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cheseely · 13 days
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Hecate!🌛
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cheseely · 21 days
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cheseely · 28 days
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cheseely · 2 months
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biblically accurate arlecchino !!! 🥀
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cheseely · 3 months
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Monster Dance ❣️
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cheseely · 3 months
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cheseely · 3 months
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cheseely · 4 months
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cheseely · 4 months
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cheseely · 5 months
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Hi, I'm sure you get this often but I really love your recent genshin artwork, do you think you could explain your painting process? I love the colouring effect in that piece especially. Thank you.
Thank you so much! I got a few messages like this from my previous piece (thank you guys for the staff pick & blaze btw, I really didn't expect all the support😭) so I thought I'd share a bit of my process below as thanks.
I always do my lineart first because it feels less daunting to me when applying colours. I will do some rough colours first so I can easily adjust it to my liking.
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Next, I make sure to separate each character into different layers when I clean it up. I like to work one character or object at a time, it's less overwhelming for me that way, and I can use clipping masks for ease of rendering.
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I'll usually apply some adjustment layers on top of the base layer for shadows and highlights. When I say base layer, I just mean a layer of the colour without any effects.
I like using 'hard light' for shadows, and 'screen' for highlights, but you can really use whatever clicks with you.
Rinse & repeat this process for every character in the illustration. Note that I make Furina the focus so everything behind her will be less rendered than the elements in front of them (Neuvillette is a lot less rendered compared to Furina, and the painting in the back barely has much shading).
Once I render out each asset in the illustration and add shadows & highlights to my liking, I then to merge foreground/ midground/ background elements so I can make the overall illustration clearer to read. I don't want it to feel messy or overcrowded, and I think it's easy to get tunnel-visioned in small details and lose the clarity of the entire illustration.
Make sure to zoom out constantly and make your illustration B&W to check the values to see if the drawing is clear.
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I created a simple S curve with the values for readability, and have the foreground elements have darker values & contrasts.
As for the BG, I wanted to add more textures into the drawing, particularly the painting in the back. Here's an image of it when I only added in the base colours.
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I use the smudge tool to create more texture once I fill in the base colours. Since I don't really 'paint' anything with the textures in, I just put in the base colours and take a textured brush to smudge it. However, over-smudging can lose the painterly texture I want, so I usually smudge vertically or horizontally in a single stroke to create a sense of movement.
Another thing to note is that I only textured the BG, I thought it would help it blend into the background a bit better. I usually wouldn't do this for the foreground because I want those elements to be clearer.
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At the very end, I tend to spend a fair bit of time just fiddling with more adjustment layers, various filters (such as blur, or noise), or liquify small details to really finalize the piece. Just vibes...basically this is me
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Anyway, I hope that was helpful & it made sense!! Feel free to message me if you have any other questions & I'll try my best to answer! I might've glazed over a lot since I didn't wanna make this too long.
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cheseely · 6 months
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cheseely · 7 months
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🐍🥀
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cheseely · 7 months
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🎀
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cheseely · 9 months
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commission for genshin impact
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cheseely · 9 months
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Lay in waste of my lovin’ long ago 🍃
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cheseely · 10 months
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cheseely · 10 months
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Black Swan
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