#bc that's the tag for structure
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Already touched on this scene regarding the differences to the brothers, so I'm not going to repeat myself too much here, but I am thinking about the like... Purpose of this scene from a narrative/characterization standpoint in line with that. Because like, think about it... This scene would hit so different, as a debate, if we didn't know how far along Claudia and co. were in their quest to free Aaravos; then we could lean one way or another operating with the exact same information the characters have.
But we the audience Know that Aaravos isn't out, which is the primary reason Callum gives regarding incentive to get the Nova Blade. Nor is this the first time that Callum has a perspective we know isn't necessarily, well, necessary because we know more than the characters do. So we're already inclined to be more on Ezran's side because we know his line of thinking - that Aaravos isn't out and it's worth trying to just stop his release - is worth following.
It is likewise worth noting though, that Callum thinks the Novablade plan is good whether Aaravos is out or not. While he brings up that Claudia and Viren might've already released the Startouch elf, when Callum initially proposes the plan (shown above) he says, "Then we wait for Aaravos to get out." Even though if Aaravos gets out, that would kind of put him in the best possible place to possess Callum again, given how it operated last time. Even though if Aaravos gets out, he'll be even more powerful and likely to do real harm and even harder to defeat.
All of which to say this scene has approximately three purposes
To reinforce the differences between the brothers and possible seeds of conflict for the future, in both Ezran's pacifism (possibly to set up contrast with his latter choices) as well as Callum's more pragmatic side
To reinforce, by giving Rayla the deciding vote and having her side with Ezran, that Callum's morality and inclinations is different than both his brother and his partner
And on that note, characterization wise, to start highlighting what Callum is willing to do and that he's always had this streak in him (cue both he and Viren watching dark magic corrupted enemies die by their own hand at the Storm Spire while Ezran and Harrow feel somewhat conflicted about it, at least) / can often be more solution oriented ("How does this solve anything?" from 1x02) and willing to take the path he perceives as easier/more efficient
Sarai: You said you want to make a difference, to build a better world. But that's going to take decades of hard work. There's no monster you can slay to solve all of your problems. There's no shortcut.
Some other interesting notes:
Shows the different in the trio's dynamic regarding decision making, since previously it had normally been Callum and Rayla having the final call with Ezran going along with it (2x03, 3x08). Now, the brothers discuss first with each other, highlighting that they've spent the last two years without her and that Ezran has become more assertive, but that they still fully include her in the decision and have it be one they made as a group, signifying their heightened unity upon reunion and healing, and the way they all trust/look to each other.
It also demonstrates growth from Rayla, as last time she thought there was a potential threat to the world, she went the more violent route in wanting to track Viren down (alone) and kill him. But now that she's come back and reintegrated herself into the group, she's taking the more level headed, preventative route in some ways.
#tdp meta#tdp#dragons liveblogs#5x05#mini meta#analysis series#analysis#this isn't as coherent as i wanted it to be bc i'm Sleepy but here enjoy#the dragon prince#also final screencap please be foreshadowing do it for me#tdp broyals#the english major strikes again#bc that's the tag for structure
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Took some notes from the Wild Life retrospective episode of the Imp & Skizz podcast featuring Grian because I thought the behind the scenes info was really interesting!
(3:15) The wild cards were all kept totally secret from the players (apart from Grian), with the exception of the superpowers and finale (as they required the players to set keybinds)
(3:45) The players were given files containing the required mods each week, which were named things like "creeper rain" to throw them off
(4:12) Wild cards were a combination of data packs and mods
(4:38) Grian told them not to read the folder name to avoid spoilers (which is kind of impossible), so everyone fully believed there would be creeper rain lol. Grian was saying it in jest but everyone took it seriously and were apologetic about having seen it, to which Grian told them not to worry
(6:58) Grian originally contacted a data pack dev called Brace for help with programming the wild cards. Some, like the shrinking/growing could be achieved with minecraft attributes, but the snails were too janky and unusable. Grian still liked the idea though, so he reached out to mod developers Henkelmax and Breadloaf, who designed the pathfinding/behaviour from scratch
(8:49) They had a debugging mode used to test the pathfinding of the snails, shown in the podcast and in Grian's credits
(10:09) Grian wants most of the credit to go to the development team and artists, as he was mostly in charge of ideas & organization!
(10:39) Grian's only regret with the snails was that they were too fast in session 3, leading to unexpectedly many deaths. They were apparently not so difficult to get away from during testing, but perhaps the testers were more used to them than the players were
(11:44) Grian: "We did develop to the lowest common denominator" ie. prioritizing how players would struggle over how worrying about if players would do too well
(12:56) Oli's voice for the snails was iconic. It cost Impulse a life because he intentionally stayed closer to it to hear the voice lol
(13:42) Danny was in charge of the snail models and animations
(14:11) During testing, the snails just sounded like Oli, which made it feel weird. They pitched up his voice so that it'd be less immediately recognizable
(15:18) The snails' jumping attack was meant to be clearly telegraphed: they would stop, wiggle, make a "ooeee" sound before jumping. Many players had their friendly creatures volume turned very low/off (as cows and other mobs are loud), which made this attack much less obvious for them
(16:57) The growing/shrinking had the least testing done for it, as it was the simplest conceptually and to program. This meant that the falling off of blocks due to the shrinking hitboxes wasn't anticipated
(17:55) Before the 1st session, Grian told them that he didn't think anyone would die to the wild card. Pearl's death made Grian pretty nervous, as he didn't want everyone dying too early in the season
(19:29) 6 lives were given, knowing that many of the death to the wild cards were unexpected/unfair. The intent was for ~3 lives to be allocated for wild cards, and ~3 for PvP.
(21:13) The developers were all fans of the Life Series!
(22:43) The shrinking/growing was intentionally pretty simple to ease players/viewers into the concept and build up toward more dramatic wild cards like the snails
(25:38) In the hunger episode, Grian didn't know which foods would be good
(25:58) Grian thinks that "it's unfair that Grian already knows everything" is valid criticism, but that it's important for him to be involved with the ideas. Having someone else do that is like having someone else record his videos: Life Series is his brainchild
(26:35) Well before the season began, while they were still developing the concept, Grian asked the other players for wild card ideas that would meet a few criteria. All of them ended up being unused for one reason or another. Impulse thinks his ideas were very "inside the box" because he was viewing things through what was possible in vanilla Minecraft. His idea was to have a scavenger hunt where the players would search to find a relic. The first person to find it would get a buff. Skizz's idea was for every player to turn into a random passive mob for every given interval of time. They would have to find every other player of the same mob type as them or else the whole group loses a life.
(29:44) The food qualities were weighted by the rarity of the item, so very common blocks like dirt and cobblestone would never give anything good. The other items were randomly selected
(30:23) Regular blocks/items cannot be made edible normally, so they had to circumvent that and custom code a fix for items not stacking correctly
(32:41) While a lot of players do want to win, the main priority is creating entertainment, which prioritizes playing recklessly
(33:20) The food wild card wasn't included in the finale because it would've felt like "too much". There was a higher risk of technical issues since it changed the data values of items, and Grian didn't want someone's last death to be because they ate their sword. In his mind, it was a good and fun wild card, but didn't need to be repeated in the finale. Impulse points out that they all would have collected more rare items by that point, removing the incentive to search for blocks to eat
(33:46) The wild cards in the finale were nerfed from their original sessions. The shrinking/growing had a smaller height range, the snails moved slower, etc.
(36:21) The personalized snail skins were a late addition by Danny, who made 18 skins very quickly
(36:49) Grian did not anticipate the snails becoming as popular with fans as they were. After the session released, they had the idea to release the snail merchandise, which directly funded the rest of the season
(39:20) Grian spent what "felt like every day" testing with the developers. They'd record the sessions on Tuesdays, meet up with the dev team, talk about what need to be done, testing, bugs, etc, edit and upload on Saturday, and would get a few days grace before starting again
(40:01) After the snail session, Grian was worried that the season would be very short due to all the deaths. They were considering toning down the later wild cards but ultimately didn't change them too much
(40:36) The time wild card was carefully balanced. If it had gone even a little faster, many players likely would have died because they wouldn't have time to react to threats like baby zombies or creepers.
(40:57) While sessions normally run for a variable amount of time, session 4 was hardcoded at 2 hours. Grian ended the session ~10 minutes early, just after they hit max speed, because he felt like things were getting dicey
(42:46) When the wild card first activates, it looks a lot like the server had frozen or crashed. Grian told the players before the session started that it would look like the game was broken, but that it isn't broken. Skizz tabbed out anyway and missed the beginning 😔
(43:30) Having the rain start just as the wild card began was a good visual indicator of time slowing down. This was a suggestion from the dev team (probably Brace)
(44:41) Impulse and Grian "cheesed" the end of the session by going branch mining. Grian wanted players to take advantage of the wild cards (eg. mining quickly, helping to kill someone), and not have them just be an annoyance.
(45:30) Keeping the client and server-side time stay in sync was challenging. The sky's motion was changed to be smoother on client-side. The players were also not as fast as the server (around 2x faster), the server was going faster than that, and the time of day was even faster
(46:56) The sounds were pitched up/down based on the speed to add to the effect
(27:46) In testing, if the players were made 7x faster, it would be basically unplayable, which was why it was capped at 2x speed. This made mobs very dangerous, as they were now faster than players and could catch up to you and kill you easily
(49:01) On several occasions, they had to extend the fuse duration of creepers to make them more fair. In the time session, their speed was only increased by ~10%
(49:39) Usually, Grian was the one to test the wild cards and notice when things like creeper speed would be an issue, since he was the one with experience making videos
(50:50) A challenge with balancing wild cards is accounting for the playstyles of so many players: reckless players like Scar and Skizz, "kind and gentle" players like Bigb who would stay off to the sides, and "the sweat squad" (Scott, Impulse) who play very cautiously
(52:48) Trivia Bot was the only wild card that was not planned in advance. Grian was struggling to come up with a wild card for that episode, and wanted to have a wild card available that could give people lives in case many people died to early wild cards without it feeling cheap.
(53:33) Trivia seemed a little boring on its face, so presentation was essential
(54:34) This one made Grian the most stressed due to all the moving parts involved in making it (coding and pathfinding mostly by Henkelmax, visuals by Hoffen, audio/music, questions)
(55:08) Trivia Bot's design was based on Grumbot and Mettaton from Undertale. Hoffen drew concept art shown in the video
(58:32) They show Trivia Bot's custom animation for becoming a snail and it's really cool
(59:12) The music was the most stressful part of the project. Grian spent 2-3 days looking through Epidemic Sounds for a Trivia Bot theme song and couldn't find anything good. He commissioned Zera @hopepetal for a theme song, which is played in the podcast. However, Grian realized he needed a full audio package, so he commissioned Oli late in development, who created the final soundtrack and many audio variations
(1:01:38) Grian wants to send appreciation for everyone who worked on the project, even if their work ultimately went unused
(1:02:58) Skizz was happy to give back however he could by staying on standby in the final episode as a zombie, as the players were able to "reap all the benefits" of the hard work of the development team
(1:05:21) Grian didn't know any of the trivia questions beforehand, which were done by fans of the series. The goal was for ~50% of the questions to be answered correctly, which was approximately met
(1:07:11) Players couldn't get questions about themselves because it would be too easy. This would encourage players to leave their bot, allowing other players to mess with them
(1:07:57) Grian felt a little left out from the discovery element of the wild cards, and decided to mess with Scar by hiding his bot. He wasn't expecting Scar to die from it, and could tell that he was genuinely a little upset by it. Grian felt bad about it, which led to a genuine in-game alliance between them
(1:12:32) Grian was very close to letting Trivia Bot give lives as rewards, but decided it would feel too cheap
(1:14:38) Mob swap was slightly toned down, with more camels and sniffers spawning
(1:15:07) Evokers didn't drop totems anymore. Instead, there was a minuscule chance a warden or wither would spawn, which would drop a totem if killed. Grian was a little disappointed that the warden got cheesed in the end
(1:17:45) Having the mobs start passive and turn hostile was mostly for the presentation, building anticipation, and so players could predict where mobs would spawn and react accordingly, making things feel less unfair
(1:20:32) There was no superpower made for Skizz (or Mumbo presumably)
(1:20:38) The superpowers were another late addition. There was a large design doc where Grian created all the powers, which were handed over to Henkelmax and completed over 4 days
(1:21:42) Grian avoided superpowers involving strength, that could cause someone to die easily. Most of the powers were social or movement-based, which couldn't be used for offence as easily
(1:22:25) Some powers were randomly assigned, others weren't. Impulse's was random. Cleo's, Bigb's, Lizzie's, Grian's were assigned.
(1:24:25) Grian gave himself the mimic because it could easily backfire (like in Grian's fall damage death), and because it would've been confusing for a player who wasn't aware of the other powers. They likely would've spent the episode just figuring out how everything worked and not actually using the power to its best ability
Lots of discussion about the superpowers and how they interacted in the episode itself, go watch if you're interested :)
(1:33:38) Talk on how the series "standard" rules evolved since 3rd Life. There was no keep inventory, and no restrictions on enchanting levels or potions, which created slow or unbalanced fights
(1:36:23) 3rd Life was designed to be an experimental series, which made Grian eager to improve it. For example, some people just weren't dying in 3L, leading to the boogeyman in LL, and so on
(1:37:17) The goal with the seasons isn't to one-up the previous one, but to create a different experience every time, which keeps things engaging for the creators
(1:38:31) At the end of each session, Grian would ask the group if they had fun and how they felt about the wild cards. According the Skizz, the answer was "a resounding yes"
(1:39:08) Grian had moments throughout the season where he personally felt like things didn't go well for him, and was anxious for the rest of the group's episodes. Things worked out while editing the raw footage, though. His issues were never with the wild cards themselves, but his own actions (traps not working, spending too long branch mining), but would always find funny moments in his footage
(1:43:41) Everyone in the Life Series cast genuinely likes and genuinely respects everybody else in the group. This allows them to make the show and get mad at each other, because they know it's all just in-character
(1:44:50) It'd be hard to top Wild Life in spectacle, and Grian doesn't want to start an arms race with himself. The next season could potentially be closer to 3rd Life, but Grian's not sure yet. For Grian, Wild Life was the most enjoyable
(1:45:20) Grian: "As long as people keep enjoying [the Life Series] then I'd love to keep doing it"
(1:49:35) With the finale, Grian knew how the wild cards played out the previous sessions and was able to adjust them
(1:49:56) Grian's goal was to create safe chaos where everyone knew what was happening and wouldn't die to them, which didn't go entirely to plan. The snails were 60% of their original speed and people still died
(1:51:03) Grian made a precise timeline of when each wild card would start/stop, it wasn't randomized.
(1:54:16) All the superpowers were randomized, with Bdubs' power being removed from circulation because it didn't have much use in a finale setting
(1:56:10) It was important for Grian that in the final moments, the wild cards were removed, so there were no interruptions. The timing worked out well because there were a few people left and it ended within ~10 minutes (this implies that the change wasn't based on # of players alive, as people had speculated based on Gem's death)
(1:58:48) The players all randomly switched to zombie skins throughout the session to mess with people on NameMC. Well-played :)
#og post#wildlife#grian#impulse#impulsesv#skizz#skizzleman#imp & skizz#mc meta#wild life smp#wlsmp#life series#trafficblr#traffic smp#<- dunno which life series tags are most commonly used but i hope i got all the major ones#long post#“i should write down the behind the scenes!” i thought. “it'll be quick!” i thought :')#as someone who did had some critiques about the structure of the season#i found it really insightful to hear about the design decisions from a behind the scenes perspective#digging into why it was made the way it was and what exactly about it worked/didn't work honestly helps me to appreciate#it more for what it was!#and it helped to truly understand and appreciate all the work that went into it#i probably included more details than needed but i just thought they were all really fascinating#like trivia bot being designed to have the option to give lives in case the early sessions were too deadly!#i was also surprised that the snail merch wasn't planned ahead of time#and i also tried to keep all the credits grian listed bc i think it's important!#i would recommend watching the full podcast ep! i didn't include a lot of imp & skizz's commentary since i was focusing on the technical &#behind the scenes details but they had lots of great insight
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Ling!!!
#click for better quality blah blah blah if ya want close ups just zoom in turn up ur brightness to notice all my mistakes ect ect <3#anyway LOOK AT MY BOY LOOK AT HIM AAAAAHHHHHHH :DDDDD#i curse him with thick fluffy hair and thers nothing you can do about it#thats why i cant call this a hair study bc canon is a lot more scratchy and straight. it does have a bit of poof but not like this#in the process of writing these tags i noticed several more errors and had to go fix them T^T they were small but i had too!!!!#honestly this was a lot of fun i need to do more doodle pages like this- WAIT I NOTICED ONE MORE THING oh fuck it i cant be bothered#also idk why i gave ling a frog shirt when the rest of it is vaguely canon but uh. idk. amestris tourist fashion maybe. yeah sure#also. spot the greed. its soooooooooo not obvious#but i need a pose that gave off shampoo commercial vibes and ling would never but greed one million percent would and does so constantly#this was also like. a mini expression test. and now that im real deep in the tags i can cry that he doesnt look the same in each doodle#im so bad at faces and i choose to blame my face blindness. inconsistent jaw and chin and facial structure go brrr#my favourites are probably the turned away ling and the lil sleepy one like. im proud of the bottom left and the other is just adorable#second place is top right and greedling#more low quality funnies#my art#ling yao#fmab ling#greedling#fmab#fullmetal alchemist brotherhood#fmab fanart#ling yao fanart#tags my beloathed ;-;#moss' madness
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now that the show has made it explicitly Relevant that Milchick is a black man (and lumon racist) you really can't help but notice the parallels of dehumanization - the innies "aren't real people," he "shouldn't make them feel like real people," they serve only one purpose (work).... there's so much talk about the innies' exploitation as 'kids' but they're really driving home the image of them as slaves, too, this season (on both an intra- and extratextual level), and with the milchick storyline unfolding as it is i think those parallels are not lost on him. idk just really intriguing where they're taking this, probably him potentially switching 'sides' down the road - or trying, anyways, the grip lumon has on all of them is strong, in different ways
#severance#or maybe i just want him to become part of the uprising bc I LOVE HIM#but i also love him as an antagonist#ahh but milchick uprising#either way character of all time#i mean they ARE clearly setting up the sympathy between them in subtle ways#which could mean nothing#but also those slavery parallels are SUCH a fine line to walk ofc - there's no relativizing here#but at this point they're pushing it in our faces to notice#ALSO it's so interesting to see that the unsevered employees are also on such a 'tight leash'#does any employee in this company know anything?? they're just as controlled and separated from each other as the innies in some ways#the very structure of the company is built on fear and control#bit of a panopticon situation#the mr milchick and ms cobel storylines are so deeply interesting to me i need answers#ok enough tag rambling for one post i am DRIFTING
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Vr46 academy keychains
Set of five charms that all match in different ways



˚ ✦ . . ˚ . . ✦ ˚

Open for detailed pictures of each one
✩₊˚.⋆☾⋆⁺₊✧ *ੈ✩‧₊˚




ִֶָ 𓂃˖˳·˖ ִֶָ ⋆★⋆ ִֶָ˖·˳˖𓂃 ִֶָ




:・゚✧:・.☽˚。・゚✧:・.:




˖⁺‧₊˚⭒✮⭒˚₊‧⁺˖




. ݁₊ ✶. ݁ ˖ˎˊ˗




I ran out of tags so I'll say it here but i would greatly appreciate a reblog, especially if you share your thoughts on these pieces in tags (。•̀ᴗ-)✧
(Also i forgot that bez have matching part with luca so I didn’t add that to tags sorry
#motogp#marco bezzecchi#pecco bagnaia#valentino rossi#celestino vietti#luca marini#mb72#fb63#vr46#cv13#lm10#vr46 academy#okay so i fear tags won't be enough for me this time but I'll try tell everything anyway#firstly i used nicknames (should have used maro but didn't think at the time) for everyone because it brings more of a family feeling than#when i do initials and that's exactly what i wanted with them. on the same note the wolves#the wolves were tge first thing that started this idea because i wanted to make bez charm and picked one up and then it expanded very fast#because let's all face it - they are basically a wolf pack and it's extremely fitting. also after taking these pictures i found mettalic on#for cele. and it's a huge slay because i really don't like mismatching colours of metal#probably the only one that i did mismatch is vale but amazingly it looks pretty neat. i also put as many turtles as i physically could#also except for wolves he also has matching beads with cele and luca if you can spot them#while cele matches luca and bez#bez matches cele and pecco while pecco matches only bez. it was quite a challenge to find beads that would suit their different#colour schemes while looking organic in keychains#also for bez i used a wrench bc of his family and i think that's pretty neat detail#it was absolute mindfuck to find beads for five different keychains at the same time because of how different they all are but i tried#also put a lot of effort into not repeating myself as much as j could in structures so they all have their own personalities outside of set#also i love that “bez” part looks like fangs icl#if you see bead that stands out by colour from all others in keychain it's probably for their eye colour because i love to add that too#also used old bez livery because what we had this year was horrible#actually i made it some time ago just never had time to post
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finally quit my job sayonara you little shits

#i felt kind of bad bc everyone was so nice and thankful today#but i fuckin haven't been in the mood to do things like#listen to music or go for walks or write or read#for MONTHS. MONTHS NOW#because of this fucking place and its structure!!!!!!! SAYONARA YOU MOTHERFUCKERS#now i can get back to what really matters: writing abt the otp growing old together and fucking nasty on the floor#work tag
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What if we fell in love and you died LMAOOO what then
#joke of the century fr#the real what if is like what if I made a little prologue comic for bloodlines to show the night when pepper died#jk there's no what if I'm already doing it HAHA#and NONE of you can stop me 🔫#sleep.txt#sketch tag#only I can stop MYSELF#fr tho. if I may be fr for a sec#I've written an outline just to see what the story would be like if I were to do like. the entire story of the game#the vincent & pepper TM version of the story ofc which deviates a bit from canon#and uh. the outline is over 30 pages long#and I've come to the conclusion there would be about 30 chapters#if I were to cover the entire game#and yk I'm insane bc I looked at the finished outline and went 'well it's not even that long'#LIKE BRO#is my little character obsession worth starting a 30 chapters comic. is it.#I'm genuinely wondering#bc ON ONE HAND#I'd definitely improve on my comic skills & writing skills(especially writing dialogue and structuring a story and chapters)#and probably improve a lot on my art also bc of so many different scenarios I'd be drawing#but on the other hand.#it IS 30 chapters. like. I feel like I'm delusional rn#honestly I should probably just get the prologue done first and Then we'll see fnsjjcnfncn#no way to tell how fast or slow this would be until I finish this part first
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im gonna start posting fanfic recs btw whenever i find good ones. both here and my (awfully barren) 18+ account. because there are so many good fics out there with so few hits and fewer kudos and sometimes no comments period and it SUCKS because i REALLY LIKE THEM A LOT.. and i hope that by linking them here and yelling at everyone to COMMENT DAMMIT they might actually do it
seriously though any comment means a lot. most people who read a fic don’t even give a kudos. even if the fic wasn’t top tier, if you didn’t dislike it, hand over some kudos!! and if you liked it, comment!!!! even if the comment is one singular heart emoji it will be appreciated. if the comment just says “great fic!” the author will be happy. your comment doesn’t have to be this long winded gushing or analysis.
so many authors quit writing or lose motivation because the comments are few and far in between or just sometimes nonexistent. trust me when i say authors don’t care about how long or cool or smart sounding your comment is i promise!!!
i hope that mmmaybe recommending fics and telling people to comment might help fics i really like get more support maybe. and i, points at you reading this, hope that you will listen!!!at least a little….at least sum kudos….
#if u have the ability to reply to my reblog saying how much you loved the fic i recommended comment on the fic itself so the author can see!#especially since the rise of ai writing and seeing ai fics out there can be disheartening#make sure you let your writers know you appreciate them#you never know they might one day write a sequel bc your comment touched them#or might get the motivation to make more works.#(but don’t just comment bc you expect something out of it btw. sometimes the author might be too intimidated to reply ive seen that before)#im a huge yapper. if you can’t tell. lmfao.#and i mostly comment on guest. like 99% of the time because the fics are either really embarrassing#or i get nervous about them knowing me/finding my tumblr and thinking im cringw#bc i admire authors so much. and I get that nervousness! given I experience it!!! but guest mode EXISTS!!! most work allows you to comment#on guest mode!! the author CANT see the email you use for it!!! the only reason they even ask is to give you notifs if theres a reply to it!#a comment is still a comment even if on guest or an alt or your main#even if the fic is embarrassing shameful depraved smut you can log out and comment on guest. even if it’s embarrassing#because the author still worked HARD. it’s so hard to write. people don’t give enough credit to fic authors who do it for free#i had an account (now super abandoned) that had over 400k words. and that didn’t include wips#i reallg do struggle to write because i took a break for so long!!! i can write but not nearly as much as I used to!!! and it sucks!!!#support your authors guys. 1k words is an hour for the first draft at MINIMUM and another hour for revision and editing. and people get#pissy if a fic chapter is less than 3-4k words for some reason. that’s 6-8 hours of work at MINIMUM. likely so much more because there’s#also plotting and brainstorming and So. Much. Editing. stressing out over words and sentence structure. it takes so much time out of your#day. the only oneshot i have posted on this account is 2460 words. and it took me SEVEN HOURS#seven hours!!!! that’s a lot!!!! and for authors that have school or demanding jobs that kind of time is hard to come by!!!!!#and I hope i have convinced at least one of you to listen and go okay you know what. i will. because even if it’s a silly comment it’s loved#tldr support your local fanfic authors of you will be so stabbed. by me#fanfiction#fanfic#archive of our own#ao3#comment on fics#wick fic recs#that’s the rec tag btw. wow custom tags AGAIN i know. im doing what i thought i never would
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Your pureblood family meta would go so well with my “the wizarding society is corrupt and it’s customs need to be reevaluated” bullshit so well
THANK YOU. im fundamentally a family abolitionist, and i love deconstructing the family structure but also the larger structures that govern the wizarding world. to me, pureblood families are so interesting because they make explicit what is implicit in the family structure. the trading of your children to each other in marriage to protect your class interests (explicitly through pureblood supremacy) and the shadow of the threat of incest that hangs over it all. all the death eaters so eager to sign up for a war to protect this corrupt society. this corrupt society being built quite literally just to serve these few powerful families and protect them?? that's insane. i love thinking about the fucked up horrific implications about the larger wizarding world. the commonplace of pureblood squibs in a society where this is all they've known and they literally cannot even get into town without magic. the leftover bodies after the dementor's kiss. the fact that they are like oh yeah if youre bad no matter the crime you go to the BIG BAD PLACE FOREVER. the way their legislative and judicial arm is just the wizengamont. i think even the pureblood families know there's something wrong and rotten at the heart of wizarding society but they channel that energy towards outsiders instead (many such cases) instead of revalutaing the systems that govern society.
#family structure and corrupt society goes hand in hand fr bc the family is a microcosm of society not a refuge of it#THANK YOU FOR THE ASK#do you have a tag or something about reevaluating wizarding world customs i NEED to read it#asks#jamie tag
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Nine Promises ain't looking so good.....
#rain world oc#rain world#rain world iterator#rain world art#digital art#oc art#fokron art#realizing the scale of the trees should be much smaller compared to iterator but... lets just pretend these are monster trees and/or that#9 promises's structures legs were tall as fuck bfr collapsing LOL.... and that 9p is in a valley i guess so trees look taller than they are#9pverse#9p#uig#technically not visible here but i'll tag her bc text lol#i've literally had this broadcast written for months wanted to do this piece soooo bad#also yes there is a reason 9p was getting executed and lore surrounding this >:3c#i like to imagine that with serious matters iterators just go into full professional email speak#imagine the rest of the local group pulling out their wires and yelling at their screens while reading this#especially reflections on rippling water#but wait FOKRON.... ITERATORS DONT CANONICALLY HAVE MISSILES. this one does.... for reasons.....#also yes 9p city was evacuated bfr missle launch LOL.... tho there was very little ancients there prior anyways for OTHER reasons
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SOMA au Leo
Click for unfuzziness
#i was originally gonna wait till i did all of them to post as a set#but i did leo months ago and i JUST finished lining mikeys#i mean what better time than spooky month#gornack art tag#gornack click to see details tag#tw corpse#soma#rottmnt#rottmnt art#rottmnt au#rottmnt leo#rottmnt leonardo#tw horror#i theorize lights indicate their power#including teleportation telepathy and fucking with ur brain#leo barely escaped the omicron blackbox incident by being on the sea floor at the time#but the second he got into tau it reached him#he had a jin yoshida situation in the suit and dismembered yoshida to consume the structure gel to patch his head#always the healer even in death#this was the first time id used lens blur for lighting. bc its deep sea right. it launched me into a bout of “lazy” rendering#for weeks. hated doing it#i dont THINK ive posted him yet anyways..
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2nd batch of sourdough! Lots better than the first, actually got some crumb structure this time (bc the starter is finally ready for bread)
#it's 70% hydration 20% starter and 16h bulk fermentation & 6h of proofing#I think I like the 70% hydration for now#it's still enough moisture to get that open structure but easy to work with#(hydration is the thing that makes the crumb structure open&tender so kind of the higher hydration dough u have the better the bread but th#problem with high-hydration dough is that it's real hard to work with so gotta build some skills before can move onto those#like some professionals even make 100% hydration doughs)#(the percentage is like how much water you have in comparison to the flour: 100% is like if u have 500g of flour you also have add 500g of#water or like 70%: 500g flour and 350g of water)#this is just a 250g of flour one tho bc I live alone and don't want waste/my freezer full of bread#idk if these interest anyone but idc it's my blog I'm going to be posting abt sourdough#should make up a tag for these#elvis bread#it's that one ^^ for now until (if) I can come up with a better one bc my starter is named Elvis#sourdough#april 2024#2024
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Oh oh if we're feeding Grian, I'd like to offer him a White Person Taco. (Don't want it to he too spicy for him!!!)
-Lunar (a white person who also can't handle spice)
omg right he's british he cannot handle spice ADJGKADJGK
i imagine Watchers can spawn food bc they know how it's made, like, every single component, i think if they offered him a taco he'd be genuinely impressed, like, its so much to remember.
he's also a bit iffy about the meat.
#ask#watchers r just advanced crafters#i enjoy spicy food but ive had white people tacos bc i avoid beef and pork#quick doodle bc im starting to die#i wonder if grian gets real weird abt food. he cant get it by himself. and even then its weird its spawned by magic#theyve already explained it to him. its as real as any apple you pick. its structured the same way. threaded. coded. whatever.#a taco is also funny bc i have been imagining him eating only minecraft food.#i forget in a story i can give him other food. why am i only giving him apples#doodle tag#evoau#my art#watcher mum always gives him sliced fruit to eat <3
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It is June and the gardens here bloom brightly with hyacinth and violet and lavender.
My good pride wishes from me to you. I would say that I have increased my diet of Sapphic dramas to celebrate the season but that would imply my tastes lie anywhere else the rest of the year. (Thanks again to Saleh, these recommendations for Suldani series were quite good.)
A garland for the bloom, a garland for love, although I find myself alone this season I offer myself instead to the garden.
(I will admit a weakness for this season. I've always found these Earth-revival holidays to be somewhat distasteful but the convergence with the summer flower-giving season has always made me soft this time of year. I good celebration of self and love never hurt anybody.)
#lancer rp#ooc: catch me going wild over how the hell to justify a pride post#ooc: in a setting where there pretty empathetically doesn't seem to be any structural oppression of queer people in any of the primary area#ooc: and pretty strong rep besides#ooc: anyway while you're reading the tags here's an opportunity to talk about#ooc: nera's a femme (the historically lesbian relationship to gender) but she's got some like#ooc: weird relationship to masculine signifiers that i've sprinkled in#ooc: both bc it feels appropriate to her (i'm a stone butch tho so this might just be the me leaking through)#ooc: and like solidarity to the femmes i know who use those things#ooc: thats to say that nera exclusively uses the masculine forms of titles wrt herself#ooc: lord vs lady marquess vs marchioness#ooc: its subtle but i think that its a fun piece of flavor for her even if its something that hasn't come up before because she#ooc: doesn't really feel the need to correct others that do call her 'lady'#ooc: i do think it mildly annoys her though
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Pouting about having to be an adult and buy things slowly for turtle instead of just getting everything Right Now Already so I can set it up and play with it and make sure it all works well and ahhhhhhh.
I need to be focusing on Crab Con, someone put my brain in time out
#fbw rambles#brain trying to make plans and diagrams for how to set up the basking platform#needs to be nice and big and sturdy bc he's a big baby#need to look at the storage room to see where outlets are too#so far i think the plan is using eggcrate panels since they'll be fine with water#but may use some wood for some of the supporting structure to make sure it's stable#and can take his weight#and then cork panels for the flooring and the ramp to climb up#won't be bothered much by water#won't shed into his water#won't catch nails and should absorb heat nicely for basking#i already have an led panel coming#probably going to do some general led over the whole pool#since the room light can't be on a timer#but then he may have more plants in the room which will need light too#so overall the room should end up well lit eventually#UVB and basking light obviously most important#but i suspect they would benefit from lighting set ups like beardies#so that's my end goal i think#okay I'll stop tag rambling now
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Howws that fic with your OC going? I’m very intrigued about that one :D
Oh!!! And if you have any new art/tidbits about her?
lmao, its going! I've made progress but now I am sulking like an 18th century poet in their giant, empty study.......Contemplating. Critiquing (just being nervous about posting fic since I havent written anything since I was like. 13. and I'm not exactly a writer, just someone who throws stuff together and goes Well, That's A Plot I Guess!) I'm glad people are intrigued about and Neves dfhjfghf. I DO have some lil doodles of her in the cult. One specific tidbit that makes me laugh: Neves is tall as hell in comparison to the cult members.
I'm not sure how to measure the inhabitants of the Lands of the Old Faith, but I imagine them at least smaller than the average human--mostly because I think its sort of funny to emphasize just *how* out of place Neves is among the Lamb and their flock. This is more like a rough estimate of how they compare LMAO. With her height, the cult members usually ask her to help with picking fruit on big trees or, for example, doing things like standing on her shoulders to clean the Temple windows that are too high up otherwise :') Here's a silly comic w/one of her experiences in the cult too!
#cult of the lamb#cotl lamb#cotl oc#cotl au#cult of the lamb fanart#my art#sorry for the human jumpscare again @ everyone in the tags#no one knows how humans work so everyone just kinda makes shit up or tells rumors and fake stories about how fucked up humans are LMAO#this reminds me I have ANOTHER comic to post but I'm lazy.....sorry lads#Neves doesnt fully know what the deal is with the cult until much later. when the horrors truly set in#so for now she's like wow what a weird herd structure. nature is so interesting#also she is trimming the Lamb's hooves bc they are a menace and are too much in the swamplands THEY COULD GET HOOF ROT SMH#shoving my oc into everyone's face again. i promise i'll post fic
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