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horatiu665 · 1 year
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A bit of a weird creation but I made a movie. It is a sort of alien documentary and music performance. It's not the most relevant piece I worked on in the past year, in regards to anything, but it is a wild thing that I'm pretty happy with.
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horatiu665 · 1 year
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👹 MUSEUM MONSTERS 👹
Play on desktop at https://museummonsters.de 
Museum Monsters is a game about reusing pieces of objects you find in a museum, and creating wacky monsters with them.
Play for free and share your monsters on the in-game Monsterverse and on social media with hashtags: #MuseumMonsters #LeibnizMuseums #LeibnizMuseen
Music by Gabriel Gallardo Alarcon
Thanks to Elisabeth Habisch & Frauke Stuhl for the great support and all the museum folks who helped gather objects and information, provide feedback and doing tons of play testing.
Prototype made at A MAZE. Museum Jam in collaboration with Leibniz Research Museums “A world in motion”
Developed in 2022 with funding from Leibniz Research Museums and released in Dec 2022.
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horatiu665 · 3 years
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🦊What the fox said🦊
is a short film made entirely in Unreal Engine 5 in ~3 days based on work that took place over a month during the Summer Of Unreal 2021 bootcamp - a course for filmmaker and animation industry professionals to learn Unreal Engine.
It won the audience vote for best storytelling and 2nd place in best animation and humor :D
I made the advanced rig for the characters, animated them, wrote and directed, and created some of the scenes where the movie took place by using photoscans of assets and tweaking their materials and colors. I also made the water material and a few other things.
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horatiu665 · 3 years
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👹 MUSEUM MONSTERS 👹
Final version released on https://museummonsters.de in Dec 2022. 
Play for free and share your monsters on the Monsterverse and on social media with hashtags: #MuseumMonsters #LeibnizMuseums #LeibnizMuseen
Museum Monsters is a game about reusing pieces of objects you find in a museum, and creating wacky monsters with them. The prototype in the video has the basic functionality in place, while the full game is meant to be an alternative museum experience in which you look at art in a completely new way, remixing it and sharing it with others.
Final music by Gabriel Gallardo Alarcon
Thanks to Elisabeth Habisch & Frauke Stuhl for the great support and all the museum folks who helped gather objects and information, provide feedback and doing tons of play testing.
Prototype made in July 2021 by Horațiu Roman Gabriel Gallardo Alarcon & Emmanuel Ayala
at A MAZE. Museum Jam in collaboration with Leibniz Research Museums “A world in motion”
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horatiu665 · 3 years
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Made a game at Nordic Game Jam 2021 about being talked behind your back while going fishing. With Lars Bindslev and Julian Hansen.
Best part: the gloomy town music and the crappy jokes. Also the camera animation.
Play here: https://lars.itch.io/reel-talk
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horatiu665 · 3 years
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🎉PARTYCRAFT🥳
“You are stuck at night in a boring fish-town. Might as well make the best of it! Party all night with your party animal friends. Find boomboxes and disco lights, don't forget to supply enough booze and pizza, and perhaps spice things up with some glowing mushrooms, if you dare!”
Play here (free): https://nothke.itch.io/partycraft
I worked extensively on the AI behaviours, trying to make interesting party people that drink booze, dance, go pee, get high and have wack conversations. Most of it hasn’t made it into the game but the basic feeling of having a party is there. A much needed pandemic getaway.
There is also a nice interactive (but fairly linear) tutorial sequence, and unfortunately a lot of debug tools are needed for playing (spawn-your-own-party-people).
Made at GGJ21 with Ivan Notaros, Nomi, and friends providing voices (full credits on itch.io)
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horatiu665 · 4 years
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I made the animated instructions video for my boardgame Zestrea. Made in Unity using the Timeline feature and various scripting. I also composed and arranged the soundtrack.
More on Zestrea at the official website: zestrea.net
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horatiu665 · 4 years
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Yogalicious - a game about doing yoga alone or via online multiplayer. Winner of “Together Alone” prize at Nordic Game Jam 2020. 
Play it here on PC, Mac or Android: https://horatiuromantic.itch.io/yogalicious
Made by @tha_nomi and myself
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horatiu665 · 4 years
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In 5-9 June 2019 I participated in Isolation Jam for the 6th year.
Milan and I made a multiplayer VR game called “What Goes Up Must Guzunder” and we had a lot of fun. So much in fact that a documentary crew called SubPixel decided to make a 30 minute documentary about the jam! Enjoy it!
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horatiu665 · 5 years
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I made a boardgame called Zestrea! 
Together with Alex Pațiu, Maria Surducan, Laura Bularca
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horatiu665 · 5 years
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Our Isolation Jam 2019 game
What Goes Up Must Guzunder
A VR multiplayer game about creating and playing levels together - become a giant and build a ziplining level, with trampolines, ziplines, and rings to fly through, and then become a tiny person and navigate the created level
Extra gameplay video for those extremely passionate about ziplining in VR:
https://www.youtube.com/watch?v=e6N9S0AOJgE
Created by Milan Grajetzki, Horatiu Roman
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horatiu665 · 5 years
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At Nordic Game Jam 2019 I made a wacky local multiplayer game about BANANAS
Each player controls multiple jiggly bananas and can wiggle them in the air, while the Banana God waits for them to fly into Their mouth.
Play it here, and beware of the jank:
https://horatiuromantic.itch.io/photogrammananametry
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horatiu665 · 5 years
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Newspaper Moneymaker
A fun alternative-controller game using regular newspapers: players take 1 minute to rip up newspapers searching for any numbers - those are their DOLLARS. After the 1 minute, they auction for 7 properties of various value - each property they buy is worth 1-3 points, but additionally the person with the most debt (made through bidding big numbers) loses some points at the end of the game.
Created at Level One Jam 2019
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horatiu665 · 5 years
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What AR is this?
We went to Google London for an AR game jam in January 2019 and made a game called What AR is this? in which players guess one’s AR creations made from various virtual objects combined with the real world.
We also made a game called EGG in which you must balance a virtual egg on a virtual spoon, and run around with it (inside your phone) in real life, using AR.
EGG gif: https://imgur.com/Po35lp2
Secret full presentation video: https://www.youtube.com/watch?v=XufyPY-63Ks
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horatiu665 · 6 years
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Lost Memories - Sami Game Jam 2018, 24 feb, Utsjoki, Finland
We were invited to make games with some native Sami people and gamedevs from around the world in an amazing town above the arctic circle in Finland. This game was made on the themes "Living outside Samiland" and "Forgotten Memories". The purpose of Sami Game Jam was to take inspiration from some aspects of the local culture, and convey them through an interactive medium.
Made by: Horatiu Roman, Milan Grajetzki, Shailesh Prabhu, Julia Rässa, Mikael Latva, Outi Laiti
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horatiu665 · 6 years
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In 2018, Microsoft decided to interview us on a wacky day of work when we visited the Swedish team of VRUnicorns in Stockholm. Here is the result.
While I was in VRUnicorns, I was the main developer on #SelfieTennis, #Skijump, and helped develop the core mechanic of #Archery.
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horatiu665 · 7 years
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Rue, Mais Non...
A game played using a piano, about peaceful space exploration and music.
Multiple people can play together, each note gives birth to a little airplane. They fly around the screen and you can connect stars creating constellations. 
Made at Clujotronic Game Jam 2017 by Horațiu Roman, Ovidiu Dragoș, Bogdan Tănăsoiu, Daniel Patrick Cohen
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