Tumgik
#qcb
qsmpcensusbureau · 1 year
Text
I’m going to admit I’m a little bit of a freak about horses. I love horses. 80% of my time is devoted to think about horses. Horses are everything to me. I’m a horse girl if a horse girl was a boy. Anyways there’s this mod called Star Worm Equestrian Mod (SWEM) that completely overhauls Minecraft horses, and ever since I’ve been playing it obsessively my qsmp hyperfixation has been creeping in so I present to you….
(NOT EGGS AS HORSES, just if they HAD horses)
CERTIFIED QSMP EGG HORSE PICKS FROM SWEM HORSE LIST
bobby
Tumblr media
palamino gelding
2. chayanne
Tumblr media
chestnut tobiano mare
3. dapper
Tumblr media
liver chestnut gelding
4. trump
Tumblr media
bay gelding
5. Juanaflippa
Tumblr media
Seal bay gelding
6. Leonarda
Tumblr media
Chestnut roan mare
7. Ramon
Tumblr media
Splashed black mare
8. Tilin
Tumblr media
Rose Grey splash
9. Tallulah
Tumblr media
Buckskin Appaloosa mare
10. Richarlyson
Tumblr media
Chestnut “Badger Face” Gelding
11. Pomme
Tumblr media
dark bay birdcatcher mare
37 notes · View notes
bowledfish · 8 months
Text
Tumblr media
qcb kinda fun to draw
14 notes · View notes
skeleticals · 9 months
Text
ok well anyways. I think if ppl are gonna draw qcellbit as a cat u guys should experiment w other types of cats instead of ur boring classic house cat.
16 notes · View notes
haberolacom · 1 year
Link
Tumblr media
3 notes · View notes
rakkuntoast · 11 months
Note
its me QCB from tumblr thanks for being good artist and inighting my love of coworker duo hearts forever
aksasj thank you sm 🫰🫰🫰🫰 they became one of my fave duos thanks to qsmp im glad im able to spread it around kkkkkk
0 notes
teknosavunma · 2 years
Video
youtube
YERLİ MAKİNELİ TÜFEK YOK SATIYOR 🎯 Seri üretim ve ihracatı başladı 🎯 Canik M2 QCB kısa sürede 10'dan fazla ülkeye ihraç edildi 🎯 Yoğun talep nedeniyle 100 milyon liralık yeni yatırımla üretim katlanacak https://youtu.be/YPQ4i5hxbgA
0 notes
tactical-weapons · 4 months
Text
Tumblr media
FN Herstal - FN® M2HB-QCB
134 notes · View notes
smoqueen · 10 days
Note
what would you say is your favorite special move in fighting games? be it for the animation, the damage, the skill needed to pull it off well, etc.
tekken doesn’t really delineate between “normal moves” and “special moves” but my answer is this
Tumblr media
NOT COOL
if i have to pick something that’s designated as a special move, it’s el fuerte’s command run: qcf or qcb + punch, which is in essence a stance that gives him a bevy of options
8 notes · View notes
awsugar · 1 year
Note
What’s the qcb caption thing?
the quarantine coloring book is a project gerard did with sara from youth code during the pandemic and the caption written for franks drawing is devastating not only because it is devastating, but because it is so STARKLY different from even ray or MIKEYS....his fucking brother. it makes me genuinely insane to this day
Tumblr media
LIKE WHAT IS THISSSSSSSS
and for reference:
Tumblr media Tumblr media
and this is btw not to say at all that gerard doesnt love them beccause he obvuously fucking does lmao its just an observation that when you read franks youre like just liek now what the FUCK is that all about.....
83 notes · View notes
greatcheshire · 1 year
Note
I love your air heavy attack. It has a higher priority then any other video essayist’s arial moveset (except hbomberguy’s neutral air, but nobody uses him). It carried me through the hard mode of the story.
Oh I’m glad! I know for a while I was considered pretty low tier in the meta, especially compared to something like Sarah’s QCB tea scorch, but I’m glad my moveset could be useful!
106 notes · View notes
barkablebehaviour · 2 months
Note
Tell me more about Yelena. now. this is a threat. /j
BITCH. That’s like, idfk re-asking because you already know everything. But okay fine, I’ll talk about miss gurl. /h /af
Blake Clarke = Yelena Krasnova. (Yes, her name was changed).
The CIA agentry and psychological file curated for Blake’s activities at the E-9 CIA Safehouse, and of which are de-classified amongst E-9 personnel consists of the following information;
Blake was born on September 2nd 1953, as of 1981 she is 28 years old.
Blake was born in Hastings, a town close to London.
Her primary association is within SIS (MI6) in the role of Squad Leader, or more commonly; foreign agent. Operation involvement and squad activities are classified. But it is cited that she once worked alongside Helen Park, in whom recommended her for toleration.
Blake is near unmatched in the field of marksmanship, her skills also follow into near unrivalled sniper and field training. Proving herself useful in guerrilla warfare tactics. Seemingly able to make anything a viable weapon, or aide. Thus, it is recommended E-9 personnel make use of this advantage during their OP. Blake’s primary carrying weapon is a the designated marksman rifle: the Russian Dragunov SVD. The methods in how she obtained the Soviet weapon are unknown. Blake has also excelled in engineering, though the classification of her time in the military is on an immediate need-to-know basis and personal involvement. Blake is also adept in QCB/CQC and her skills of being an active intelligence officer are more inclined towards keeping her head low and blending in, taking time to learn an areas customs where she can. Which usually goes swimmingly.
Blake is a highly combative and paranoid agent. Keeping to herself is common. Engaging in conversation may seem empty or coarse as Blake commonly interacts with blunt and dry humour. But she has a sense of wit. It is cited that she is a highly unstable asset on the field, endangering herself to get the job done to an almost entirely lethal degree. She has a loose trigger finger. And tends to interpret the actions of others as hostile or invective. While professional, she is almost incapable of getting along with her peers. And in the case that she does, the bond is unbreakable. She is reliable, but it would be advisable to keep her on a very short leash. Blake may be quick to irate, but her loyalty is sung for.(paranoid—violent tendencies skills).
Blake’s appearance is a touchy subject, her usual attire, is often adorned with a balaclava with an eye slit. On the baseline, Blake is a highly athletic individual, if a bit underweight. Agile and stable on her feet; likely the fastest runner within the E-9 CIA TF. In the terms of extremely baseline identifiers. Her eyes are an olive drab green, skin is sickly pale. It is not anyones guess that her hair may be a diluted wheat blonde, maybe sandy with somewhat darker roots. And the Balaclava doesn’t cover up the scars over her right eye, it’s anyones guess how far those scars truly go. But it doesn’t take a genius to realise they’re also on her hands; continently covered with a pair of gloves.
(Other) skills are as following; Bilingual; English and Russian, Basic Cryptology, Sniper and Marksmanship adeptness, High Levels of Fitness, Advanced QCB/CQC training, Guerrilla Warfare tactics, Advsnced Weapons Maintenance knowledge, Intermediate Engineering skills.
It is 5am. I am going to calm the feck down. Some things are subject to change but it should only be very minor things. Anyways, I’m soo fancy! 🫡
2 notes · View notes
qsmpcensusbureau · 1 year
Text
compiled theories about jaiden and philza
theory 1: they are both avians and thats the end of that
theory 2: they are both avians but they both thought they were the last of their kind and seeing eachother was like whiplash
theory 2a: jaiden doesn't know how to fly, and philza attempts to teach her to hilarous results
theory 3: philza and jaiden both have clipped wings because the QCB wanted them on the island but they were too OP
theory 3a: their wings are clipped because they are terrible fliers and would die constantly (according to the QCB "Phil's Tail Feathers" post's tags)
theory 4: jaiden has a tail but phil doesn't
theory 5: ari is part of the federation
theory 6: ari is part of jaiden
theory 7: phil built his house on top of the wall to be closer to the sky bird core
theory 8: the paragliders are their wings gliding LOL
115 notes · View notes
skeleticals · 9 months
Text
I mean. Hasn't it been sorta hinted that there IS something or someone more powerful and dangerous than the federation.
11 notes · View notes
rakkuntoast · 10 months
Text
Tumblr media
my interpretation of the philza cubito bug - bird spectrum
q!phil bug leaning since his house is like the equivalent of an ant farm
i dont really have a reason why c!phil middle bug leaning, its mostly vibes
smpe!phil true middle since in that era he wasnt neither bug or bird coded
hc!phil true bug thanks to QCB post, he moves sand and dirt like an ant
44 notes · View notes
marionettesden · 1 year
Text
I finally got to try SF6!
The PC demo for Street Fighter 6 has dropped, and I finally got to have a good run with it. I’m going to elaborate down below, but here’s the basics: Street Fighter 6 is fluid and fun, and I’m really excited for it, but... this demo is a bit lackluster.
For those unaware, the demo contains a slice of the open world World Tour mode, a basic Versus mode with only two playable characters, one variation of Extreme battle (the gimmick-based extra mode akin to Mortal Kombat’s modifiers), and a basic set of tutorials. It’s... a little lighter than I was hoping, particularly in terms of playable characters. I was hoping that at least the core 4 of Ryu, Luke, Jamie and Chun-Li would be playable, but it is what it is.
The new look and presentation was a little jarring, but the more I played and the more I got used to the fluid style, I found myself REALLY enjoying it. The game feel is a hell of a lot slicker than Street Fighter 5, which I still have mixed feelings about to this day. The music and aesthetics are a point of contention for some, but I’m enjoying them, after an initial period of adjustment. I was a latecomer to Third Strike and this definitely tries to evoke that style. I’m looking forward to the release in about 5 weeks, that’s for sure.
World Tour mode is also looking like it’s going to be a more relaxed experience that’ll be nice to unwind to. However, the demo limits you to Modern controls (as opposed to Classic being available in Versus), and this... just didn’t feel right. I’ve been playing Street Fighter since I was a kid and the new 4-button set up and simple motions just don’t work for me. They feel too... button mashy. For newer players, they’ll likely be a great way to get into fighting games, but it just felt wonky for an established player. That aside, the ability to challenge the vast bulk of the NPCs to a quick fight is delightful.
On a more technical note, I adore the fact that supers have returned to three independent motion-based things per character. SF6 is back to basics: a three bar super meter and your supers are a double motion (QCF/QCB for the two characters) and a single button (at least for the two characters featured). I hope it’s going to be the same for charge characters (although I’m hopeless with 360 grappler motions).
Nonetheless, as a long term Street Fighter player, I am officially excited for SF6. I’ve been a Ken/Cammy/Sagat main since Super Street Fighter II and both Ken and Cammy are looking fantastic. Likewise, Marisa and Manon are next on the list.
The waiting begins!
6 notes · View notes
smbhax · 1 year
Video
youtube
Playing through Jean Pierre Polnareff's Story mode in the Japanese version of JoJo's Bizarre Adventure: Heritage for the Future on Dreamcast, on the default 4/8 difficulty!
Probably a bit rusty but it was a pretty horrible effort, getting confused on inputs all night, forgetting Polnareff's main special combo move is qcb, and I dunno I probably had his three-charge hcb backwards too or something, anyway I couldn't seem to get it to trigger at all vs Dio, then I got myself into even more execution trouble vs Dio by trying to play him charge turtle style, and I can't play that way really, and it took me a while to let Dio hammer that through my head.
4 notes · View notes