// Hello hello hello hello hello // I make stuff in VRChat and code, wow // I'll post random stuff here I dunno //
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Yet another avatar remodel
Yerbot v6
Needed something expressive for use with face tracking. I can never settle on whether I want a screen face or a mechanical face so I tend to combine the two. My last avatar had a mechanical mouth with screen eyes but this time, I flipped that around. Mechanical eyes allow for precise eye look direction with Quest Pro eye tracking, letting me do stuff like laser eyes and flashlight eyes. Screen mouth lets me make cartoony-looking expressive mouth movements without having to bend or stretch solid objects. I'm pretty happy with the overall shape now, but I could improve the 2D mouth somewhat still.
(Pics below of slightly older versions, since I didn't take any recent ones with laser eyes yet)
#vr#vrchat#vrchat avatar#robot#android#yerbot#blender#3d model#3d avatar#3d art#3d modling#quest pro#face tracking#laser eyes#animatronic
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Made a simple face plate opening animation for my current avatar :^)
Still seeing how far I can go with the funtime inspiration whilst keeping an original design.
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2023 in VRChat
youtube
Compiling every photo we took in VRChat throughout 2023.
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Made some last-minute 2024 glasses for VRChat :^)
I'm releasing them for free here if you can add them in time :p
Already on my public Acid Rusk and Rave Rusk avatars.
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People are like “it’s so beautiful no clouds at all” it could use a little clouds if I had to be honest.
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I wanted to make a festive variation of my avatar and since I'm already a robot, I decided that a nutcracker costume would be fitting. For once I didn't use purple >.>
Might paint on the teeth later and see what that looks like...
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Yerbot V5
The trend of getting bored of my main avatar and remodelling the whole thing continues.
Keeping the fnaf-inspired head from V3, but cleaning up a lotta stuff. Also combining rigid plates with soft internal tubes for an interesting look on this one. Here's some comparison to V3 and V4. I ended up reusing a buncha parts from those two, and also making a lotta custom stuff. Just gotta design some clothes for it.
Comparison:
V4 (Not used much, redesign too drastic)
V3 (main avatar for a long while before V5)
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i'm guessing at some point someone in charge must've been like "if there's swords in the game then the currency is gold. if there's spaceships the currency is credits. if you do otherwise i will kill you"
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they're just shy :) give them a hug :)
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I had to take a piss test for a job I got hired at today, and this is the name of the fuckin company that makes the tests

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I like that so far, the only avatar 3d modelling I've done is of robots. I wanted an updated version of my main, but ended up modelling something that looks cool but too different. But because they're all robots, I can just take the arms from the new one, slap on the head and legs from the old one, clean some stuff up, join it with a new torso, and it's all finee.
Always tempted to make as many things make mechanical sense as possible but then I get lazy and make everything else a ball joint. Gotta keep that slightly fnaf inspired look throughout all the iterations though. Folding face plates are cool :^)
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the factory must grow the factory must grow the factory must grow the factory must grow the factory must grow the factory must grow the factory must grow the factory must grow the factory must grow the factory must grow the factory must grow the factory must grow the factory must grow the factory must grow the factory must grow the factory must grow the factory must grow the factory must grow the factory must grow the factory must grow the factory must grow the factory must grow the factory must grow the factory must grow the factory must grow the factory must grow the factory must grow the factory must grow the factory must grow the factory must grow the factory must grow the factory must grow the factory must grow the factory must grow the factory must grow the factory must grow
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YerBot V4 // Project RaySpark
Version 4 of the YerBot line, codenamed Project RaySpark. A complete redesign featuring interactive body screens and armour plating. The first robot produced as part of The Tunnel. Particularly well suited for combat.
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