The indie video game developer behind Roadwarden - an more to come. In love with games focused on their stories.
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The abundance of scents keeps you alert.
There’s a few more hours until dusk, yet the journey is starting to mark your shells with the pebbles in your boots, and the leather straps rubbing against your clothes.
Some of you are looking at the mud absently.
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Not a question, just wanna say I love your Roadwarden game
Not an answer, but thanks
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Forced to walk one after another, your steps are tense, and you look up whenever there’s a call of a mouflon. The wind brings you the strong, humid scent of sulfur and chalk.
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I wonder if this track is somehow related to my next RPG.
Especially considering the "screenshotsaturday" and "indiedev" tags.
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“I wouldn’t trust anyone who hasn’t fought the beastfolk with their own hands. And there may be those who even hold corrupt respect to these vile creatures of the woods. Tree fuckers. Dead fuckers. Blood fuckers. To be brief: pagans.”
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“Learn from others’ mistakes. Carry food and light with you. And,” she looks at her mutilated hand, “don’t push yourselves too much. You will give up on some things - so pick the ones that will harm you the least.”
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my next game is moving forward just fine, btw. I'm a well-organized highly efficient pro
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“What do you want me to teach you? How to swing a blade? How to avoid robbers? How to set up a camp? How to chase off a dragon? The best tip is always the same - to win, is to survive. So don’t start any fights. Don’t travel. And never, never go into the forest.”
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The flute brings a harrowing tingle to the gray landscape, but as its melody slows down, it coats the summits with the melancholy of clouds. It may not be your home, but with each day you are becoming a part of The Hills.
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Do you have a kofi or something along the lines?
Thank you for asking, but I’m doing just fine!
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The red deer observe you through the open gate, guarding their does. They couldn’t care less about the lone tower’s empty shadow.
#screenshotsaturday
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The muddy ash is squishing beneath your steps, distorting the tomb of the wilderness.
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There's an opportunity to purchase Roadwarden cheaply, alongside a collection of amazing video RPGs, AND to support charity at the same time!
CARE fights poverty and hunger globally, and the keys you get from Humble Bundle can be redeemed on Steam. Win for everyone.
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I'm not saying that my new game will be a huge improvement over Roadwarden, but I am posting this pic comparison to strongly imply it.
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Your hearts pound, howling down everything around you - the desperate stabs, kicks, and hits, the erratic twists of the rotting shells. In the whirling colors, you can't tell when the man’s soul leaves him, or when the dark pneuma loses its grasp on the monsters.
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“Broken,” mutters Octavian as he takes a sip of brewed chamomile, drenching his beard even further. It’s hard to discern his words from the shouts of the apes - each day on the road makes his hoarse throat only weaker.
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The flames add color to Ziv’s gray hair and eyes. She’s shorter than any other soul in the expedition, but her voice remains strong. Ever since she has started to spend the warm seasons outside the city walls, she’s been collecting years two times faster than you.
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