#the 3d specs
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fibsh…. in three dimensions....
based off yesterday's artwork
#ignore the rearmost dorsal fin clipping into the pants i wasn't bothered to find a solution to that#i still prefer 2d art but this is a really fun way to kill time#my art#splatoon#salmon run#salmonid#salmon run next wave#splatoon art#splatoon 3#speculative biology#speculative zoology#spec evo#3d model#3d art#splatoon salmon run
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Made a 3d sculpt of neal for @yellosnacc as a little surprise
Challenged myself to see how much I could do within one day so it’s for sure not very polished but yeah 👍
#art#artwork#artists on tumblr#uniima#spec evo#3d sculpting#nomad sculpt#sculpture#alienart#alien species#speculative zoology#speculative fiction
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You've heard of punnett squares, now get ready for punnett cubes
A punnett square, but for three parents, from all of which the child inherits its genes.
4D punnett cube
#speculative biology#spec bio#specbio#spec evo#speculative zoology#speculative fiction#biology#digital art#3d art#genetics#worldbuilding#blender#punnett square
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Knight(Species) 3D Model
I finished the model! Maybe someday I'll add clothes but right now I'm not confident enough for modeling clothing.
I even made a little walking animation, little stiff but I did it!
Knight species belongs to @styllwaters !
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hello there
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Total Convergence..? website!
Yes! I've finally come to the point with my webpage that I cansend it out into the wilderness of my social media pages! I've made a website completely from scratch where I will store all my official and canon TC..? lore and art. Tumblr will serve the same purpose, but with more non canon things, sketches, OC refsheets, unfinalized lore and my overall silliness of course. The website also has a much more efficient way of sorting information, think of it as a wikipedia of my world. Here it is, it's still a work in progress, so more content will be uploaded eventually!
The Total Convergence..? website link

And it's not just still images and text, there's 3D animated "mini documentaries/videos" too!

#speculative evolution#spec bio#artists on tumblr#digital art#spec evo#creature design#worldbuilding#speculative fiction#artwork#scifi worldbuilding#neocities#web design#web development#specbio#speculative biology#speculative zoology#3d animated film#art#speculative ecology#speculative worldbuilding
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When he’s nerdy, wear glasses, looks a little fruity and has never spoken to a woman in his life 😍💋❤️😍❤️😍😍💋😍💋😍😍😍💋💋❤️😍💋❤️😘😘😍😍😍❤️❤️❤️💋❤️😍😘❤️❤️💋❤️😍❤️❤️💋💋❤️😍😍❤️



#saw 2004#saw ii#horror films#saw#saw franchise#adam faulkner stanheight#saw 3d#saw movie#john kramer#leigh whannell#insidious#specs#chainshipping#saw x#insidious 2#adam faulkner#adam stanheight
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The first large predator of the swamp, the Quagsire - a giant amphibian. They spend most of the day underwater, hiding from the sun, and only come ashore under the cover of night. They often stand still with their mouths open, waiting for prey to approach. The adults are very protective of their young larvae, called "Woppers". Youngs are more likely to go ashore than adults because of the slimy, toxic film that covers their body and protects them from dehydrating. Their closest relative is Clodsire, living only in Paldea.
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Guys
[video ID: a slow turntable of the above model]
Cursed WIPs and tomfooleryunder the cut

#they’ve breached the third dimension#better watch it they’ll beat us to the fourth#described in alt text#cells at work#hataraku saibou#spec evo#au#my art#my ocs#speculative biology#speculative evolution#nomad sculpt#3d art#3d model
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i think i’m getting the hang of this hehehe
This guy’s based off a spore creature I made like 6 years ago, extrapolated off a lovely showcase video I dug up from way back.
I haven’t decided on a species name but they’re some sort of nocturnal, carnivorous sophont with an intensely meritocratic society. Their claw-shaped lower jaw is for snagging the thick “vines” (think the crawl from Vita Carnis) that line the walls of their natural cavernous habitat, as well as for fighting members of their own species.
You can kinda see it in the WIP image, they have a quadrupedal body plan and a long tail that curls up and over the body like a scorpion, not sure what that’s used for yet but yeah.
#Sorry guys I’ll get back to drawing soon but i’m currently having way too much fun with this#My art#nomad sculpt#original species#alien species#speculative biology#speculative zoology#spec bio#spec evo#3d art#Creature design#Creature art
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kavun model wips! I have 2 versions of this model this is the one I’m gonna try to rig in blender and experiment with >:) also I don’t think I’ve posted them in a while, so to add they have a new design as well!! very leggy
#kavun#my art#fantasy#oc#digital art#speculative biology#speculative fiction#spec bio#humanoid#nomad sculpt#3d sculpting#3d model#3d art#my artwork
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Image ID: Humans- Two eyes, binocular vision. Red/blue/green color vision. Depth perception and selective focus. About 120-150 degrees of vision.
Atiske- Two sets of compound eyes. Technically also binocular? Blue color vision. Depth perception but no selective focus. Also so. so nearsighted. Around 240-260 degrees of vision.
Corldaxian (common)- Four sets of compound eyes. Vision evil. Red/green color vision. Depth perception but no selective focus, and they're farsighted. Vision is 200 degrees at the front and about 140 at the back, with blind spots at the sides.
Zoronxie- Two eyes, binocular vision. Red/blue color vision. Depth perception, selective focus. BAD astigmatism. Eyes built like a goat and hoo boy is it bad. Vision wraps around for about 220 degrees.
Umblan- Two sets of. compound? eyes? Red/blue/green/ultraviolets. Left set (the eyes at the base of their stalk) has no depth perception but does have selective focus. Right set (the eyes at the top and back of their stalk) has depth perception but no focus. at all. and no color. Degrees of vision are about 50 and 200, respectively.
Tias- Four sets of compound eyes. Green/blue/ultraviolet color vision. Depth perception but no selective focus. A bit over 300 degrees of vision, with a blind spot at the front. End ID.
#outcome of this is that Zoronxie and corldaxians can’t fucking read#all of their written languages are 3d in some way#xenobiology#speculative evolution#speculative biology#spec bio#spec evo#worldbuilding#my art#little bird worldbuilding#zoronxiecore#greetings from enith#atiske#cool skies and warm earth#where is teth tias#there is no tag for humanity
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an even older Brunniee beta design.
The Brunniee are one of the sophont species in a (probably) upcoming manga panel style web comic called "Whispers in the Stars." Which is a story that revolves around a man named Delroy Lawrence Matthews Jr. after he finds himself a 2ish meters tall, crystalline quasi-Superman and guardian of the species he dubbed "Kehhar" and "Ven" respectively.
#blender#low poly#my art#scifi#scifiart#spec evo#ps1 aesthetic#alien#hard sci fi#hard science fiction#small art account#small art blog#small account#small artist#3d art#3d artist#outdated design#old concept#old concept art#concept art#beta designs#whispers in the stars#oc species#oc art#oc artist#science fantasy#speculative evolution#speculative biology
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If humans lived with dinos, what kind of art would they make?
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ssh - in the garden! in the garden!

Lápida de Dupaix - Palenque, 7th century CE; excavated in 1807; on display at the Museo Nacional de Antropologia, Mexico.

Yaxchilán Lintel 26 - Yaxchilán, 723 CE; excavated in 1897; on display at the Museo Nacional de Antropologia, Mexico.

Hauberg Stela - [???], 300-500 CE; first exhibited in 1970; on display at the Princeton University Art Museum, New Jersey (donated by John H Hauberg).

Yaxchilán Lintel 16 - Yaxchilán, 755-770 CE; excavated in 1880s; on display at the British Museum, UK.

Yaxchilán Lintel 25 - Yaxchilán, 725-760 CE; excavated in 1880s; on display in the British Museum, UK. (HERE is a really neat breakdown of the building 23 lintels, along with incredibly detailed pics!)

Backrest of a throne with a ruler, a courtier (probably a woman) and a deity in the center - Usumacinta River Valley (possibly Piedras Negras), Late Classic Period (600-909 CE); on display at the Museo Amparo, Mexico.

Calakmul Stela 51 - Calakmul, 731 CE; excavated in 1931; stolen in the 1960s when it was cut into pieces to ease transportation (if you zoom in at the link you can see the lines where the pieces have been reassembled); on display at the Museo Nacional de Antropologia, Mexico. (further info HERE)
Copán Alter G1 - Copán, 766 CE; excavated in the 1800s; replica (pictured above) on display outdoors in the Grand Plaza at the Copán ruins site, while the original can be seen inside the on-site Museo de Esculturas. Copán, Honduras. (the British Museum has some neat photos of the site at Copán and Alter G1 as it appeared in 1890/91, click ‘Related Objects’ to view them)

Presentation of Captives to a Maya Ruler - Usumacinta River Valley (possibly Yaxchilán), 785 CE; purchased on the art market in 1970; on display at the Kimbell Art Museum, Texas. (check out the paint that’s still visible on this one! that’s so cool!)

Yaxchilán Lintel 15 - Yaxchilán, 770 CE; excavated in 1880s; on display at the British Museum, UK. (note the similarities between this design and that of lintel 25 above!)
#colour me shocked but most of the general info re date and place of origin provided in game was correct! holy wow batman!#even more surprising - they're all about the size they ought to be?#that is legitimately so much better than i was expecting#not technically relevant but i did find a site with the specs to 3D print replicas of most of these#honestly i put this together ages ago when i desperately needed to look at something other than impressionist landscapes#and now it's ssh week so hey#here it is#nancy drew#clue crew#secret of the scarlet hand#ssh#nd art id
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The Y Malom (Literally, Cyan Bigtooth) is a species on Ternual, found primarily along a coastal plain. A middlingly sized mesocarnivore, that gets by on ambush predation and scavenging. On Ternual, this completely independent evolutionary tree has converged on something familiarly canine-like. At first look.
As you can see, their lower jaws can split slightly. They're not actually all that powerful though, since they mostly bite down with their top jaw, as their spine is on the bottom! Basically, they open their mouth like those bins with the pedal, you know the ones. This is honestly really inconvenient for hunting, but they're stuck with it! This is one reason for the enormous teeth; its imperative that if they bite something, they really, really bite it. In combination with the slight opening of their lower jaw, they can open their mouth reeaaally wide.
Their nose probably looks fairly typical at first glance, but its actually a single nostril on the top jaw, and two pseudo nostrils on the bottom jaws. (Internally, they join together, only a bit of flesh separates them, so they can still inhale while the jaws are out) They branch out to the eyes as their sensory lines, which are repurposed lateral lines. They keep the eyes and noses moist, detect air pressure, balance, and enhance the senses, particularly smell and chemical detection.
Along the inner mouth, parallel to the lines, are the 'teeth'. Comparatively its more like a beak, with tooth-like serrations. It grows out of the bone, coated in a hard sheath. While the inner part stops growing, the sheath is shed periodically and regrows. As such, they remain extremely sharp, and are much less prone to infection and decay.
Notice that its eyes are concave, shaped like a bowl, rather than a sphere. (It still has a convex cornea though, that covers it entirely, and is much tougher) I can't really speak on the effectiveness of it, but it is an ancestral trait; its stuck with it. It can actually rotate them slightly, but not much. Like birds, it alters its visual range more so by moving its neck. It probably stabilises its head like one too!
Speaking of, on its neck is a cobra-like frill. The inside of it is lined with glands, which collect energy from the surroundings, and store it. This energy is specifically ice/cold energy, which it can release through its teeth or claws (mostly teeth) for a freezing bite. If the fangs weren't enough to keep prey down, injecting the energy into somethings' muscles would almost certainly make it unable to move.
Its neck is also pretty flexible. However, since the spine is on the bottom, its range of motion is sort of flipped, being able to swing its neck very far backwards, but not as much forwards. It would struggle to look in between its legs, but would comfortably curl its neck onto its 'back' to rest!
Said legs as you can see are pretty odd looking. Anatomically there's not actually much to say here; I see no reason they'd function any different from our legs! They have a different range of motion, and probably a more horse-like gait, on account of the long 'wrists'.
They have 3 toes, which are symmetrical. Underneath the skin however are probably vestigial extra toes, from its ancestors, who had a toe on each joint. You will see what I mean in my other creatures someday. :]
Their colouring probably seems very out there, but in its natural environment, it blends in perfectly. It has countershading on its underside and feet, to blend in the shadows and the lighter soil, while the varied pinks blend into equally pink foliage. The white spots on its back are also to blend in, as dotted throughout its natural habitat are round white 'flowers', sort of like puffball mushrooms.
(Old art obviously but for a visual... look how far my boy has come)
Its tail is split, as you can see. Actually technically its entire spine is, but the two halves are long fused. Only the tip, which house the ears, remain separated. There's not much to say here, they're just ears! They're derived from a tail fin, and function much the same as ours, aside from the odd location. Their tail is very flexible, so it can turn in any direction to listen.
To finish, I think you'd love to hear that it reproduces entirely with its mouth. As its oceanic ancestors were mouthbrooders, it evolved to do much the same on land. Aside from the location, they aren't too inventive. Lots of posturing and displaying, fluid exchanging, and in a few months, a moderately developed puppy gets vomited out. They aren't parental much, but the pre-adults live in the forest rather than the open plains, to avoid competition and make use of different niches. Oh, the same goes for digestion. Food in... Food out. Probably why the split jaw stays around, opening it makes things much less messy.
And that's the guy! Thanks for reading. :]
#art#my art#spec evo#spec bio#speculative biology#speculative evolution#creatures#creature design#3d#blender#3d modelling#digital art#somehow I did this in a week???#Look at that creature ooooh#i made them and yet i am so surprised at how good and cute they are
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