#passive creatures in green
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javascript-official · 4 months ago
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Loading screen tips for life!
TIP! you can eat [grapes] while taking a [shower] and the [cops] can't stop you!
TIP! [blind people] are easier to [steal] from!
TIP! [pigeons] are free!
TIP! 15% for good service
TIP! Buy a [LOCK] and put it around an [annoying persons] piercing!
TIP! [going insane] by [carbon monoxide poisoning] is cheaper than therapy!
TIP! snails!
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kaeyacollection · 7 months ago
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Hey so uh
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Are we being normal about this?
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"In those days, a crimson moon shone down upon the subterranean realm, and not the dark sun of latter days." (Perinheri book)
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And like the wiki says Kaeya's passive was changed from "Heart of the Abyss" because it unintentionally conflated with the Abyss in game and not the metaphor of "walking on thin ice over an abyss."
But I mean
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For an unintentional connection it sure does come up a lot
But even if we do disregard that and go based on the intended meaning (via the wiki)
"The Book of Songs·Xiaoya·Xiaomin": "It's like standing on the edge of a deep abyss, like walking on thin ice."
I mean on one hand, yes we already knew about Khaenri'ahs connection to the abyss long before the Abyss Order was founded and before Khaenri'ah got nerfed for crimes against Celestia (fuckin Gold had rift hounds like this isn't new)
BUT this is the first solid confirmation that the Abyss wasn't a side note some (lookin at you 5 sinners) dipped their toes into but a defining part of the dynasty if it was named after the damn thing, right?
From the book of The Little Witch and the Undying Fire:
You see, we also call a will that comes down from the heavens an "archon." They are normally planets that have sentient life on them, and they number seven, and therefore they are called the "seven archons." As for the virtuals, their number varies between one, two, and four. The planet the little witch was on may well have been one. And in the case of such a world, the "virtual" would be the "dark sun."
"The planet the little witch was on may well have been one." Has become such an important line in connecting the abyss as a guiding force, that was not just used by khaenri'ah, but influencing them even if the people didn't realize it
Walking on thin ice over the abyss, believing they could balance that danger, but the ice cracked and Celestia responded
King Irmin was indisposed, we saw the kind of madness that overcame Chlothar, who only got the second hand abyssal experience from Mr. Crystal himself (Vedrfolnir), Gold went Mold for a second if her chapter in The Little Witch has any accuracies to herself (also one of her companions becoming a pirate - I see you Kaeya's Grandpa)
For the Sinners to be seeking perfection when the Abyss Order talks about their guiding force being something of chaos
Idk it's just neat that one line can solidify and make sense of previous tales within the game that we didn't technically have the context for previously and I'm excited to see what the rare disease mentioned at the end is going to be
Also just as a bonus note
Celebration: Fruit of Wisdom
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What knowledge might the fruit of wisdom bring, were it to descend upon the land? Either way, it'll taste good as a drink if left in Diona's hands.
I wasn't part of the event, but if they straight up saw fruits of wisdom and the first thought was to consume it then I just wonder if fruits of the abyss looked just as appetizing
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yandere-wishes · 4 months ago
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Bleeding flower petals
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Yandere! Damian Wayne x Posion! Reader
I've started reading the Vegetarian by Han Kang whilst also reading the Posion Ivy solo series... So this monstrosity is the brain child of that...
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🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸🌸
The youngest bat is the scariest. The black-haired menace that blends so seamlessly into the night. He stalks you like prey, like horticulturists stalk weeds. He attacks so impatiently ready to cut you down. And yet sometimes, just sometimes, you swear you see a glimpse of fascination sparkle through his eyes. Like a question, he's too afraid to ask.
But is the inquiry aimed at you?
Or himself?
You are not human, your mother reminds you of that. Whispers softly into your hair making flowers sprout from your scalp, blooming between hairs. You are not human, and your kind does not fear the creatures of the night. Neither bats nor birds may spark fear within your green hearts.
But then why does your body quiver when the Boy-Wonder lands too close?
Why do your lips long to scream and your legs wish to scramble when he touches your skin?
Your mother serves roasted quail with toasted tarantulas and a side of bone marrow butter with seared foie salad.
Instead, all you see is Robin sitting passively on your plate. You feel him staring at you, hear him scream when you chew on the leg meat. You slip the flesh between your teeth, the chewing sounds far too gruesome, the scent suffocating. You try to swallow instead of gag. The bird's meat falls down your throat. You can feel his grappling hook sink into your throat, he's climbing back up. He's going to hurt you again. You try to drown him down the more meat, chewed into mush.
Stay down, Stay down you beg.
There's blood in your throat, thick and sordid like swallowing the sun raw. It leaks into your lungs drip by drip. Suffocating you from within. You cough, your body shakes, chest convulsing, harder and harder trying to spill out the blood. You choke down a pitcher of water. Still, he's inside you. Feel him rattling the bones of your ribcage demanding to be freed.
You apologize under your breath.
He pulls at your thorns, shoves them into the pockets of his uniform. You hate the way he makes you bleed the way his tongue laps at the wounds and smears them across your skin. Aren't Robins meant to be pollinators? Sure they aren't as devoted to the craft as bees and butterflies. But you'd prefer the clumsy job to the way he mauls you.
Maybe this is his way of pollinating you, ludicrous thought that it may be. Maybe he has a reason for all the parts of you that he steals.
Is this what a kiss feels like? It's like being overwatered, your roots drowning in a good deed. His lips are soft like flowerbeds, his fingers digging into your flesh. Damian pushes you off the building edge, you hear your mother scream as you fall. Locked between his arms. Your body lands in something soft, petals tickling your bruised flesh. Still, Robin refuses to let you go. Still, his lips melt into yours.
You hear your mother's voice, but she is too far away. The little bird has snatched you away. You lay helpless within his beak. You hear him mutter sweet words into your hair, but his words can't make flowers bloom. No matter how many times he repats
"I love you"
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speaknow-sw · 14 days ago
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Drabble
Sam Monroe & Lucifer his lil’ comfort bunny
I was inspiiiiiired @moonlightkb poor big bunny, he’s just emotionally layered 🙂‍↕️🙂‍↕️
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The thing about Lucifer was… he bit everyone.
Not once. Not accidentally. Not playfully.
No — Lucifer the bunny lunged, growled (yes, growled), and bit with the righteous fury of a thousand tiny teeth if anyone so much as breathed wrong near him.
Everyone except Sam.
Lucifer — a coal-black, grumpy-looking mountain of a bunny — was, somehow, angelic when nestled against Sam’s chest. His ears flopped lazily, his demonic eyes half-lidded in bliss while Sam scratched just under his chin. His little snorts softened into content sighs. Sometimes he even licked Sam's fingers.
“He’s misunderstood,” Sam always said defensively, scooping up the overfed furball like he was a sacred relic. “He’s not mean, he’s just… selective.”
Selective meant Lucifer had launched himself at your ankle five minutes ago. Your sock was still bleeding.
“You know he needs to go on a diet,” you muttered, watching Sam sneak another baby carrot into Lucifer’s stubby paws.
Sam gave you a horrified look.
“Don’t you dare fat-shame my son.”
“He weighs more than my backpack.”
“He’s big-boned.”
“He can’t even hop anymore—he just kind of… rolls.”
Sam gasped like you’d insulted the Pope.
“He’s soft. It’s for emotional regulation. He’s not fat, he’s just… emotionally layered.”
Lucifer, now chewing loudly on a raspberry, paused just to give you a death glare — as if he understood every word and was plotting a coup.
But when Sam picked him up, cuddled him close, kissed his forehead and whispered,
“You’re perfect, aren’t you, baby boy?” Lucifer melted.
Growls turned to purrs. Murder turned to adoration.
Sam Monroe — sharp-tongued, sarcastic, emotionally constipated Sam — had only ever been soft for one creature in this world.
And his name was Lucifer.
Who, to be fair, lived up to it perfectly.
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Sam crouched in the garden, one hand on his knee, the other holding up a juicy, bright green leaf like he was negotiating with a very tiny war criminal.
Lucifer sat two feet away on the grass, unmoving, glaring at Sam with the supreme disdain of a creature who had never known “no” in his life.
“Come on, just hop,” Sam begged, waving the leaf like a desperate bribe. “Just once. One little hop. For me.”
Lucifer blinked slowly.
Then, with visible effort, he leaned forward slightly — his gut dragging softly against the grass — and rolled. One dramatic, absolutely unnecessary sideways roll, like a log in a lazy river.
Sam exhaled through his nose, staring.
“That’s not a hop,” he said quietly. “That’s — that’s passive-aggressive flopping.”
Lucifer gave a tiny snort.
You were watching from the patio, arms crossed, eyebrows raised.
“He’s literally round, Sam.”
“He’s fluffy,” Sam shot back. “That’s fur density.”
“You gave him three banana chips before breakfast.”
Sam looked scandalized.
“He was sad this morning.”
Lucifer began to chew a dandelion he hadn’t earned. Still unmoving. Still smug.
Sam sighed, collapsed onto the grass beside him, and laid flat on his back in defeat.
“You’re gonna be the death of me, you know that?” he mumbled at the sky.
Lucifer flopped dramatically onto Sam’s chest and started purring.
You snorted.
“You two are exactly the same.”
Sam gave a half-hearted shrug, eyes closed, one hand coming up to stroke behind Lucifer’s ear.
“Yeah,” he murmured. “But he loves me unconditionally. And he doesn’t ask me to talk about my feelings.”
Lucifer licked his chin once.
Victory: his.
Cardio: never.
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nekomuraaoi02 · 4 months ago
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I had this concept for a while, so i'm just going to yap abt it under the cut but... these three as wacky magical girls-
So, basically it's a Looney Tunes Magical Girl show starring Lola Bunny, Melissa Duck, and Petunia Pig. It would be a fun mix of classic slapstick, meta-humor, and magical girl tropes, where they're not their animal selves but anime girls with animal motifs. It's like a parody animated in japan, like PPGZ.
Looney tunes: Magical Mayhem
Lola, Melissa, and Petunia are just regular high school students in a futuristic city like in "rocket squad", one day they get called to be heroes by mistical mentor tweety bird, now they must protect their town all while dealing with their ridiculous daily lives. The problem? They are absolutely terrible at being magical girls.
Their Dynamics:
Lola Bunny (The Overenthusiastic Leader) -
bubbly, hyper, over-the-top, energetic, and way too into the magical girl aesthetic. She thinks she’s the perfect protagonist, but in reality, she’s an absolute disaster—reckless, overly dramatic, and easily distracted. Somehow, she also got classic bugs wits and "toon force" to defeat the villain.
Melissa Duck (The Snarky Rival) -
The "cool" one—or at least she tries to be. She insists she’s the "lone wolf anti-hero," but she’s just as chaotic as the others. She complains a lot, is a bit grumpy and acts above it all, but deep down, she cares about the team.
Petunia Pig (The Reluctant One) -
The shy, sweet one who just wants a quiet life but keeps getting dragged into magical nonsense. She loves sweets and tries to follow the "responsible hero" role but constantly gets overwhelmed by the other two’s nonsense.
Supporting Cast & Villains
Tweety Bird (The Sassy Mentor)
A tiny, floating, magical guide but super passive-aggressive and constantly roasts them for their mistakes.
Love Interests:
Bugs Bunny (Mysterious & Unbothered) - "Cool Guy in the Shadows"
Similar to tuxedo mask. Shows up occasionally, but refuses to join in on their nonsense. Might secretly know more about the magical world than he lets on. Often trolls them by pretending to be a villain.
Daffy Duck (Wannabe Villain?)
At first, he tries to be a magical boy rival, but fails spectacularly and ends up their biggest headache instead. Might actually a real villain by accident.
Porky Pig ( Dependable Gentleman)
Porky is a senpai petunia has a crush on, he is a sweetie but is completely oblivious to petunia's affections. So, that'd be a cute comedic romantic subplot.
Villains:
Elmer Fudd (The Clueless Big Bad)
a Mojo Jojo-style villain means he can have long-winded monologues, overcomplicated evil plans, and constant frustration when the magical girls (intentionally or not) ruin everything. He could even have a group of incompetent alien minions who constantly mess things up for him.
He just wants to catch a "mythical magical creature" but Keeps getting defeated in the most embarrassing ways possible.
And some aliens appear to be villains too, like in "space jam" and "duck dogers".
Having both the Martians and Elmer’s alien allies as villains will allow for a mix of recurring antagonists and one-off alien threats, keeping the story fresh and chaotic.
Marvin the Martian – The Straight-Laced Commander
Marvin is a soft-spoken but highly dangerous alien who always tries to destroy Earth with advanced weapons. Marvin could be the primary Martian leader, taking himself very seriously despite constantly being outmatched by the chaotic magical girls. He’d be the "straight man" to their slapstick antics, reacting with deadpan frustration while his minions fail him.
K-9 – Marvin’s Loyal Alien Dog
A big green dog-like creature who is extremely loyal to Marvin, though not particularly bright. He could be a giant, overpowered alien beast that Marvin treats like a cute little lapdog.
K-9 could secretly love the girls, constantly trying to befriend them even when Marvin commands him to attack.
The Martian Queen Tyr’ahnee – The Elegant & Dangerous Ruler
She’s the ruler of the Martians, regal and poised but with a sharp temper. She could be a major antagonist or a rival to Elmer, trying to conquer the Earth before he does.
Instead of being an outright villain, she might have her own mysterious agenda, sometimes helping the girls when it benefits her but remaining an unpredictable force. She might mock the girls for their childish antics while secretly enjoying their chaos and shenanigans.
The Martian Army (Generic Soldiers / Minions)
Small green Martians in Roman-style armor, extremely loyal to Marvin and the Martian Queen.
Martian X-2 – Marvin’s Rival
He’s a Martian general who competes with Marvin for recognition. He could be another villain faction, making things even worse for Marvin and Elmer by interfering with their plans.
Marvin & his Martians are a serious sci-fi empire, while Elmer is more of a goofy villain who constantly gets in their way.
Anyway, i might actually seriously draw this AU later. But i'd be over the moon if someone actually enjoys this idea and makes their interpretation/fanart for it, so.. feel free to and tag me so i can see it! ^^ and if you want to yap together send me an ask abt it!
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in1-nutshell · 11 months ago
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Hello, A request of TF RID 2015 or Rescue Bots,
I kinda had this thought in this, Bot Buddy who's an very old Dinobot (and has an alt mode like a Plesiosaur or aquatic dino)
Bot has been on earth and probably been raised by Earth inhibitants ever since (probably in Dino era?), they didn't know anything about cybertron and still loves/cares, including having knowledge/intellect about Earth, including the changes, wars, etc.
Bot known as a gentle giant, has grandmother vibes, yet curious and somewhat child-like personality and dislike violence of any sort yet can be passive-aggressive and sometimes protective/aggressive for their friends/family
Bot always on her Dino mode (they don't know they can transform or not?). They kinda famous(?) to inhibitants, human (and creatures), on earth that they know about Bot's existence
How would the Autobots react/interact with this Buddy the Old Dinobot.
New Buddy!
Hope you enjoy!
Old Dinobot Buddy
SFW, Platonic, Cybertronian reader
RB
Buddy didn’t remember much about her life before arriving to Earth.
She did remember the war, but the details were blurry.
Did she even have a mission on this planet or was the crash an accident?
It seemed like millennia ago (probably was).
She had grown used to the organic life on this new planet, even adopting an alt mode after one of the first families she had.
They were long gone as were many of their other friends, but she did grow fond of the humans that resided on the island.
Curious little things.
A couple of years ago a couple of them had spotted her sunbathing and became some sort of urban legend.
Being a legend sounded fun and decided to keep the gag running.
Life was relatively peaceful on Griffin Rock.
She’d be lying if she said that she didn’t have favorites.
It was a family of humans.
The Burns
She was particularly fond of the youngest one, Cody.
On the rare occasion that she did leave her lagoon, she often visited the Burns home.
Buddy watching from the wooded area at the family playing basketball. Cody was nearing the basket. Buddy: “Yes, yes, yes, ye—” Kade comes out and snatches the ball from the smaller boys’ hands and dunks the ball himself. The ball also bounces off the boy’s head. Kade: “Who’s the champ? I’M THE CHAM—” BONK! Kade rubbed the back of his head seeing a large branch on the ground. The family was snickering. Kade waving the stick angerly. Kade: “Who threw that?!” Dani: “Maybe that was Karma Kade.” Kade: “I don’t believe in—” BONK! Kade: “WHO KEEPS DOING THAT?!” Buddy with a small pile of branches by her side. Buddy: “That one was for Cody.” She picks up another branch ready to launch it: “And this one is for trying to give Graham that swirly.”
Buddy wasn’t aware of the Rescue bots until she saw them in the backyard during one of her walks.
She recognized the Autobot insignia from a mile away.
Buddy now has an optic out for the bots, wondering why they were doing on Earth.
What were they doing here?
Buddy did see the bots helping the community and even bond with the Burns, which puts her at ease.
Their meeting happened under… less than optimal circumstances.
Cody and Frankie walking on the old bridge leading to the lagoon. The bots were watching vigilantly from the side. Cody wincing at the creaking noise: “This paper better be worth it. The bridge looks like its going to break with a sneeze.” Frankie was trying to get a sample of the water in a mason jar: “Just you wait Cody! Our presentation is going to get us the best grades!” CRRREEAAAAKKKK! Blades: “Okay guys! Off the bridge!” The pair tried walking back but froze hearing the bridge snapping. SNAP! SNAP! SNAP! The bridge was starting to break. Now all the bots were on the opposite side of the bridge. Heatwave: “Don’t move! We’ll find a different way to—” CRASH! As if made of tissue paper, the old wood underneath the kids suddenly gave out plunging them into the mossy green water. Rescue bots: “CODY! FRANKIE!” Heatwave was about to dive in after them when the kids’ heads broke the surface… as well as a pair of large metal servos. The large bot raised the humans above the water before getting on land themselves. Buddy: “Cody Burns. Francine Greene. Are you both all right?” The soaked and algae covered kids looked at the new bot with wide eyes. Boulder: “I guess this was the Monster of the Green Lagoon everyone was talking about.” Chase: “Indeed.” Heatwave getting close to the bot. Heatwave: “Put them down!” Blade: “Gently!” The bot laughed. Buddy: “At ease Heatwave.” She gently places the kids in his servos before wiping some of the algae off her Autobot insignia. The bots visibly relax. Heatwave passes the kids to Chase, who has the blankets ready. Cody: “Thanks for saving us…” Buddy: “My designation is Buddy, and it is a pleasure to finally introduce myself to you and Francine.” Frankie: “Frankie, so you’re really the legend? Daddy said you lived in that pond ever since the Founding of Griffin Rock.” Buddy: “Oh no, I’ve been here longer than that.” Boulder: “How long have you been here?” Buddy: “Hold on.” She reenters the water and transforms into her Plesiosaurus alt mode. Buddy: “Since they gave me a home on Earth.” Cody and Frankie’s eyes went wide. Cody: “You were around since the dinosaurs!?” Frankie: “That’s so cool!” Chase: “Pardon the interruption, but if I recall correctly, you said ‘finally introduce’ yourself. How did you know of the Burn’s and Greene family as well as our designation?” Buddy: “Chase, I have been on this island for a long time. I know the best hiding places to observe the humans.” Buddy winks at Cody: “I believe Kade was wondering if those gremlins were throwing those branches after the game.” Cody smiled: “That was you?!”
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the-muppet-joker · 1 year ago
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how do you feel about my little pony? they arent horses
They aren't horses? THEY AREN'T HORSES? Ok. Google what a pony is right now. Yeah. Horses, right? Science refutes your claim as if it were swatting a fly. They can disguise them with wings and horns and bright colors all day long but that doesn't hide the fact that they are fucking HORSES. I hate that show for several reasons:
Horses. My painful and tumultuous history with horses aside, they are also demonically constructed creatures. Look no further than the four HORSEmen of the apocalypse in the book of Revelation: Famine, War, Conquest, and Death. I think these are fairly obvious parallels to the four Princesses Luna, Cadence, Celestia, and Twilight in that order. I can elaborate on this if truly necessary but I feel the symbolism is clearly delibrate on the part of the creator. Which brings me neatly to my next point.
Corrupting the youth. Dressing up horses as magical and colorful creatures is not accurate to reality. The creators of the show have done this for the same reason vaping companies have added sweet flavored vapes to their stores: to appeal to children. Yes, it is a sick world we live in. Besides, all of the conflict is dumbed down and all villains are conquered with friendship. It's in the fucking title. The message is clear: fighting will get you nowhere. Be passive and friendly. Do not fight the establishment, befriend and placate it and maybe one day your oppressors will reward you for your obedience. "Friendship is magic." Your propoganda makes me sick.
Before you argue with me that the show's message is to teach children kindndess, think again. I was bullied ruthlessly by bronies in middle school. They would chase me and sing that fucking "My Favorite Pony" song by Hank Green because they knew it Pissed Me Off. Those ponies do not represent any of the elements they claim to. Rarity is clearly a greedy capitalist. Flutteryshy is not kind she is merely a pushover which is NOT the same thing. Pinkie Pie does not spread joy she is a selfish hedonist who acts like a child. Rainbow Dash is not loyal. She strikes me as a "fuckboy" and would likely sleep around and break a lot of hearts. She is clearly a lesbian and would therefore only harm women so I am not upset by this, just amused. What the fuck is Apple Jack honest about? Apples? Magic is not even a virtue nor is it real and besides I fucking hate Twilight Sparkle most of all she is annoying and I could probably take her in a fight.
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magickpancakes · 8 months ago
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Finished the ref for Technologickal_Flapjacks :3
extra info on her below
she / her the "Evil Version" of MagickPancakes. Some weird protogen-cat-naga creature. Same person as MP, in the sense that her sexuality and opinions remain largely the same, however has a snappier and more sarcastic personality
Face, belly diamond, and inner ears are screens. and can display images. those images are not limited to the black and green color palette usually displayed, however she tends to stick to those colors (could play Bad Apple, good luck gettin her to do that tho)
All of the bright green markings all over her body glow, her neck and tail stripes being the least bright and her "core" and face being the most bright
ears are purely decorative, she mainly hears through her antenna, and through a mic placed under her chin (like, the underside of her snoot, yknow?)
the "core" on her chest is also decorative, with the backwall of it being LED lights, its covered by a green piece of glass with a cat sticker stuck on the inside of it, there is also a loose wire hanging near the top of the "core"
Doesnt like and will not wear any type of clothing, however, will tolerate stickers and some hair accesories. only temporaraly tho, mainly because she "doesnt want to look like some stupid kid's toy" and would "rather look professional and sleek, just how i was designed"
constantly checks her appearance for that reason
tail spike/sword/whatchamacallit is solid and sharp, like a knife (sharpens and maintains it often)
Hair is synthetic, and connects to the ears, kinda like a hood of sorts yknow? like, if ya took off the hair, ya would end up uncovering her ear mechanics and the back of the screens
obnoxious, loud, and rude. will take your stuff without asking, leave empty containers instead of replacing them, but is annoyingly passive-aggresive about you doing your share of chores (this is only if you happen to be living with her or smth, which is unlikely)
resting bitch-face, and tbh, just bitch by default
wont pay attention in conversations (unless its important), will like, check her nails, check herself in a mirror, fix her hair, all while going "uh huh.... thats crazy..." 5000 times
acts very aloof and snobby, even around people she'd consider "acquaintances". will make fun of you if she notices smth.
has standards to her belittling however, will not make fun of: race, ethnicity, sexuality, gender, pronouns, loss of loved ones, weight, appearance, disabilities, boundaries, etc. (shes an asshole, but shes not gonna make u feel terrible about shit ya cant control (at least not a lot)
will still mock ya for this but it wont be as fierce: interests, skills/skill level, crushes/love interests.. shit people close to u might comment on
hates physical touch, will not touch you, definitely wont let you touch her (mainly due to her wanting to remain clean and presentable, however, as noticeable she dont like other beings all that much)
this is probably gonna get added to or smth, or ya may find more snipits of info in future art, but ima be here for 3 hours if i dont stop now lol
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ckret2 · 27 days ago
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I agree with your interpretation of Aku being born evil, because he’s made of evil, which seems to be, like Good, a tangible force in the Samurai Jack universe. But I don’t know if he was completely fabricating or completely avoiding the truth when he was first created from the Emperor’s arrow and said the arrow “set [him] free.”
Remember how the black goop substance was expanding outwards and growing more tree-shaped things, and had sped up doing so to the point where the Emperor’s kingdom was being destroyed by it? (I assume it sped up expanding over time for the Emperor to feel pressured to get rid of it Now, even though they’d lived next to it for thousands of years.) Then after Aku was created, it stopped.
I think the goop field had developed a sort of consciousness that wanted to develop further, and that was what was pushing it to expand outwards, and it was released when Aku was made. Hence Aku would somewhat feel “set free”, because even though he wasn’t himself when he was trapped as the goop, he still somewhat existed and wanted to be born.
Maybe the Emperor was responsible for making him-him, the talking tree shaped black and green creature we know, but his soul, or spirit, or something of him already existed beforehand.
Also, it tracks with the kind of myths the universe is based on. There are a ton of myths where demonic creatures or spirits were kind of alive in evil places as half-formed entities, or as evil-vibe-filled things, and then some extenuating circumstances make it so that their spirit is released— specifically— into a god or devil or some other more developed, thinking form.
Thoughts?
idk whether you've seen this and this post before, so I'm linking them in case you haven't, since they give like 70% of my thoughts on this topic. tl;dr: i think there's continuity from aku back to the black mass, but in terms of intelligence/sapience, the black mass was like a somewhat dumb dog, the pit of hate was like a tree, and Aku is like a human.
The essence of what would become Aku was in the pit and in the mass, but while the "soul" might've been there, there wasn't a person before the emperor made Aku.
I don't headcanon that the pit of hate was deliberately expanding. Like, it is a hole in the ground. Tar pits don't hunt.
Every single time we see it grow a tree, it's as a direct reaction to someone falling in the pit and dying—like an involuntary reflex. NEARLY every time we see the cracks expand, it's also in a reaction to a death. And of the few cracks that aren't reactions (as far as we can see, anyway), nearly all of them occur when the forest is at maximum size while the army's tromping through it—and after a bunch of deaths occurred shortly before.
So I think it's an unthinking natural process. The pit didn't "push" to expand; the pit was expanded (passive voice) by creatures falling in.
Nutrients fall into ooze; nutrients are made into a tree. Trees pop out of the ground; it makes the ground crack. The forest is now huge; so the ground's become destabilized near the center where there are the most trees. A bunch of horses stomp loudly through this densest part of the woods (and turn into trees); the already unstable ground cracks even more.
I assume the humans chose NOW to fight it rather than thousands of years ago not because it's moving faster; but because thousands of years ago it was lurking outside the valley, and now, it's IN the valley and the kingdom destroying a ton of houses (and no doubt people too). They probably had "just stay the fuck away from the evil forest" rules in place and they clearly didn't work well enough. Especially since, the bigger the forest gets, the harder it gets to avoid it.
Plus, when we first see the forest, it's a small grove of evil trees in the middle of a barren wasteland. When we last see the forest, it's spread into the valley... and that means it's cut off the widest mountain pass out of the valley. The whole town is trapped as the evil creeps closer, unless they deal with it now. (By the looks of it, the forest expanded in every direction, so I don't think it targeted the mountain pass; I think it just... y'know, reached it.)
The fact that the trees have broken through several homes means that the homes were built before the trees reached that far into the valley—which means it happened only within the past few years. A good reason to take action now if they'd been avoiding it beforehand.
So: the stuff that would become Aku's soul existed already in the pit of hate, and in absorbing creatures it also absorbed their souls and knowledge—but it didn't have a will; it was a force of nature. Only once Aku was created did the pit have an avatar with a mind that could choose what to do with its nutrients rather than dumbly shoot out trees any time someone stumbled in. The emperor may have therefore "freed" Aku but like, in the sense of a man being freed from a coma, or a baby bird being freed from an egg: beforehand he wasn't in a form that could think or act.
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viewofagarden · 3 months ago
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Dandy's World OC: Oakley the Leaf
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Bio and details in the description!
“Oakley is an outdoorsy, animal-loving Toon who’s not afraid to get down and dirty to help any kind of fauna he comes across. He encourages children to be kind to animals and the environment.”
Full Name: Oakley Underwood
Other Name: Oakley the Leaf
Species: Leaf
Gender: Male (He/Him)
Voice Claim: Jeff Bennett (Numbuh 4’s father; Codename: Kids Next Door)
Dandy Store Quote
“Oakley is the environment’s best friend! And all kinds of critters too! ”
Requirements
500 Ichor
Use 50 items
Appearance
Oakley is a teardrop-shaped green leaf with dark green limbs. He wears a beige short sleeved buttoned shirt, a darker beige pair of shorts, a pair of brown boots, and a brown backpack.
Personality
Oakley is an outdoorsy, curious and down-to-earth Toon that loves animals and being out in nature. He is quite intelligent when it comes to zoology, as he knows many things for all kinds of animals. He doesn’t mind if he gets dirty or hurt, especially if it’s in pursuit of learning about animals or protecting the environment.
However the last part does lead him to be rather reckless, impulsive, and careless, unintentionally risking the well being of himself or those around him. He’s also a little gullible and easily distracted.
Stats
Rank: Common Health: ♥️♥️♥️ Skill Check: ⭐⭐(Size 100/Value 1.5) Movement Speed: ⭐⭐⭐⭐ (Walk 17.5/Sprint 27.5) Stamina: ⭐⭐⭐⭐ (175) Stealth: ⭐⭐⭐ (15) Extraction Speed: ⭐⭐ (0.85)
Ability
Reduce, Reuse, Recycle! Passive  This Toon gains a random 30% boost to a stat upon losing a heart. The boosts disappear when healed.
Dialogue 
Finishing extraction "Sorry for the wait, mate, machines aren’t usually my thing…” “Crikey! That was tough.” “That’s one blighter done, what’s next?”
Descending to the next floor “I hope the critters are doing alright.” “I bet it’s the greenhouse next, I love that place!” “All this extractin’s got me quite buggered…”
Twisted Oakley
"While this Twisted is more common than the others, Oakley’s experience in the outdoors has given his Twisted Form higher speed, attention span, and detection range. Be sure to keep your wits about you.”
Rank: Common Speed: Slightly Above Average (18.5) Attention Span: Slightly Above Average (2.75) Detection Range: Above Average
Twisted Oakley is much like the other common Twisteds, with no abilities or gimmicks to aid him. However he does have an above average detection range, speed, attention span compared to the others, so it’s best to preserve your stamina and hide once you notice him coming around a bend.
Twisted Research Trinket: Binoculars Trinket Category: Other
Highlights any and all Twisteds within close proximity to your Toon.
Trivia
Oakley’s Australian accent and use of slang is based on Steve Irwin while his personality was based on Chris and Martin Kratt, specifically their animated versions from “Wild Kratts”.
His favorite animal is the galagos (aka Bush Babies) while his second favorite are ring tailed lemurs. Meanwhile his favorite sea creature is the otter, as seen in his dialogue with Finn.
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ladyofthebookcase · 3 months ago
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the wiki is locked until the 11th so ive had to resort to making my own observations about creatures and what they do. here are some notes off the top of my head
nudibranchs:
definitely passive
aposematic and poisonous (but seemingly not all of them???)
give differing amounts of food pips also? between 1 and 2
if you stab them, you can make a poison spear and they can withstand one spear hit so they're tougher than they look
native to watery areas like coral caves and rusted wrecks
barnacles:
seem to like being in groups and climbing on each other to block off pipes
when threatened(?) they start to shriek and hiss and spew water out of their coral tubes? the purpose of this is unknown because it doesn't actually seem to do anything, but maybe is just a threat display idk
cannot be killed????
have mild electric charge as a defence mechanism
loaches/slop beasts:
seemingly omnivorous from what i've observed; they don't always eat slugcats, but it seems to be that if you fall on one from a great height and get stunned they'll slurp you up
otherwise they seem to mostly graze
rain deer ish ai; ive seen them climbing on top of each other and getting stuck on terrain before
they appear to be blind and have four long facial tentacles that they use to feel out prey
capable of eating green lizards
spearing them doesn't seem to do much
may have some connection to lizards/the rot because rotted versions of them were seen in rotted garbage wastes, and no other unlizard creature has been seen to be rotted so far? their eating is similar to rot but otherwise i got nothin
gila monsters:
their spit has some kind of effect that prevents cicadas from attacking; could just be that it dampens you, since mud does the same thing
bioluminescence??? their spit is at least brightly colored, which i'm not sure why
probably a lizard subtype like axolotls since they have a different head and body shape but are still able to become rotted (i have Theories about the lizards and their connection to the rot but that's a different post)
they can burrow out of the ground; it's probably meant to be limited to sand, but currently they can burrow out of ANY ground which like jumpscare hello there
those rattling things in rotted regions:
they rattle when you get near them, seemingly as a way to alert the rot creatures nearby
they don't actually attack or hurt you themselves, but will pick you up and incapacitate you; presumably this is also so that rot creatures can grab and eat you
symbiosis???
they make a batfly grab sound and i'm not sure what that does-- maybe a way to lure in slugcats? but they don't eat them so idk
can be stunned with a spear or rock, allowing you to pass
moths:
seemingly peaceful at least to slugcats??
i've seen a group of them kill a blue lizard tho
they sometimes pick you up and drop you from a great height to kill you-- i'm not sure if this is intentional or buggy ai bc they didn't eat me when they did that
clumsy, raindeerlike
some of them have their little proboscis tongues sticking out and others do not-- again not sure why but it's very cutes
are they carnivorous?? probably not with those tongues but then why do they kill
they cast shadows like vultures!
lizards are afraid of them
i thought the small moths in ancient urban were their babies at first but after seeing the [SPOILER] there i now think they're probably actually ancestral forms of the current moths; they are small, unable to fly as much as their current counterparts, and harmless.
rats rats we are the rats
also found in ancient urban and nowhere else, so they probably died out
seem like common earth rats honestly
edible and harmless
very cutes
fancy neuron things:
when idle, they do a sort of "projection"; unclear what this is for but it's likely related to the mechanisms of the locations they're found in
exhibit a symbiotic relationship with the big living pipes in which they inhabit them and allow them to become mobile and defensive, blowing toxic smoke at infiltrating creatures
probably serve a role similar to inspectors in their host facilities, since they seem to be found exclusively in industrial environments
alive pipe:
incapable of moving or doing anything without a fancy neuron
you can pull out the stopper things in it and eat them and it's gross, it shoots out some water and squelches
those stopper things can be stored in a shelter, but they vanish and become intangible the next morning
they also appear to visibly decay when no longer connected to the pipe
they seem to have an optic nerve like thing?
glacial lizard:
seemingly extremely hostile and tanky
covered in "fur" that probably insulates them from their own extreme temperatures if i had to guess? since other lizards in those locations don't have it but rather have the spikey things they have in saint's campaign
are surrounded by winds that knock potential attackers away
they can charge up and release a literal beam attack for some reason-- unclear how this would have naturally evolved, so they could be artificially created because Come On Man how do you naturally evolve a fucking beam attack
i dont liek them they're too OP
drugs lizard:
have a natural field of time dilation similar to what mushrooms give you, that affects them and any creature that gets near enough
probably get this by eating mushrooms, like how monarch butterflies are poisonous bc of their diet
being in range of their field for too long causes you to start taking what i've been assuming is poison damage, or else a drug overdose; if exposed to it for too long you just die
they're very annoying and their ai seems a bit buggy
snear (snail deer):
another mostly defensive creature
walks on long legs to avoid the sandworms most likely
cicadas don't attack them
when a creature gets too close to them, they retract their legs, collapse to the ground, and activate "drill mode", wherein their snail shell ignites like an engine and they start bouncing around
instantly kills any creature that touches it while in drill mode due to excessive kinetic force
probably their shells are shaped like that to create a football bounce effect and heighten their potential for damage
they do seem to pursue you while in drill mode but they're pretty easy to evade
obviously not naturally like that
sandworms:
i'm not super clear on these cus i've only had a handful of encounters
they just hide in the sand and when you come near they attack you
can be hit with spears
frog:
amphibious, lives in dark damp areas or floats on the surface of water (can be avoided by swimming underneath)
latches onto creatures to suck out all the nutrients
not sure how you get them off but it's not by going in water
probably a snail would help
scav priest:
very cool
they can weaponize their karma and use it both as a defensive shield (it goes down each time they're hit and then releases a blast at karma 1) or to just explode and save themselves if captured
some have blindfolds and others don't, but all wear golden elite masks and capes
they can echolocate!!!!! so cool!!!
they probably trained themselves to do that by being blindfolded and i assume the karma thing is achieved through the power of religion
but also who brought religion to the scavs. how do they fit in with normal scavs. i have many questions.
ive probably missed something bc there are just SO MANY new creatures in this dlc it's really fantastic
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supercritters · 3 months ago
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Shōto Aizawa - Eraserhead
Second part of a requested character!
Here is where I really start to show "sorry if I turn your favorite guy into some manner of weird creature". Hydra is a genus of the phylum Cnidaria, which includes more famous members like jellyfish and sea anemones. They are microscopic predators, consisting of a very simple body plan, a "head" with a mouth and a base "foot". Much like their cousins the jellyfish, they don't even have an encephalized neural system - just a nerve net! It's very cool. The most prominent feature that Hydra possess are a series of six "tentacles" around their head, called cnidocytes - that's where the phylum gets its name from - cells powered by piercing stingers called nematocysts. They use these to hunt microscopic prey.
As you may have guessed, those cnidocytes are primarily why I chose this animal for Eraserhead, as a parallel to his binding bandages. They're even located around his neck! I also liked how they aligned with his power, as something that "paralyzes" opponents, much in the same way that nematocyst toxins do.
I also went with a Hydra over another cnidarian like jellyfish, because his ruthless and direct personality lends better to an active predator than a passive one. Of course I could've chosen something like a man-o-war, but I honestly just really wanted to draw a hydra.
Hydra viridissima was chosen because it has a fun green color palette :)
If you couldn't tell this blog is being run by someone with a degree in biology, I'm sure you can now haha
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lizzie-wendigo · 3 months ago
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Meet the OC I'll be shipping with Donnie! Although I was initially tempted to ship her from the same turtle species, I wanted to experiment with some sea turtle designs, but in the end, I liked this one.
Some extra facts about her:
Lorelei is a green sea turtle (Chelonia mydas).
She's also a resident of the Turtle Capital and a turtle yokai by birth.
All female sea turtles have a hypnotic siren's song, but Lorelei has reached a higher level and is considered the most powerful of her generation.
She comes from a family of aquatic warriors, so it's tradition to continue the legacy.
She leads her own aquatic battle team, almost always adopting a passive stance with her songs to defeat the invaders of the capital.
Her name is the mythical German mermaid "Lorelei," and she's affectionately nicknamed "Lorie."
She's a sensitive, cheerful, and very tender person, but she shows no mercy in battle; she completely changes her personality with her enemies and opponents.
Female sea turtles can hypnotize many creatures or beasts, but they cannot hypnotize their own species. They're also immune to other hypnotisms.
She's a persistent warrior, the best of her family so far, having been trained since she was a child.
She's considered "a beauty" by her own species and by some others.
Upon meeting Donatello, she was the first to fall in love with him. However, he didn't feel the same way about her, saying she wasn't his type.
Donnie and Lorie are very good friends, however, it took Donnie a while to realize he did have feelings for her (even getting a little jealous).
Sea turtles are natural swimmers, making them versatile warriors on land and water, which makes them perfect for battle and the most dangerous.
For her size, she's so physically strong.
Her warrior nickname is "great siren."
Her swimming style is "mermaid style."
She cannot control who she hypnotizes with her ability; however, she can control the level of hypnotism she applies to others, from simply captivating them to leaving them in a deep trance.
She has artistic intelligence, which also helps her be a great strategist and carefully analyze people.
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Les presento a la OC que shipeare con Donnie! Aunque al principio estaba tentada a que fuera de la misma especie de tortuga, quise experimentar con algunos diseños de tortuga marina, al final este me gustó.
Algunos datos extra sobre ella:
Lorelei es una tortuga verde marina (Chelonia mydas)
Tambien es residente de la capital tortuga, es una yokai tortuga de nacimiento
todas las tortugas marinas hermbras tienen canto hipnotico de sirena, pero Lorelei llego a un nivel superior y es condiderada la más poderosa de su generacion.
Viene de una familia de guerreros acuaticos, así que es tradicion seguir con el legado
Lidera su propio equipo de batalla acuatico, casi siempre adopta una postura pasiva con sus cantos para acabar con los invasores a la capital
Su nombre de echo es de la mitica sirena alemana "Lorelei", la apodan de cariño "Lorie"
Es una persona sensible, alegre y muy tierna, pero no tiene piedad al momento de la batalla, cambia por completo de personalidad con sus enemigos y contricantes.
Las tortugas marinas hembras pueden hipnotizar a muchas criaturas o bestias, pero no pueden hipmnotizar a su propia especie, a su vez ellas tambien son inmunes a otros himnotizmos.
En una guerrera persistente, la mejor de su familia hasta ahora, pues fue entrenada desde que era niña.
Es considerada "una belleza" para su propia especie y para algunas otras
Al conocer a Donatello, ella fue la primera al enamorarse de él. sin embargo el no sentía lo mismo por ella, pues el decía que no era su tipo.
Donnie y Lorie son muy buenos amigos, sin embargo Donnie tardo bastante en darse cuenta que si siente algo por ella (incluso poniendose algo celoso)
Las tortugas marinas son nadadoras natas, por ende son guerreros versátiles en tierra y agua, lo que los hace perfectos para la batalla y los más peligrosos
para su estadura, ella es muy fuerte fisicamente
Her warrior nickname is "great siren"
Her swimming style is "mermaid style."
She cannot control who she hypnotizes with her ability, however, she can control the level of hypnotism she applies to others, from just captivating them to leaving them in a deep trance.
She has artistic intelligence, this also helps her to be a great strategist and carefully analyze people.
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acedormouse · 3 months ago
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DnD 5e Character Sheet for Stanford Pines
You know, in case you ever wanted to play the most mid Warlock whose only magical items are a boundless coffee thermas and a fancy lantern.
Under the cut is the transcript of all the text as well as a descriptor for what each spell does.
I don't have any particular verbal commands but when a spell requires a Somatic omponent, Ford needs both hands to make a triangle shape with his fingers
Character Name: Stanford Pines
Class: Warlock Race: Tiefling Background: The Haunted One Alignment: Chaotic Neutral Level: 10
Passive Perception: 12 Proficiency Bonus: +4
Speed: 30 ft AC: 14 Initiative: +3
Current HP: 88/88 Hit Dice: d8
Strength: 13 (+1) Intelligence: 19 (+4) Dexterity: 17 (+3) Wisdom: 13 (+1) Constitution: 15 (+2) Charisma: 13 (+1)
Saving Throws: +1 Wisdom, +1 Charisma
Skills: Arcana (+4), Deception (+1), Investigation (+4), Nature (+4), Religion (+4), Stealth (+3)
Other Profiencies and Languages
Languages Spoken: Common, Infernal, Elvish, Sylvan, Gnomish, Giant, Dwarvish Linguist: you have the ability to create ciphers that others cannot decipher unless they are taught how, succeed an Intelligence check, or use magic Dark Vision: you can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light
Features and Traits
*Otherworldly Patron: you have struck a bargain with an otherworldly being known as the Great Old One, a mysterious entity whose nature is utterly foreign to the fabric of reality. The entity is a voice in the mind- its identity unclean but its boon to you is concrete: the ability to cast spells *Magical Cunning: you can perform an esoteric rite to regain expended Pact Magic spell slots, but no more than a number equal to half your maximum (round up). *Contact Patron: you always have the Contact Other Place spell prepared. You can cast the spell without spending a spell slot to contact your patron *Awakened Mind: your alien knowledge gives you the ability to telepathically speak to any creature you can see within 30 feet of you *Entropic Ward: when a creature makes an attack against you, you can use your reaction to impose disadvantage. If a creature tries to attack you this way, it will take the same amount of damage as you *Bloodline of Asmodeus: bloodline commanded by the power of fire and darkness and guided by keen intellect
Inventory
*Arcana Focus: a crystal pyramid that colorfully gleams in the light *Journal: I keep my thoughts and discoveries here. My journal is my legacy. *Scholar's Pack: backpack, book, ink, ink pen, lantern, 10 flasks of oil, 10 sheets of parchment, and a tinderbox *Bottle of Boundless Coffee: a metal bottle that carries delicious, warm coffee. Each time you drink the coffee, roll a d20; on a 1, the bottle refuses to dispense until the next hour *Lantern of Tracking: this hooded lantern is designed to track monstrosities. It will burn for 6 hours on 1 flask of oil and light a 30 foot radius. When the lantern is within 300 feet of its target, its flame turns bright green
Attacks and Spellcasting:
Name: Crossbow (light) Attack Bonus: +7 Damage/ Type: 1d8, piercing
Patron: The Great Old One
Pact Boon: Pact of the Tome: your Patron gives you a grimoire called the Book of Shadows. You can choose three cantrips from any class's spell list. They don't count against your number of cantrips known.
Eldritch Invocations
*Eldritch Mind: you have advantage on Constitution saving throws that you make to maintain your concentration on a spell. *Book of the Ancient: you can now inscribe magical rituals in your Book of Shadows. Choose two 1st-level spells that have the ritual tag from any class's spell list. The spells appear in the book and don't count against the number of spells you know. *Maddening Hex: as a bonus action, you cause a psychic disturbance around the target cursed by your Hex spell. When you do so, you deal psychic damage to the cursed target and each creature of your choice within 5 feet of it. The psychic damage equals your Charisma modifier. *Aspect of the Moon: you no longer need to sleep and can't be forced to sleep by any means. To gain the benefits of a long rest, you can spend all 8 hours doing light activity, such as reading your Book of Shadows and keeping watch. *Caiphon's Beacon: the purple star Caiphon is the doom of inexperienced mariners. Those who use its deceptive light to guide their travels invariably come to ruin. You gain proficiency in the Deception and Stealth skills, and you have advantage on attack rolls against charmed creatures.
Cantrips
*Eldritch Blast: Range: 120 ft Save/ Attack: 2d10 Time: 1 action Concentration: No Duration: Instantaneous Components: Verbal, Somatic
A beam of crackling energy streaks toward a creature within range.
*Mind Sliver: Range: 60 ft Save/ Attack: Intelligence/ 2d6 Time: 1 action Concentration: No Duration: 1 round Components: Verbal
You drive a disorienting spike of psychic energy into the mind of one creature you can see within range.
*Minor Illusion: Range: 30 ft Save/ Attack: Intelligence Time: 1 action Concentration: No Duration: 1 minute Components: Somatic, Material
You create a sound or an image of an object within range that lasts for the duration.
*Mage Hand: Range: 30 ft Save/ Attack: None Time: 1 action Concentration: No Duration: 1 minute Components: Verbal, Somatic
A spectral, floating hand appears at a point you choose within range. You can use your action to control the hand. You can use the hand to manipulate an object, open an unlocked door or container, stow or retrieve an item from an open container, or pour the contents out of a vial.
*Fire Bolt: Range: 120 ft Save/ Attack: 2d10 Time: 1 action Concentration: No Duration: Instantaneous Components: Verbal, Somatic
You hurl a mote of fire at a creature or object within range. A flammable object hit by this spell ignites if it isn’t being worn or carried.
*Prestidigitation: Range: 10 ft Save/ Attack: None Time: 1 action Concentration: No Duration: Up to 1 hour Components: Verbal, Somatic
This spell is a minor magical trick that novice spellcasters use for practice.
*Vicious Mockery: Range: 60 ft Save/ Attack: 2d4 Time: 1 action Concentration: No Duration: Instantaneous Components: Verbal
You unleash a string of insults laced with subtle enchantments at a creature you can see within range.
1st Level
*Dissonant Whispers: Range: 60 ft Save/ Attack: Wisdom/ 3d6 Time: 1 action Concentration: No Duration: Instantaneous Components: Verbal
You whisper a discordant melody that only one creature of your choice within range can hear, wracking it with terrible pain.
*Hex: Range: 90 ft Save/ Attack: 1d6 necrotic Time: 1 bonus action Concentration: Yes Duration: 1 hour Components: Verbal, Somatic, Material
You place a curse on a creature that you can see within range. Until the spell ends, you deal an extra 1d6 necrotic damage to the target whenever you hit it with an attack. Also, choose one ability when you cast the spell. The target has disadvantage on ability checks made with the chosen ability.
*Tasha's Hideous Laughter: Range: 30 ft Save/ Attack: Wisdom Time: 1 action Concentration: Yes Duration: 1 minute Components: Verbal, Somatic, Material
A creature of your choice that you can see within range perceives everything as hilariously funny and falls into fits of laughter if this spell affects it.
*Illusory Script: Range: Touch Save/ Attack: None Time: 1 minute Concentration: No Duration: 10 days Components: Somatic, Material
You write on parchment, paper, or some other suitable writing material and imbue it with a potent illusion that lasts for the duration. To you and any creatures you designate when you cast the spell, the writing appears normal, written in your hand, and conveys whatever meaning you intended when you wrote the text. To all others, the writing appears as if it were written in an unknown or magical script that is unintelligible.
*Identify: Range: Touch Save/ Attack: None Time: 1 minute Concentration: No Duration: Instantaneous Components: Verbal, Somatic, Material
You choose one object that you must touch throughout the casting of the spell. If it is a magic item or some other magic-imbued object, you learn its properties and how to use them, whether it requires attunement to use, and how many charges it has, if any. You learn whether any spells are affecting the item and what they are.
2nd Level
*Phantasmal Force: Range: 60 ft Save/ Attack: Intelligence/ 1d6 Time: 1 action Concentration: Yes Duration: 1 minute Components: Verbal, Somatic, Material
You craft an illusion that takes root in the mind of a creature that you can see within range. While a target is affected by the spell, the target treats the phantasm as if it were real. The target rationalizes any illogical outcomes from interacting with the phantasm.
*Darkness: Range: 60 ft Save/ Attack: None Time: 1 action Concentration: Yes Duration: 10 minutes Components: Verbal, Material
Magical darkness spreads from a point you choose within range to fill a 15-foot radius sphere for the duration. The darkness spreads around corners. A creature with darkvision can’t see through this darkness, and nonmagical light can’t illuminate it.
3rd Level
*Enemies Abound: Range: 120 ft Save/ Attack: Intelligence Time: 1 action Concentration: Yes Duration: 1 minute Components: Verbal, Somatic
You reach into the mind of one creature you can see and force it to make an Intelligence saving throw. On a failed save, the target loses the ability to distinguish friend from foe, regarding all creatures it can see as enemies until the spell ends. Each time the target takes damage, it can repeat the saving throw, ending the effect on itself on a success.
*Clairvoyance: Range: 1 mile Save/ Attack: None Time: 10 minutes Concentration: Yes Duration: 10 minutes Components: Verbal, Somatic, Material
You create an invisible sensor within range in a location familiar to you (a place you have visited or seen before) or in an obvious location that is unfamiliar to you (such as behind a door, around a corner, or in a grove of trees). The sensor remains in place for the duration, and it can’t be attacked or otherwise interacted with. When you cast the spell, you choose seeing or hearing. You can use the chosen sense through the sensor as if you were in its space.
4th Level
*Evard's Black Tentacles: Range: 90 ft Save/ Attack: Dexterity/ 3d6 Time: 1 action Concentration: Yes Duration: 1 minute Compoents: Verbal, Somatic, Material
Squirming, ebony tentacles fill a 20-foot square on ground that you can see within range. For the duration, these tentacles turn the ground in the area into difficult terrain.
When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must succeed on a Dexterity saving throw or take 3d6 bludgeoning damage and be restrained by the tentacles until the spell ends.
*Banishment: Range: 60 ft Save/ Attack: Charisma Time: 1 action Concentration: Yes Duration: 1 minute Components: Verbal, Somatic, Material
You attempt to send one creature that you can see within range to another place of existence.
If the target is native to the plane of existence you’re on, you banish the target to a harmless demiplane. While there, the target is incapacitated. The target remains there until the spell ends, at which point the target reappears in the space it left or in the nearest unoccupied space if that space is occupied. If the target is native to a different plane of existence that the one you’re on, the target is banished with a faint popping noise, returning to its home plane.
5th Level
*Synaptic Static: Range: 120 ft Save/ Attack: Intelligence/ 8d6 Time: 1 action Concentration: No Duration: Instantaneous Components: Verbal, Somatic
You choose a point within range and cause psychic energy to explode there. Each creature in a 20-foot-radius sphere centered on that point must make an Intelligence saving throw.
After a failed save, a target has muddled thoughts for 1 minute. During that time, it rolls a d6 and subtracts the number rolled from all its attack rolls and ability checks, as well as its Constitution saving throws to maintain concentration.
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norel-ravenclaw · 9 months ago
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Into My Web
- Part 1 -
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Fandom: Hazbin Hotel
Featured characters: Zestial x gn reader, Alastor
Rating: sfw
Word count: 1300
Description: A soul out of time, you arrive in Hell and make friends with Alastor, who introduces you to the oldest Overlord in the Pride ring - Zestial.
WARNINGS: | gender neutral reader | mentions of murder and brief gore | the plague! no?! yes!! | am I delighted to use my old English knowledge from years of bible study to write for a deeply impure hell show? fuck yes I am -> will used instead of wilt throughout, iykyk |
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A walk through the sketchiest part of town means little with the Radio Demon on your arm. Or so you thought, until even he suddenly becomes tense.
A stranger steps into your path, denizens and low ranking overlords fleeing in terror from the glimpse of virulent green flashing beneath his cloak. Tall and slender, a mysterious aura of a sort of passive menace emanating from him.
When he speaks, his low voice and old English pique your curiosity. “Good morrow, Alastor.”
“Ah! Zestial, what a pleasure to see you again.”
The demons incline their heads in a gesture of elegant politeness lost to older eras, stark contrast to the chaos their combined presence is creating on the street.
“Likewise.” Six fathomless eyes emitting a faint neon glow fix on you in a distinctly predatory appraisement. “And who might this creature be who hast gained thine attention?”
Alastor’s smile takes on even more of a strained tint. “Of course.” He introduces you politely, then adding, “And this is Zestial Morde, the most ancient overlord in the Pride ring.”
Having somewhat of an old fashioned personality is what made Alastor choose your company over the other residents of the hotel in the first place, so it’s no difficulty leaning into that here. You dip your head and half bow while still holding Alasor’s arm. “A pleasure to meet you, sir.”
Zestial hums low in his throat. “What year didst thou die, sinner?”
“This year, sir.”
Alastor gestures animatedly with his cane. “Why only just recently! They arrived in quite the state, which I was most pleased to have the privilege of witnessing~”
You resist the urge to roll your eyes, biting your cheek at the memory.
Zestial’s eyes narrow in interest. “I am most intrigued. Thou must relay to me the story.”
Alastor glances further up the road. “Alas, I have a meeting in a few minutes on behalf of the princess, but I’m certain my friend would love to entertain you.”
“Excellent.” Moving with quick grace, Zestial moves to your side and captures your arm. “Do convey my well wishes to Carmilla.”
“But of course.” Alastor bows to the both of you with a flourish before leaving you alone with… a demon even he seems wary of.
His presence at your side dwarfs you, hiding you from the meagre light of the hellish sky in his shadow. “Come, I will make thee a drink.”
“If you like.”
You pointedly ignore the scattering demons as he leads you to a warehouse-like building, bowing gallantly for you to enter the elevator first. Once inside, the scenery changes as dramatically as you could imagine.
Heavy stone and sconces mimicking torches line the walls of the opulent space. Dark green velvet curtains, ancient looking Persian rugs, and moth eaten tapestries transform a simple office into a medieval palace.
One of the tapestries catches your eye, your feet stopping as the faded scene captures your attention.
A dark haired man in a green cape holds a long sword in one hand, and a scale overflowing with gold coins in the other. At his feet is a slain dragon in a pool of toxic green blood. The heroic scene is overlaid a classic four square shield-shaped crest, its faint contrast symbols nearly lost to time beneath a layer of deeply ingrained soot, the bottom corner burned away completely as though it was barely rescued from a fire.
Zestial stops with you, making a small sound of surprise. “Ah, my hearaldric portrait… Mm, not even Carmilla has ever asked about these.”
“It sounds as though you are friends with her?”
“Just so. She died in the Spanish old west, a powerful figure already. One of the few to arrive in hell with child.” He trails off in front of another tapestry, this one in an even worse state than the first.
A simple artist’s rendition of a noble family stares somberly from the ancient weave. A young looking woman holds a baby with a tall man behind her. To each side are knights in different regalia.
“…There is something in thy nature that nearly reminds me of her. Though in truth I hardly knew her before the plague arrived.” His monstrous eyes consider you with a melancholic look before he ushers you down the hall. “Forgive mine ramblings, how uncouth,” he half mutters.
“Not at all. If anything, I’d love to hear your stories.” You chuckle wryly. “There’s sure to be more interesting than mine.”
He flicks on the light in the parlour, allowing you a brief glimpse of the smile on his lips. “Well, perhaps I shall accept thine offer. But first, coffee or tea?”
“Tea is fine, thank you.”
He sets to work at the bar while you settle in a well-worn armchair. This room is decorated with weapons and skulls, clearly where he usually entertains, (see: intimidate).
You watch as he uses his power to heat the teapot, then brings the cups over.
“Thank you, sir.”
“Of course. Now, pray tell me the tale of thy arrival.” He smirks knowingly.
You laugh and rub the back of your neck. “Ah, well… When I first, er, manifested here, two cannibals immediately attacked me. I still hardly know how I managed to fight them, much less win. I stole their clothes and… took one of their arms as a makeshift weapon. Alastor found me trying to catch my breath after running all the way from there to the hotel.”
Zestial laughs heartily. “Ah, I see why the fiend wast amused. I am impressed by thy strength and reason in the midst of unfathomable new circumstances.”
You blink in surprise at his easy praise, saluting you with a raised teacup. You smile bashfully and return the gesture. “…Thank you.”
“Tell me, dost thou posses Sinner Powers, by chance?”
The blood drains from your face. Shit… Of all your talents, lying is not one of them.
The air suddenly grows cold as the demon sets down his teacup. You hardly manage to do the same before he is leaning over you threateningly.
You sink back into the chair, not wanting to meet his eye. “…It’s hardly anything that could be exploited.”
A long clawed finger comes to your chin, deceptively gentle as he lifts your face to look at him. “Thou will show me.”
In the quiet room, your panicked heartbeat is the only thing that can be heard. His many green eyes pin you to the spot, his dark face the only place of reprieve in your line of sight as his outstretched arms reveal the full neon display of his inner cloak.
He stares you down patiently, his power and threat made even more intimidating with his silence. The absoluteness of his authority and inevitably of your compliance a certainty in both your minds.
Unable to look away, you raise a hand and show him a small ball of power coalescing on your trembling palm.
He removes his hand from your chin to tease at it with his claws. “Good. Mm, it seems thy power is not strong. But that can be changed. Thou will return here every week to train. In return for my assistance, you will-”
A visceral emotion rips through you, and you push a hand against his chest. “I’m not going to become a soldier for you! I didn’t survive all this just to fight someone else’s battles!”
He reflexively traps your hand against his chest, his narrowed eyes searching you as he keeps you pinned. “Mm, such fire~”
Your heart clenches painfully as he leans closer, terrified of what he will do. Practically holding your breath as his own caresses your neck… soon followed by his claws.
“Thou will choose to stand by me, in the end. Mark mine words. Thy fire shall be in my hands.” You gasp as his hand trails down your collarbone over your chest. “And so shall thy heart.”
His low voice in your ear makes you shiver, and he chuckles. “Already thou hast willingly walked into mine web, my dear~ Do not look at me with such fear. Mine is precisely the poison you crave, is it not?”
Link to part 2
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Thank you for reading! I am motivated by interaction, so if you want more content from me, please let me know!
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www-proxxicles-com · 11 months ago
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BUGS BUGS BUGS! But the good kind.
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Alrighty, let’s go through all the mobs and their features! Left to right, top to bottom, image one through image two. Since this’ll take FOREVER, use the read more! Look forward to a part two focusing on even more bugs!
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SNAIL
Snails spawn in forests and swamps. Snails leave a harvestable trail of slime that can be affected by their food- make it bouncy (by feeding them blueberries), fast (raspberries) or honeyed (honey bottle). Snails come in various shades of browns, grays, greens and ruddy berry colors.
GIANT WATER BUG
Spawning in the beaches (any body of water, really), water bugs are defensive and will attack if you get close. When tamed by obtaining their eggs, water bugs make for good guard dogs- they can be commanded to stay, follow, wander, and by shift-clicking- set to neutral, passive or aggressive. GWBs come in shades of browns and blacks.
SLUG
Slugs spawn in jungles, and leave behind trails that can be used to make redstone components with upgraded signal strength. They come in shades influenced by real-life slugs- pictured is the rare banana slug.
MEALYBUG
Ah, mealybugs, the bane of any farmer. Spawning on crops, mealies eat and suck at crops until they’re sated. However, if you’ve befriended any ants, these bugs become a source of hearty honeydew, which when bottled makes for an incredible food source. Mealybugs only have one color- a dusty, pale white.
FLY
Flies spawn around carrion blocks, buzzing around and being general nuisances. Flies can be tamed by feeding them rotten flesh, and can swarm around attackers on command, descending down from the heavens to make enemies’ lives living hell. Keep an eye out for the rare tsetse and horse flies, larger and more dangerous breeds. Flies have two variants- brown and dark grey.
LIGHTNING BUG / FIREFLY
During the nighttime, look out for fireflies in the distance (since they only spawn during the night). Fireflies can be bottled and tamed with fruits, and can be placed down for a light show. Non-entity fireflies spawn around Naturality’s frog species and certain grasses, if you want the two-pixel variation. Fireflies can be dyed both as entities and as bottles, and dyeing them colors their lights. Fireflies come in a few different variants, all based on real-life species.
COCKROACH
Cockroaches spawn in Naturality’s new caves (the limestone cave and the sunken jungle) as well as in the new beach grottos. Cockroaches can be used as clean-up-crews, consuming detritus and fertilizing farms as they make their way around. Smaller cockroaches have a tendency to swarm players just like flies, and all cockroaches can be tamed. Cockroaches come in a horde of variants based on real roaches, like B. giganteus (giant cave), B. dubia, M. longipennis and B. germanica (German).
MAGGOT
Maggots are the larvae of flies, found in carcasses. They can be itemized and used to tame other creatures, if you’re a monster.
DRAGONFLY
Dragonflies spawn around bodies of water, attacking other insects to eat their fill. They can be tamed and their wings used to upgrade elytras. Dragonflies also can be used as the poor man’s elytra- allowing you to hover and slow-fall. Dragonflies come in some green and blue colors, and one iridescent one.
APHID
Another crop-destroyer, make a farm and the aphids will come. Unlike mealies, they can’t be harvested, only itemized or used in fiber and wood farms after being tamed with offerings of plants. Aphids have one variant- green.
ISOPOD
Isopods spawn in forests, and are used to culture molds and other fungi. They’re basically crustacean puppies. Also see my prior isopost for more colors. Pictured is the rubber duckie variant- the true amount of isos is a secret :)
BUTTERFLY
Butterflies spawn nearly everywhere during the day, and during the night are replaced with moths. Butterflies are basically bees, only instead of honey, they’re used to obtain nectar, which functions as natural potions that give different effects depending on what flowers they come from. Moths, on the other hand, work as glares- they dislike darkness and will point it out if given some nectar as a treat. Butterflies come in a horde of variants.
LADYBEETLE / LADYBUG
Ladybugs and other beetles of their ilk spawn in the plains, and are useful for their shells- which can be made into tough armors. Ladybugs suck at crops, and if tamed will trawl through your fields, picking only the good bits out.
GIANT ISOPOD
Giant isos spawn in the deep seas, and make a living cultivating mosses in the depths. Perhaps you could gain their trust and use them for your own good? The ways of these depth-dwellers are a mystery. They come in three variants- light, dark and pink.
Congrats! You made it down here. Have a cookie 🍪
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