Side blog for my D&D stuff
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l-wannabe-dungeon-master-l · 11 months ago
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Hee hee hee, ho ho ho
It's a ship
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l-wannabe-dungeon-master-l · 11 months ago
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Anyone else suffer from ‘just-made-a-dope-af-heroforge-mini-and-now-can’t-stop-staring-and-spinning-it-around-and-grinning-like-an-idiot’ syndrome or is that like my own personal mental illness?
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l-wannabe-dungeon-master-l · 11 months ago
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Oops I dropped my updated drive of DnD resources that I'd NEVER put the 2024 Player's Handbook on, or any other materials.
That would be so reckless of me. Who would leave 100+ DnD materials just laying around?
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So y’all know the classic edge trope of “my blade cannot be sheathed until it has tasted blood”? What if a magic sword that has that requirement, except it’s sort of inverted. A sword that, instead of being inhabited by an evil spirit which once awakened cannot be lulled back to sleep except by blood sacrifice, was inhabited by a benevolent spirit who would not allow the sword to be drawn unless bloodshed were the only possible solution. A sword whose power could never be misused because it would only allow itself to be used in situations where it was justified. What about a Paladin who spends their entire journey fighting with a sheathed sword, incapacitating but never killing or maiming. The party believes that the Paladin has taken an oath of no killing, until they face the big villain. And it is in that moment, and that moment alone, that the sword will allow itself to be drawn.
Idk, this image set my mindwheels a-turning.
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But do y’all see the vision?
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Magic Tattoos by davidqshull on reddit
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Random Plot Generator: Dragons
Table 1 - Hook
When the party enters a new town, it’s clear there’s an urban legend no one wants to mention about something just beyond the town’s gates. No one’s willing to talk about details except for one village outcast, who claims part of the secrecy is the large reward for anyone able to confront the creature.
A horribly wounded stranger approaches the party frantically begging for help and sanctuary from the nearby “monster.” They are disoriented and cannot conjure many details, but claim there are others who did not escape still inside with the beast.
A party member connected with higher powers of some kind begins dreaming about a human stuck in the lair of a dragon, one legends say cannot be defeated. The human tells the party member they are, in fact, a metallic dragon in disguise, and should the party free them from their magical binding, they will slay the dragon and let the party keep its trove of valuables. The problem? There’s no way to prove whether or not the human has ulterior motives, and may be luring the group into a trap.
While dealing with a powerful thieve’s guild, the party or one of its members is rewarded with the prize of a dragon’s egg. Though the seller assures them there’s no danger, only potential financial gain, the party’s next trip close to the mountains proves this to be untrue in swift, violent fashion.
The royal family contacts the party with a plea to find their child, who they believe has been taken by a longtime draconic adversary of the kingdom. When the party arrives, they fight a different type of dragon than the one the royals prepared them for, one that has never been seen before. It is up to the party to determine where this new dragon came from, what it wants, and what, if anything, that has to do with the missing heir.
The party takes what they think is a normal transport contract, but when they arrive they see it is the sleeping form of a young dragon destined for some sort of carnival attraction. Those who give them the cargo instruct the party not to ask any questions, and leave the party alone with the sleeping creature, still expecting the delivery to be made on time.
A well liked NPC makes a new friend who, though awkward, is very nice to the party. A few days later, the party receives word that the NPC has been attacked by something the party knows they have little chance against. However, when the party arrives, the NPC’s new friend has killed the adversary as they transform back into their humanoid form, having revealed themselves as a metallic dragon. Turns out the NPC has gotten involved in a much larger draconic conflict, the metallic dragon serving as their assigned protector, and perhaps the party may have a role of their own to play.
One of the martial classes in your party has been struck with what they think is a degenerative poison making their job a challenge. Though spellcasters and potions can negate effects, the martial can’t shake the feeling that the toxin isn’t gone. The only thing that eases the feeling is researching a mythical dragon, one who is rumored to take a liking to certain warriors. Perhaps this isn’t a poison at all, but an effort to draw a new champion closer.
Table 2 - Allies (Roll 2)
An eccentric draconic studies professor at a local magic institute.
A charming retired knight who has taught this dragon before.
A wise cartographer irritated with their inability to chart the area near the lair.
The concerned parent of a local squire who wants the beast gone before their child has to fight it.
The ghost of someone killed by the dragon decades ago, excited for the party to avenge them.
A master monk of the ascendant dragon who has studied the dragon’s movements for a long time, but worries about the disruption to the order of the draconic world the killing of the beast would cause.
A frazzled inkeeper who is willing to give the party whatever the need to help, as the dragon’s been killing their business.
A kind local dragonborn who hates that the dragon serves as a reason to bully and exclude them.
A druidic leader who mourns what the dragon has done to local nature, and is thankful the party is trying to fix it.
A somewhat sleazy local mayor or other democratic figurehead who worries the continued threat of the dragon may cost them the upcoming election.
A curious bard who can tell this will one day make a great story, and who wants to be the first to write songs about it.
A traveling cleric providing aid to any area they pass. They fear further destruction and are eager to help stop it.
Table 3 - Additional Enemies
A colony of mimics who have hidden away among the dragon’s treasures.
A for hire militia the dragon has convinced to work for them.
Local fauna who, after living in constant fear of the dragon, attack the party out of confusion and panic.
A trap set by previous adventurers for the dragon that may accidentally activate against the party instead.
A captive of the dragon who has unrelated personal conflict with one or more party members.
Spontaneously activating magical items and weapons that have been weakened and malfunctioning thanks to their time in the dragon’s lair.
A wizard whose longtime alliance with the dragon means they’re willing to protect it from all intruders.
Various creatures the dragon has rescued and cared for, making a horde of misfits who genuinely care for the dragon. Naturally, they rush to protect the creature who has taken such good care of them.
Consequences
A new home/keep in the village is awarded to the party.
Other dragons are suddenly aware of a party that can kill one of their own, and it makes them fearful and rash to a dangerous degree.
Something or someone kept hostage by the dragon is actually a long missing, beloved fixture of the community. The party’s financial reward doubles.
A hostage succumbs to their wounds as the party helps them out of the lair. Their very influential family is heartbroken and furious.
Word of their deeds causes a missing or estranged family member of a party member to reach out for a good faith congratulations.
The lair collapses as the party leaves, making the treasures inside much harder to recover and resell at high prices.
The town shows their gratitude by instituting town wide discounts for their heroes, allowing the party food, replenishment and even things like armor for a remarkably good price.
The dragon had a cult like group of followers, who now wish death upon the party for the destruction of their leader.
Weeks after the fight, the scars attained in the fight begin to glow and shift, turning into unique forms of Abberant Dragomarks for each applicable party member.
Unbeknownst to anyone, the lair was covering the entrance to the laboratory of a dark magic user, who is now rushing to remain a secret.
The party gains the permanent friendship of a metallic dragon, respecting them for their actions and wanting to help when they can.
An item or person found while clearing the lair casts serious doubt on something from a character’s past they thought to be certain.
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Greetings Adventurers and Dungeon Masters ! In this post you will find a collection of all the Unearthed Arcana from Wizards of the Coast so far. We hope you find use of it.
Keep reading
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DM Resources Masterpost
So I’ve been DMing D&D 5e for a couple years now, and that means I’ve collected a ton of free online resources to help the whole process! Without further ado, here’s all of the websites I’ve collected over the years.
NAMING: 
Xanathar’s Missing Pages: Hundreds of surnames for any characters you’re writing! There’s sections for different regions, such as Polynesia, India, and France!
This Reddit thread is a goldmine of shop names! There’s tons of variety for a bunch of different kinds of shops!
This website has a TON of diverse names! Like, seriously, I’ve been using this for two years and I haven’t had to use another website for first names. 
STATBLOCKS: 
5th Edition SRD has a list of NPC statblocks! There’s some based on classes, existing monsters, character archetypes and more!
Outclassed is a compendium of statblocks based on almost every published subclass! It’s pay what you want with a recommended price of 10 USD. I use this CONSTANTLY, and imo it’s one of the best DM resources out there. 
MAPS:
This Subreddit is purely for battle map creators to post their work!  They’re even categorized by genre and location!
This is a post from that subreddit that has a big list of free, semi-free, and paid mapmaking tools.
CityGenerator is a website that generates city maps down to the tiny details. It generates the names and descriptions of important locations in the city, holidays, people, travelers, and more! 
 DungeonFog is a mapmaking website that you can use for all kinds of maps! I’ve used it for combat maps primarily. There is a premium membership, but it’s useable as the free version. 
Owlbear.rodeo is an extremely easy to use interactive online battlemap. I’ve used it a TON as a DM that plays online and hates using roll20. It’s really easy to get the hang of, and there’s nothing to purchase! I can’t recommend this one enough!
D100 LISTS/GENERATORS;
Goblin Punch has this amazing d100 list of minor magical items for any high-rolling pick pocket rogues out there! 
 Donjon has a great Random Magic Shop Generator! You can customize it a bit, and it gives you some interesting details and magic items to give your players.
This dndbeyond thread is a d100 non-combat random encounter table. Great for any non-planned areas your players go into! 
Nerdsonearth have a d100 table of city encounters that’s perfect for writing plot hooks!
This one is a bit weird, but if you have to come up with an NPC on the fly, here’s a Character Voice Generator!
MISC:
The Thieves Guild is an all-around amazing resource for anything D&D. Like, seriously, they have anything you would need .
This is absolutely not a PDF of the Modern Magic Unearthed Arcana. You should not download it because it is not at all useful for modern settings.
This is a giant Google Drive just chock full of oneshots. Some are better than others, but they’re all one page and free, so go at it! 
And, finally, a reminder that even though it is easy and free, you should not google a WOTC official d&d book PDF because it will show up as the first result and you can just download it instead of buying a 30 dollar book. This is bad and illegal and you should not do it <3
This is a living document, so check back on the original post every now and then to see if I’ve added anything. mwah mwah have fun you crazy kids
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D&D warlock who’s literally just Fortunato from “The Cask of Amontillado”, having survived his immurement by making a deal with something in the dark, and the costume he was wearing the night he “died” has become the sign of his pact, so basically you’re playing as a depressed, alcoholic jester who sometimes has to run errands for He Who Waits Behind the Walls.
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A dragon who decides to hoard mint and various types of mint plants (and not knowing that mint has the mushroom’s blessing of inevitability were ever its planted) can go one of two ways.
1: The dragon is absolutely horrified as the mint engulfs and takes over its den. Its gold? Mint. Its gems and goblets? Mint. Its stores of wine? Mint. No matter what they do they can’t get rid of it.
2: The dragon is delightfully ecstatic as the mint engulfs and takes over its den. It’s a self growing hoard. No matter what any adventurers or knights do, they can’t get rid of it.
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TASK FORCE X + DND CLASSES
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Cavalier Fighter: "Ah, at last level 5! I have enough gold to purchase exactly one warhorse!"
Paladin: *actively casting find steed for a magically better warhorse*
Wizard: *ritual casting phantom steed for a horse twice as fast*
Druid: *currently a horse*
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There’s a baby in the sun!
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A quick thing cause I finally watched last weeks episode
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Bast Seren Session Sketches pt 1
Playing Tyranny of Dragons and we ran into quite a number of cultist that wanted to take our skin as trophies. Bast faced off against one that was particularly graphic.
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And the aftermath.
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When you roll a shit covered stick you found in the sewers on the grass cause someone told you too.
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My DND Characters pt. 1
Name: Bast Seren
Race: Pallid Elf
Background: Folk Hero
Class: Twilight Domain Cleric/ Circle of Stars Druid
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Bast wandered into the forest one day as a child and was never found by his parents. He did get found by the goddess of the moon, Selûne. Since that day his purpose, as ordained by his goddess, has been to guide and protect any who find themselves lost in his forest. He started his adventure with his companions because his goddess sent him a sign.
I've played only one session with him but he's already so much fun.
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