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#trident dragion
trident-dragion · 5 months
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I just found out that my ultimate rare copy of Trident Dragion is worth over $100 now thanks to new demand generated by the upcoming Tenpai archetype. I have to say I feel a little bit smug now because I got this card, and branded this blog, well before Tenpai was announced. Ahead of the curve, I am!
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callgespenst · 1 day
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while we're at it!
I'm definitely continuing to improve at playing modern Yu-Gi-Oh!, but the main obstacle remains that I don't know anyone's cards or effects besides my own. There are definitely ways around this, like looking at other's decks, or more likely watching a whole lot of Youtube videos, but that sounds extremely not fun to me.
I do finally have a Trident Dragion, though, with the reprint! Got it pretty cheap. My Extra Deck is in the best shape it's ever been, had even more switches and changes to it than my Main Deck, I think. I just need the three copies of Super Polymerization I ordered to show up in the mail. That should give me some fun new options to Fuse my opponents' monsters away rather than hit them with Raigeki and Dark Hole every time.
I also tried out a new local TCG store recently, that has a whole bunch of organized bulk singles, so that's been fun to look through and find stuff I need for one thing or another. I definitely want to try their weekend tournament but I haven't had a Sunday free since I discovered them, but I'm hoping that opportunity comes soon.
There's also a decent chance that an upcoming get-together with friends will have a bit of YGO play, so I'm excited to see what happens there, too.
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red-dragon-archfiend · 10 months
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Oh you’d love the GX manga. They reimagined Chazz as an actual like, stoic badass rival type, and ur mileage on that may vary bc I do enjoy comic relief Chazz, but he’s ALL about dragons, his deck is all abt big cool dragons with a variety of fun designs and it rocks, plus his ace is Light & Darkness dragon, a legitimate meta threat however briefly, and is supported by some really cool cards. He’s treated really well by the narrative and gets a full arc. It’s hard to see him as the same character as anime Chazz, but if u properly separate them in ur mind I think he’s awesome.
I've heard! And I really like it. It's kinda funny because the localized name "Chazz Princeton" was clearly made for the anime version and is a bit unfitting for the manga version. And Light and Darkness Dragon actually remained competitive for longer than it's given credit for historically, in Edison Format it's actually a key card in the top tier Disaster Dragon deck (my main in Edison!) and while this is niche you can play it in a Dragunity deck post-Edison as an equip for Dragunity Arma Leyvaten, because of LADD's effect, if anything happens to Leyvaten LADD just brings it back, so Leyvaten can equip itself with LADD again. It's basically invincible, but I think Red-Eyes Darkness Metal Dragon may fill that role well enough on its own? Idk, I'm actually testing Dragunity for a deck profile on my side blog (@trident-dragion) right now, and I'm questioning if LADD is as viable for it as I thought. Be sure to check the blog out if you like my Yugioh talk!
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avipony · 5 months
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Sorry for Yu-Gi-Oh posting on main but holy SHIT.
Tenpai is way more fun to play than I expected. I can feel the big number flowing through my veins. Synchro Summon Trident Dragion attack directly three times in a row for game let’s goooooooo
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magpiejay1234 · 10 months
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The second batch of reprints for Tournament Pack 2024 Vol.1 are:
***Decoy Dragon
***Soprano the Melodious Songstress
***Trident Dragion
***Spirit Converter
All of these are related to already revealed cards, the FIRE Dragons are for the new FIRE Dragon theme, Soprano is for Melodious support, and Spirit Converter is for Electrode Beasts from Premium Pack 2024.
Tomorrow should be the February set reveals as we discussed before.
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ygoreviews · 7 years
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Labradorite Dragon ———————————————— 'The ancients compared this prized creature to moonlight rippling across water. A bringer of harmony, reminder of past glories, able to soothe the hearts of even the most ambitious men.' ———————————————— Can Be Found In: Shadow Specters (SHSP-EN001)
Normal Monsters were the dominant cards during the first years of the game, but as the game expanded its options and Effect Monsters became more prevalent they quickly became a secondary resource. Normal Monsters have been always in an odd spot since all they have to offer are stats. And with many of them not being powerful enough or not having a balanced Level to work with, hundreds of these creatures became easily forgotten right since their debut. But as support arround these creatures expanded that major flaw became quite secondary, and nowadays if a Normal Monsters is battling enemies it will take advantage of all its options to setup bigger summons without any difficulty.
"Labradorite Dragon" is far from being a powerful creature due its lack of ATK and average DEF for its Level, but there are some aspects that makes it more valuable than might apparent. The most important factor is that is a Tuner, and combined with the many resources arround Normal Monsters and its poor stats makes "Labradorite Dragon" a highly exploitable material to work in all kinds of big summons. With a high Level that can aid us with Synchro and Xyz Summons to other setups such as Link Summon, "Labradorite Dragon" might not win any battles but easily becomes a flexible material for all sorts of purposes.
Despite its high Level, "Labradorite Dragon" has a massive card pool to become quickly available from early to late game. The most efficient option from the start of a Duel is along the Hieratic archetype, using their tributing mechanics to summon not only "Labradorite" but also other Normal Monsters to setup their bigger summons. But there are many other methods to summon this monster from the Deck with ease, ranging from "Chaos-End Master" after defeating a monster in battle to banishing "Carboneddon" in our Graveyard. Speaking of which, the Graveyard is probably where "Labradorite Dragon" obtains most of its potential thanks to many revival options such as "Swing of Memories" or "Silent Doom" among several others. Two particular methods to summon it from our Graveyard are both "Dragard" and "Debris Dragon", bringing back "Labradorite" upon their own arrival ready to work as materials together.
"Labradorite Dragon" might not win any fights unless with very specific support, but will become a powerful material as soon that becomes available. As mentioned before most of its best setups comes from resting in the Graveyard, so try to work along cards like "Dragon Shrine" and "Cards of Consonance" to quickly dump this monster as soon as possible. Then is all up to the many revival options that can interact with "Labradorite" and together with other possible materials like "Vice Dragon" and "Level Eater" we will assure a big summon each turn or more if we bring a Link Monster in the process. But in most cases we will want to focus on Synchro Summons, as thanks to "Labradorite" position as a high Level Tuner we can cheaply bring out expensive creatures like "Trident Dragion" and "Leo, the Keeper of the Sacred Tree" without much effort required.
While many Normal Monsters out there can take a similar position to "Labradorite Dragon", the fact that is a high Level Tuner makes it more valuable than many others. Its lack of ATK might seem at first a severe flaw, but while might not defeat any monsters on its own makes it a great target for many summoning options like "Dragard" and "Silver's Cry". Combining the many revival effects at its disposition combining with effective tools to send it to the Graveyard immediately, soon enough "Labradorite Dragon" will keep preparing expensive Synchro Summons without any difficulties and any other kinds of big setups that can work arround its assistance. "Labradorite Dragon" might be reduced to a material role in most circumstances, but the many options to setup arround its stats thanks to hundreds of Graveyard setups makes it a highly valuable monster to achieve powerful summons with ease.
Personal Rating: A
+ High Level Tuner + Greatly supported by several revival options + Great material to achieve expensive Synchro Summons and other setups
- Poor stats - Relies on other cards to work - In most cases is only useful as material
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emperor-uncarnate · 7 years
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Made some upgraded versions of some of my favorite Duel Monsters again, AGAIN. I tried to make them all different Attributes and different kinds of monster cards:
Chaos Lord Commander - One of my favorite Spellcasters - Chaos Command Magician - and one of my favorite Warriors - Blade Knight combine to form a LIGHT monster akin to the formidable Dark Paladin. It has a similar ability that is geared towards stopping monster effects with ease.
Fortified Armed Dragon - This monster is obviously meant to be paired with its younger form, Hardened Armed Dragon, making it very difficult to remove from the field. It’d be impossible to destroy without negating its effect, and it’d act as a lightning rod for any harm that might befall your other monsters.
Metallizing Symbiote - Gravitite - Always really liked Metallizing Parasite - Lunatite and its newer counterpart Soltite. Thought it’d be interesting if these two organisms based on Metalmorph were to intermingle and create a new creature that could spread its “metallized” qualities to other monsters. 
Trident Cerebrus - Flame Cerebrus is an old-school card I still really like aesthetically, typo’d name and all. Its three heads, FIRE attribute, and peculiar spelling reminded me of Trident Dragion so I made this cerberus’ retrained Synchro form similar to it. It’s less powerful but easier to get onto the field.
Gandora the Dimension Destroyer - This is my glorious “fuck you” to post-Synchro Duel Monsters. Sure I love me some Sychro and Xyz monsters (and not gonna lie, Gaia Saber, the Lightning Shadow is pretty bitchin’) but I do really miss the game before you could Special Summon Extra Deck monsters out the wazoo. This Ritual form of Gandora benefits players who aren’t heavy on their non-Fusion Extra Deck use, but at a steep cost.
D.D. Avenging Cowboy - I’ll say it now: this game needs more Western-themed monsters. Gagaga Cowboy is another one of my modern favorites, and I thought I’d make a card that would be the Dark Magician to its Gagaga Magician. This card’s name is also a reference to Infernity Avenger, who looks a little like Gagaga Cowboy if you look closely. And yeah, I added the “D.D.” because he looks like he could fit in with other cards of that archetype.
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trident-dragion · 10 months
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This is not a drill. Trident Dragion, this blog's mascot, is getting its own archetype, complete with a retrain, field spell, etc, which support not just Dragon Synchros but also FIRE Dragons specifically, meaning cards like Blaster, Dragon Ruler of Infernos and Horus the Black Flame Deity could fit in here. If anything can get me back into modern Yu-Gi-Oh!, this may be it
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callgespenst · 2 months
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Well, I started playing Yu-Gi-Oh! again.
It's not the main thing I think of being into when I was a youth, but I sure was into Yu-Gi-Oh when I was a kid. The card game and the anime both. I'm sure I would have played some of the video games if that was something I was allowed to do. I played a decent amount in middle school at the local library with older kids who were way better than me, and then again in high school where I had a fairly decent deck. It won a tournament once! Just not when I was playing it, a buddy borrowed it for a weekend. I lost my deck shortly after graduating high school and it became a fond memory.
Anyway a friend of mine who was still in the loop told me a few months ago "oh hey, there's a new mahjong-themed archetype coming" and like a fool, I started looking into it. Found some decklists, checked TCGPlayer, and discovered that putting together a Tenpai Dragon deck was surprisingly cheap! Two of the three main deck dragons go for pennies, the Synchro monsters are maybe a dollar, and the white dragon goes for $10. I found plenty of other cards that worked well with them on the cheap as well. I still lack the key Synchro that makes the deck really work, but that's because it's still minimum $60 and I refuse to spend that much on any one piece of cardboard. $20 is my absolute upper limit. There's a reprint of Trident Dragion coming soon so I'll try one box and hope the aftermarket prices go down.
Tenpai Dragon has proven to be a lot of fun to play so far! The few duels I've gotten in, I've had a great time. It's a competitive, fast deck, but not so much so I lose track of what I'm doing. My biggest issue in pulling off wins is definitely that while I know what my cards do and how they combo, I don't know anyone else's Deck that I'm playing against well enough to use my cards that negate opponent's effects. But that'll come with time.
I've played in two tournaments since my comeback. The first one, I had one Duel win, and otherwise lost every Match. The second one, I managed an overall draw on my first game! And a resounding win on the first Duel of my third Match. Lost the second Match outright, and the third Match, my opponent side decked in a lot of hard counters. That's another problem, Tenpai Dragon is actually pretty big right now, so plenty of players are actively keeping its best counters close at hand.
I had a lot of fun at that second tournament. At the end of three matches I had to like, zone back in. I thought way more time had passed than actually did. And everyone I've played against so far has been really nice and helpful and friendly. Haven't run into a single stereotypical smelly stuck-up rules-lawyer neckbeard. Yet. I hope that keeps up. But at locals, the spirit of good sportsmanship is alive and well, so that definitely also keeps me wanting to come back.
Anyway, I haven't spent a whole lot of money on my comeback. Definitely more than I would have been able to spent in middle/high school, but compared to my other hobbies, not a whole lot at all. It's actually kinda nice because when the overwhelming desire to make an impulse purchase kicks in, instead of dropping minimum $50 on a collectible I want, I can spend $5 on a pack or on ordering some cards online and it scratches the itch just as well.
There's more support incoming in future boosters for Tenpai Dragon so I'm hoping it remains viable for a while yet. It's hard to imagine it getting completely outclassed, but then again, the current state of the game was beyond imagining fifteen years ago.
On one last note, I've already been hit with one of those "haha new ygo is so weird! forever combo! card text too small!" jokesters. I won't deny it's a wildly different game than it was when I was growing up. But that doesn't mean it's not still fun! It's definitely got a learning curve and a barrier to enter high level play due to cost. But like, what card game isn't like that, at this point? I'm sure Magic and Pokemon are just as bad, maybe worse. Anyway, even if you don't like the modern setup, there is nothing preventing you from buying old cards for cheap and playing the way you want to. All the old staples and one turn kills and tremendously busted cards of yesteryear are now pennies on the dollar. It's still in the mail but I put together a classic Warrior deck for myself and a Kaiba deck for my wife for $20 total, for casual play. With the exception of only a handful of cards and original printings, old YGO cards just don't go for that much. Have fun the way you want! Don't let the meta stop you.
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Something I think doesn't get discussed enough in the Yugioh community is the pain of thinking a monster is a tuner and realizing it's not
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trident-dragion · 11 months
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Over the Nexus Deck Profile: Three-Pronged Dragon
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This is my oldest and probably strongest deck. The name "Three-Pronged Dragon" refers to the three archetypes that define this deck, being Dragunity, Red-Eyes, and Blue-Eyes. Each part works in concert with one another: Dragunity enables Synchro summons. Red-Eyes gets the whole deck going with Red-Eyes Darkness Metal Dragon. And Blue-Eyes provides discard fodder for Cards of Consonance and Trade-In. Dragon Ravine ties the deck together, and is instrumental to its success. This deck is about all-out offense with no brakes, just drawing as many cards as possible with the previously mentioned draw spells and Super Rejuvenation, and summoning several strong dragons in an effort to beat the opponent before they get a chance to respond. Even Dragunity Arma Leyvaten, seemingly just another Trade-In target, helps improve this deck's power by making it extremely easy to summon Trident Dragion, a potential one-card OTK. For Edison Format players, this deck is the OTN equivalent to Dragon Turbo, and I'd say it surpasses it in sheer power and consistency. This deck's only real weakness is fragility; if any part of it is disrupted, it can struggle to come back. Fortunately, Dragon Ravine and Red-Eyes Wyvern do a lot to help give it staying power. I think this kind of combo deck represents the direction Yu-Gi-Oh! as a game was heading, and while it's not fully realized yet, the sheer power in rapidly drawing cards and Summoning powerful Monsters feels ridiculous in a pre-Xyz format. Here's the list: MONSTERS (19): Blue-Eyes White Dragon x3 Dragunity Arma Leyvaten x1 Dragunity Dux x3 Dragunity Phalanx x3 Red-Eyes Darkness Metal Dragon x3 Red-Eyes Wyvern x3 The White Stone of Legend x3 SPELLS (21): Cards of Consonance x3 Dark Hole x1 Dragon Ravine x3 Future Fusion x1 Giant Trunade x1 Monster Reborn x1 Mystical Space Typhoon x2 Super Rejuvenation x3 Terraforming x3 Trade-In x3 EXTRA DECK: Five-Headed Dragon x1 Ally of Justice Catastor x1 Black Rose Dragon x1 Brionac, Dragon of the Ice Barrier x1 Dragunity Knight - Vajrayana x3 Exploder Dragonwing x1 Goyo Guardian x1 Red Dragon Archfiend x1 Red Nova Dragon x1 Scrap Dragon x1 Stardust Dragon x1 Trident Dragion x1 Trishula, Dragon of the Ice Barrier x1
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trident-dragion · 11 months
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As I play World Championship 2008 and build more decks, I've come to realize my second favorite theme to build with, after dragons, is Elemental HEROES. This annoys me because if I say my favorite decks are dragons and Elemental HEROES I sound like a basic bitch. "Yeah I build so many dragon and hero decks, it's great. Yeah, my favorite card as a kid was Blue-Eyes White Dragon, why do you ask? Pokemon? I love Pokemon! My favorite's Charizard!" Makes me sound so much less cool than I actually am, smh
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trident-dragion · 11 months
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Over the Nexus Deck Profile: Disaster Dragon
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Disaster Dragon is a hybrid aggro-control deck, combining the sheer power of dragons with floodgates both draconic and generic, with the goal of overwhelming the opponent with sheer oppressive might. While not as immediately explosive as Dragon Turbo (my Three-Pronged Dragon deck), it compensates by being far more durable and methodical. The flagship monster of the deck, besides the universally good Red-Eyes Darkness Metal Dragon, is Light and Darkness Dragon, whose power is all-encompassing. LADD negates any and all activated effects from both players, which means if it's summoned when you're at an advantageous position, it can lock up the game for you and more or less guarantee victory. It has its weaknesses, as cards like Quickdraw Synchron can activate their effects over and over to reduce LADD to a weak vanilla, but its power is undeniable and commands respect. LADD isn't the only trick this deck plays; Exploder Dragon keeps your opponent off of any powerful monsters, while REDMD can recycle it over and over. Koa'ki Meiru Drago stops LIGHT and DARK strategies in their tracks, which can be bad for us since we play our own LIGHT and DARK monsters, but a key trick with this deck is learning to not pay the cost to keep Drago on the field, so that you can special summon freely and bring back Drago with REDMD when you're done. Royal Oppression, while limited, is downright terrifying when played in an advantageous position, capable of cementing your victory similarly to REDMD. This is probably my favorite Edison deck, and it's one of my favorite OTN decks too! Here's the list: MONSTERS (20): Delta Flyer x1 Dread Dragon x3 Exploder Dragon x1 Koa'ki Meiru Drago x3 Light and Darkness Dragon x2 Masked Dragon x3 Red-Eyes Darkness Metal Dragon x3 Red-Eyes Wyvern x3 Totem Dragon x1 SPELLS (10): Dark Hole x1 Dragon Ravine x3 Future Fusion x1 Gold Sarcophagus x2 Monster Reborn x1 Mystical Space Typhoon x2 TRAPS (10): Call of the Haunted x1 Dimensional Prison x2 Mirror Force x1 Royal Oppression x1 Solemn Judgment x1 Solemn Warning x2 Starlight Road x1 Torrential Tribute x1 EXTRA DECK: Five-Headed Dragon x1 Ally of Justice Catastor x1 Black Rose Dragon x1 Brionac, Dragon of the Ice Barrier x1 Colossal Fighter x1 Exploder Dragonwing x1 Goyo Guardian x1 Magical Android x1 Red Dragon Archfiend x1 Red Nova Dragon x1 Scrap Dragon x1 Stardust Dragon x1 Thought Ruler Archfiend x1 Trident Dragion x1 Trishula, Dragon of the Ice Barrier x1
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trident-dragion · 11 months
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Over the Nexus Deck Profile: Horus Lockdown
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Horus the Black Flame Dragon LV8 is probably the most beloved floodgate in the game. Being a powerful, FIRE-attribute Dragon that referenced the game's Egyptian inspirations whilst not being overtly associated with any particular anime characters (the guy from GX doesn't count) makes Horus distinct and fascinating, especially for a DM era monster. Its goal is simple: summon Horus the Black Flame Dragon LV8 and have Royal Decree running at the same time to lock the opponent out of spells and traps, forcing them to rely on monsters. Koa'ki Meiru Drago in turn helps restrict those monsters, though notably it doesn't stop this deck's primary weakness; Brionac, Dragon of the Ice Barrier. Fortunately, this deck is not entirely reliant on summoning Horus to win, as the standard Dragon engine is powerful enough to win games on its own if you're lucky. My build prefers to summon Horus the Black Flame Dragon LV6 directly instead of relying on LV4, but using LV4 is still viable, thanks to Dragunity Knight - Gae Dearg making it searchable. Regardless, LV4 is good for making sure we can get to Horus LV8 as soon as possible. If something happens to Horus LV8, Pot of Avarice helps to recycle it, allowing it to potentially be Summoned again. All versions of Horus appreciate Book of Moon, an all-purpose tool that can make it easier for them to destroy opposing monsters to enable their level up. A Dragunity package is played here to enable Synchro Summons, as Stardust Dragon in particular helps a lot to keep Horus safe. Here's the list: MONSTERS (20): Dragunity Dux x2 Dragunity Phalanx x2 Horus the Black Flame Dragon LV4 x3 Horus the Black Flame Dragon LV6 x3 Horus the Black Flame Dragon LV8 x1 Koa'ki Meiru Drago x3 Red-Eyes Darkness Metal Dragon x3 Red-Eyes Wyvern x3 SPELLS (17): Book of Moon x3 Dark Hole x1 Dragon Ravine x3 Future Fusion x1 Gold Sarcophagus x2 Monster Reborn x1 Mystical Space Typhoon x2 Pot of Avarice x1 Terraforming x3 TRAPS (3): Royal Decree x3 EXTRA DECK: Five-Headed Dragon x1 Ally of Justice Catastor x1 Black Rose Dragon x1 Brionac, Dragon of the Ice Barrier x1 Colossal Fighter x1 Dragunity Knight - Gae Dearg x1 Dragunity Knight - Vajrayana x1 Goyo Guardian x1 Red Dragon Archfiend x1 Red Nova Dragon x1 Scrap Dragon x1 Stardust Dragon x1 Thought Ruler Archfiend x1 Trident Dragion x1 Trishula, Dragon of the Ice Barrier x1
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trident-dragion · 10 months
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Over the Nexus Deck Profile: Majestic Dragunity
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Majestic Dragon is a truly terrible card. Level 1 tuner with 0 attack, 0 defense, and its only effect is a restriction. What were they thinking? Anime nonsense, probably. Fortunately, the Dragunity archetype once again demonstrates that anything is possible, and thus makes Majestic Dragon somewhat usable. The goal is simple: Summon Stardust Dragon or Red Dragon Archfiend, alongside Dragunity Tribus or Stardust Xiaolong, and use them with Majestic Dragon to Synchro Summon Majestic Star Dragon or Majestic Red Dragon. Both of these are very powerful Monsters that can negate an opponent's Monster's effect, to either gain its effect for Star or gain its ATK for Red, and feature upgraded versions of their original form's effects. Unfortunately, forcing you to play a nearly useless card in Majestic Dragon wasn't enough of a limitation, and both of these return to your Extra Deck during the end phase, like they were Neos Fusions or something. At least they have the decency to give you the Stardust Dragon or Red Dragon Archfiend back. The nice thing is, though, if you control two copies of Red-Eyes Darkness Metal Dragon, you can use them to revive Majestic Dragon and Stardust Xiaolong to continuously make the Majestic Synchros as many times as you need to. Ideally, you shouldn't have to resummon them more than once, but at least you have the option to do so. While I prefer Majestic Red Dragon, Majestic Star Dragon is likely the safer pick if you have a choice, because it has the ability to negate anything, and in the process it destroys all cards your opponent controls. Both Majestic Dragons have to be wary of Starlight Road, but if you can play around that you'll be fine. Here's the list: MONSTERS (20): Dragunity Aklys x2 Dragunity Arma Mystletainn x1 Dragunity Dux x3 Dragunity Legionnaire x2 Dragunity Phalanx x3 Dragunity Tribus x1 Majestic Dragon x1 Red-Eyes Darkness Metal Dragon x3 Red-Eyes Wyvern x3 Stardust Xiaolong x1 SPELLS (10): Dark Hole x1 Dragon Ravine x3 Future Fusion x1 Monster Reborn x1 One for One x1 Terraforming x3 TRAPS (10): Call of the Haunted x1 Icarus Attack x3 Mirror Force x1 Solemn Judgment x1 Solemn Warning x2 Starlight Road x1 Torrential Tribute x1 EXTRA DECK: Five-Headed Dragon x1 Ally of Justice Catastor x1 Black Rose Dragon x1 Brionac, Dragon of the Ice Barrier x1 Colossal Fighter x1 Dragunity Knight - Vajrayana x1 Goyo Guardian x1 Majestic Red Dragon x1 Majestic Star Dragon x1 Red Dragon Archfiend x1 Scrap Dragon x1 Stardust Dragon x1 Thought Ruler Archfiend x1 Trident Dragion x1 Trishula, Dragon of the Ice Barrier x1
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trident-dragion · 10 months
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Over the Nexus Deck Profile: Solidarity Dragons
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Solidarity is a Continuous Spell that gives all Monsters you control of a specific Type 800 attack points, as long as all Monsters in your Graveyard have that original Type printed. This encourages monotype Decks that take a singular Type of Monster and turn it into an unstoppable force in battle. Naturally, given my preferences, I decided to start with Dragons. A Deck like this is fairly similar to Disaster Dragons, playing many of the same staples, but with the benefit of making weaker Monsters into offensive threats. Masked Dragon, a simple floater, gets up to 2200, and pairs well with Solidarity in that you can let it get destroyed to Summon a second copy, then play Solidarity to allow the new copy to avenge the first. Dread Dragon is another recruiter, searching all of the same things as Masked Dragon, but for the hand instead. Exploder Dragonwing and Stardust Dragon likewise go from being decently powerful but vulnerable Synchros to being giants, boasting 3200 and 3300 attack, respectively. Stardust Dragon in particular is especially hard to deal with in this state, as is Prime Material Dragon. If you like Number Go Big, Solidarity is the card for you. Here's the list: MONSTERS (21): Delta Flyer x1 Dread Dragon x3 Exploder Dragon x1 Koa'ki Meiru Drago x3 Masked Dragon x3 Red-Eyes Darkness Metal Dragon x3 Red-Eyes Wyvern x3 Strong Wind Dragon x1 Vice Dragon x3 SPELLS (16): Dark Hole x1 Dragon Ravine x3 Future Fusion x1 Gold Sarcophagus x2 Monster Reborn x1 Mystical Space Typhoon x2 Po of Duality x3 Solidarity x3 TRAPS (3): Royal Decree x3 EXTRA DECK: Five-Headed Dragon x1 Ancient Fairy Dragon x1 Black Rose Dragon x1 Dark End Dragon x1 Exploder Dragonwing x1 Iron Chain Dragon x2 Lavalval Dragon x1 Red Dragon Archfiend x1 Red Nova Dragon x1 Scrap Dragon x1 Stardust Dragon x2 Trident Dragion x1 Trishula, Dragon of the Ice Barrier x1
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