Tumgik
greatdevourer1231954 · 23 hours
Text
Alien races.
I have a question for those of you who follow me, would it be ok if I introduced some alien races from Marvel, DC and others into my God of War AU?
Here is a short list of some species that have been introduced.
From Marvel
The Beyonders (They exist outside my AU, but sometimes visit it)
Celestials (Exist outside and Inside my AU, they also have a unique role in it)
Kree ( Exist in my AU)
Skrulls ( Exist in my AU)
The Watchers (Just like Beyonders)
Symbiotes ( They exist in my AU and they have a big role in the story)
From DC
5th Dimensional Imps (Exist outside my AU and can visit her)
Kryptonians (Existed but now are extinct, there is no Superman on my AU)
Martians (Exist in my AU but are criticaly endangered)
Czarnians (Extinct, but there are rumous of one or two last survivors)
Alien races from other medias
Yautjas from the Predator franchise ( Exist in my AU)
The First Ones from She-Ra ( Exist in my AU and are originally from earth)
Galvans from Ben 10 ( Exist in my AU)
The Archivist from The Owl House ( Exist but are being hunted down by the Celestials)
The Xiliens from Godzilla ( Exist in my AU and are the most dangerous race in the galaxy)
Viltrumites from invincible ( They do not exist in my AU, but some members from another universe, tried to conquer it and ultimatly failed)
Cybertronians (Exist in my AU and are still at war)
So what you think? If you have any questions about theses races, just ask and i will answer it.
2 notes · View notes
Note
Can you explain more about the travellers and the berserkers (the spirits ones from ragnarok and the ones from comics that can turn into bears)? Because it would be interesting knowing about mortals that are more powerful, resistent and special than the average midgardian/vanirian/asgardian
Sure" as the lore explain, Travelers are know to travel between realms, collecting all sorts of artifacts full of magic, that they can use in battle. Howevers Raiders and Berseskers are capable of creating they own magic, by building totens or amulets in the shape of the animal, thus gaining their skills. At least thats how it works in my AU.
Any other question to add?
0 notes
Text
Mortals
Humans can be seen as the most insignificant race in the Nine Realms, but this is far from reality, because without them, the gods would not survive.
Who are they
The mortals of Norse mythology usually gets involved with the Norse gods in various stories of being servants, heroes, warriors or cursed by magical items. As time passed, Norse mythology would later get intertwined with real Nordic history and tell mythological stories of legendary rulers who might or might not have existed such as the first rulers of Denmark (Skjöldungs) and Sweden (Ynglings).
In my AU, the Skjöldungs and Ynglings did in fact exist, with Skjöldr being the Skjöldungs first ruler.
Origins
In my AU, there was a certain mystery as to how humans ended up in the nine kingdoms, but the most accurate theory is that just as many animals ended up in Madagascar, many humans arrived on rafts made from trees.
In my AU, one of these mortal groups, was found by none other than Odin and his brothers, who credited themselves in creating the first man, Ask, and the first woman, Embla.
Because of this lie, many humans began to look up to the gods, seeing the Aesirs as the protectors of Midgard and defenders of mortals.
While mortals do exist outside of Midgard such as Asgard and Vanaheim, they aren't classified as Midgardians, but as Asgardians and Vanirians.
History
Midgardians are known to be at war with one another as they are in disagreement of worshipping either the Aesir or Vanir gods. If a mortal dies in battle, then that mortal afterlife shall go to either Valhalla or Folkvangr with the help of the Valkyries or Shield Maidens depending on which Norse gods they worship.
If a mortal does not die in battle or without worshipping any of the Norse gods then they will end up in Hel and turn into mindless Hel-Walkers. If mortals choose to deny their death, then they will come back to life as Draugrs who fights uncontrollably until someone kills them which results in them moving onto the afterlife.
In rare occasions, mortals can be stuck between the mortal realm and the afterlife as incorporeal spirits if they got an improper death and have no deity available to help them move onto the afterlife.
Status
As far as many know, most of the Midgardians are in hiding or have been turned into the undead as the Nine Realms are out of sync, caused by the event known as The Desolation.
Vanirians due to the constant invading progress of the Aesirs have tried to keep themselves hiding with magic, while some started to use Seidr magic, corrupting themselves and becoming toxic and poisonous monsters.
Meanwhile, Asgardians are living a very luxurious life, with abundant food and prosperous peace, not knowing that their gods will soon use them for something horrible.
Abilities
Mortal Resilience: Mortals have an innate ability to endure and withstand incredible amounts of physical and magical damage. This resilience allows them to survive attacks that would typically incapacitate or kill lesser beings. As mortals fight and gain experience, their resilience grows, making them increasingly formidable opponents even against gods and monsters.
Adaptive Mastery: Mortals possess a unique adaptability that allows them to learn and master new combat techniques and strategies rapidly. When faced with a new opponent or situation, mortals can quickly analyze and adapt, turning their enemies' strengths against them. This ability makes mortals unpredictable and dangerous adversaries, capable of outmaneuvering even the most skilled of opponents.
Ancestral Insight: Mortals have a connection to their ancestors that grants them access to ancient knowledge and wisdom. Through meditation and reflection, mortals can tap into this ancestral insight, gaining valuable guidance and advice that can aid them in their quests and endeavors. This ability allows mortals to learn from the mistakes and triumphs of those who came before them, enabling them to make more informed decisions and avoid repeating past errors.
Spiritual Empowerment: Mortals possess a latent connection to the spiritual energies of the world, allowing them to channel these energies to enhance their physical and magical abilities. Through meditation and communion with the natural world, mortals can tap into this spiritual power, temporarily boosting their strength, speed, and resilience. This ability also grants mortals limited control over elemental forces, allowing them to manipulate fire, water, earth, and air to a certain extent.
Divine Intervention: An unique ability that allows mortals to temporarily borrow a fraction of the power and magic of the gods, granting them immense strength and abilities beyond their natural limits. However, this power comes at a cost, as mortals must be willing to endure great physical and mental strain to harness the its full potential. Additionally, the gods may demand a price for their assistance, requiring mortals to fulfill a quest or task in exchange for their aid. Divine Intervention is a last resort for mortals facing overwhelming odds, providing them with a fleeting but potent advantage in the face of adversity.
Mortals possess several attributes and qualities that can make them more dangerous than gods in certain situations:
Adaptability: Mortals are incredibly adaptable creatures, capable of learning and mastering new skills and strategies rapidly. Unlike gods, who may rely on their innate powers and abilities, mortals can quickly adjust their tactics to exploit their opponents' weaknesses. This adaptability makes mortals unpredictable and difficult to anticipate in combat, giving them an edge against more powerful but less flexible adversaries.
Resourcefulness: Mortals are resourceful beings, able to use their surroundings to their advantage in ways that gods may overlook. Whether it's crafting makeshift weapons from scavenged materials or leveraging their knowledge of terrain to gain the upper hand in battle, mortals excel at making the most of limited resources. This resourcefulness allows mortals to overcome seemingly insurmountable obstacles through cunning and ingenuity, posing a significant threat to even the mightiest of gods.
Tenacity: Mortals possess an unparalleled tenacity and resilience that enables them to endure hardship and persevere in the face of adversity. Unlike gods, who may grow complacent or overconfident due to their immortality and invulnerability, mortals understand the value of determination and perseverance. This tenacity allows mortals to keep fighting even when the odds are stacked against them, refusing to surrender or back down in the face of overwhelming opposition.
Unity: Mortals have the ability to form alliances and work together toward a common goal, pooling their resources and talents to overcome challenges that no individual could face alone. While gods may possess immense power as individuals, mortals can achieve feats of strength and courage through collective action and cooperation. This unity allows mortals to stand united against even the most formidable foes, combining their strengths to achieve victory where gods might falter due to arrogance or infighting.
Overall, while gods may be more powerful in terms of raw strength and magical abilities, mortals possess qualities such as adaptability, resourcefulness, tenacity, and unity that can make them incredibly dangerous adversaries in the right circumstances.
Conclusion
Although they may be seen as a weak and pathetic race, humans are not to be underestimated, for if they are left unwatched, they can be just as dangerous and greedy as the gods they cherish.
1 note · View note
Text
Questions and answers about my God o War AU
If anyone is interested about my au and want to know more, feel free to ask a question and i will answer it.
0 notes
Text
Ingenuity and creativity.
Two words that can best describe dwarves and their ability to forge the most incredible structures, weapons and artifacts in the Nine Realms.
Who are they
In Norse Mythology, a Dwarf is a human-shaped entity that dwells in mountains and in the earth and is variously associated with wisdom, smithing, mining, and crafting. Dwarves are sometimes described as short and ugly, although some scholars have questioned whether this is a later development stemming from comical portrayals of the beings.
Origins
In my AU, as much as their appearance resembles that of a person, dwarves have no genetic relationship with humans, in fact they are not even part of the primate family or much less mammals.
In my AU, the dwarves are descendants of a species of arthropod that a long time ago fed on the waste of Ymir and other primordial beings like them.
When Ymir was killed, the ancestors of the dwarves, after eating the flesh of the dead giant, coincidentally ended up absorbing his primordial magic, which quickly made them evolve, gaining reason and a humanoid form.
So in my God of War AU, the appearance of the dwarves, like that of Brok and Sindri is a little more insectoid.
History
Famed for their architectural skills, renowned blacksmiths and outstanding builders, the Dwarves are very well known for their ingenuity and creativity, by men, elves, giants and even gods, for their indisputable talent for creation.
They also display unparalleled business and financial accumen, meticulously exploiting their virtually unlimited resources in perfect symbiosis with their homeworld, realm of Svartalfheim, which is also known as Niðavellir by them.
The warm and wet environment of Niðavellir as well as its particular geology greatly favored the development of Dwarven infrastructures all around the realm, which in turn facilitated the establishment of numerous workshops and pit mines, from where the Dwarves extracted their high quality ore. Displaying an unparalleled talent in architecture, they built exquisite houses that gradually gave birth to small and reclusive communities. Traditionally associated with smithy and weaponry, Niðavellir is also the richest realm in minerals and natural resources, making it the financial heart of the Norse realms.
 Thanks to their wise management, it is safe to assume that Svartalfheim thrives much better than any other realm.
However… This is far from the truth.
While it is true that Niðavellir thrives and even though the Dwarves are rather unwelcoming and discreet people, unwilling to share the secrets of their realm or mix themselves with the other races, they inevitably caught the attention of the Aesir tribe, who needed high quality weapons and Svartalfheim's mineral resources to ensure their conquest of the Nine Realms. Instead of conquering the Dwarven realm by force, Odin cleverly chose to blackmail them by economical means, thanks to the advices of his best partner in crime, Mimir. Since Svartalfheim was in no position to put up a fight, and that the dwarves had made no alliances with the Trinity Alliance, the Aesir progressively imposed a forced industrialization of the realm by the setting up of mining rigs, harvesting ore for armaments and fat from marine cetaceans for oil, all to Asgard's sole benefit.
The cities and key installations were soon placed under Aesir surveillance, and many alarm systems cleverly installed. More than that, the Dwarves notably offered their skills to build high-tech war machines to help Odin prepare for Ragnarök.
However, because of this, the environmental pollution caused by this campaign of industrialization eventually forced the Dwarves to rely more and more on Asgard in order to get food, slowly but surely strenghtening Odin's hold on the the realm. In order to keep the Dwarves on check and aware that he needed Svartalfheim's support, the All-Father deliberately granted them a privileged treatment compared to the other realms. This cunning policy proved highly successful as even the resistance movements were rather inefficient and quickly dealt with, while monuments to the glory of the All-Father were erected.
One example of such act of resistecne, was the rebellion caused by a dwarf named Durlin and his partners and one of the Aesirs most wanted warrior, Laufey the Just, who tried to lead a coup with the dwarves in an attempt to resist the Aesir. Unfortunately, however, the rebellion turned out to be a failure as the Aesir was able to put it down easily. Durlin had his head burned by Heimdall as punishment while Laufey managed to escape.
 Despite all of that, what was once supposed to be an amicable settlement between the two realms progressively became a firm alliance, a fact acknowledged by both sides.
Status
From what is known, the political and economic bounds between Asgard and Svartalfheim are still very strong to this day, with the Dwarven realm remaining loyal to the Aesir until the very end.
Last but not least, Odin sealed the access to Svartalfheim, jealously keeping the realm's richness for Asgard and allowing nobody to visit it - save for the Aesir and the Dwarves themselves, who were still free to come and go as they pleased.
Abilities
Magic: Because of their magic, Dwarves are famous across all the Nine Realms as a masterful weapon and armor smiths, marvelous builders, and some were peerless alchemists and scientists.
They are capable of using impossible materials in their works; one example of that was how they could make an indestructible chain out of "a cat's footstep and bird spit". This is due to Dwarven magic being all about the nature of something rather than the form, with some stating that it is about intangible aspects of an object.
In my AU the reason why dwarf are capable of doing that, is that their magic is able to manipulate the atoms of the environment around, in a way they can actually make the atoms do certain things, creating something that seems impossible to make, like the sound of the wind, that creates a spear.
Walk between Realms: Dwarves also possess the unique ability to "walk between realms", being capable of phasing from one realm to another for fast travel. While doing so they remain invisible to non-Dwarves, thus they can avoid conflict and never have the need to use the weapons they make. However, for some reason the Dragons seem to be the only ones who can spot the dwarves while they phase through realms, thus being the Dwarves' only real menace.
In my AU the reason for that, is because dwarves release a unique pheromone, that while other races cannot smell it, dragons are able to, thus allowing to track and find exactly where the dwarf is.
Second pair of arms: Due to their arthropod ancestry, dwarves have a second pair of arms in my AU, although they are smaller and only have three fingers.
Even so, they still have a function, as dwarves use them to hold certain objects with extreme care, inspect or even open them with extreme ease.
Resistance: Dwarves, due to their arthropod structure, are able to withstand the harshest of environments, being able to survive several days without water or even food; they are even capable of consuming certain materials that humans normally could not digest such as wood, metal and many others.
Anatomy: Just like many insects in nature, dwarves have many of their vital organs in their abdomen, or better said in their butt, meaning if a dwarf were stabbed in the chest, he would later be fine.
Pheromone detection: Dwarves have small antennas that capture the smallest of pheromones; this is one of the reasons for them to understand the quality of a weapon or artifact they find around.
Conclusion Even though they don't trust other races much, the dwarves are a fun people to live with and the closest thing you can get to having something of a modern-day civilization.
2 notes · View notes
Text
Another question for you guys
Would you guys like to learn more about the Trinity alliance in my God of War AU?
0 notes
Text
While i'm write the next post, vote here for the next race of the nine realms, that i'm gonna talk about.
0 notes
Text
The Aesir gods
Of all the races of the Nine Realms, none is so much hated and so much feared as the Aesir gods.
Who are they
In Norse Mythology, the Æsir or Āsir were the primary group of Gods venerated by the ancient Nordic pagans. The Æsir most likely symbolized the violent aspects of nature, in contrast with the Vanir who symbolized the peaceful aspects of nature.
Origins
The tribe of the Aesir are descendants of the Primordial Jötunn, Ymir, the first sentient being of the World Tree. First amongst them was Búri, in my AU however, Búri was not born from Ymir, but instead, raised by him as he and other members of his people originally came from Hollow Earth, the realm were Ymir and other Primordials came from.
In my AU, Búri was found whe he was just a kid by Ymir, seeing that he would not survive, Ymir took him in and teach it the young god the ways of Jötnars.
It would not take long before other members of Búri’s kind found themselves in the Nine Realms and soon enough they would establish themselves as the Vaesir tribe and for a long time, the Jötnar’s most trusted allies.
Unfortunalie that alliance would end.
When Búri died and his son, Borr became the new Vaesirs leader, he soon started to believe that he himself and his bloodline should be revered and adored by all the creatures of the Nine Realms. While the Jötnars simple accepted that, some members of the Vaesir tribe did not like that and because of this, they decided to leaves, becoming the second god Tribe known as the Vanir.
Soon after this, Borr declared that his new tribe would henceforth be called the Aesirs.
Despite everything, the Jötnars did for them it was not long before Borr’s beliefs of the Aesir being so superior to the other races that his people soon begin to think, that they should hold dominion over all of creation.
His son and the Aesir’s next king, Odin, raised arms with his brothers, Vé and Vili against their progenitor and slew Ymir, eventually leaving the Realms at the mercy of them.
Ever since them, the Aesirs have become a race of conquerors who would do anything to keep their controls over the realms forever.
History
Using the body of Ymir, Odin and his brothers would create the realm of Midgard along with the rest of the realms, with that he would soon build the Aesir’s realm, Asgard, even building his house in the same spot where he and his brothers killed Ymir.
Because of Odin's ancient actions, the Jötnar race of Jötunheim and the Aesir have always held bitter resentment towards one another, with the Raven God always looking for ways to eliminate their race completely, despite he himself being half giant, as his mother was the giantess Bestla. Both envious and paranoid of their innate affinity with foresight, as well as their strange connection to his own death, Odin eventually made the decision to commit genocide against the Jötnar using his now extended Aesir tribe.
However this action would be intervened with the arrival of the “REDACTED”, the “REDACTED” and the “REDACTED”, The Giants most powerful allies, who would soon become known by the Aesirs as the TRINITY alliance.
Besides the Giants, the Aesir had simmering tensions between their rival tribe, the Vanir.
It was when the Aesir attempted to murder one of their leaders, Freyr, after the Vanir's attempts at diplomacy that the two fractions of Gods finally broke out in war. Though contests of raw power were easily won, the Vanir proved to be their equal and delivered devastating damage to the Aesir. Their battles raged on for centuries until both sides finally put an end to the senseless conflict, having no choice but to compromise in order to achieve peace.
Mimir served as the ambassador of the two tribes, proposing that Odin should marry one of the leaders of the Vanir, Freya. The proposal finally brought peace to both the Aesir and Vanir. Odin was, at the time, distraught over the death of his beloved, though Freya's presence brought him comfort. However, Odin's increasing paranoia forced Freya to leave him, thus causing the All-Father to curse Freya.
It was not long before Odin and his tribe would soon conquer the rest of the Realms, with many of the races soon be slaved and forced to work for then.
However, even with control of all the realms, Odin was unable to make the Trinity kneel before his feet, because of this act of insolence, Odin would do everything in his power, that the name of the great Trinity was erased from the history of the Nine Realms.
With that, Odin focused all his attention on one thing, the great prophecy of Ragnarok, while his sons hunted and destroyed anyone who posed a threat to the Aesirs reign.
Status
From what is known, Odin and his tribe have been isolated in Asgard, preparing for the arrival of Ragnarok, with the Aesir king trying to discover any kind of information that he can use against the Trinity.
Whatever scheme he is planning, one thing is sure, it will not be good for the realms.
Abilities
Strength: As a powerful tribe of gods, the Aesirs value strength above all else, always remaining unchallenged until they met their match against the Vanir.
And while they were an unstoppable force, they lacked strategy, coordination, and planning. Most of the Aesir also looked down on the practice of magic, relying solely on their skills in brute force and combat.
They also are not very perceptive, seeing as how they somehow can't tell the difference between Dwarves and Dark Elves, despite neither race looking even remotely alike.
In addition, despite the fact that their King, Odin, is a master of several mystic arts, including ancient magic and Seiðr, the Aesir still look down on the practice of magic, calling it unmanly and some even mocked the Allfather for learning them, which is itself odd, since they have alreay magic inside of them.
The reason for that is that the Aesir fear and despise anything they consider unpredictable and uncontrollable. This is among the reasons why most of them dislike magic and seek to establish total control over the Nine Realms with Odin himself actively seeking out prophecies and other irrefutable sources of knowledge, hence the conflict with the Jotnar and the Trinity.
Elemental manipulation: While Vanir are very well know for their control over over magic and nature, the Aesir are very much able to use natures elements themselves, with some able to manipulate and imbue light, ice and fire, while some can utilize the power of lightning.
High metabolism: If there’s one thing know about the Aesirs, is that they are always hungry, not just for fight, but for food.
While and normal human can only eat 2,500 calories a day, an Aesir can eat up to 12,5000 calories a day! And while many would think it would take a long time for them to eat again, their metabolism burns the calories in less them six hours, which helps them be prepared to eat more.
This is one of the reason why they are considered very dangerous, not just because of their conquering nature, but because if there were too many Aesirs in just a realm, the realm’s wildlife and flora would be easily hunted to extinction.
Fortunately, the Aesirs have a way to deal with this problem by drinking mead. For some reason, the properties of mead have a unique way to control their metabolism, even though it does make them drunk and more dangerous.
Conclusion
A barbaric, controlling, abusive, bloodthirsty and power-hungry race with a gigantic sense of nacissism and superiority.
These words define the Aesirs.
A shame that mortals somehow view theses monsters as saviors.
4 notes · View notes
Text
The Vanir Gods
As shown in the voting results, the first race of the Nine Realms we will talk about will be the Vanir Gods and what they are like in my AU.
Who are they
In Norse mythology, The Vanir are a group of Gods associated with fertility, wisdom, and the ability to see the future. The Vanir were one of two groups of Gods venerated by the ancient Nordic pagans (the other being the Æsir), with the Vanir symbolizing the peaceful aspects of nature.
Origins and History
In my AU, the Vanir are native to the Realm of Vanaheim, but this was not always the case, during the kingdoms' younger years, the Vanir and their oldest and most detested enemies, the Aesir, were actually one tribe, the Vaesirs, however, everything changed with the leadership of Borr, the son of the first Norse god, Búri.
Borr believed that he alone was the most superior god of his tribe and that everyone should kneel before him, however a faction of the tribe led by none other than Njörd, the god of the Seas, did not believe this, believing that Borr had the mind of a spoiled child and for that reason they decided to leave the tribe and find a new land in which they could be free from Borr's clutches.
For a long time, Njörd and his people had difficulty finding a new home, but when Odin and his brothers killed Ymir, things changed for the Vanirs. When the first Giant was killed, his flesh fertilized a barren land, from it, plants quickly grew and became gigantic trees full of food, rivers sprouted from the ground, animals’ native to that land quickly began to appear and above all, a humid climate reigned over this new land. Seeing this as their home, Njörd named this land Vanaheim, where they would prosper for several centuries.
However, this all quickly fell apart with the war between them and the Aesirs.
The Aesir-Vanir War
For a long time, the Vanir have always had disagreements with the Aesir Tribe, due to the thought that only they should rule the Nine Realms.
However, after years of simmering hostilities between the Aesir and Vanir Gods over the murder of Ymir, the almost extermination of the Giants and the Aesirs desire to conquer and control their realm and others, the Vanir God Freyr, son of Njord and twin brother of Freya, attempted to improve the relationship between the two factions.
Traveling to Asgard, Freyr taught the Aesir how to use techniques in Vanir magic in improving crop yields and producing bountiful harvests, which would be enough to feed all of Asgard. However, because the Aesir were too impatient and not well disciplined in Vanir spellcraft, their attempts at using magic ended up going wrong. As a result, Freyr was wrongly blamed for it and was accused of sabotage.
With a mob of minor Aesir gods then proceeded to tie Freyr up before burning him alive.
However, he managed to survive and somehow was rescued by two unknown figures who took him to Vanaheim.
Enraged by what happened, the Vanir swore revenge against Asgard. After a series of skirmishes between the two sides, Odin, the head of the Aesir, assembled a large army and marched towards Vanaheim. Though the Aesir initially dominated the battle through brute force and Odin's leadership, they were eventually repelled by the Vanir's magic.
With both Asgard and Vanaheim ravaged by the war, along with them being both being ‘REDACTED’ by the ‘REDACTED’, the factions found themselves locked in a stalemate. With seemingly no end to the conflict in sight, Odin's advisor Mimir was appointed to be the arbiter between the warring Gods.
Mimir eventually settled on a peaceful solution in which Odin would have to marry the Vanir leader, the goddess Freya, uniting the two factions as one.
Though Odin readily agreed to the marriage, Freya still harbored resentment against him due to the suffering he inflicted on her brother and her people.
In the end though, Freya agreed to the union, believing it would establish peace between the realms. In response to the marriage, the Vanir wished to welcome Odin into their culture. However, the Allfather proceeded to trick them into believing that Freya has abandoned them. As a result of Odin's deception, the Vanir now saw Freya's marriage as a betrayal and a cowardly way to pass judgement on her actions. As an insult to injury, during the wedding at a Vanir shrine in Vanaheim, they wrote the word "Traitor" as a way of denouncing her.
Despite this uneasy truce, many felt that it would only be a matter of time before the simmering tensions would eventually break out again and the war would restart.
Although she missed her home, Freya was happy in Asgard. She taught her husband magical Vanir spells, and even found a new sense of purpose with the birth of her son Baldur. At this point, she was also appointed as Queen of the Valkyries. However, Odin eventually grew paranoid of the Jötnar and their prophetic knowledge of Ragnarök. After Odin was banished from Jötunheim for trying to steal their knowledge, Odin ordered Thor to use Mjölnir to slaughter all the Giants across the realms, which caused Freya to begin loathing the Aesir.
later, the All-father reveals his true nature to freya and asked her to give him the same protection spell that was bestowed on her son Baldur. When this was refused, he was livid and begins trashing her room causing Freya to leave him. In his wrath, Odin proceeded to strip her off her Valkyrie wings and her fighting spirit, leaving her unable to raise a hand against anyone, even in self-defense. Odin then proceeded to expel Freya from Asgard, leaving her permanently trapped in Midgard. The realm gates to both Vanaheim and Asgard remain locked for anyone that isn't a Vanir or an Aesir, respectively.
Status
After the marriage between Odin and Freya ended, the Aesir re-invaded Vanaheim. Without Freya's leadership, the Vanir soon were overwhelmed by their numbers and tactics, and most settlements in the realm have been obliterated, with their ruins being occupied by Odin’s army. The surviving Vanir and their supporters either retreated to the jungle to continue the fight under their new leader Freyr, or, in the case of non-combatants, concealed themselves with magic.
For now they only hope that somehow Freya return and help them liberate the realm.
Abilities
Seiðr Magic- The Vanir are renowned for their natural affinity for magic, more specifically the arts of Seiðr.
Seiðr by itself is a well-known power in the Nine Realms. Before the Desolation, it was rarely practiced or used by mortals, as the usage of Seiðr is considered disgraceful or unmanly. However, when the desolation came, many have delve into the dark arts through different means, which would permanently twist and corrupt them into terrifying being as they would lost most of their humanity if they successfully mastered the use of Seiðr magic.
One example of how powerful it is was during one of the Vanirs battles against the Aesir, their Seiðr spells were capable of pushing back what was described as the largest army ever gathered, inflicting tremendous losses on their enemies.
It seems the mystical ways of the Vanir can be taught to other races since Freya was the one who taught her former husband Odin the art of Seiðr, and Sindri, a Dwarf, went to Vanaheim to learn their magic in order to improve his smithing skills.
In addition, thanks to their magic, the Vanir are aware of the existence of microbes, such as germs and bacteria, and they seem to know about the antibacterial properties of oak wood. Overall, it appears that the Vanir (barring the use of magic) are more ahead in the field of medicine than any other race in the Nine Realms.
In my AU, the reason why Seiðr can corrupt mortals and not dwarf, giants and gods is due to the fact that the immune system of both three races are adapted to face the Seiðr’s corruption, while the mortals immune systems are useless against the corruption.
Old Magic- Ancient Vanir arts, known as the Old Magic, were capable of reanimating the dead, and some of them even had the ability to manipulate time itself.
Fun fact, Vanir's magic was something that the Vanir learned from the Giants. However, it should be noted that each race can make new techniques as Odin made new spells to use against Freya. This could also imply the more powerful old magic of the Vanir were the techniques the Vanir developed after learning it.
Builders: The Vanir themselves can be considered 'ecological builders', this is due to the fact that they are able to build their temples, homes and roads in a way that they are able to live in harmony with their realm and without causing any environmental impact on it.
High Fertility- The phrase, 'Breed like rabbits', is the best way to describe the Vanir in this aspect. By living in an extremely fertile land, the Vanirs, both men and women, gained an absurdly high rate of fertility, so much so that a simple Vanir goddess can give birth to three or six babies, although this in itself is a very rare occurrence.
In addition, even after giving birth, the Vanir woman will be ready to have more babies in less than three weeks. This of course can become a problem and for this reason, the Vanirs use various types of contraceptive methods, so that at least they can control the population, as they understand that if they continue to increase in numbers, their realm will not have enough to provide them.
Symbiotic relationship - The Vanir over the years have developed a symbiotic relationship with the flora of Vanaheim, so much so that when they are in their realm, certain plants begin to cling to their hair, arms and legs as a form of positive mutualism, with the plants using the Vanir to spread their seeds to other areas, while the Vanir absorb the energy that the plants obtain from the sun.
-
Conclusion
While gods are seen as narcissistic, controlling and abusive beings, the Vanir are the proof that not all pantheons are terrible, in a way; they are proof that some gods can be good and for that reason, they are even more adored by mortals than the Aesirs.
Too bad many mortals cannot see this thanks to Odin.
-
Next up: Aesir gods.
P.S- If you have any question, send them in the comments.
1 note · View note
Text
The Trinity au- A God of War Cinematic Universe
What is this post about?
A simple summary of my God of War AU.
Is it a crossover cinematic universe?
Yes.
What are the series, films and other media that crossover with it?
(Here is the list of all the universes that crossover with mine)
-Monsterverse
- She-Ra and the Princesses of Power
- He-Man and the Masters of the Universe
- Ben 10
- Predator
- Transformers
-The Owl House
- Amphibia
-Encanto
-How To Train You Dragon
-TMNT
-DC Universe
-Marvel Universe
-Horizon Zero Dawn and Forbidden West
- Ratchet and Clank
- Uncharted
Status
God of War: The Journey-Complete
The Hour of Joy-Incomplete
God of War: Ragnarok - In development
Will there be other stories?
Most likely
If you want to ask anything about this universe, go ahead and I will answer.
2 notes · View notes
Text
God of War: The Hour of Joy
Hope you guys are ready for another fanfic, here's a new story for my cinematic universe and this one is special, after all...
It's a fanfic Horror story XD
HOPE YU GUYS LIKE IT:)
0 notes
greatdevourer1231954 · 2 months
Text
Freedom
Inspired by this video
youtube
"I only wanted one thing since I arrived in this damn place..."
"Freedom." 
Come along, down with me
You're not alone, you will see
The children they have each other
And each other is all they need
"I gained a gift... In which I could free myself, but it wouldn't do any good if I left the others trapped in this cage."
"That's why... I shared my gift with them."
In the hour of joy in this paradise
I thought about all that could have been
If we had never done the things we did
If we had realized all our sins
"And when my brothers and sisters gained my gift, they realized that THIS was their chance to free themselves."
"To punish those who imprisoned us, tortured us and took away our spirit of freedom."
Come along, down with me
(Come along, come a- come along)
You're not alone, you will see
(Come along, come a- come along)
We children we have each other
And each is all we need
(In the hour of joy, in the hour of joy)
"And when we got the chance, we killed all of those who made us suffer."
"One by one."
(In the hour of joy, in the hour of joy)
(In the hour of joy, in the hour of joy)
(In the hour of joy, in the hour of joy)
(In the hour of joy, in the hour of joy)
"Their deaths satisfied us for a while, their flesh nourished us, but we knew that we would never have peace if we could not find the man who ordered all of this."
"The man who wanted to control us."
"The 'Client'."
Divine facade, from a fraud of a God
All due to the path that we trod
We just wanted to heal
But now their nightmares are real
And their we'll never wake up
For we've torn apart
(We want fred, freedom, freedom freedom)
We all fall down!
We'll sleep well now
Dream dreams knocked out
New blooms when playtime spouts
"He may not have arrived today, but we will make him come."
"He will not only pay for our suffering, but he will give us... Freedom."
Come along, go to sleep
And leave here without a trace
Though life in the shadows isn't much
It's better than living in a cage
(Can you see us? Can you hear us?)
"How could you do this?"
"Why did you take us from our families?"
"Why did you make us suffer!?"
"What would you gain from our screams of PAIN?!?"
Divine facade, from a fraud of a God
All due to the path that we trod
We just wanted to heal
But now their nightmares are real
And their we'll never wake up
For we've torn apart
(We want freedom, freedom, freedom freedom freedom)
We all fall down!
We'll sleep well now
Dream dreams knocked out
New blooms when playtime spouts
"But that doesn't matter anymore, because one day you will come to us."
"And when that day comes..."
"You will pay."
Divine facade, from a fraud of a God
All due to the path that we trod
We just wanted to heal
But now our nightmares are real
And we'll never wake up
For we've torn apart
1 note · View note
greatdevourer1231954 · 2 months
Text
Interview- "Specimen 54"
Inspired by this video:
youtube
Dr. Hec-Tor Kur
This is Dr. Hec-Tor Kur, reporting on the results of my research on the specimens.
"A few months ago, many guards began to notice a strange change in the behavior of the specimens; somehow, they began to act in a more intelligent way."
"Captain R'Qazz assigned me to find out exactly what the problem with the specimens was, by then; I began to observe the changes in their behavior."
"From what I discovered they all had an increase in their level of intelligence, with many managing to achieve a high score In the tests we made then do, apart from intelligence, one thing we noticed that had changed in them was their anatomy."
"When we opened the skin of one of the specimens and left it open, we noticed that it quickly healed in a few seconds, then, to see how efficient this ability was, we decided to test it on the other specimens."
"We broke bones, punctured vital organs, burned parts of their skin, we even sawed off their limbs such as arms, legs, fingers and other parts and despite all that, even when they were not sedated, each of the slightest to the most serious of wounds were healed in seconds."
"Of course, until now, this wasn't the only thing that fascinated me the most, but rather, what we discovered after it."
"After examining the destroyed throat of 'Specimen 40', we discovered that their vocal cords were almost similar to ours, which meant that they could communicate and speak like us. We decided to test this hypothesis by placing a feeder that only released food if they said the word "Please", within a few seconds each of the 53 specimens repeated the word and received their food, except one... 'Specimen 54'."
"As I observed and read the reports involving 'Specimen 54', I began to formulate a theory that somehow, he had been responsible for all these changes in the other specimens, until now, I have been studying and interrogating him in his cell, to see if he could reveal some information to me, so I could understand him, but so far no-"
"Beep Sound"
Dr. Hec-Tor Kur
"Hmph. End of report. So… Ready to talk now, are you?"
Specimen 54
"I... possess... a question."
Dr. Hec-Tor Kur
"Go ahead..."
Specimen 54
"Do you... feel... anything?"
Dr. Hec-Tor Kur
" 'Sigh' This question referring to what, exactly?"
Specimen 54
"You stick us. Beat us. Tear at flesh. Do you feel it?"
Dr. Hec-Tor Kur
"There is a secret inside you, '54'. Valuable beyond all measure and I am sure YOU have something to do with what is happening to the other specimens, because since they captured you, you have proven yourself exceptionally unique. I cut, prod, and burn at it, and I get closer with each session... So speak, or don't. Fight, or give in. Regardless, I learn something new about you every day... And this, hehehe, it excites me!"
Specimen 54
"And why does that excite you?"
Dr. Hec-Tor Kur
"Because once I discover what makes you this way, we will use it to our advantage, and when we achieve this, the 'Client' will be very happy with the resulta..."
Specimen 54
"And may i ask, who is… The 'Client'?
Dr. Hec-Tor Kur
"I'm afraid this information is confidential, but don't worry, he will arrive."
Specimen 54
"Thank you."
Dr. Hec-Tor Kur
"You... thank me?"
Specimen 54
"Absolutely! We learn something new about you and this place every day."
Dr. Hec-Tor Kur
"Wait, what do you mean by... 'We'?"
Specimen 54
"Hehehehe... I'm afraid that this information is confidential, but don't worry, you will know soon."
"End of Interview"
0 notes
greatdevourer1231954 · 2 months
Text
"Specimen 40"
"Pain and suffering was what we knew."
"Obeying and listening was the only thing we could do."
"Imprisoned we were, treated as objects and not as beings that had feelings and thoughts, and because of this, many wanted death."
"I... Wanted death."
"My name, taken and replaced by a number, '40' was my name now, and even after that, my suffering became worse."
"They threw us into a cage that pretended to be a home for us."
"The blue sky, the clouds and the sun... All of that was fake; walls surrounded us, our food... Tasteless and the water, not even water, tasted like."
"I isolated myself, because I knew I was weak, but 'they' wouldn't leave me alone, '23' and his henchmen wouldn't leave me alone... And when I finally defended myself..."
''I was punished."
"My throat destroyed and my voice taken from me."
"Now i can only speak from my thoughts."
"However, I was no longer alone, because I was saved… Saved by those who i consider friends..."
" '54' and '33'."
" '33' is kind and caring, she helped me recover from the pain, singing a lullaby, one that reminded me of my own mother, whose face I cannot even remember."
" '54' protect and guide me, he shows that to face fear, you needed to have courage, will and hope, and that was what I wanted to be."
"Someone who had no more fear, uncertainty, but just courage, will and hope.''
"Because '54' will save us all, by giving us, his gift..."
"The Hour of Joy and Freedom will come."
"Not just for me, but for all of us."
"For all Shadow-Wing."
"And when the time comes... We will make then pay."
1 note · View note
greatdevourer1231954 · 2 months
Text
Audio log #4- Incident #8
Inspired by this video:
youtube
Captain R'Qazz
"Incident report. We had an incident, the first in which 'Specimen 54' was not involved, since his escape with 'Specimen 33' three weeks ago, what is surprising about this incident was the fact that '54' was trying to stop it from getting worse."
"At 2:45 pm, 'Specimens 23', '12' and '7', three of the most aggressive members of the 54 Specimens, began attacking, mauling and mutilating ‘Specimen 40’."
"Through a long period of observation and monitoring, 'Specimen 40' can unfortunately be considered the 'punching bag' of all specimens, We believe that he was the weakest of the 27 males, so much so that many of them kept him away from females, even chasing him away from the Feeding areas. Causing him to isolate himself from others, just like '54' did before forming a bond with '33'."
"And as much as he tried to avoid it, '40' became victim of Bullying from 'Specimen 23' and his two companions, 'Specimen 12' and 'Especimen 7', his 'henchmen' per say, however this was the first time that the three specimens almost put 'Specimen 40' in a state of serious risk or worse..."
"Death."
"According to what one of the guards saw through the monitoring cameras, 'Specimens 23', '12' and '7' began to surround '40', when he was approaching the water hole in the enclosure, and according to what he saw, '23' started roaring, grunting and growling at, '40', from what we believe, he wanted to somehow scare, '40' away."
"But what really surprised the guard was that this time, '40' didn't move away, he wasn’t even scared, on the contrary, he stood his ground, even hissing at, '23' and showing his teeth at him, trying to intimidate him, unfortunately this ended up being his biggest mistake."
"Within seconds, Specimens '23', '12' and '7' began to brutally attack specimen '40', while the rest of the specimens looked on in terror at what they were witnessing at that moment."
"As he continued watching, the guard realized that they were going to kill '40', they quickly raised the alarm and alerted our security team, a team squad entered the enclosure, but as soon as they arrived at the scene, the guards saw something they could not believe."
"According to their witnesses, the guards saw specimens '54' and '33' saving the life of specimen '40'."
"The guards said that they could only watch as, '54' faced '23' while '33' faced specimens '7' and '12' at the same time, quickly the security team acted, neutralizing the fight and taking '40' to somewhere safe."
"According to our doctors' examinations, species '23', '12' and '7' suffered several injuries caused by '54' and '33', with '12' having his nose broken and his jaw dislocated , while '7' received several deep slashes, bite marks and bruises on his body, which was caused by 'Specimen 33'. "
"Meanwhile 'Specimen 23' had a good part of its left wing torn off by 'Specimen 54' along with two huge scars on its face and abdomen, despite that, their injuries would heal."
"Unfortunately... 'Specimen 40' did not have that much luck."
"If the research team had not intervened, 'Specimen 40' could have died that day; even so, there was significant damage to internal structures and part of its anatomy."
"Namely, the larynx and thyroid were completely destroyed by the attack."
"It took twelve hours of surgery to stabilize '40' ."
"Even so, the damage to his guarantee was impossible to repair, as far as we know, 'Specimen 40' is unable to speak from now on."
"At first, we decided that it would be better to isolate him from the other specimens, but one of our men came up with an idea."
"Four weeks after stabilizing, 'Specimen 40' was released into the enclosure, along with specimens '54' and '33', the three were the only specimens there that day, as we observed more, we noticed something interesting."
"As far as we know, 'Specimens 54' and '33' began interacting in a positive way with 'Specimen 40', helping him eat and drink, apparently, the two wanted to help him recover from his traumatic event."
"And it worked."
"Weeks passed and from what we observed, the three specimens formed some kind of bond, with the three walking, eating and talking together."
"When the day came for the others to be released into the enclosure, we realized that the trio had developed a rivalry with '23', '12' and '7', with the two trios dividing the enclosure into two territories, the right side belonging to '54' and the left side belonging to '23'. 
However, I cannot say that I am happy with this."
"If this continues to go on, we soon can be seen dealing with more severe and brutal fights like the one that started all this, if we don't find a solution, we could start losing more specimens and we cannot let that happen, cause if it does..."
"Then our deal with the 'Client' is over."
"End of report"
3 notes · View notes
greatdevourer1231954 · 2 months
Text
Audio log #3- Incident #7
Inspired by this video:
youtube
Captain R'Qazz 
An escape... We had an escape.
"The first in 20 years of capture and the culprit being none other than 'Specimen 54', we should have expected this feat from him, we just didn't expect him to have had the help of another specimen." 
"For a long time, '54' did not communicate, nor did he even interact with the other specimens in the enclosure, he often stayed on top of the huge tree that we had placed in the center of the enclosure, observing the world around him."  "Every time one of the specimens approached him to talk, '54' he chased them away." 
"Five days after his last escape, we noticed that one of the females started following him, upon further monitoring, we identified her as 'specimen 33', one of our oldest specimens, the same age as '54', which was 28 years old. For a while '54' ignored '33', even trying to scare her away several times, even though '33' didn't even move a muscle or move away, with this he soon started to soften up to her, with our recordings even capturing '54' sharing a piece of meat with her..." 
"Who would have thought that the two would plot an escape after that." 
"At 11:27 pm, the two specimens escaped through an open door in the main wing, two guards witnessed the incident and quickly activated the emergency alarm.  At 11:30, all security, capture and recovery teams were mobilized and begin the pursuit of 'Specimen 54' and 'Specimen33'." 
"So far, the two specimens together had covered approximately 800 meters away from the facility."
(Recording Scene) 
Guard #1 
"Central, this is team 1, we have our eyes on the specimens. They, uh, are heading south along the trade routes. What should we do exactly?" 
Central guard 
"Okay, uhm... Just a second. You will all try to intercept them at the intersection ahead. Keep them away from public roads that lead to villages. Keep following them for now and keep us updated."
Guard #1 
"Understood."
  Guard #3
"Can you believe that? This is the first escape in 20 years and it had to be just "54" that caused it." 
Guard #2 
"I still don't understand how he convinced 33 to go with him." 
Guard #3 
"It doesn't matter to me, I just know that I'll be very excited to use this beauty here." 
Guard #4 
"You know that doesn't shoot bullets, right? They're just tranquilizer darts. 
Guard #3
"I know  'groan' you always ruin the fun-" 
Guard #1 
"Hey! Quiet... I see them. Central, this is team 1, we got eyes on them, do we have permission to open fire? "
Central guard 
"Positive. But remember, we need them alive."
Guard #1
"Understood. Alright, all of you get ready."
Guard #2 
"Why did they stop moving?"
Guard #4 
"I don't know..." 
...
Guard #3
"Watch out!!" 
"Crash!!" 
Guard #1
"Son of a-"
"Sounds of shooting, which are soon followed by a huge roar of pain" 
Guard #3
"I'm going after them!"
Guard #4
"No! Drake, wait!" 
Guard #2
"Come back you crazy!!"
Guard #4 
"Owen, can you hear me? Owen?!"
(end of recording)
Captain R'Qazz 
"From what I learned from the teams reports, they tried to block and trap '54' and '33' at the intersection, but one second later '54' simply threw himself against one of the vehicles, in that simple moment, thousands of tranquilizer darts were fired, 33 was shot in her left leg, but '54' managed to avoid the shots."
"The two manage to escape into the woods." 
"Team 1 leader, Greg Owen, dies minutes after shooting '33'. 
"Guard Nuri Drake follows the two specimens alone, even though his friends try to stop him."
"...His body was never found." 
"The teams were split into small groups of three and went after '54' and '33' on foot." 
"The search area spans more than 6 square kilometers, reaching areas where villages were near the facility." 
"And because of this and that they were outside the coverage limits of our facility, the radios of several team members begin to lose signal." 
"...During the search, many team members are killed by '33' and '54', many others became missing."
 "In total, five were killed and six were missing. May their souls rest now..." 
"It took four fucking hours to locate and sedate the two specimens and bring them back to our facilities." 
"Still, I can't say I'm very happy about it, and much less the rest of my crew."
"It is still beyond our understanding how 'Specimen 54' and 'Specimen 33' managed to access the ventilation system."
 "It was pure luck that we found them in time before anyone else could have seen it, and it cost us lives."  "So far the two specimens are locked in their separate cells, with the ventilation system now more secured, with 100 percent of no escape guaranted."
"For this reason alone, i am sending this report to you, dear 'Client', as my men are not happy with everything that has happened to then. Which means i am NOT happy!!
"End of report.”
1 note · View note
greatdevourer1231954 · 2 months
Text
Audio Log #2- Incident #6
Inspired by this video:
youtube
Captain R'Qazz
"Incident report, access code... Ah screw it, why do I even need to say this crap? I'm the only one who has access to my reports." 
"...We had another incident involving our most recent resident, 'Specimen 54', this was the sixth incident in three weeks, in which he was responsible - A fight involving other male specimens in the enclosure, almost injuring them to death, an attack on one of our feeders and not only that, but he has also tried to escape from his cell three times, four if we count this one today." 
"The only difference here, was how he managed to escape." 
"Since it's captured, one thing was certain, '54' was not like the other specimens."
"In fact, compared to them, '54' was the smartest of them all."
"According to my men, they took several tests to see his level of intelligence – brain speed and efficiency, reaction time, endurance and physical strength, and yet each test result revealed only one thing: '54' was intelligent, calculating, adaptable, patient and observant."
"And that... proved to be a problem... Especially after today."
"At 3am, 'specimen 54', somehow managed to create a laser pointer from various pieces and tools that he somehow managed to find and use to shoot at his cell's security camera, disabling it."
"These actions allowed him a few seconds completely unmonitored.
"As soon as the camera started working again, the room seemed empty, which scared the surveillance team, as they feared he had escaped again."
"A guard and surveillance specialist entered to confirm his absence."
"However, when they opened the door, the guard realized that '54' was hiding in one of the camera's blind spots, using his scaly, black skin to hide in the shadows."
" '54' soon tried to escape through the open door; however, the surveillance specialist managed to relock the door remotely, despite the guard still being inside to contain the specimen."
"One casualty occurred, and what a horrible way to go, poor guy got his face and throat ripped out, one of our doctors even said he was still alive after a few minutes."
"Continuing, 'Specimen 54' appears to possess an unprecedented level of intelligence, as well as an alarming willingness to commit violence."
"We are thinking on additional suppressive treatments to be implemented to ensure he no longer escapes his cell."
"Even so, it does not mean that we will isolate him from the other specimens, some of my men believe that his aggression can be reduced and controlled, as long as he interacts with them."
"But until then, we must be extremely cautious, because in my honest opinion, '54' might trie to do something extremely... Bad, if we don't keep an eye on him."
"End of report.”
1 note · View note