My Personal Shadow Magic Headcanons - "Shadow Sickness"
I'm so autistic and lazy so here's another weirdly-worded headcanons post from me at 4 AM (lmk if I need to tag this as anything specific btw
What I'm personally calling "Shadow Sickness" is the official, prolonged version of Backlash - adverse effects that target the practitioner even outside of the duel circle and in their everyday lives. While "Backlash" refers to the immediate and spontaneous barrage of attacks that takes place after a Shadow spell, "Shadow Sickness" is the gradual deterioration of the practitioner's mind, body, and soul. True to the name, this effect likens more to an illness, a virus; something that's alive and slowly takes over until there is nothing healthy left behind. The symptoms are emotional, physical, mental, and even spiritual.
While regular Magic has life force within it, Shadow Magic is the only type of magic that can be considered "sentient". Not a thinking being with goals and plans, but something living and breathing with the most basic instincts. It's what's considered "Chaotic" and dangerous about it - the Wizard bends and controls regular Magic, but Shadow Magic can bend and control the Wizard. It is the only type of magic that can "fight back" in its own way.
This sentience is what allows for Shadow Sickness and Backlash to happen - these are purely just the results of it "fighting back". The Shadow Magic is reacting to the practitioner. It's acting by its nature by rearing its head back and snapping the hand that controls it. If the practitioner is NOT sound and secure in their mental, physical, and spiritual health, then Backlash and Shadow Sickness can cause even more adverse effects within the Wizard and as a result can suffer more severely.
Symptoms of Shadow Sickness
Symptoms of Shadow Sickness can vary between physical, mental, emotional, and spiritual. The "virus" affects every single aspect of the being, down to their very life. The severity of these symptoms can also vary depending on certain variables. Unlike a true virus, Shadow Sickness has no "incubation period" and can flare up at any time during which the Wizard is practicing Shadow Magic. These symptoms include:
Physical scarring (physical, emotional, mental, spiritual) - one of the only symptoms that comprise of all four categories. Scars may appear on the Wizard's body that take various shapes and forms: most commonly taken after that individual's unsolved trauma. This includes old grudges, previous serious injuries that have not healed correctly, repressed memories, obsessions and delusions, etc. No two scars look the same (i.e. two different wizards who have a fear of spiders will have scars that look entirely different from the other). Depending on the severity these scars can cause physical discomfort (tingling, numbness, pain, leathery skin, decay/cellular deterioration) and can greatly impact how the Wizard looks to others to how the Wizard can move around.
Involuntary movements (physical, mental, spiritual) - the Wizard may begin suffering from accidental and spontaneous gestures and movement that is either randomized or triggered. This can include loss of coordination, disorientation, mini seizures, jerks and spasms, etc. Other than being physically affected, the Wizard is not suffering from any medical emergencies. The individual is fully conscious and aware when this happens and depending on the severity, can recover seconds after. This is one of the only symptoms where others could be harmed due to a wayward hand that comes flying out by accident. There is also a magical version of this, where involuntary spells or bursts of magic can be cast spontaneously (hence the 'spiritual' aspects of this symptom as mana comes from the soul). Usually these magical bursts are Shadow Magic and not the Wizard's primary or secondary Magic abilities. (Another involuntary trait recorded is the Wizard suddenly switching to an ancient "Shadow Language" in mid-speech.)
Hallucinations (physical, mental) - the Wizard may begin to experience things that cannot be detected by any other individual. Usually these hallucinations start out as smells or taste first, but there are reports of the Wizard hearing, sensing, and even seeing things to start out with. Contrary to popular belief not all hallucinations are violent or even turn out to be that way, some reports even describe them as pleasant. Hallucinations vary from each Wizard even with those who share the same traumas or fears. Depending on the severity of the symptoms, the Wizard can either be fully aware or completely immersed within them. Since these are only hallucinations they cannot harm the Wizard but can cause further deterioration to the mind.
Depleted energy/"Mana Loss" (physical, spiritual) - as the Shadow Sickness takes hold, eventually the Wizard will be slowly sapped of strength and magical energy. THIS IS DIFFERENT FROM IF THE WIZARD IS SKILLED IN SHADOW MAGIC. A Wizard can practice Shadow Magic and still NOT be affected by this. Since Shadow Magic "takes", Shadow Sickness does the same and gradually depletes the Wizard's energy. Like how Backlash takes health in a duel, Shadow Sickness takes your life. This is the only symptom that is constant in all cases of Shadow Sickness. Not only will the ability to cast spells be taken away, but overall physical health will suffer as well and the individual is more susceptible to regular diseases due to a compromised immune system. This symptom only appears in the very last stages of Shadow Sickness and is the last symptom of the individual experiences in their lifetime.
Tulpas (emotional, mental, spiritual) - contrasting hallucinations, Tulpas are the Wizard's visions made real. A Tulpa (from Shadow Sickness) is a physical and magical manifestation of the Wizard suffering from the Shadow "virus". Although it is born from the subconscious of another being, it is a separate entity all its own and has the ability to make decisions and have feelings and desires. However, these feelings and desires are not really of their own and reflect the Wizard's subconscious fears and threat responses. (i.e. our Azteca Tulpa in Khrysalis that formed due to unresolved survivor's guilt. Its "goal" was to destroy us and fully consume us within itself, similar to how guilt behaves in reality). Tulpas can either be created from visions, nightmares, intense and obsessive thoughts, or even previous hallucinations.
Can Shadow Sickness be reversed, or cured?
Shadow Sickness can be reversed, yes, or more commonly halted. Unless the Wizard is fully submersed in their mental and spiritual anguish ((Malistaire even though he wasn't using shadow magic; Morganthe even though that wasn't what killed her)) Shadow Sickness can be stopped. The road to recovery varies wildly from each person so there is no set "recovery time" in which you are expected to be fully healed. It is your own journey and it is ultimately your say whether or not you are better. Clinically, recovery can be sorted between these categories
HALTED: In which the Shadow Sickness is no longer infecting the individual but the symptoms may still persist. These symptoms do not get worse or better, but the Wizard's mind is clear and their soul is at peace. Wizards may either learn to live comfortably and adapt with their Halted condition or could continue to strive for partial or full recovery.
PARTIAL RECOVERY: In which the Shadow Sickness is reversed slightly or moderately. The effects are not all the way gone but are measured to be better than when the Wizard was still infected. In this state any severe symptoms the Wizard is experiencing are now moderate or slight, or less frequent. Just like in the Halted category, the Wizard is sound of mind, body, and soul.
FULL RECOVERY: In which Shadow Sickness is totally reversed and there are no more symptoms that persist. Full, 100% recovery is actually quite rare in the Spiral and a lot of scholars consider the Full Recovery to count as "70% or more reduced" - meaning the symptoms are very slight and few and far in between. Technically this is still a Partial Recovery but due to the above fact and how difficult it is to reverse Shadow Sickness, 'Full Recovery' is an umbrella term. Some individuals even claim Full Recovery even if their symptoms are moderate, because their mind and soul are no longer diseased.
ONE LAST FACT TO LEAVE OFF WITH: Not every Wizard who practices Shadow Magic suffers from Shadow Sickness, and alternatively even the most skilled Shadowmage can develop Shadow Sickness.
okay this took days. bye hope you liked this
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Tacking this on in direct response to my previous reblog:
It wouldn’t be the first time I’ve taken a Wakfu character and repurposed them into something original. I’ve done this with my old Cra (Archer; Kin Goldenrod) character and with an Ecaflip (Warrior Gambler; Leta Velian) character of mine as well. If anyone recognizes these names from when I played them last decade, Hi! Don’t be shy to send something my way.
I may need to do the same - to brainstorm some redesigning and repurposing for my old gal Stealth Bloodseek (My Sacrier - Berserker, and my old main), lol. It’s… well. I miss her, but I don’t miss the pain associated with the time around the point I stopped playing Wakfu’s MMO for good. That’s not to say there weren’t great memories, because there absolutely was! But I a) remember also of returning faces who had intention to harass and b) had made choices in the midst of overstimulation that lead to one too many cases of people screaming at me, freaking the fuck out and dealing emotional trauma in the process (even unintentional, and when their reaction is, well… justified).
I’ve been through too much. I’ve accepted that I made mistakes - and a lot of this stuff still haunts me (I’m sure the guy who freaked the fuck out on me some years ago for an honest mistake would love to know I still get shaken up by the whole thing looking back - that’s the anxiety rambling for me), but… I’m still here, and I’m slowly working on changing things around so I could finally, properly heal.
It’s hard to forgive myself. The Wakfu MMO was a clear humbling lesson on what not to do, what not to reach for, what to be careful with and how.
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