makowczyk
makowczyk
Doin things ig
36 posts
I keep forgetting i have Tumblr so i wake once every 13 crescent moons or smth, i might post smth sometimes, usually something related to 3D or 2D arts, sometimes maybe video games cus they cool
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makowczyk · 30 days ago
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A creature pulling its own strings, strings coiling around its heart more with each act, quite silly dare i say
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makowczyk · 2 months ago
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It is well known fact that there is person included in every computer on the planet, they flip images very fast and sometimes ask for snacks
(Drew my OC yippie yay love them yay)
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makowczyk · 2 months ago
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Decided to draw smth that will not take full day to complete, here you guys have this thing that cries, it cries and then after some time it dies
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makowczyk · 2 months ago
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I did a cool thing, here is: Greater Progress Demon Its a monster from a faction im designin based around industrialism and unchecked exploitation of resources (Yay yay yippie yay!!!)
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makowczyk · 3 months ago
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Yo back again, Cookie Run be cool so i made cookie oc, they are a Marmemancer and they splorg all over the place!!!1!!1!
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makowczyk · 3 months ago
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starting a collection #blackmold
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makowczyk · 3 months ago
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On My Puter
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makowczyk · 3 months ago
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I would like to say fuck you to any sand contained within hit indie video game Ultrakill
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makowczyk · 2 years ago
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Refracted entity: Medium
Creatures that choose to mirror the Reflected Plane, the Refracted entities, tend to have many forms and sizes as the nature of the imitation that they mimic is flawed by itself, whatever the dimension chooses to copy, it does so without understanding the subject it copies, as such those copies are very much imperfect and at times nonsensical.
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makowczyk · 2 years ago
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Refracted entity: Small
In the Reflected Plane many entities came forth into being, those entities just as the dimension they reside in created themselves to mirror something, choosing to mirror the Reflected Plane itself, in the process becoming refracted.
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makowczyk · 2 years ago
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(Not so) Epic editor and stats assigning time!
I'm back and today i did a thing!
Sadly today there will be no GIF since i got no dynamically moving results, just plain old variable things:
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As you can see my lovely blocks now have stats, neat. Dunno if that will be all for today since it wasn't that much work but we will see i can't give my word that i will not forgor to do something else beside that.
Also here's the tutorial i used today:
youtube
And also to save you some troubleshooting would you also wanted to tackle that, here is a great comment made by stepanknyi:
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Anyway that would be everything for now, should i not post anything else today then have a great day! Peace!
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makowczyk · 2 years ago
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Movement time (Epic)
Hi Y'all today i did movement!
Following the same tutorial series I've watched to make selection of units, i basically tinkered with NavMeshAgents and NamMesh itself my blue cubes are now able to move to a place i point them at, might not seem like much but its a stride in my opinion.
Also here's GIF of said cubes moving, it's so breathtaking seeing your inanimate cubes suddenly becoming animated I'm telling Y'all:
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Also today i had some Funny Unity Shenanigans™ as I've discovered that Unity can count to a maximum of 999 errors after which its just adds a + to convey how royally screwed the situation is
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Anyway here's today's tutorial:
youtube
And with that I'd say that that would be it for today, just some good ol movement action, I hope y'all have a great day, peace!
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makowczyk · 2 years ago
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Epic selection time (again)
Hi hi!
Today I did selection again, I wasn't satisfied with what I did last time since I didn't know exactly what every piece of code did which didn't sit with me right.
Because of that i followed another tutorial (which of course I'll link below) and now i can say I'm fully satisfied, as always here's a GIF of my work so far:
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So yeah now it works a little differently, also if you didn't notice its no longer a GIF of a video recorder on phone (Woo!) thanks to the pal at college that hinted that i can record it with NVIDIA!
Anyway that would be all for today, its practically the same as last time but different, y'all know how it is sometimes you gotta take a step backward that's how they say yes, anyway I'll be off now, and have a great day y'all!
Here are the links:
youtube
youtube
(Damn you can just embed a video here nice)
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makowczyk · 2 years ago
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Epic selection time
Hi all I've made quite a stride in the development of my project and now (drum rolls please), you now can select objects in my project!
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As you can see things are blue (originally) then they red when selected and the they white just like that, ignore the ground turning red tho cus you can select the ground and it's not intended so nothing to see here.
Here's the tutorial i got it from, had to do some tinkering with it but overall if you follow it correctly effect is guaranteed: https://www.youtube.com/watch?v=OL1QgwaDsqo&t
That would be all, today was a short one but what can you do. Have a great day y'all!
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makowczyk · 2 years ago
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Guess who's back!!
Heck yeah I'm back from yet another deep lumber (I'm something of a Necron myself if you may)
I kinda lost drive and also college and life and all that jazz but I'm once again am and this time tackling the not graphics side of game development
Let's just say that i got plans (that I'm not revealing yet) and for today i got up and made a camera movement system for my game
So as y'all can see its nice and all, if you'd be interested to do something akin to that in your won project here's a link to a tutorial i got it from: https://www.youtube.com/watch?v=rnqF6S7PfFA&t
And with that I'm off and you'll most likely see me again when the time is right and have a good day!
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makowczyk · 3 years ago
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Textures and animations are in!
So after some tinkering and a few helpful tutorials i got some marble and metal textures on my guy, and also a lil idle animation so he wouldn't t-pose through the world.
I might tinker a bit later with shaders mixing to make marble to metal jump a little bit smoother but I'll see about that cus last time i tried my computer was begging for forgiveness.
Here imma leave a link to the marble tutorial i used and also the metal one, they are pretty easy to follow so if yall are interested in that i recommend checking them out.
Other than that i don't think there is anything else to update on today so I hope that your day today will be great and thanks for reading!
Peace!
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makowczyk · 3 years ago
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New model coming up (Also i'm back)
Sup y'all, i'm once again on this site but more on that later cus what's more important is that i'm back with some content.
I've got a game idea that i'm very keen on goin through (Tho i'm not gonna get into details for now), and for that game some enemies would be cool so player can fight smth and stuff yea.
So here is a base model of the first enemy (For now i'm calling him Slasher), no textures or animations but that's coming soon-ish (This week i recon).
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So yeah that's him, I've got some pretty standard behavior planned for him, dash in, slash, back out and change position, repeat.
In my opinion that would be great for start, and now very short on my absence, im terribly sorry for that y'all ok, college came back, then there's also some private life stuff and also there is a fact that i got SSR rank lazy and i also may have forgotten, but now im back and i plan on posting some more of my many progresses so stay tuned!
I hope y'all will have a great day tomorrow and cya!
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