eh-papytie-devblog
eh-papytie-devblog
E.Heller @Papytie
19 posts
Gameplay Programmer & video games enthusiast
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eh-papytie-devblog · 4 months ago
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Another exemple with the same FSM but for smal NPCs this time with a multiple collision system designed for them. Aren't they cute ?
Github project : https://github.com/papytie/EscapeTower.git
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eh-papytie-devblog · 4 months ago
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This is an exemple of what you can achieve with my NPC behaviour based on a basic Finite State Machine. Enjoy the bullet hell ;)
Github project : https://github.com/papytie/EscapeTower.git
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eh-papytie-devblog · 4 months ago
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I didn't expected collision to be such a painly process, but at last I found something that works for my game =)
Github project : https://github.com/papytie/EscapeTower.git
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eh-papytie-devblog · 1 year ago
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Throw/Return Mechanic inspired by God Of War, made in Unity
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eh-papytie-devblog · 1 year ago
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Tests of AI in Unity with an AFSM behaviour
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eh-papytie-devblog · 1 year ago
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The first Level is ready to be played ! I add all the basics to have a proper game, my first solo game project ;)
The full project is on Github : https://github.com/papytie/GoblinDefense
You can Now Download and play it here : https://etienneheller.itch.io/goblindefense-alpha
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eh-papytie-devblog · 1 year ago
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Working on a menu... The full project is on Github : https://github.com/papytie/GoblinDefense
You can Now Download and play it here : https://etienneheller.itch.io/goblindefense-alpha
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eh-papytie-devblog · 1 year ago
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Adding some models and animations to my tower defense project, I'm pretty happy with the result so far =) The full project is on Github : https://github.com/papytie/GoblinDefense
You can now download and play it here : https://etienneheller.itch.io/goblindefense-alpha
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eh-papytie-devblog · 1 year ago
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Prototype mechanic for a Vampire Survivor type game
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eh-papytie-devblog · 1 year ago
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Tests animations in RootMotion made in Unity Take a look at the project here : https://github.com/papytie/OrtizElChupacabra
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eh-papytie-devblog · 1 year ago
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Tower defense prototype made in Unity
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eh-papytie-devblog · 2 years ago
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ONDE - Release trailer made by @papytie-devblog
Game by LANCE and 3-50
Available on Steam : https://store.steampowered.com/app/1676910/Onde/
and GoG : https://www.gog.com/fr/game/onde
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eh-papytie-devblog · 2 years ago
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ONDE - Announcement trailer by @papytie-devblog
Early announcement trailer with footage from the game, music by Grhyll
Made by LANCE and 3-50
Available on Steam : https://store.steampowered.com/app/1676910/Onde/
and GoG : https://www.gog.com/fr/game/onde
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eh-papytie-devblog · 2 years ago
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Leaden Sky Battle, a versus puzzle game project
Try the game : https://lance-studio.itch.io/leaden-sky-battle
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eh-papytie-devblog · 2 years ago
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Yokai Hunter - an Original Comic Book by midnattthol(Art - https://www.artstation.com/midnattthol) and @papytie-devblog (Scenario)
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eh-papytie-devblog · 2 years ago
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Figurine sculpture for a comic book character / Galak from Blue Burst
Final shooting, looking good °^°
Character Design & Original Concept @mars-mega
Sculpture by @papytie-devblog made from Super Sculpey
READ THE AWESOME COMIC (french) => https://www.mangadraft.com/manga/blue-burst
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eh-papytie-devblog · 2 years ago
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Hydralisk sculpture from an original artwork by @samwise
made by @papytie-devblog - epoxy resin and acrylic paint
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