mikaagereo
mikaagereo
local himeruP
42K posts
Adrian | ♉ | USA | 27. he/they. eventually i will update this to blue lock. theme by mythcore, icon by blindedscience.
Don't wanna be here? Send us removal request.
mikaagereo · 1 month ago
Text
Tumblr media
i like senshi
28 notes · View notes
mikaagereo · 1 month ago
Text
Tumblr media Tumblr media
15K notes · View notes
mikaagereo · 1 month ago
Text
Tumblr media
the new mayoi card in my style ⁺‧₊˚
391 notes · View notes
mikaagereo · 1 month ago
Text
Tumblr media
Making this sorry shit just because someone pointed out like the head is too big or the eye is misplaced like what happened to recognizing when you suck
166 notes · View notes
mikaagereo · 3 months ago
Text
Tumblr media
strawbyfield fugo drawings walked so stupid greatgodgrove fanart could run. Know this
72 notes · View notes
mikaagereo · 3 months ago
Text
if you are reading this i want you to stop for a moment and imagine a crab
170K notes · View notes
mikaagereo · 3 months ago
Text
Tumblr media
✦「Perfect idol」✦☆彡
9 notes · View notes
mikaagereo · 3 months ago
Note
Ok so how does one MAKE a tabletop game because this is something I want to try!! Are there good references out there for non-d20 systems or how to balance mechanics yourself?
oooh, hell yeah! honestly the big thing is to just do it, unlike board and video games the gap between idea and execution in ttrpgs is incredibly narrow, so if youve got an idea just start writing stuff down and see where it starts pulling you, where it feels like something's missing, find what excites you and what you feel isn't working. but that's not very specific, so let's get into it!
first off, read games! read weird games! there's tons of free ttrpgs on itch, lots of people sharing their work here and on other social media, there's 200 word rpgs here and here, and lots of system reference documents written specifically for people looking to hack games. reading other games is a great way to enrich your work whether you're building systems from scratch or working in an existing framework, because every game you read will show you a new way of approaching design problems.
on that note, draw inspiration outside of ttrpgs too! i pull a lot from video, board, and card games in my work, as well as poetry, novels, movies, etc etc etc. im autistic, and ive spent a lot of my life thinking about and dissecting unwritten social rules, so that's another big source of material for me. take your passions, whatever they may be, and put them in your work!
next up, think about the core of your game, sometimes called the minimum viable product. this is whatever the fundamental idea at the heart of your work is, and it's important to keep in mind because it keeps you from spiraling down unnecessary tangents. the core of your game can change, don't get me wrong! in fact, it likely will. what you want to do isn't prevent your work from growing and changing, but have a point of light you can always refer back to and ask "is what im doing important to this game?" you might be surprised by what you find isn't actually as important as you thought at first, and what turns out to be vital to the experience you're going for.
next up, once you start working, don't throw things away. if youre working in a word processor or google docs, it can help to have a section at the bottom of your document that you copy anything youd otherwise delete into. i do the same with my Affinity documents, ill have a few pages i dont export to store all my scraps. i know other folks who keep a dedicated scraps document that they use across projects. whatever works for you! the reason you do this is twofold: it makes it easier to cut things if you know you can always put it back later if you change your mind, and it gives you a lot of raw material that you can pull from in the future. months or years from now, you might find yourself looking to fill a gap in a new design and realize that some cool toy you set aside is exactly what you were looking for.
lastly, i wanna strongly encourage you to practice finishing things. that's often the hardest part for people, cuz we have a lot more experience starting projects than finishing them. here id like to once again direct you to 200 word rpgs, because that strict limit means you wind up with a finished first draft really quickly, and the rest of it is polishing and editing. once you've finished some bite-sized projects, you'll have a better idea of what it entails, what parts you're good at and what parts you struggle with, when to keep working and when to cut yourself off. i find it really helpful to add arbitrary limitations and deadlines on my work because that helps me push myself to finish something when otherwise i'd just keep adding and tweaking, but you'll find what works best for you!
252 notes · View notes
mikaagereo · 3 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
New Release: [-The Celestial Tales-] Lolita Jacket, Blouse and Trousers
◆ Shopping Link >>> https://lolitawardrobe.com/the-celestial-tales-new-chinese-style-ouji-lolita-jacket-blouse-and-trousers_p8619.html
668 notes · View notes
mikaagereo · 3 months ago
Text
Tumblr media Tumblr media
Leviathan, the master of the seas.
If you like this art, it's already available in my shop! There are prints, t-shirts, notebooks, bags, phone cases, pillows and more here.
Inspired by this.
8K notes · View notes
mikaagereo · 3 months ago
Text
Some individuals with AD/HD, especially without hyperactivity, have an activation problem as described by Thomas Brown, Ph.D. in his article AD/HD without Hyperactivity (1993). Rather than a deficit of attention, this means that individuals can’t deploy attention, direct it, or put it in the right place at the right time. He explains that adults who do not have hyperactivity often have severe difficulty activating enough to start a task and sustaining the energy to complete it. This is especially true for low-interest activities. Often it means that they can’t think of what to do so they might not be able to act at all, or, as Kate Kelly and Peggy Ramundo say in You Mean I’m Not Lazy, Stupid or Crazy?!, they might experience a “paralysis of will” (pg. 65). “The clothes from my trip—a month ago—are just still lying in a heap in the suitcase.” “I spend a lot of time in bed watching TV but my mind isn’t watching TV. I’m thinking about what I should be doing, but I don’t have the energy to do it.”
- Sari Solden, Women With Attention-Deficit Disorder
46K notes · View notes
mikaagereo · 3 months ago
Text
Tumblr media
funny funny rinnekun sketch in my pad yayyyy
71 notes · View notes
mikaagereo · 3 months ago
Text
Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media Tumblr media
OOTD: The Graveyard of the Dragons Blouse + Sin1 Trousers + Chapter of the Oath Jacket
◆ Blouse: https://lolitawardrobe.com/zj-story-the-graveyard-of-the-dragons-gothic-ouji-lolita-blouse-2023-version_p7700.html
◆ Trousers: https://lolitawardrobe.com/arca-et-ovis-sin1-ouji-gothic-lolita-trousers_p8322.html
◆ Jacket: SOLD OUT!
302 notes · View notes
mikaagereo · 3 months ago
Text
ugh i can feel my brain vibrating with how much i need a new hyperfixation. i haven't had one since enstars last year and there are no new similar games 😩
pls i need a new fictional man to think about so i don't think about ppl irl......
0 notes
mikaagereo · 3 months ago
Text
Tumblr media
HBD Edmond 🍰💙
Feliz pumpeaños, gay, joto, homosexual, gay, gay, joto
22 notes · View notes
mikaagereo · 3 months ago
Text
Tumblr media Tumblr media
in loving memory of my favorite shirt
Tumblr media
64K notes · View notes
mikaagereo · 3 months ago
Text
Tumblr media
MERU MERU AND KANAME BNNUY because I got his lucky bunny card in 20 PULLS 💖🥺 LOVE U MERU
Tumblr media
39 notes · View notes