#tokens for my commander deck
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princessxombie · 1 year ago
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Listen, if you can’t get the necessary magic card tokens in packs, homemade is fine. @mtgtips
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zeropro · 1 day ago
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It's my birthday :> Happy Birthday to me!
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her0tales · 1 month ago
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catch me storming thru the office door the second storefront puts the prerelease stuff on the shelves friday like give me the chocobos NOW
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patokascribbles · 1 year ago
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second round of shitty mtg proxies because i built a new deck on moxfield lol
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rosery-doll · 2 months ago
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My pod hated my Valgavoth deck
"We can't play anything"
"We just die for existing"
"Wait, brainstorm deals HOW MUCH damage?"
So I made a Rowan, Scion of War deck. Now I'm hurting myself and its going to be a problem (The deck is called Self-harm for Self-improvement because I like dark humor). I think the biggest issue is I don't have the best lifegain, however, the lifegain I do have can be crazy.
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gift-of-orzhova · 3 months ago
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I just realized I've never made a post with all my commanders... I've got like 10 decks (most of them are ~50% proxies, and i de-proxy those decks as i keep them and play with them). So without further ado
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creeperman247 · 8 months ago
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izzet! izzet! izzet!
i love izzet, i love the small stuff spam and burn of red but i hate the lack of card draw or stack interaction so blue perfectly covers all my complaints with red, plus i love dragons, plus it's just a generally visually pleasing color combination.
If a lesbian asks you to come over to "play magic the gathering" it is NOT code for sex. She WILL spend the next four hours explaining the color wheel to you
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violant-apologia · 5 months ago
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the FL MtG cards are here!
this is like my fourth batch, but i haven't posted any of the previous ones, so let me show off some of the cards from all the batches!
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briar and his three mr stoneses! these are the face commanders of the deck. there are alternate commanders that you'll see later, but this is the pair that i like using the most often.
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more masters! (and bazaar-aligned entities). all the masters in the deck are vampires, and they also all have the seal of the bazaar as a watermark. just a neat bit of visual clarity, i think!
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ocs! incuding mine. not all of them will be able to make it into the deck proper (for deck size and colour identity reasons) but i'm still so happy to have them all.
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basic lands: seven of each. these gave me so much hassle back when i made them, but i think they turned out well!!! apart from the edge mountains which are like 70% black.
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more lands! a triplet of creatureland which i feel work very well. the rest of them are neat too. whenever i say i have an underground sea proxy in the deck, people give me a Look, but how could i not! it's a perfect fit.
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dfcs! the frames of these all had to be done by hand, which always took a while. i still think they turned out incredibly well, all things considered.
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more creatures!! some legendary, some not. i made the decision pretty early that if i represent a named character with a nonlegendary card, i'd just cut the "the" from the name (see sallow spirifer and voracious diplomat). i think it works!
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and noncreatures!! there's a vague treasure theme in the deck (as can be seen in the fall of london, revel in riches and spirifage (as well as a lot of the creatures)) but honestly most of the cards are flavour picks. still, artificial evolution has gotten me out of some jams. fun card!
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aaaand tokens! which is everything. i reckon when i play this deck properly, i'll report back any fun scrapes that anyone's characters get into. like getting turned into a bug, or killing the god of death.
again, thank everyone who contributed OCs or art to this project. i'm very happy to have so many flumblr characters appear in the deck. all of the cards have art credits on them, but some probably aren't visible in the photos. so for proper credits (and as a ping list) i've included a list below the cut:
@alexis-royce: The Ex-Disgraced Academic; Mr Pages; Mr Stones (x2); New Blood. @anomalouscorvid: Darcy, the Appalling Artist; Furnace Ancona; Mr Transport; May, the Merry Gentleman; The Seventh Coil. @capn-twitchery: Captain Twitchery Lazaret. @ciriparipa: Mr Sacks. @dualclock: Oswald, the Decadent Parvenu. elena-illustration: M. Melchor. @esteemed-excellency: Haunted One; Hiram Hargrave. @feivelynart: Black Ribbon Duellist; The Carnelian Exile; The Grand Geode; London Ascends to the Stars; Thopter Token; Voracious Diplomat. u/Galvatyr: Poor Edward. @hells-dear-heart: Isidore Carter. @letters-of-fire: Boots the Cat; Giorgione, Crooked-Cross. @madame-butterfly-knife: Inessa Fonseca, Lyon. @milleart: Snuffer. @mledoesart: Mr Eaten. @oneirotecture: Warden, Scarred Silverer. @pinchbees: Merry Darthfellow. Sarah Warrington: Orsino Elderwood. @shazzbaa: Griz, the Efficient Commissioner; Mr Fires; Stargaze; Tragic Slip; Virginia, Lord Mayor of London. @sorrow2art: Cardiac Echoes, Spymaster. StagyTryout: The Avid Horizon @sunlessveils: Parabolan Kitten. @tears-n-tarot: Charlie and Artemis Burnet-Lin. @the-insouciant-scientist: Briar Hathaway, the Apologist; Mr Stones; Noman. @the-masterless-press: Betty Horvat, Pugilist. @the-noted-collector: Endemannus Korabl'nikov. @thedeafprophet: Harper Faraday. @thegreatyin: The Bandaged Scoundrel. @thunder-threnodies: Captain Francis Morgan Dargor. @torturingpeople: Edison, the Sybaritic Laureate; The Tender Pathologist. @velvetlinedbox: Doe, Waterlogged Detective. @viric-dreams: The Boil of Calamities; Drown in Dreams; Horiatio Digby; The Six Finger'd Scrimshander. @waterlogged-detective: Brett Heroux, Dandy Detective; Marian, Prickly Bluejacket; Namkuzu, Avaricious Meddler. @yuuuyang: Sigil-Ridden Navigator; Storm, God of the Roof; The Woods in Winter. @zeebreezin: August Shaw, the Black Rook.
and @failbettergames: Arcane Signet; Artificial Evolution; Beseech the Queen; Betty Horvat, Pugilist (bg); Black Market; Blood Token; The Cave of the Nadir; Censor; The Chapel of Lights; Clothes-Colony; Clue Token; Copy Token; Darkness; The Dawn Machine; Dreamscape Artist; The Echo Bazaar; The Fall of London; Flood of Tears; Food Token; Hecuba, Doomed Obliterator; Hideaway; Hillchanger Tower; The Horticultural Show; The House of Chimes; The Implacable Detective; Inessa Fonseca, Lyon (bg); The Irrepressible Heiress; Island (x7); Jack-of-Smiles; Khan's Heart; Laughable Reconstruction; Miniature Hellworm; Mountain (x7); The Mountain of Light; Mr Chimes; Perigee of Silver; The Prismatic Dowager; Probably a Coincidence; Revel in Riches; Rise and Shine; Road // Ruin; Sallow Spirifer; Salt, God of the East; The Scuttering Company; Shapeshifter Token; Spider-Council; Spirifage; Stone, God of the South; Swamp (x7); Treasure Token (x2); Underground Sea; Venderbight.
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jintaka-hane · 6 months ago
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For the new years event can i request heat and rain by sleep token 👉👈
Also asked by @heats-lover-girl <3
[Masterlist] Kiss your blorbo on New Year’s Eve
HEAT
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Summary: If you play with fire, one day you'll get burned. Word count: 1100 Warning: x f!reader; rough kissing All my stories are written entirely in Spanish and then translated into English, so I apologize for any mistakes I might make.
If eyes could eat, you'd be nothing but skin and bones by now.
You love teasing him. In fact, it’s one of your favorite pastimes, and seeing how every little thing you do gets a reaction, you get bolder and bolder.
You always pick moments when he can’t touch you. Is he following orders from the captain? You strut across the deck right in front of him, grinning and swaying your hips. Is he meticulously working on some carpentry project that keeps his hands occupied? You call his name, then give him a flirty wink while biting your bottom lip. Is he busy demolishing an enemy crew? Being a walking flamethrower takes focus, but there you are, gazing at him seductively from a distance, wetting your lips and blowing kisses his way.
"One day, I’m gonna grab you and ain’t lettin’ go," he always growls when you push things a little too far, frustrated because he can’t lay a hand on you. But all bark and no bite, you think with a laugh, skipping away challengingly while his eyes eat you alive.
You know those sunken, haunted eyes of his have traced every inch of your body. That the teeth behind his scarred lips have nearly cracked from the tension of clenching them too hard. And that beads of sweat have slid down that tattooed neck of his as he imagines all the things he’d do to you if he could.
But the commander with the blue-tinted dreads never takes action. Maybe it’s shyness, or maybe he’s just waiting for the right moment. Either way, that threat of his never comes to fruition, and you keep provoking him, like a little bunny daring the wolf to strike.
“… and to kick off the year like the last, tomorrow at dawn, we’ll conquer another fucking island! NOW DRINK!” Kid shouts, half-drunk, concluding his usual New Year’s Eve speech.
The crew cheers, raising their drinks high and spilling them everywhere, though hardly anyone actually listened. They’re too busy fighting over bites of the epic feast Killer prepared, while the blonde tries to shove people away from the mountain of roasted meat.
It’s always chaos aboard the ship on New Year’s Eve. Preparations start out orderly enough, with tasks divided to decorate the ship using whatever you can get your hands on. Stolen shiny objects, glittering scraps of metal, or pieces of looted treasure. Everything’s fair game and counts as festive if you look at it the right way. But as soon as the captain climbs up onto the massive dinosaur skull to give his speech, things spiral out of control because you all know what comes next. Barrel races over the water, drinking competitions and arm-wrestling matches with high-stakes bets, and the traditional “treasure hunt,” with a very drunk Wire as the guardian.
You clutch your stomach, laughing uncontrollably as you lie sprawled on the deck, your clothes and hair completely soaked from the countless times Bubblegum has tossed you overboard. Quincy reaches out a hand to help you up, and you grab it, letting her pull you to your feet while swiping Hop’s drink on the way up.
“Hey!” she yells, launching herself at you and knocking you back to the ground. You can’t stop laughing, and amidst the playful scuffle, you feel it again. Those eyes burning holes into your body.
The tall commander hasn’t been able to take his eyes off you all night, his tattooed arms resting on the railing and his long hair cascading over his shoulders, staring at you as if you were the only person on the deck.
"Guys, guys, guys! The cannon!!! It’s almost midnight!!" Dive yells, bouncing up and down as she points at Kid, who sets his drink on the railing and aims the ship’s main cannon at the sky.
Everyone scrambles to their feet and rushes over there. It’s going to be spectacular when he fires it, and no one wants to miss the show. You wrap your arms around Quincy and Bubblegum, and at Killer’s signal, everyone starts shouting the countdown.
"Ten, nine, eight, seven, six!"
Kid lets out a wild howl at the top of his lungs, and the crew cheers, joining him before continuing with the countdown.
"Five, four, three, two, one!"
BOOOOOOOM!!
The captain laughs maniacally as he fires the cannon, the explosion shaking your chest and making you gasp as thousands of glittering scraps of metal rain down on you. The crew roars, and just as you open your mouth wide to shout “Happy New Year!”, a few taps on your shoulder stop you. Raising an eyebrow, you turn around, and for the first time since joining the Kid Pirates, you tremble.
"Got you," Heat says, his imposing figure looming over you, eyes filled with the desperation of a ravenous man. He grabs your cheeks, guides your face upward, and before you can react, crashes his mouth possessively onto yours. His tattooed lips move against yours in a rough, almost bruising kiss, leaving you with no choice but to surrender and kiss him back.
"UUUUH!!! Woohoo!! Go get her, Heat!" You hear cheers and whistles erupt from the crew.
The sparkling rain of metal continues to fall around you as you laugh into the kiss, your hands blindly tracing the snaking designs inked on Heat's neck before tangling in his locks. He hums, low and pleased, then his hands roam over your shoulders and down your back. When you finally need to break for air, one of your hands presses against his chest. But as soon as you tilt your head back, he growls, his grip tightening on a strand of your hair to keep you in place.
Wolf-like howls echo around you and you give in. Your fingers grip the laces of his corset as his other hand moves lower, settling on your lower back and closing the small gap between your bodies. Breathless, you try once more to pull away, only for him to growl again, his jaw tilting against yours as he nips at your bottom lip, coaxing your mouth open further to deepen the kiss.
"Uh, okay… I'll take Dive," you hear Killer say.
"No!" Dive stomps her feet and protests.
"Yes, ma’am, we’re going...," the first mate adds, and you’re certain he’s watching as Heat becomes wild, gripping your ass as if he can’t get enough of you. "In fact… we’re all going. Guys! The party continues in the aft castle!"
"YEEEES!" the crew roars, leaving you helpless and giddy in the wolf's grasp.
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Taglist: @fanaticsnail @armiliadawn @pandora-writes-one-piece @i-am-vita @eustasscapitankid @nocturnalrorobin @daydreamer-in-training <3
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irrel · 10 months ago
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I really want to make a deck with Ganax as my commander and make all the treasure tokens so I drew this little guy.
Maybe I should start a Dragon drawing challenge this month... 🔥
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kielakeet · 2 years ago
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Can we get more things that generate Shards or Bloods within the next 5 years? Both sound like good, yet underused tokens
What tokens would all of you like to see return? Are there any you wouldn't like us to not do again?
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her0tales · 2 months ago
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meet my WoL her name is crimes tango and she doesn't have two braincells to rub together.
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djgamek1ng · 2 months ago
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Magic The Gathering x Final Fantasy - Spoiler Season Part 13 (12/05/2025 - Limit Break Pt. 1)
Now we're moving to the Final Fantasy 7 pre-constructed deck, Limit Break! Let's start with... oh my f**king god, it's another Cid card! NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
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2 mana for a 2/2 is completely on rate, good job. His abilities are:
Equipment and Vehicle spells you cast 1 mana less to cast. Neat, slightly cheaper Equipment and Vehicles. This might make him an auto include for Equipment and/or Vehicles decks.
During your turn, Cid has flying. Since he's a Dragoon. Yeah, this checks out.
For 2 mana and tapping Cid: Return target Equipment or Vehicle card from your graveyard to your hand. So Cid has Equipment and Vehicle recursion. Yeah, with the first ability, this definitely makes him an auto include for an Equipment or Vehicle deck.
That last line basically sums up my opinion on this card. This is an auto include for any Equipment or Vehicle decks that have White in their color identity. I wouldn't run him as your commander self, since while he's certainly not bad, he also doesn't particularly do anything himself aside from making Equipment and Vehicles cheaper, which is fine, but not buffing himself or making the board state particularly scarier. If anything, he's a ramp piece for Equipment and Vehicle decks. Not bad to have in the command zone, but you can also have something more actively threatening.
Now for the art. Credit to Billy Christian. Link to his ArtStation. Billy can't miss, it is actually impossible. Cid looks fantastic, the Tiny Bronco in the background is great. Good color choices as well. It's fantastic, this is great!
Now we move on to Elena, Turk Recruit!
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3 mana for a 1/4 is slightly behind rate, but it is manageable, since it is only one point of power or toughness. Her abilities are:
When Elena enters, return target non-Assassin historic card from your graveyard to your hand. Okay, the non-Assassin qualifier is very interesting and also mostly useless? If you are running her in the 99 of a deck, fair enough, but still. Also, historic cards are Artifact cards, legendary cards and Saga cards. So she has some minor historic recursion. Neat.
Whenever you cast a historic spell, put a +1/+1 counter on Elena. She gets bigger with every historic spell you cast. You'd ideally get her out as soon as possible so you can fully benefit from this. Also, be sure to run protection pieces for her if you want to be swinging with her. Equipment go great with her, since those are historic cards and can further augment her.
Hmmm... I'm not blown away by her, but she will be a perfectly viable historic commander. She will be punching hard if a few historic spells enter while she is on the board, plus the fact that she guarantees to bring one back. Could be an Artifact or Saga that has sacrificed itself so you can get those benefits again. She also works perfectly well in the 99 of a historic deck.
Now for the art. Credit to Magali Villeneuve. Link to her BlueSky. Magali back with a banger. I love how cozy the building behind her looks, while Elena self looks incredible. Not overly threatening, but definitely ready for a fight. Love love love this art!
Now we go to Heidegger, Shinra Executive!
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4 mana for a 3/3 is below rate. Not hugely so, but it can be noticeable. His abilities are:
At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of Soldiers you control. Ah, this is "Soldiers typal: the card," isn't it? Alright, pretty decent buff for 1 target creature. Kind of weird, since Soldiers are generally more token based, but this makes one very beefy creature.
At the beginning of your end step, create a number of 1/1 white Soldier creature tokens equal to the number of opponents who control more creatures than you. H... huh. This is a way to generate tokens when you are behind on creatures. That's... neat, but like I just said, Soldier typal usually have some sort token generation already, so you will rarely get benefit from this. It's not bad though if you are put behind, but only 3 tokens every turn is also not fantastic.
Put this in the 99 of a Soldier typal deck. As your commander, while he does have turn 1 value, only half of his card is consistent. The other half is very much not consistent, which is what prevents me from saying you should run him as your commander. It can be used to build up your board state again after a board wipe, but... it is not super fast. Oh well.
Now for the art. Credit goes to Dancaio. Link to their Twitter. What a big goofy grin! I'm sure he's a good guy :) Honestly, this is fantastic. I really like how you can see all the troops behind him, really goes to show that he is a higher up at Shinra. Very very nice!
Now we go to Helitrooper!
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2 mana for a 1/2 is slightly below rate, but with flying to compensate, you won't notice it too much. Its abilities are:
Whenever this creature attacks, another target attacking creature gains flying until end of turn. That's decent if you have no other ways to give flying to other creatures, otherwise this is just alright. Especially in flyers typal, this is worthless, but to be fair, you don't want to be running this with flyers typal, because...
Equip abilities you activate that target this creature cost 2 mana less to activate. You want to be equipping this guy. Maybe not with everything, but at least a little bit of equipment on them would do them some good. That also makes it so you are generally running less flying creatures, so his first ability is more relevant.
Not a bad little creature. I don't think this will see too much play, since there are a bunch of ways to give your creatures evasion with equipment, but I suppose this isn't too bad to have as a way to support a heavily equipped creature.
Now for the art. Credit goes to Haikei. Link to their Twitter. That sure is a helitrooper. That's really all I got to say. Looks good tho.
Let's go to Cloud's Limit Break!
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Oh hey, a new Tiered spell! Instant speed, so that's already nice.
For 2 mana, you destroy target tapped creature. That's pretty on rate and keep in mind that aside from a creature with Vigilance, you can destroy an attacking creature with this, since it is tapped right when it attacks.
For 3 mana, you destroy ant number of target tapped creatures with different controllers. So 3 mana for 3 potential destroyed creatures. Very nice, that's actually very on rate. They do need to be tapped, but it works.
For 6 mana, you destroy all tapped creatures. Keep in mind that this does include your own creatures, so try to do this whenever your creatures aren't tapped, especially if you have mana dorks running around.
This is just a flexible removal spell. You can basically run this in any deck ever that has White in its color identity. Very adaptable, so that's great. Good spell.
Now for the art. Credit to Billy Christian. Link to his ArtStation. My man doesn't miss! The face looks a bit wonky on the main Cloud, but that's also the angle. Having the after images of Cloud, who is probably in the middle of Omnislash, is fantastic. I love this art!
Now we get to the first of three Foretell cards in this deck, Ultimate Magic: Holy!
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3 mana to have all your permanents gain indestructible until end of turn at instant speed, which is pretty solid. For 2 mana, you can foretell this card for 2 mana, at which point it is in exile. Then, for 3 more mana, you can flip it up at a later turn, at which point you also prevent all damage that would be dealt to you this turn. That's pretty solid, a mini Teferri's Protection, though it doesn't make all your permanents untouchable. Still solid, but it is a bit rough to try and get this going for the full effect. However, keep in mind that the play from exile doesn't care about it specifically being from the foretell, any play from exile works. If you can get that going, that could make this way better.
Now for the art. Credit to Ashley Mackenzie. Link to their BlueSky. This sure is the lifestream working back against Meteor and casting holy. I have not much to say, it just looks good.
Now we go to the last mono White spell, SOLDIER Military Program.
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3 mana for an enchantment that gives you one of two effects at the start of combat on your turn, though if you control a commander, you may choose both instead.
Create a 1/1 white Soldier creature token. Not bad, but also not super fast. Definitely just kind of... exists as a mode.
Put a +1/+1 counter on each of up to two Soldiers you control. That's a lot better, especially if you already have at least 2 Soldiers on the field. Very much starts pumping your board and starts to make it scary. Still a little slow though, but that's where counter enhancers are for.
This will definitely go into Soldier typal decks. Especially the pumping effect will be able to catch people off guard out of nowhere. Getting both at the same time each turn definitely makes this way better, but even without it, the pumping can at least get to be dangerous.
Now for the art. Credit to Yoshio Sugiura. Link to their Twitter. This looks like a propaganda piece to join Shinra's military and it looks WONDERFUL for that angle. Showing you the 3 SOLDIERs as they are posing with Midgar in the background really makes this seem like this could be on a poster somewhere in Midgar (or Nibelheim for example) to convince you join. It's great, really love this one!
We now move to the Red cards, starting with Avalanche of Sector 7!
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Love how they covered Biggs, Wedge and Jessie on the card, very nice to see them represented.
3 mana for a */3 is... well, it depends on the exact power it comes in with whether it is on rate or not. Their ability is:
Menace, so they will be slightly more likely to get in when attacking.
Avalanche of Sector 7's power is equal to the number of artifacts your opponents control. This... is very dependent on what your opponents play. Against artifact heavy decks, this will feel like some real hater stuff. Against artifact light decks, this is gonna feel pretty bad, since their power won't be that high.
Whenever an opponent activates an ability of an artifact they control, Avalanche of Sector 7 deals 1 damage to that player. This is super hater stuff. Keep in mind that equip costs being paid counts, so you can absolutely be a gigantic hater.
And that's the review for this card. This is anti-Artifact: the card. This is a hard card to recommend in any deck, honestly, since this really is just anti-Artifact: the card. I guess if you have a trauma response to a certain activated ability of an artifact, you can include this, but keep in mind that you might become the target of that artifact instead.
Now for the art. Credit to Arif Wijaya. Link to his ArtStation. These sure as Biggs, Wedge and Jessie. Nothing wrong with that, but also nothing much to say here, they are looking quite good!
Now we get to Cait Sith, Fortune Teller!
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4 mana for a 3/3 is below rate, but that's not super much. His ability is that at the beginning of combat on your turn, then exile the top card of your library. You may play that card this turn. When you exile a card this way, target creature you control gets +X/+0 until end of turn, where X is that card's mana value. So this is pretty decent, especially since you are given the chance to see the card you would flip in advance and can put that on the bottom of your library if it is like a land, which would get you no buff. It is a bit random, but it is a random you can force to be more in your favor with having more draw, scry and surveil effects in your deck, especially at instant speed.
I don't rate this card super highly as your commander, but you can do it. My main thing actually doesn't have to do with his ability, but more his mana cost. Like, actually, at 1 mana cheaper, I'd be a good amount more positive about him, but due to him being 4 mana, he's in this awkward "expensive enough" position. In the 99 of any given deck, I'd think he'd be pretty decent. As the commander... paying 6 mana for a 3/3 is rough, man.
Now for the art. Credit to Kevin Sidharta. Link to their ArtStation. That sure is Cait Sith and the giant toy moogle he's riding. He does look very cheerful. I like this art, it is nice c:
Now we move on to Vincent, Vengeful Atoner...
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3 mana for a 3/3 is perfectly on rate, good job. His abilities are:
Menace, so he will be a bit tougher to block, since you need 2 creatures to block him.
Whenever one or more creatures deal combat damage to a player, put a +1/+1 counter on Vincent. Only 1 +1/+1 counter is a little low, though keep in mind that this goes for every single player, so if you are able to hit 3 players, that does mean 3 +1/+1 counters on Vincent, so this card incentivizes you to swing wide and towards all your opponents.
Whenever Vincent deals combat damage to an opponent, it deals that much damage to each other opponent if Vincent's power is 7 or greater. And now we're getting into mass burn territory. A Vincent on 7 power (or more) is horrifying, since he can basically end the game if not properly blocked and/or removed.
Uh... yeah, this is basically a finisher and you can basically build him in whatever combat oriented way you want. If you are wanting to run him as your commander, I'd recommend going for Equipment to give him stuff that can protect him. Otherwise, go ham. At 7 power, if Vincent ever comes through, he will start chunking health bars. Also good in the 99 of an aggro deck.
Now for the art. Credit to Lius Lasahido. Link to their Instagram. This basically looks like an in-game screenshot or promotional artwork for Vincent. Yeah, this is really good. Not much to say here.
Let's go to Yuffie, Materia Hunter!
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3 mana for a 3/3 is perfect on rate, so good job again. Her abilities are:
Ninjutsu for 2 mana, so you can bring her in from your hand for 2 mana in place of an unblocked attacker, so she does the damage instead of the attacker. Get tricky with this, since this is already after blockers are declared and so the creature she replaces is the evasiveness you have to keep in mind.
When Yuffie enters, gain control of noncreature artifact as long as you control Yuffie. Then you may attach an Equipment you control to Yuffie. This is fantastic. You get to steal an artifact and equip any Equipment you have laying around. Steal their Sol Ring and just have more mana for as long as Yuffie is around.
This is a hard card to rate, since ideally, you want to bring her to hand somewhat often, due to the Ninjutsu ability being great for in and out attacks. On the other hand, you kind of want her to stick around for a while so you can have someone's artifact for a long while. I wouldn't recommend her as your commander, to be honest, but in the 99 of an Equipment deck, I think she could be very powerful at disruption.
Now for the art. Credit to Touge369. Link to their Twitter (they don't post much art). That sure is Yuffie. Pretty anime styled, but that isn't a bad thing for a character like Yuffie, I feel. Good art, I like it!
Let's go to the summon of this deck, Summon: Kujata!
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6 mana for a 7/5 is perfectly on rate. Trample and haste too, so it will be immediately able to strike and go through enemies if they don't block it with 7 toughness or more. Let's go through the abilities:
Lore counter 1: This creature deals 3 damage to each of up to two target creatures. This means that you can even weaken the creatures that would create enough toughness to full block you or just outright destroy 2 creatures. Very good first ability.
Lore counter 2: Up to three target creatures can't block this turn. Make one opponent sweat bullets as a good part of their board can't block, meaning you will chew through the chaff or just straight up smack them in the face.
Lore counter 3: Discard a card, then draw two cards. When you discard a card this way, this creature deals damage equal to that card's mana value to each opponent. Drop a huge thing in your graveyard, do huge damage to opponents. Also handy if you just need something in your graveyard because it benefits you somehow, like an Anger.
Overall, pretty solid. It gets to attack twice, has some good removval and evasion and then draws you two cards and does some burn. Pretty dang solid, though probably not an auto include in decks, since it is pretty obvious and it is a 6 mana creature, so removal is definitely gonna get slung its way.
Now for the art. Credit to Alexandre Honoré. Link to his ArtStation. That sure is Kujata with elemental effects surrounding it. It looks good though, so no complaining in the slightest!
As for the alternative art (this is a trend with the summons):
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Credit to YOSHIYA. Link to their Twitter. The same thing as before, but more classic Japanese style. Still looks great, very very nice!
Let's move on to the final card of this part and the counterpart to Holy, Ultimate Magic: Meteor!
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For 6 mana, this is a 7 damage based board wipe for all creatures. If you choose to foretell it (or in some other way cast it from exile), it also takes with it an artifact or land of each opponent. This is just alright. 6 mana for a 7 damage based board wipe is rough, since there are enough ways to prevent damage, and the exile effect is marginally better, but foretelling does say that people have to play more careful, regardless of which card you foretell. Also, sorcery speed, so you can't even flip it at instant speed.
Now for the art. Credit to Ashley Mackenzie. Link to their BlueSky. That sure is Meteor threatening to destroy the planet. Also, good on you Wizards to hire the same artist for both Holy and Meteor. That's actually good thinking. Aside from that, not much to say.
And that's it for part 1! Next part is 10 more cards, 2 Artifacts, 4 Green and 4 Multicolored, including a few interesting characters to talk about! Yes, that includes a certain silver haired prick... AGAIN Anyway, thanks fore reading and have a nice day o/
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lmigi · 3 months ago
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ZeLink - Post-Calamity [Zelda Proxy Project]
Artist Credit: Michingeaa & Ariettys_Art
Support Ariettys_Art further here: Ariettys
These proxies represent a Link and Zelda that we meet at the start of Breath of the Wild, the Hero of the Wild that delves into the Shrines and Defeats Calamity Ganon and the Princess Zelda that provided Link with the Sheikah Slate and has been actively sealing Calamity Ganon away for the past 100 years.
While this Zelda can act as a commander for my wife's Zelda-themed commander deck, seeing as it has a GW color identity already, the intention of this pairing is to be played in the "Pride Commander" format, a version of commander where you treat all commanders as if they have the "Partner" ability, thus allowing you to use any two commanders together for your deck. With Zelda providing link with creatures to proc his abilities or Map tokens to fix a man-screwed hand, much like Zelda provides vital support to Link in Breath of the Wild.
This Hero of the Wild proxy even features the creation of a wolf token, which I thought would be fitting as Wolf Link from Twilight Princess is available as a companion in Breath of the Wild.
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softxsuki · 2 years ago
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Reader's Birthday Surprise for Ace
| Pairing: Ace x Fem!Reader | Genre: Fluff | Post-Type: Drabble | Word Count: 670 |
Warnings: hmm, slightly suggestive towards the end if you squint...
Note: Happy Birthday Ace! I want to do little birthday drabbles like these for the characters I write for, so hopefully I can keep up with it! It's my first time writing for Ace, and I've been stuck writing headcanons for a while so if this sounds a little choppy, FORGIVE ME. I haven't written a drabble in a while NFJBEKABF.
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Quiet giggles erupt from your lips as you lace your fingers with Ace’s and sneak him to the ships kitchen, doing your best to stay quiet and not wake up the rest of the crew. You felt silly, like a child again as you tiptoed through the halls and onto the deck, finding your way to the kitchen that was closed for the night.
“Where are we going?” Ace asks, confused by your sudden desire to sneak around with him.
“Shh no questions just follow along,” you whisper back, continuing through with your mini adventure.
The roughness of his hands felt nice in your grip, sending butterflies to your stomach. You still couldn’t believe you were dating the firefist Ace, you only hoped he’d like the surprise you prepared for him.
Upon slowly opening the kitchen’s door, praying silently that it wouldn’t creak as you did so, you were met with darkness. Letting go of Ace’s hand for a moment, you reach for the lighter on the counter and carefully lit a single lantern, hoping it wasn’t too bright.
You glance out the porthole from the kitchen; if your calculations were correct, it would be midnight soon, meaning the first of January was approaching–Ace’s birthday. You smile to yourself before turning back to your freckled man.
“Alright, close your eyes,” you command, walking closer to him and leading his hands over his eyes. “No peeking”
You see him smile at your antics, unsure of what you had planned, but excited to participate anyway, not a single complaint leaving his mouth.
Once you’re sure he’s not peeking, you scurry over to the cooler and take out your creation you spent all afternoon preparing for him. You place the small cake on the counter and place a few candles in it, lighting them up.
“Can I open my eyes yet? What are you doing, trying to kill me by lighting the room on fire? You know that won’t work on me since I’m literally made of fire, sweets” He jokes.
“Oh hush, open your eyes.”
As commanded, his hands fall from his eyes and he’s met with the soft glow of fire on top of a cake with the words ‘Happy Birthday Ace’ written messily on it. 
“I know it’s not much. Thatch let me use his kitchen earlier, but I don’t really have that much experience with baking so it probably won’t taste good, but I still wanted to do something for you to celebrate the day you were brought into this world. I’m sorry if-”
You’re cut short from your rambling as Ace lifts you up onto the counter, standing between your legs as he cups your face and smashes his lips onto yours–a token of his appreciation for your efforts.
“I love it,” he says while pulling away, his forehead resting on yours. He couldn’t believe he met someone as incredible as yourself who aside from his brothers and crew, appreciated that he was alive and loved him. “And I love you, you didn’t have to do all this.”
You once again lace your fingers together, pressing soft kisses to his knuckles. “I love you too” You smile, feeling the heat rise to your cheeks. “I know I didn’t have to do this, but you deserve it. I wanted to do something nice for you!” 
He laughs to himself, pressing one final kiss to your forehead before turning back to the cake.
“Then, shall we dig in? I’m starving for something sweet right now and as much as I could devour you, I’d love to try your cake,” He winks, earning him a light smack on the arm.
The cake wasn’t the best, but Ace still ate it all. He insisted on eating your symbol of love and refused to leave any for the rest of the crew. It was safe to say, your plan worked. It was a great start to Ace’s birthday and you had plenty more surprises left for him, but those would have to wait.
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Posted: 1/1/2024
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devilcat3d · 11 months ago
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What weird combo did you make?
im so glad you asked!! it involves a rancor loop where you cast it multiple times in a row which i understand is not the most interesting thing on the planet but it involves a really cool commander that my wife is building with me that im super excited for!!
it involves all of these cards!!
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so the combo starts with having bramble elemental, auratog, and baylen on the field and rancor in your hand. essentially what you want to do is play rancor on your bramble elemental, which will trigger it to make two 1/1 saproling tokens.
notably two tokens is enough to activate baylen, the haymakers first ability to add one mana!! and since we have auratog on the field we can sacrifice rancor after putting it on bramble elemental which will return it to our hand. and notably one mana from baylen is enough to recast rancor after it is sacced and returns to our hand to reattach it to bramble familiar, presenting an infinite loop!!
now why would you want to do this in baylen?
well my wife and i are building them as a storm deck since they both make mana and draw cards, and this loop gives you infinite storm count since you are casting rancor a million times. and if you have a token doubler you can get infinite untapped 1/1's that could theoretically swing the turn you do this if they have haste!! infinite untapped tokens also lets you make infinite mana for other things, draw your whole deck, and also make baylen massive!! it also is infinite damage with something like impact tremors on the field which is in baylens colors 👀 its also an infinitely big auratog lmao
anyway thats the silly combo i made up with baylen i hope you like it feel free to try it in your baylen decks also <3
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