I'm a game development graduate from George Brown College. I plan on having this blog to show updates on my work. I like doing pixel art and making 3-D animations. Hopefully you'll like some of it. Feel free to e-mail me at [email protected] And check out my website www.andrewanimator.com
Don't wanna be here? Send us removal request.
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SAMURAI (wip)
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It's been so long since I've posted anything. Here's a walking blob.
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toJam is about to end. It was a good time,
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Space ship I made for toJam. It's an F Zero ship.
http://i.imgur.com/K9XoiG7.gif
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Animated using an Animation Mentor rig today, pretty happy with the results.
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Made this for Davey Alcala, and his pixel blog Level1-pixels. Hope it's a good day.
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Test animation, for fun.
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Higher Res: http://i.imgur.com/haANde6.gif
I was inspired by Adam Baine's Concept art and thought it would be fun to make one of his robots. check out his original scout bot here: http://cghub.com/images/view/36069/
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This is the main character of Dinosaur Moon Base, a game I made a prototype of, then never really felt like finishing. As you may have guessed, the game takes place on a moon, in a dinosaur base.
you can even play it if you want.
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Robot Raptor, this was one of the enemies for my game DINOSAUR MOON BASE.
I got some feed back from some users on reddit/pixelart. so I updated him. seems like some people didn't like the shadow changing, so I made these ones without it. to be honest I like the changing shadow more, I think it looks more dynamic.
The second one is just an experiment in trying to get his head to move like a walking chicken or ostrich. it might have worked if he was walking instead of running. The last one I just put a slight head bob and increased the tail flop a bit. I also moved his hip bolt to stay in the same spot on the hip. the original hip looked jittery.
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