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#the world that never was
gummi-ships · 4 months
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Kingdom Hearts Dream Drop Distance - The World That Never Was
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vermeeeeers-arts · 1 year
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Getting some more background practice. Decided to draw one of my favorite worlds from Kingdom Hearts!
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khtrinityftw · 4 months
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Battle within Kingdom Hearts, but it's the Destiny Trio.
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imaginative-joy · 2 years
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I was choking in the crowd/ Building my rain up in the cloud
Falling like ashes to the ground/ Hoping my feelings, they would drown
But they never did, ever lived, ebbing and flowing/ Inhibited, limited
Till it broke open and rained down/ It rained down, like...
Pain! You made a, you made me a believer/ Believer…
(Believer, Imagine Dragons)
Boy, I made this piece incredibly complicated for myself with the perspective! But here’s my secret: REFERENCE. I took some screenshots from KH2 until I got the angle I wanted. From there, I used those screenshots to plot out my vanishing points. I also took some pictures of my Roxas action figure, Keyblade included, to get the angle on him that I wanted. While there was some light tracing involved, the purpose was to make sure I was getting the perspective right, never to just “copy” something. Plus, I had to work out lighting and color on my own for the most part; the KH2 colors are very saturated, and I wanted the colors in this piece to be more moody. So reference is important in order to lay the foundation of an illustration!
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sirladysketch · 9 months
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My World That Never Was pins are now live in my Kofi and Etsy shops! ~They glow in the dark~ Sora nendo for sizing reference!
US & CA friends, get 'em on Kofi!
International folks can snag one on Etsy
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devileaterjaek · 1 year
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ladytoallthelambs · 2 years
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A WIP that I’ll never finish
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mlon-x · 1 year
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RIKU
After being constantly tired I finally finished this piece! I just love KH2 so much and I really was in the mood to paint Riku
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Kingdom Hearts II
The World that Never Was, Memory's Skyscraper
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linkdryn · 9 months
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You ever think about how xemnas was prob that deep into the whole “that never was” thing he labeled all the rooms like that?
And over here’s the restroom that never was, we got a handy soap dispenser that never was, and a hand dryer that never was so it stays hygienic. Everyone has to clean it once a week. You can find your day to clean on the board that never was
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suiizzo · 3 months
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I guess I should post about how the rest of Re:CoM went. It’s been a while, so my memories a bit fuzzy (ironically). Again, hats off to the story. Masterfully done. Sora gets angry, feels emotions. I feel his emotions. 2 definitely goes into this too, especially with all the Roxas stuff, but it just feels so real here. As a remake of a game on GBA and just like an afterthought to be thrown in as a bonus along with 2FM it’s definitely the definitive way to play CoM in my opinion. The gameplay is definitely different and there’s a few tweaks for the story but I say if you’ve never played it before, definitely give Re:CoM a shot first. And the game really is just trial and error. I’m not gonna defend it, or say it’s good since it’s been so long. No. I have played many games where it was just a get good scenario. Such as 2FM. This is not one of them. Enemies CONSTANTLY break the pre-established rules all the time. And it sucks. Sometimes you’ll have like one bar and a half to go and nope, random slight that you don’t cancel because fuck you OR right after you cancel it? Attack right after that kills you. But this games story telling is really cool, meeting this half of the organization was dope in their own little contained story, and it’s super cool fighting them on a way more even playing field in 2FM. Seriously. I love absent silhouettes. One of the best things to come out of 2FM. But more on that later. I’m terms of story Re:CoM is definitely up there. And it’s funny, because it’s the one where the Disney worlds matter the LEAST to the story. Call me lame, but for me the coolest thing about KH was always when it did it’s own thing. That’s why Hollow Bastion, Castle Oblivion, The World That Never Was. They really stick with me. Because it’s just the raw creativeness of Nomura really shining. And it’s slayed a treat. But yeah, Re:CoM is great story wise. Kind of a chore combat wise, but hey you can always play on beginner orrrrr, get good lol. And that, it my Re:CoM review. More of 2FM at a later date.
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gummi-ships · 4 months
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Worlds of Kingdom Hearts Dream Drop Distance
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kplays · 10 months
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Sora and Riku are having a blast obliterating the enemies togther. I want to level the hell out sora like this, for Sephiroth battle. What do I need to be again.
"Also Riku, if you don't want to be taken as an organization Xiii member, don't wear their coat."
63 strength
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khtrinityftw · 3 months
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By the light, is KH2's Final Boss sequence ingeniously executed.
Like the previous two games, opening a door is involved.
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Like the previous two games, at some point you face the Big Bad just as themselves. In CoM and KH2, this confrontation is with a leading figure of Organization XIII who wears a black coat and whose castle you just finished scaling, and both times it's just an illusion of them controlled by the real thing from a distance. And in KH and KH2, it's Xehanort, the former as a Heartless and the latter as a Nobody.
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Like the previous two games, the Big Bad controls a giant vehicle.
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Like the previous two games, oversized blades will be swung at you.
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And like the previous two games, the Big Bad finally appears to die.
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....And there's the key word: appears to die.
The previous two games' precedents have been followed to a tee, which means you are completely unprepared to suddenly deal with this masterclass in chaos, spectacle and heart-pumping thrill:
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It's just....peak game design. PEAK.
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authorchan13yeager · 2 years
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Kaïri ? Is that you ?
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sirladysketch · 10 months
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Look what arrived! I'm in the process of grading them, but preorders will go out on Monday and leftovers will be up in my shops next week. :)
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