I love how Carlos looks all gruff and older than he is then you get hit by something that AGRESSIVELY reminds you he's just 21. Like his fucking shrug after Mikhail chides him for not asking Jill's name name or yelling "IT'S SMASH TIME" while ramming a crane into a mutated murder monster.
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RESIDENT EVIL 3: NEMESIS
Feat. in PS Extreme magazine Nov. 1999
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I had to make a Nemmy to match Pyramid Head
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Art trade with my lovely friend @crimsonyuu ! Absolutely loved drawing the gorgeous Jill Valentine ✨
RedBubble
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think this is just an excuse to draw muscles on jill
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On the 22nd of September, twenty-four years ago, Resident Evil 3: Nemesis was released in Japan for the PlayStation (as Biohazard 3: Last Escape).
It takes place almost concurrently with the events of Resident Evil 2. The player must control former elite agent Jill Valentine as she escapes from a city that has been infected by a virus. The game uses the same engine as its predecessors and features 3D models over pre-rendered backgrounds with fixed camera angles. Choices through the game affect how the story unfolds and which ending is achieved.
Resident Evil 3 was developed concurrently with Resident Evil – Code: Veronica and was conceived as a spin-off featuring a different protagonist. It was designed to have a more action-oriented gameplay than its predecessors and features a larger number of enemies for the player to defeat. It also introduces Nemesis, a creature that periodically pursues the player throughout the game and that was inspired by the T-1000 Terminator from the 1991 film Terminator 2: Judgment Day.
Resident Evil 3 received positive reviews and sold more than three million copies worldwide. Critics praised the detailed graphics and Nemesis as an intimidating villain, but some criticized its short length and story.
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RESIDENT EVIL 3: NEMESIS
Feat. on the cover of Dengeki Magazine Oct. 1999
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I can’t believe I turned this into a full thing…
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