#referencing tutorial
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turned-feral Ā· 3 months ago
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to the victor go the spoils
(followed @attyrocious's super helpful process explanation for this piece!!)
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trekkerac Ā· 6 months ago
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got too ahead of myself with making an inventory system and now i dont fully understand my own code šŸ˜Ž but i'm too genius to fail
...code dont work
oh hubris :/
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dailyjevil Ā· 10 months ago
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idea: jevil playing an electric guitar
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Day 361 of posting Jevil every day
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rad-roche Ā· 6 months ago
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blender experiment from some weeks back. tried to set up a painterly node situation with a low poly pear i modelled. couldn't figure it out. got frustrated and just texture painted the thing myself
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the forbidden angle of the pear. you can see the plane changes in the model
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there IS a way to do it and i'll get there eventually. still, this is pretty relaxing. part of what makes painting so hard is navigating plane changes. with 3D you've already made them. the planes they are a-changin. it's more like a colouring-in book
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raintailed Ā· 1 year ago
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rain rain rain rain how do you draw iterators and slugcats btw like all your gyus are so shaped its so fun to look at theyre just little guys...
i'm gonna start with slugcats! my old guide from 2023 is here.
Note: "slugcat" refers to multiple species (slugcats are in a species complex). It can be hard to differentiate slugcat species, since some are very similar and hybridization between them is common where their ranges overlap. The species that Monk and Survivor are members of is called the "common slugcat."
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Slugcats are weird sorta-feline creatures that walk bipedally and have little hands. Their average height is 3'3" or about 1 meter tall.
Their basic body shape is a round head on top of a trapezoidal body. Their legs are digitigrade, they have human-like arms (that are often skinny lol), and their tails are thick and tapering. Slugcats also have retractable arms ig??? I have no idea how that would work
In terms of head shape, it's similar to a cat's, but with a somewhat taller forehead (bigger brain! more room for being Smart!). Slugcats usually have short muzzles, big eyes, and long ears.
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Note: slugcat arms usually rest in front of the body (think meerkats) rather than to the sides like a human.
Uhhh I like giving slugcats dewlaps (rabbit dewlaps are a good reference)!
And for fat slugcats, fat is usually stored in the tail (and dewlap) first. So naturally my gourmand has a big tail and a big dewlap :]
And!! I like to think that some slugcats have fur, and some don't. Hairless slugcats are slimy; furred slugcats have oily, waterproof coats. Some shorthaired slugcats have smooth fur like otters and seals do.
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TEEFS!!! Except technically, slugcats don't have teeth. Rather, they have sharp, jagged beaks (think cephalopods). Their beaks continually grow and they are self-sharpening. Because their beaks are really sharp, slugcat bites are always serious injuries.
The length of their "fangs" varies by species. Some carnivorous species have long fangs, for example.
And! They have bristly tongues like cats (and kinda like the radula of a gastropod).
For their paws, slugcats have 3-fingered hands and feet. Their claws vary; some individuals have blunt claws, some have sharp claws, others have retractable claws, etc.
The inner toe of a slugcat's foot is opposable, making it easy for them to grab onto poles with their feet. (Compare to scavengers, who mostly use their arms to climb.)
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SLUPPIES!!!!!! (don't worry about the fluffy one, they're just eepy)
Slugpups have different proportions than adults! Including having a bigger head, chubbier body, etc. Fluffy slugpups can also be a bit scraggly like longhaired kittens are.
My slugcats are basically egg-laying marsupials. They lay eggs, store them in their pouch, and then the eggs hatch into itty bitty babies. The babies stay in the pouch, feeding on milk until they're big enough to venture outside.
When pups are too big for the pouch, they ride on their parent's head or back. They also begin the process of weaning around this time, since by then they've started growing a sharp beak (i guess before that, their beak is dull and too small to self-sharpen?).
Note: some slugcat species are unisex and others are trioecious (having male, female, and unisex individuals).
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For expressions, ears are important!!
Neutral: ears relaxed. The relaxed position varies by individual; some slugcats have their ears rest slightly tilted back, for example.
Alert/interested: ears perked up.
Angry: ears pinned back. Very angry slugcats have their ears positioned so they're almost in line with the top of the head.
Afraid: ears pinned down (sometimes slightly to the sides, too).
Sad: ears droop to the sides.
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Slugcats mostly use their tails for balance, but they're used for some emotes too.
Upwards-curled tail is an excited or enthusiastic hello! Kinda like how some cats raise their tail when they see their human.
When upset, annoyed, or grumpy, slugcats may thump their tail against the ground (kinda like how rabbits stomp).
Some slugcats wag their tails when playing or excited. This isn't a universal thing, though.
Slugcats with fur may puff up their tail when startled or scared. They may also puff their tail when excited or playing, too.
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spampai Ā· 10 months ago
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O:
Subject to change
Lil’ sneak peek (struggles to get the basics)
I spent 5+ hours on this jester, thanks for that Bitty (fun fun fun I should have animated a long time ago)
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baltharino Ā· 2 years ago
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ackee Ā· 2 months ago
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So, did you make a separate file for STRAPPED's demo or did you make it in the same as the main games file but released it during a certain point AS a demo?
Also how do I use the Dev log thing? How will renpy know the difference of my versions being updated from 0.1 to 2 and so on?
the latter.
also i have no idea. . . + i just change the number from 0.1 to 0.1.1 etc in the files somewhere and keep it pushing.
i know ren'py has some documentation though on their website you can look through for better help 🫔
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huntedspy Ā· 7 months ago
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learning how to mods species into webfishing lets fucking go
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toestalucia Ā· 1 year ago
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btw
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persephonaae Ā· 2 years ago
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I’m still dumbfounded that over the weekend someone was dead set convinced I copied the work of and stole techniques from another cosplayer on my Ranni cosplay and like when I tried to direct them to where they could see my progress they ignored me and still called me a liar despite there being clear proof that I came up with all of my designs on my own and used my own techniques for everything like. Girlie help. Why are you trying to gotcha me when I’m being polite and showing you exactly what my work was, literally what’s going on here is I’m simply cosplaying the same character as someone else, there’s no rules against that and I’m sorry I guess apparently you’ve never picked up a sewing machine enough to tell the difference between two different skilled craftspeople’s work attempts at cosplaying the same character
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xboxleikwater Ā· 2 years ago
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how do realism artists do anything I’m STRUGGLING HERE
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princenana Ā· 2 years ago
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screaming crying throwing up but i will get these gifs out
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overlandkingwatcher Ā· 1 year ago
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@moonygoldstone Thanks, babe!
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it’s time to trace~!
heads up. the charts in the middle are very rough guides. everything about copying is super grey, you need to use your own judgement…also I have more notes
Keep reading
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connormoving Ā· 5 months ago
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i need to go back to blender... i kind of want to try and pin down a style for the girlies i feel like the town in my head is very stylized and i want them to look cool und kind of a similar vibe... Obviously first i will need to draw them before i try to 3d model but what/ever/major/loser <- favorite thing to say right now
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clarabowmp3 Ā· 10 months ago
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finally successfully (hopefully) did my tutorial registration after accidentally clicking out of it halfway through TWICE
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