The Sims 4: Medieval Save
Hear ye! Hear ye! The Medieval Save is finally here!
This has been an ongoing project which many Simmers from all across the world were apart of and we turned nearly 19 worlds from the game into medieval kingdoms. I've always been a fan of medieval fantasy as well as The Sims Medieval and so this save was born.
A few things to take note of:
* Due to the previous placements of some lots in destination worlds, a bug caused them to became unplayable. It is now fixed (as well as a few other things) and I kindly ask you to re-download the save and delete all previous versions (uploaded before 13 March 2023).
* This is not meant to be a historically accurate save and not all worlds can be considered "medieval". For example Oasis Springs was turned into Ancient Egypt and StrangerVille was turned into a Native-American world and there are many fantasy creatures in the save. Also, The Sims is a very modern game and we had to work with what we have. I guess it would've been more accurate to name it Historical Fantasy Save or something along those lines, but the main theme has always been medieval.
* It requires nearly all the packs and is quite a big file. I didn't want to restrict people's creativity and we don't have many medieval looking items in the game. I recommend lowering your graphics if you have a lower end PC and note that you might have many bald, nude Sims and missing build objects if you're missing packs.
* It doesn't add any new gameplay, though it could change how you play the game. Almost all modern appliances are removed and most lots are off-the-grid. This is not a mod and thus I couldn't add things like swordfighting or things that would make the save more immersive. Luckily there are many mods out there that could help with that.
* Some Sims with royal titles have longer names and editing them in CAS will force you to shorten their name. If you wish to edit them, you can shorten their name in CAS and just re-add their titles with MCCC in live mode.
* NPC Sims/townies will continuously spawn with modern clothing by the game's design. You can either delete them as they spawn, give them medieval makeovers or edit them in CAS and replace them with medieval Sims from the Gallery. There are some tutorials on YouTube which could help with this, like this video by KatsCorner: https://www.youtube.com/watch?v=qPsxmGk92M4
Worlds included in this save:
Fairdells, previously Willow Creek:
A magical kingdom home to elves, gnomes, fairies and several magic-wielding races. Ruled by the tyrannical King Taranath, the future of this once-peaceful kingdom looms in the air. Architecture includes elven palaces, treehouses, dwarf villages and more.
Egypt, previously Oasis Springs:
The ancient kingdom of Egypt ruled by Queen Cleopatra of the Ptolemaic dynasty. It includes pyramids, palaces, temples and more.
Wood Grove, previously Newcrest:
An extension of Fairdells home to dryads, elves, gnomes, ogres and other races. It's a more "foresty" area than Fairdells and includes swampy ogre homes, mushroom homes and lots more.
Windenburg:
A kingdom ruled by the royal Von Haunt family. After the King's death, his young son took his place on the throne, but has much to learn and is ruled by his mother, the Queen. Includes typical medieval architecture like castles, inns, peasant homes and more
Pirate's Cove, previously Brindleton Bay:
A hideaway for thieving pirates and cutthroat buccaneers. Includes pirate nests, ships, inns and more.
Mermaid Isles, previously Sulani:
This kingdom has always been home to both men and merfolk. Recently pirates have invaded and everyone is at war. Includes pirate ships, a mermaid castle, an inn and more.
Chihuahuan, previously StrangerVille:
A desert home to indigenous Native-American tribes. Includes an adobe village, tipis and the infamous Pit of Judgement!
Mt. Komorebi:
An ancient Japanese kingdom home to Japanese farmers and Samurai warriors. Includes onsens, Samurai training grounds, villages and more.
The Swamp of Terror, previously Evergreen Harbor:
A ruined region home to those shunned by society - beggars, thieves, ogres and more. Includes an orphanage, ruined buildings, ogre swamps and more.
Glimmerbrook:
A magical kingdom home to all spellcasters and is ruled by Lady Ravendancer Goth. Includes a castle, library, inn and more.
Britechester:
Built and ruled by the royal Landegraab family, this kingdom is home to scholars and those who wish to learn about history and dragons among other subjects. Includes a castle, student housing, libraries and more.
Selvadorada:
A lost kingdom which includes several inns, temple ruins and more. Many travelers go here to search for hidden treasures and discover ancient secrets.
Nordhalla, previously Granite Falls:
A Viking settlement home to Vikings as well as werebears. Includes Viking homes, a stave church, werebear hideouts and more.
Forgotten Hollow:
A kingdom home to creatures that dwell in the night. Ruled by Count Vladislaus Straud, it's a haven for all vampires, but vampire hunters have recently arrived and things are about to get messy. Includes vampire castles and temples, vampire hunters headquarters and more.
Henford-on-Bagley:
A rural kingdom home to many farmers and their animals. Ruled by House Llamaryen and a place where fairytales come to life. Includes a castle, farm homes, a village shoppe and more.
Guild Centre, previously Magnolia Promenade:
A small shopping centre which includes an inn, tavern, market and apothecary. Travelers from all kingdoms go here for their shopping needs.
King's Valley, previously Del Sol Valley:
Home to some of the most prominent Sims accross all kingdoms, such as the Emperor, his most trusted advisors and high ranking priests. Includes castles and a sept.
Tartosa:
A kingdom surrounded by the Mediterranean sea. Home to the legendary Princess Cordelia and the royal Thebe family. Includes castles, pirate ship, a peasant village and more.
Moonwood Mill:
A village home to lumberjacks, mooncasters and MOOcasters. Includes a lumber mill, peasant village, cowplant farm and mooncaster hideout.
Credits:
Thank you to josh_se_oh for the amazing cover render and KawaiiFoxita for the beautiful build screenshots. Also thank you to everyone for your support as well as everyone who contributed to the save! All builds and Sims created specifically for the save can be found under #divanmedievalsave on the Gallery.
Please tag me with screenshots and videos if you intend to play the save!
Download on Patreon (100% Free)
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[Image description: A digital drawing in black and white. A rock dove, white-spectacled bulbul, European bee-eater, Eurasian hoopoe, Eurasian spoonbill, European nightjar, and common nightingale fly together while carrying stones in their talons. Each bird is accompanied by its own name in Arabic. The rock dove has a shining halo around its head and the nightingale also carries a rose. On the top and bottom, two verses in Arabic are written, while the left and right read "VICTORY TO THE / STONE-THROWERS." End image description.]
inspired by qur'an 105:3-4 "for It sent against them flocks of birds, pelting them with stones of baked clay" + the article "how trapped palestinians fell in love with bird-watching."
ways to help palestine:
global strike on monday december 11!!!!
connecting gaza humanitarian aid + e-sims for gaza guide
decolonize palestine (patreon)
samidoun (calendar of worldwide protests)
palestine action
palestine legal
bds movement
legal defense for jerusalem armenians
financial support for palestinian refugee students
support palestinian businesses
more resources
ways to help congo:
communist party of the congo
list of donations
boycott & donate
ways to help sudan:
list of donations
fundraiser for a refugee family
action against hunger
darfur women action group
ways to help armenia:
all for armenia
armenian food bank
artsakh housing fund
armenia fund
armenian assembly of america action center
ways to help other indigenous peoples around you:
learn about whose land you may be living on
wôpanâak language reclamation project
list of donations
more resources
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