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ultimacodex
The Ultima Codex
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ultimacodex · 1 month ago
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A couple images of what the Palace of the Tempest, from "Ultima 8," looks like when rebuilt in the "Exult" engine.
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ultimacodex · 1 month ago
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The "Exult" team have released version 1.12 of their cross-platform "Ultima 7" engine, ahead of a switch from SDL2 to SDL3.
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ultimacodex · 1 month ago
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An unofficial port by "Ultima 3" to the VIC 20 by Aleksi Eeben.
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ultimacodex · 2 months ago
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"Classic Ultima Online," a multiplayer reworking of "Ultima 4," is once again being worked on by its original developer.
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ultimacodex · 2 months ago
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Anthony Salter has implemented a conversation system in "Ultima 7: Revisited" that reads directly from the original game's usecode.
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ultimacodex · 2 months ago
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Ideal Dragon and the "Ultima 8: Exult" team are still hard at work building out their remake of "Ultima 8".
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ultimacodex · 2 months ago
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Goldenflame Dragon may still be looking for beta testers for "Chronicles of Ellusus 1: The Dark Unknown", his long-in-development homage to the early "Ultima" games.
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ultimacodex · 2 months ago
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Kirk Winterrowd, formerly a developer and composer at Origin Systems, has passed away.
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ultimacodex · 2 months ago
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GOG have added all the "Ultima" games to their new Preservation Program, and have also made a few updates to how they support some of the games.
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ultimacodex · 2 months ago
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One of the composers who created music for the cancelled "Ultima IX: Redemption" project has released his work on SoundCloud.
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ultimacodex · 2 months ago
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Wander through the blocky realms of "Minecraft" dressed in virtuous livery!
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ultimacodex · 2 months ago
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Markus Moenig has refactored the Eldiron Engine, expanding it from a pure 2D retro RPG engine into one that supports isometric and first-person 3D views.
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ultimacodex · 3 months ago
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Luke the Woolly Dragon has compiled a list of all the mods and guides he could find online for "Ultima V: Lazarus".
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ultimacodex · 4 months ago
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Ideal Dragon has added the Serpent Armor from the end of "Ultima 7 Part 2: Serpent Isle" to this "Exult"-based remake of "Ultima 8".
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ultimacodex · 4 months ago
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Check Out Zhelkas' Enhanced Sprites for "Ultima 5"
Improved sprite graphics for gazers, jesters, orcs, reapers, and a few other things in the MS-DOS version of “Ultima 5”.
Having begun by adding the Red Tabbard to the Avatar sprite in the MS-DOS version of Ultima 5, Zhelkas has moved on to improving a number of other sprites in the game, including reapers, gazers, jesters, orcs, Lord Blackthorn, the Avatar (who now has an ankh!) and a couple of others. As well, character classes now have their respective red, yellow and blue colors worked into their sprites. As…
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ultimacodex · 4 months ago
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"Ultima 8: Exult": Jumping Yes, Party...Maybe
Ideal Dragon has added jumping to his "Exult"-based remake of "Ultima 8", and is exploring adding a party of companions as well.
Ideal Dragon readily admits, in one of his most recent messages on the Ultima 8: Exult channel on the Ultima Dragons Discord server, that work on the project has slowed down somewhat over the last week or so…but for good reason: Another quiet week from my end as I’ve been deep in research speaking to some developers of the original Ultima 8. Agentorangeguy is updating some code which will make…
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ultimacodex · 4 months ago
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Grant W. Chapman's Collection of "Exult" Sprites Continues to Expand
Grant W. Champan continues to expand his collection of custom graphics for "Exult", the cross-platform reworking of the "Ultima 7" game engine.
Grant W. Chapman, you may recall, set up a Github repository for his collection of custom, Ultima 7-inspired sprites and graphics. One of the persistent issues that would-be fan project developers often encounter is the creation of artwork that can match their vision, which is the problem the good Mr. Chapman aims to solve; his collection of artwork is an ever-growing library of custom object and…
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