Irish programmer and gamer. Big into 40k, D&D, Fallout and The Elder Scrolls. Building a Leagues of Votann army cause Dorf. Cover photo from: https://www.tumbex.com/molicioushat.tumblr/posts?tag=boethiah
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A little happy froge. Learning to draw so expect more crap for the whole
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I meant to make this meme ages ago when pride month was still on but yeah gé (pronounced gay) is the Irish for a goose.
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I’ve discovered my new favorite gimmick account on twitter lmao
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The skeleton for the animation also just looks funny to me
Using the Imphenzia PixPal pallete I manged to get a decent looking textured ship out of it including some nice shinies.
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social media sites should let you add custom buttons on your profile. like maybe you get max 3 buttons and they can have whatever text you want. and each button has its own persistent counter for how many times it's been clicked. here's some concept art
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I love how easy it is to set up a character body in Godot, no crazy calculations just a few checkboxes and tweaks and it works great. Even implementing the moving platform logic was easy.
And of course we have the first enemy, with a snazzy healthbar. Took me a little bit to get this working but the bar moves according to way the player is looking.
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So I decided to redo what I was doing in Unity but in Godot 4. Honestly much the same logic just a different engine but I have found the experience a lot more enjoyable. So far Godot feels a lot better imo. Sticking to GDScript while I learn the engine but might branch out later. I quite easily added controller support, jumping and moving. Some things need some tweaking to be right but that can be done further down the line when I have some more interesting things to move around.
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