene and does not have to fight him. She starts with the handgun and receives higher powered weapons whilst Chris has a higher chance of critical headshots. She can mix chemicals to weaken Plant 42 and cut the boss fight in half. Jill can skip certain puzzles in Arklay with Barry’s help, one under the guise of “saving” her from the falling ceiling where you retrieve the shotgun. No need to find the broken shotgun, and you have access to the shotgun as soon as you unlock the area which makes accessing the Armour Key much easier. I used to believe that this was a reflection of the character, but now I believe it is a bit of thinly veiled misogyny on Capcom’s part. ): 
About the opening to her scenario, after running amok in the forest and into the mansion - “There are only three STARS members left now. Captain Wesker, Barry, and myself. We don’t know where Chris is.” YOU’VE JUST HAD HIM AT THE DOOR! HOW HAVE YOU LOST HIM? Also, check your maths, Jill. That’s four STARS members. We have one negative point here in that she’s managed to lose her partner in the amount of time it takes to cross a threshold. Anyhow, like how it is when you play as Chris, the other is locked in the cell in the labs and must be released with the MO discs prior to the T-002 battle. Canonically, Jill escapes with Chris and Barry. Chris escapes with Jill and Rebecca. Rebecca does not make an appearance in Jill’s game, nor Barry in Chris’. Brad is there in the background, flying the helicopter he had damned them with at the beginning. It’s a bit of a flub.
Moving on to 3: Nemesis and the Remake and whatever happens in between the events of Arklay and the destruction of Raccoon City. Gathering from memos in Two and Three, shortly after the Arklay Incident, Chris and Jill take their concerns to Chief Irons, requesting the launch of an investigation into Umbrella and all the related shenanigans. Irons, being involved and heavily steeped in wrongdoing, denies this request. STARS all but disbands, as Chris leaves for Europe in August 1998, Barry moves his family to Canada and follows after Chris, Rebecca is doing fuck-all, and Irons has suspended Jill and ordered her confined to her flat. That leaves... Brad Vickers as STARS. The only member. In office. Everyone else is dead, suspended, or AWOL. I suppose one way to operate as a corrupt organisation is to keep the most inept person as your only functioning operative. I digress, this is about Jill and not the bucket of maladroitness that is Brian Irons.
Jill remains in Raccoon City under the pretense of attempting to locate NEST, with the intention of following behind Chris, Barry, and Rebecca(?) a bit later. I believe also she was intending to sort through the rumours of the development of Golgotha, but I cannot find accurate citation of that. Things that she manages to do whilst confined to her flat for a month behind the departure of the other STARS members: Not that at all. I have long wondered what it was that was actually keeping Jill in her flat, aside from orders from her no-longer boss, when she had intentions of leaving on 30 September. I don’t imagine that with what remains of STARS poking around, save for Brad, that Irons would put a definite date on the lifting of her suspension. “Yes, now you may leave to bring down the organisation that I am tangentially working for”. The Three Remake expands on this a bit, as it seems that perhaps Jill was not emotionally nor mentally suited for travel outside of the flat. In which case, I question whether steeping herself in all things Umbrella was perhaps exacerbating her condition. I do believe that there is a fundamentally large difference between Three: Remake Jill and 3: Nemesis Jill. First off, trousers. Enough said. I don’t do my personal investigations sitting in a pleather mini-skirt and a tube top with a rather practical jumper tied around my waist, and neither should you. I much rather imagine a suspension to be carried out in pyjamas, but again I am not the type of person to dress at home if I’m not needed to.
Secondly, Three: Remake Jill holds up much better against Nemesis without the help of Carlos (who is also rather incompetent and sexist), than her original counterpart. Her reactions to goings on are much more believable, and for much of the game she has absolutely no issue putting Carlos within appropriate boundaries. He tries to explain to her what a radio is, she snaps at him. He touches her, she tells him not to. You are a stranger, sir, please observe courtesy. Not to mention, a stranger who is working for the organisation we’ve just found out is responsible for the development of bioweapons and viral agents. At least bother to ask her name, first. A bit of a hint, Carlos: It isn’t “supercop”. If we are to continue on with this Jill further on in the series, I will support it. I would quite enjoy a long-standing female protagonist that has no issue scoffing at male protagonist foolishness and scolding their perspectives. Perhaps it is a good thing that she and Leon have never met in any official capacity.
Three: Remake Jill still falls prey to damsel-syndrome, as I’ll call it, upon being infected by Nemesis. Carlos comes in as the knight in shining armour, having become infatuated with her after knowing her for exactly four hours. I like to imagine that this New Jill could wake up from her comatose state, shout about her autonomy, and then go back to sleep. This is however, remedied by some sort of favour-trading as she does save Carlos in a quid-pro-quo a bit later. I do have concerns about how far Jill allowed Nikolai to get without shooting him down, but that’s unimportant in the long run. There is also a bit of inconsistency between games in how Jill and Carlos escape Raccoon City and what happened just prior, but those are unimportant to our examining of Jill.
All in all, New Jill is portrayed as a competent individual, which I think serves much better to support her character in instances such as the Fall of Umbrella chapter in The Umbrella Chronicles, which leads into the formation of the BSAA and her involvement with them.
Functionally, from 2003 until at least 2009, Chris and Jill mostly function as a singular unit. 2005- they work together to subdue T-ALOS. 2004- The Queen Zenobia, Queen Semiramis fiasco in which Jill carries Parker through a sinking ship as Chris slams doors in her face- as loving partners do. (I do want to mention in an aside that so many people find themselves in trouble whilst looking for Chris. It is the plot of NO FEWER than four games. One, Two, Code: Veronica, and Revelations. Maybe even a bit of Six. Call it four and a half). Revelations does delve into a bit of why I find Jill to be competent amongst the ranks of highly amateur BSAA agents. First off, she reads the manuals for things. She realises the importance of memos! Secondly, she is shown deducing and explaining quite a bit about the situation they find themselves in to Parker, who is often none-the-wiser. An argument could be made that Parker is a newly ported FBC emigre and therefore does not yet have the same expectation but I disagree having seen the... eptitude of other agents. She is rather instrumental in uncovering the whole FBC - Veltro - BSAA mess and quite honestly tends to hold her own in that installment. If only the dodge function worked better. Anyhow, back to her partnership with Chris- it canonically ends with the Lost in Nightmares campaign in Five. In which she quite literally bowls Wesker out of a window in defense of Chris and (sort of) the world. If there is any secret method of getting me to enjoy a character, it is self-sacrifice for the sake of another. There is something so beautiful about it. Except Ethan, nothing can redeem him. Jill functions best as a character when she is partnered with Chris. I cannot say that in any of these scenarios I have profound issues with her. Forward onto the events of Five and about where we will end this tangent.
Jill and Wesker, obviously, both survive the fall from the Spencer estate. Jill is kept for experimentation due to the existing muted strain of T in her body from the events of Three. The antibodies she possessed were used by Wesker in attempts to make Uroboros more accepting of human host bodies. During the time that she was “in his care” (poor choice of words, I know), he repeatedly injected her with Progenitor strains and took the resulting antibodies. As a result of the testing and antibody removal, Jill’s hair, skin, and eyes lightened in cryostasis (I am still trying to make sense of this bit). Once she had reached the extent of her usefulness, Wesker volunteered her for the P30 project, a Las Plagas extension that utilised chemical compounds for mind control. However, due to the high expulsion rate, the chemical had to be constantly injected, explaining the injector attached to her body.
This requires her, again, rescue at the hands of Chris and Sheva. Once the injector is removed, the other two move on after Wesker, and Jill promptly collapses into unconsciousness. She is found by BSAA Delta Team Captain Josh Stone, who escorts her to a helicopter and initiates a rendezvous with Chris and Sheva on the volcano.  I will stand up for Jill on this one- I do not at all believe that if Jill was on the helicopter, that Sheva should have been the one to wield the rocket launcher. That honour should have belonged to the two original STARS Alpha Team members alone. It’s simply poetic, and I am sorry for Sheva, but it would have been much more perfect. 
Currently, we’ve not seen anything from Jill since Five. The only mention to her current condition is that she is at the BSAA undergoing testing and rehabilitation for her time spent with Wesker. In her words: “...ever since getting back I've been locked up in this lab as they run tests on me day in and day out. It's every bit as boring as it sounds”. We leave Jill’s chronology with her being bored. Fitting. In short, I believe that Jill has quite a bit of potential in her competency, and I am actually quite interested to see what her reaction would be to the BSAA using bioweapons. We’ve not heard from her in twelve years, so one can only assume that she is still alive somewhere, being bored. If they are going to take her character in the same direction they appear to be going in the Three: Remake, I would not at all be adverse to seeing her again in a future standalone installment.  That being said, I have quite the backlog of characters to talk about! Please give me the benefit of the doubt when waiting on these. I’ve got work to do, tea to drink, games to play, and characters to analyse.
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scarlethallow160 · 4 years ago
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major re8 village spoilers under cut
!!MAJOR RE8 VILLAGE SPOILERS!!
i finished the game and i.......was not expecting to get assaulted with feels
my boy......my boy ethan....... :(((((( we’ve been thru so much since re7 and it all ends like this?!?!?! god im like kind of pissed... there was obviously something “unique” about him with how his body regenerated and limbs magically re-attaching but i feel like the whole “ur just mold” revelation felt kinda rushed? idk... ethan’s been thru some SHIT and he deserved better
and i know there’s the “remake” universe going on now, but there’s STILL not a mention of jill within “this” timeline if 7 and 8 are following the “original” timeline if, not lending itself to the remake’s universe???? like WHAT has my girl been up to since 5!!! shacking it up with carlos?
and based on how village ended, i get the feeling 9 will center around chris and rose now..... but chris has gotta be getting pretty old based on how rose looked? i hope we see other characters too!!
and idk how much i harp on about this, i will Forever be salty about jeff voicing chris in this because again every time the dude talked i just heard carlos, and when u play as chris i just imagined myself playing as carlos lmao because it reminded me of playing his part in 3 remake. idk i love jeff but capcom please do not have him voice chris permanently...... bring carlos back and have him reprise his role  also for how old chris is/looks now, jeff’s voice def seemed too young to fit him :\
also damn apparently according to the concept art, ada was almost in this game?? it wouldve been nice if there was some more connections to the other characters aside from just chris (aka one of the main re characters i care for the least.....) also!!! the concept art used her 2 remake model so.....maybe 7 and 8 ARE steadily becoming connected to the remake universe...? idk
um also this is not quite as important but lady dimitrescu was def not in the game enough :( her part of the game was def my favorite because it felt very classically like a resident evil game, if that makes sense? also uh she’s hot. beneviento’s part was my least because it fuckin scared the shit outta me lmao
idk the ending of 8 itself made me sad, but after replaying 3 remake there arent gonna be any re games left to play until 9 may come around years later :((( so i feel sad about that..... i’ll only have the infinite darkness show to look forward to resident evil-wise, cuz i watched all the animated movies already. and i got that multiplayer re-verse (?) game for free with 8 but i highly doubt i’ll play/enjoy that lol
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giveamadeuschohisownmovie · 5 years ago
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I’ve been watching let’s plays of Resident Evil 3 recently and all I have to say is, if Sherry can come back in RE6, then Carlos can come back in RE8. Please Capcom, bring this man back.
Also, as a side note, you play as a beautiful, confident woman with black hair who works for the law. You’re paired up with a handsome Latino man with a jokey personality who can also be smooth when he wants to be. The game is made by Capcom. Now, is it just me or did anyone else get some Mia Fey-Diego Armando/Godot / Miego vibes from RE3? Maybe that’s just the Ace Attorney fan in me coming out of hibernation. 
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entergamingxp · 5 years ago
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The 7 Resident Evil Side Characters Who Need Their Own Game
April 14, 2020 3:00 PM EST
After Carlos stole the show in Resident Evil 3, here are the other series’ characters that I think deserve their chance to shine.
While playing through Resident Evil 3 for review, I was constantly impressed by everything Capcom did with Carlos Oliveira. I never had the pleasure of playing the original RE3 release, but I’d always heard mixed reactions surrounding the U.B.C.S. soldier. In the remake, I was left wanting to know more about Carlos, wishing they’d added a few other segments that let you play as him.
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This got me thinking about how good the Resident Evil team is at creating intriguing side characters with stories that I want to explore even deeper. Obviously, below is my personal list of the Resident Evil characters that I hope will get their own game. If you have some of your own, feel free to sound off in the comments.
Billy Coen and Rebecca Chambers
Okay, hear me out. Yes, Billy and Rebecca had starring roles in Resident Evil 0, but if there are any two starring role characters that need more screentime, it’s these two. Rebecca is one of the more interesting characters in the entire Resident Evil series. She’s a child prodigy thrown into a biological warzone. Seeing her next to hunky super commandos like Chris Redfield makes her appear incredibly weak. That couldn’t be farther from the truth.
The younger B.S.A.A. operative is a hyper-intelligent chemist who has more than proven herself in several different zombie conflicts. The way she’s portrayed as a relatively innocent young girl makes her stand out in the sea of macho commando-types that make up most of the Resident Evil character list. She doesn’t necessarily need to be playable, but we need more Rebecca in future RE games.
Billy, on the other hand, needs another game. The former prisoner was last seen heading into the Raccoon City woods just before the Arklay Mansion incident. Did he survive? If so, what in the world is he doing? Surely, a former marine with experience fighting the undead would come in handy in a time of need. Honestly, I had a lot of hope that Billy would reappear during the events of Resident Evil 7. A derelict Louisana plantation seemed like the perfect place for a man like Billy to hunker down and restart his life. Maybe Resident Evil 8 will finally bring us some closure.
Luis Sera
Unlike Billy, Luis’ fate is much less ambiguous. The way Saddler’s scorpion tale bursts through his chest left no doubt. While we’re on the subject, where does that tail go? It’s like 15 feet long and while Saddler’s robes are relatively bulky, you’re not hiding an extra-long pointy appendage under there. Even if you assume it sucks up into his bum, it still doesn’t make any sense.
That aside, Luis is one of the more interesting characters in Resident Evil 4. He’s a renowned biologist who helped research Las Plagas. After seeing the effects of the virus, he turned against Saddler and his cult, helping Leon take them down. With him being dead in the series’ canon, his game would probably be what happens with him before RE4. Of course, this being Resident Evil, there’s nothing saying he can’t just pop back up in RE8 as a fun surprise. Either way, Sera is one of two characters from RE4 that I’d like to see make a comeback.
Barry and Moira Burton
Again, two characters who have been playable before in Resident Evil Revelations 2. However, their story ends with a super intriguing plot point that I really want Capcom to dig into more (spoilers for Revelations 2 ahead). At the end of Revelations 2, the Burtons have adopted Natalia Korda to their family. What they don’t know is that Natalia has had the digital consciousness of Alex Wesker implanted inside her. The game ends with a hint that Wesker might slowly be gaining complete control.
Plus, why not get more of Resident Evil’s best dad? Listen, dad jokes are in right now and there’s no one better than Barry at delivering cringeworthy quips. From famous lines like “Jill Sandwich” and “Master of Unlocking” to his ridiculous moveset from Resident Evil 5’s Mercenaries mode, Barry is a socks and sandals combo from being your weird uncle. Please Capcom, give us more of him. Moira is less fun, but if we can’t get a playable Barry, I would also accept seeing her embarrassment anytime she has to be around her dad. Like, give me a scene of Barry and Moira at a diner with Barry trying and failing to make jokes to the waitress. It would be the icing on the cake.
Josh Stone
The legend himself. Above I talked a little bit about Barry Burton’s moveset in RE5’s Mercenaries mode, but he has nothing on Josh Stone. Capcom basically took all of your favorite WWE stars’ signature moves and gave them to Josh. It’s amazing. He can take zombies to Suplex City, throw a Macho Man-like elbow drop, and even deliver a chokeslam that would make The Undertaker shed a tear. There just isn’t a more over-the-top character than Josh Stone.
Now, that introduces the concern that maybe he doesn’t fit into the more grounded direction the series is trending in. And maybe you’re right. However, I’d love to see what they could do with him in a modern RE game. He is so absolutely ridiculous, that it seems a shame to contain him to just one game.
Carlos Oliveira
The inspiration for this list, Carlos is such a joy in the Resident Evil 3 remake. His sections feature some great callbacks to RE2 and are a blast to play through. He comes equipped with an assault rifle and a mean right hook. After playing relatively stealthily as Jill Valentine, you just get to unload into zombies with Carlos. It’s one of the most satisfying feelings I’ve had in the RE games.
His story after RE3 is pretty much a complete mystery. He says goodbye to Jill and is never seen from again. That’s a shame. He was never going to be Leon levels of awesome, but the way Capcom just discards playable characters like Billy and Carlos needs to stop. Obviously, you can’t just reuse every character in every game, but the world needs more Carlos and less Chris. Maybe that’s controversial, but I want more variety in my Resident Evil.
April 14, 2020 3:00 PM EST
from EnterGamingXP https://entergamingxp.com/2020/04/the-7-resident-evil-side-characters-who-need-their-own-game/?utm_source=rss&utm_medium=rss&utm_campaign=the-7-resident-evil-side-characters-who-need-their-own-game
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