bubblebaath
bubblebaath
🌙
2K posts
!warning!- this blog contains horror and flashing images | furaffinity: yougotta| Please dont repost my art or audio to anywhere else! | If you wanna ask me something, message me!
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bubblebaath · 3 days ago
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name your favourite species of bivalve or echinoderm or if you dont have one of those just name a random sea invertebrate you like
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bubblebaath · 4 days ago
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recession of the islands
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bubblebaath · 4 days ago
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hm... this part has more of a tune but i cant decide if adding it doesnt really fit the first part being mostly detuned samples
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bubblebaath · 4 days ago
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bubblebaath · 10 days ago
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rogue ophan sheep, roebe-on
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bubblebaath · 13 days ago
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miracles
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bubblebaath · 14 days ago
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warmup - zero
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bubblebaath · 18 days ago
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beloved
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bubblebaath · 1 month ago
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mouth is at the somewhat guessing stage
things i have learned so far from this: - having all the clothing markers be the same colour is not helpful - her paw markings on the model are making it hard to guess where the arm is low res - add some kind of mouth placement mark on the head mesh
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wonky initial rotoscope of it
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bubblebaath · 1 month ago
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wonky initial rotoscope of it
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bubblebaath · 1 month ago
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rigged (anim isnt done) for a basic walk cycle thing
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bubblebaath · 1 month ago
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not rigged but mostly done
the ugly skirt is bc its just a guideline for the skirt length + making it opaque would obscure too much to animate it
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....so i realised very quickly her mannequins eye markers wouldnt work if they stayed where they were the whole time bc the sprite style has somewhat forced perspective solution: cheating shape keys
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bubblebaath · 1 month ago
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....so i realised very quickly her mannequins eye markers wouldnt work if they stayed where they were the whole time bc the sprite style has somewhat forced perspective solution: cheating shape keys
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bubblebaath · 1 month ago
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so, this project is just a tiny test room in rpgmaker basically but the vision for the "real" game is that the pc has a lot of animations for like, Everything i talked with a friend about it and we decided that making a (basically blank) mannequin in blender for the keyframes, drawing it hi res and shrinking it + neatening it up with pixels would probably be the most sensible way to do this although the catch is that it still needs to look good, so... watch this space i guess
edit:
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thank you TTvTT
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bubblebaath · 1 month ago
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liver in wip hell
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bubblebaath · 1 month ago
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flower, livers dad
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bubblebaath · 2 months ago
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out of interest, i would like to see what others experiences with this are (it can be a regular experience or only once or twice, it doesnt matter which)
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having scopophobia of objects with no actual face is hard to explain
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